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Kurt Himebauch cdff94e72c chore: bump version to 0.7.1 (19) (#2400) 2026-11-10 07:21:27 -05:00
Kurt Himebauch aa1984bb94 docs: DroidDeck 0.7.1 release notes (#2399)
* docs: DroidDeck 0.7.1 release notes

* docs: add #2392 to 0.7.1 notes
2026-11-10 07:21:03 -05:00
MaxsTechReview 634cb390c9 fix(proton-run): register the wrapper for an installed Valve Proton depot (#2392)
* fix(proton-run): find Proton tools in Steam libraries

* fix(proton-run): register the wrapper for an installed Valve Proton depot

Valve's ARM64 Proton depots are not compatibility tools, and running
them directly bypasses the DroidDeck wrapper. Register the wrapper from
the depot when a store app is launched before Steam has started, instead
of scanning steamapps/common.

* test(proton): install complete tool fixtures in the auto-update tests

* fix(proton-run): skip incomplete Proton depots and keep listing tools when the wrapper cannot be written

* fix(proton-run): pick a runnable depot and rebuild a wrapper whose launcher is missing

* test(proton-run): remove redundant depot fixture write

* fix(proton-run): rebuild a wrapper whose manifest is missing

* test(proton-run): cover runnable depot selection
2026-11-10 07:09:56 -05:00
MaxsTechReviewandKurt Himebauch 13c8edb3d5 fix(game-env): repair foreign-architecture system DLLs in ARM64 prefixes (#2318)
Co-authored-by: Kurt Himebauch <[email protected]>
2026-11-10 06:24:03 -05:00
MaxsTechReview 1ec2b696b7 fix(flatpak): stop inheriting host Zink overrides (#2391)
* fix(flatpak): stop inheriting host zink overrides

* Check every cleared driver override in the Flatpak launcher test
2026-11-10 02:55:13 -05:00
MaxsTechReview 621fd8d43e fix(gog): install owned DLC (#2348) 2026-11-09 23:58:24 -05:00
LunaDL 17936530aa feat(display): add left and right picture alignment (#2384) 2026-11-09 23:41:25 -05:00
LunaDL ae3e9509f4 Feat: Add new theme color for launcher: Scarlet snow (#2262) 2026-11-09 20:29:14 -05:00
MaxsTechReview 6bcd431ca6 fix(session): wait for Steam readiness before launch (#2362)
* fix(session): wait for Steam readiness before launch

* fix(session): keep the launch fallback when Steam readiness or the interstitial is unavailable

* fix(session): cap the Steam readiness wait by elapsed time and bound each check

* fix(session): keep waiting for Steam readiness through focus changes and never pass a zero timeout
2026-11-09 18:23:24 -05:00
MaxsTechReview 836340f3a2 fix(session): no endless loading screen after a game exits back to Steam (#2359)
* fix(session): avoid stale relaunch loading overlay

* fix(session): keep the loading screen while the runtime installs
2026-11-09 17:09:27 -05:00
Kurt Himebauch 1b19837fc6 fix(native): a guest's own seccomp filter gets its SIGSYS, so Firefox tabs stop crashing (#2360) 2026-11-09 16:42:38 -05:00
Kurt Himebauch c85b84a964 fix(input): fakeinput no longer aborts programs whose allocator calls a hooked function at startup (#2361)
* fix(input): fakeinput no longer aborts programs whose allocator calls a hooked function at startup

* fix(ctl): screenshot finds display ids that the device name carries inline

* fix(input): fakeinput registers its fork handlers before other threads see its config
2026-11-09 16:41:26 -05:00
MaxsTechReview 75a0230304 fix(input): Auto relative mouse stays off for direct touch without a mouse (#2305)
* fix(input): Auto relative mouse stays off for direct touch without a mouse

* fix(input): re-check relative mouse when an input device changes

* fix(input): reapply relative mouse after agent readiness

* fix(input): only the current session clears the agent-ready hook and readiness resets relative mouse retries
2026-11-09 15:02:12 -05:00
Kurt Himebauch 7c89c14a84 fix(dual-screen): drop the Dashboard notifications page and its notification listener (#2342)
* fix(dual-screen): drop the Dashboard notifications page and its notification listener

* test(session): freeze the clock in the memory-pressure policy harness
2026-11-09 12:48:00 -05:00
Kurt Himebauch b837611efe fix(ctl): a full disk no longer crashes the app when an agent call cannot write its answer (#2325) 2026-11-09 12:33:26 -05:00
Kurt Himebauch bf434b2652 fix(hud): steady frame graph on the bottom screen dashboard (#2345) 2026-11-09 12:30:41 -05:00
GiovanniCarbinatti 35941bb9e7 chore: update README.md (#2311) 2026-11-09 06:45:24 -05:00
MaxsTechReview 96a12465e0 fix(session): stop re-compressing game memory every 30 s when the game reads it straight back (#2312)
* fix(session): stop re-compressing game memory every 30 s when the game reads it straight back

On devices with 13 GB or less, the low-memory page-out skipped its
read-back backoff whenever memory was nearly exhausted. When the game
was actively using what was compressed, it read it straight back, so
the session pushed and re-read gigabytes every 30 seconds, pinning all
cores and freezing the game for 5-10 s each time. The read-back check
now applies on that path too: an effective page-out still repeats every
30 s, an ineffective one backs off as on the normal path.

* zRAM: keep the read-back backoff on the nearly-out-of-memory path

* zRAM: retry a skipped page-out after 30 s when nearly out of memory
2026-11-09 02:08:40 -05:00
Kurt Himebauch 88d6b70881 fix(ctl): reach the agent bridge by broadcast when the shell has no content command (#2321) 2026-11-09 00:00:20 -05:00
MaxsTechReview 29823bb1bf fix(steam): Linux-only tools keep their native platform (#2313)
* fix(steam): reconcile tool dependencies by supported platform

* fix(steam): refresh tool metadata and clear stale GE mappings

* fix(steam): clear any Proton mapping from Linux-only tools

* fix(steam): watch folders the client creates after the helper starts

* Watch each missing directory level as it appears

* Make the watcher level test wait on inotify readiness
2026-11-08 22:22:22 -05:00
MaxsTechReview 92a7124589 fix(gpu): skip system Vulkan pruning when the runtime pack is absent (#2316)
fix: skip pruning system Vulkan runtimes when the runtime pack is not installed
2026-11-08 22:07:39 -05:00
Kurt Himebauch bf95a40e3e fix(ci): post new Discord notice for each PR build (#2314)
Post a fresh signed test-build notice for each new PR commit, retire the
previous notice, and include the latest commit subject.
2026-11-08 21:19:22 -05:00
Kurt Himebauch 1355cb3a2b fix(ci): handle empty commit lookup responses 2026-11-08 21:13:53 -05:00
Kurt Himebauch 51407155fc fix(ci): keep commit lookup failures from blocking notices 2026-11-08 21:12:58 -05:00
Kurt Himebauch b4a953c659 fix(ci): post new Discord notice for each PR build 2026-11-08 21:08:22 -05:00
MaxsTechReview 5e438e9248 fix(gog): owned games the listing leaves out stay owned, and search reaches GOG's catalog (#2296)
* fix(gog): owned games the library listing leaves out stay owned

Since the GOG library is read from account/getFilteredProducts, a game
that listing does not return (one hidden in GOG Galaxy, for example)
dropped out of the library, and with it out of the GOG tab, which shows
owned games and the shelves. 0.5.0 read every owned id from
user/data/games and showed them.

The sync now takes the union of the listing and user/data/games. The
listing still names most games at once, and an owned id it lacks is
fetched like any other.

* fix(gog): the GOG tab's search reaches GOG's catalog

GogStoreCatalog.search was never wired to the backend, so searching the
GOG tab only filtered the owned library and the featured shelves; a game
that is neither could not be found. GogBackend now answers search from
GOG's catalog, like the other stores.

* fix(gog): keep cached owned games when the account list is unavailable
2026-11-08 19:37:20 -05:00
MaxsTechReview 6b110581ac fix(gog): install scripts' support files reach the prefix (#2294)
* fix(gog): install scripts' support files reach the prefix

A goggame-<id>.script can copy files into the prefix with supportData
actions: default INI files, Plugins.txt and other settings that mods such
as one-click editions need. Only setRegistry actions were applied, so
those games started without their configuration and ran as the base game.

droiddeck-store-launch now applies supportData after the registry, once
per script revision: copies from {app} and {supportDir} into {userdocs}
and {localappdata}, matching paths without regard to case. Links are
copied as links, paths outside those folders are refused, and existing
files are replaced only when the action asks for it.

* Keep GOG support data copies inside the game and prefix folders

* Copy linked GOG support sources as links and keep a player's own links
2026-11-08 18:45:53 -05:00
MaxsTechReview 92742f37c1 fix(preload): answer netlink requests sent with write and writev (#2304) 2026-11-08 18:40:57 -05:00
MaxsTechReview ecd916d43f fix(input): show the panel tabs under the controls-below-the-game bar (#2302)
* fix(input): show the panel tabs under the controls-below-the-game bar

* fix(input): take the tab row out of the game, not the controls below it
2026-11-08 18:32:40 -05:00
Kurt Himebauch a7c10e3f51 fix(session): give Steam a session bus so launches stop hanging at the install script (#2303) 2026-11-08 16:53:01 -05:00
MaxsTechReview 1760f008ae fix(desktop): Flatpak and Snap apps get the game GPU setting (#2295)
The session's TU_DEBUG=sysmem is meant for the Steam client and
Chromium-based apps. Flatpak and Snap apps inherited it, so emulators
and other programs installed that way rendered through system memory.

droiddeck-game-env now holds the Chromium check next to game_gpu, and a
small droiddeck-game-gpu wrapper applies both to any program. The
AppImage, Flatpak and Snap launchers use it, so the rule lives in one
place.
2026-11-08 14:39:31 -05:00
MaxsTechReview 3bb279f635 fix(appimage): emulators and other AppImage programs get the game GPU setting (#2288)
The session sets TU_DEBUG=sysmem for the Steam client's interface and hands
games their own value in DROIDDECK_GAME_TU_DEBUG, which droiddeck-game-env
applies to Steam launches (#1188). droiddeck-appimage-run never did, so
emulators and other AppImage programs rendered every pass through system
memory instead of Turnip's per render pass choice.

Apply the game value in droiddeck-appimage-run the same way: an empty
value unsets TU_DEBUG, any other value replaces it. Chromium-based apps,
like the Steam client's own interface, keep the session's setting.
2026-11-08 12:23:30 -05:00
MaxsTechReview 3fef1f3fa1 fix(proton): a Proton picked for a game in Steam is kept (#2284)
fix(proton): a Valve Proton picked for a game in Steam stays on the ARM64 build made from it

Steam lists Valve's own Proton Experimental and Proton 11.0 next to the
DroidDeck tools. They are not runnable here, so a per-game pick of one was
replaced with the default. That used to be Proton Experimental ARM64, so the
pick looked kept; since an installed DroidDeck-Proton became the default, the
game is moved to DroidDeck-Proton instead.

When Steam records one of those tools for a title the sync already knows
(a title it mapped or one with a recorded pick), the title now gets the
DroidDeck tool built from the same Valve depot, stops following the default
and the choice is mirrored into the app's per-game setting. The same applies
to Steam's default. Titles nobody picked anything for still follow the
default, and Valve tools with no ARM64 build still fall back to it.
2026-11-08 12:03:21 -05:00
MaxsTechReview a4f26799ab fix(mesa): Zink on PowerVR shows colour again instead of grayscale (#2287)
Mesa 26.0.8, which the Ubuntu runtime builds, carries the backport of
"zink: create views for samplers lazily", which dropped the depth/stencil
aspect check in init_sampler_view(). On drivers with
needs_zs_shader_swizzle (Imagination) every colour view with a constant-1
alpha, such as RGBX/BGRX textures, then got the red-only depth swizzle
view, so Steam's interface and games showed red as R=G=B.

Carry Icenowy Zheng's upstream fix d55418dae7 (Mesa MR 41923), which
restores the aspect check. It applies on top of patch 0004.
2026-11-08 11:48:11 -05:00
MaxsTechReview 08a6a3cba8 ci: run approved fork PR compile jobs on the disposable fork runner (#2246)
* ci: run approved fork PR compile jobs on the disposable fork runner

* ci: ignore fork runner heartbeats from the future

* ci: target the fork runner by its own label

* Read the fork runner heartbeat from a public gist

* Fall back to an anonymous read of the fork runner heartbeat
2026-11-08 11:40:12 -05:00
MaxsTechReview 005fec2125 chore: pin gamescope to the DroidDeck-Components p23 release (#2285) 2026-11-08 11:37:54 -05:00
MaxsTechReview 2e70b8ed73 fix(gamescope): taps reach dialogs and windows away from the screen origin (#2280) 2026-11-08 10:44:00 -05:00
MaxsTechReview 74c0f2127a fix(proot): lay out ARM64 programs like the kernel so large reservations fit (#2279) 2026-11-08 10:43:57 -05:00
Kurt Himebauch 2bd7df5e1a chore: bump version to 0.7.0 (18) (#2278) 2026-11-08 09:36:10 -05:00
Kurt Himebauchandmaxjivi05 b7b96875a1 docs: DroidDeck 0.7.0 release notes (#2170)
* docs: DroidDeck 0.7.0 release notes

* docs: add 0.7.0 release note media

* docs: drop the 30 second summary from the 0.7.0 notes

* docs: add the dual-screen Dashboard shots to the 0.7.0 notes

* docs: show the Dashboard as one stacked dual-screen image

* docs: add the swap screens GIF to the 0.7.0 notes

* docs: swap in the new Syncthing screenshot

* docs: add the HUD dock GIF to the 0.7.0 notes

* docs: add the Game Jolt screenshot to the 0.7.0 notes

* docs: show the full screen in the HUD dock GIF

* docs: merge the GPU bullets, add the no proprietary components line, put images above their bullets

* docs: add the 0.7.0 APK download button to the release notes

* docs: add the first-time contributors to the 0.7.0 notes

* docs: add KeegantheVeganat0r as a first-time contributor

* docs: add the shared Steam libraries screenshot to the 0.7.0 notes

* docs: rewrite the shared Steam libraries bullet and move it up

* docs: add the Mali support photo to the 0.7.0 notes

* docs: center 0.7.0 release media

* docs: credit The412Banner for Mali support in 0.7.0 notes

* docs: add the KDE desktop GIF to the 0.7.0 notes

* docs: add the desktop and swapped game clips to the 0.7.0 notes

* docs: use the Duo photo for the swapped screens

* docs: replace the swap screens GIF with the Duo recording

* docs: drop the swap screens GIF

* docs: keep a blank line before each release image

* docs: tweak 0.7.0 release notes

* docs: move smaller 0.7.0 items to improvements

* docs: fold the bottom-screen HUD into the Strip HUD bullet

* docs: pair the swap screens and KDE desktop media

* docs: move Game Jolt and Syncthing up in 0.7.0 features

* docs: put the swap screens and KDE desktop cluster after Mali in 0.7.0 features

* docs: reword shared Steam libraries and reorder KDE desktop bullet

* docs: add recent merged PRs to the 0.7.0 notes

* docs: auto component updates follow DroidDeck-Proton only

* docs: add input profiles, low-RAM memory, driver Auto and other recent changes to the 0.7.0 notes

* docs: add the second-screen layout editor to the 0.7.0 controller profiles notes

* docs: refresh the 0.7.0 pull request and contributor counts, mention controller profiles in the summary

* docs: 0.7.0 notes add the latest fixes and the DroidDeck-Proton, DD-Turnip and component changes

Adds the user-visible pull requests merged after the last refresh (Library
sort, runtime pack update, desktop app launches, GitHub AppImage variant,
DroidDeck-Proton default, component auto-update cleanup, UBWC and FEX preset
settings, controller navigation) and a section for what shipped in
DroidDeck-Proton 11-11.10 to 11-12.3, DD-Turnip 0.4.0 and DroidDeck-Components
since 0.6.9.

---------

Co-authored-by: maxjivi05 <[email protected]>
2026-11-08 09:32:48 -05:00
MaxsTechReview 51e5e3a2a4 ci: a finished build reports on pull requests from forks (#2277)
When a Build APK run finishes, Build validation finds its pull request with
commits/{sha}/pulls, which GitHub answers with an empty list for a commit that
only exists on a fork. The validator then took the build as superseded, so the
"Build APK" status of every fork pull request stayed at "awaiting APK
compilation" after a successful build. It now falls back to the open pull
request for the run's head owner and branch, still requiring the head commit
to match.
2026-11-08 09:07:36 -05:00
MaxsTechReview c755d05473 ci: cache the pinned Turnip archive and retry its download (#2276)
* ci: cache the pinned Turnip archive and retry its download

"Prepare graphics driver variants" fetched the same checksum-pinned Banners-Turnip
zip from GitHub on every run with a single 120 s attempt, so a 502 or a read
timeout failed whole PR builds three times today. The archive is now cached
between runs (it is still checked against its SHA-256 after a restore), and a
cold download is retried on timeouts, 429 and 5xx with a growing pause.

* ci: keep PowerVR's verified downloads between runs

tools/powervr/fetch.py already keeps checksum-verified downloads in
~/.cache/droiddeck-build, but CI never saved that folder, so every run fetched
the PowerVR components again and a read timeout failed "Build the add-on
packs". The folder joins the existing pack-inputs cache, keyed on
release.json too.
2026-11-08 09:07:31 -05:00
MaxsTechReview aa883830ca fix(session): give the runtime a machine ID so D-Bus programs such as melonDS start (#2275)
* fix(session): give the runtime a machine ID so D-Bus programs start

The Ubuntu runtime ships an empty /etc/machine-id for systemd to fill on first
boot, and nothing fills it in a DroidDeck session. libdbus aborts when it needs
the ID ("D-Bus library appears to be incorrectly set up"), so melonDS closed at
once from the desktop and GTK Flatpaks started outside the session bus failed.

The session now writes a fresh ID once when the file is empty or malformed and
never changes a valid one.

* fix(session): check the whole machine ID file and reject the all-zero ID
2026-11-08 08:54:56 -05:00
MaxsTechReview 45e39b7aaf fix(desktop): catalog AppImages such as RPCS3 start from the desktop menu again (#2274)
fix(desktop): catalog AppImages start from the desktop menu through the shipped runtime

RPCS3 from the desktop menu exited at once: its own AppImage runtime runs
dwarfsextract from a memfd, which PRoot cannot execute (EACCES), and it has no
fallback. Emulator rail launches already avoid this by starting arm64 images
through the shipped uruntime (#1191); the menu entries the catalog writes did not.

The rule now lives in one launcher, droiddeck-appimage-exec, used by the session
and by the catalog's menu entries. Entries written by older versions are moved
to it with the existing menu migration.
2026-11-08 08:39:23 -05:00
MaxsTechReview bc99cacd02 fix(desktop): a GitHub link to one AppImage installs and updates that variant (#2273)
* fix(desktop): a GitHub link to one AppImage installs and updates that variant

* fix(desktop): latest-release links, bad escapes and 32/64-bit variants

A /releases/latest/download/<file>.AppImage link now names its asset too, a
malformed %-escape in the field no longer throws while the dialog composes,
and x86-32 and x86_64 assets no longer collapse to the same variant once
version numbers are dropped.
2026-11-08 08:07:28 -05:00
MaxsTechReview 2beeb715fd fix(runtime): an update that brings a new PRoot pack no longer asks to install the runtime again (#2270)
* fix(runtime): an update that brings a new PRoot pack no longer asks to install the runtime again

* A pack-only install recovers an interrupted swap first and falls back to the full install
2026-11-08 06:27:33 -05:00
MaxsTechReview 39469e6e8f fix(proton): an installed DroidDeck-Proton replaces a Proton Experimental default nobody picked, and added shortcuts follow it (#2266)
* fix(proton): an installed DroidDeck-Proton replaces a Proton Experimental default nobody picked, and added shortcuts follow the default

* test: an owned shortcut left on the previous default follows a default change
2026-11-08 06:07:53 -05:00
MaxsTechReview 15baa296bb fix(storage): a Second library folder that is there is used even when its volume state isn't mounted (#2258)
fix(storage): a saved game folder that is there stays the library
2026-11-08 00:32:04 -05:00
MaxsTechReview e4a4775be5 fix(input): taps outside the PC keyboard reach the game while it is open (#2257)
* fix(input): taps outside the PC keyboard reach the game while it is open

* fix(input): the game's cursor stays visible while only the PC keyboard is open

* fix(input): a touch cancelled mid-stream stays closed until the finger lifts

* A resize also ends a pending two-finger touch

* A new touch clears a dismissal left by a stream that ended elsewhere

* A new touch is not held back by a three-finger tap whose end was consumed
2026-11-07 23:24:53 -05:00
MaxsTechReview 77ef10d601 fix(library): added and Battle.net games sort by when they were played and installed (#2256)
* fix(library): added and Battle.net games sort by when they were played and installed

Recently played and Recently installed put every added game, Battle.net
games included, at the bottom: nothing recorded a launch or an install time
for them, and the Steam play-time lookup was never reached once an entry had
a game. Launching an added game now records its play time, added games carry
their folder's install time (kept in the library cache), Battle.net installs
report theirs, and a zero time falls through to the next source.

* fix(library): an added game's play time is recorded only after it launches and kept when it is rebuilt

* fix(library): an added game's play time is recorded only when its launch is accepted

* fix(library): an added game's play time is recorded when its session actually starts

* fix(library): an added game's play time is recorded when its session service starts
2026-11-07 23:17:43 -05:00
MaxsTechReview 914b3588e1 fix(drivers): leaving a driver bundle no longer keeps its runtime half, and the Auto display picks the latest pair (#2255)
* fix(drivers): leaving a driver bundle's display half also drops its runtime half

Picking either half of an Android + Linux bundle selects both, but picking
another display driver afterwards changed only the display. The session
kept loading the bundle's Linux driver, so switching back to DroidDeck's
drivers could still leave the session failing to start. The runtime driver
now goes back to the default when the display leaves the active bundle; a
runtime driver chosen on its own is kept.

* fix(drivers): picking the Auto display hands both halves to Auto's latest DD-Turnip pair

* fix(drivers): the Auto display pick puts the display on Auto even when no pair fits the GPU
2026-11-07 21:47:04 -05:00
MaxsTechReview 2ade269be3 fix(gamescope): direct-touch drags work again in games that confine a hidden cursor (#2220)
* gamescope: a confine is relative only while it holds the X pointer

Patch 0128 made every hidden-cursor confine relative. Games that hide the
system cursor, draw their own and confine the pointer to their window then
took the host lock, and a direct touch drag became camera motion with no
button held, so cards and items could not be dragged.

A confine now goes relative once the X pointer stays away from the seat
position while input moves, as when a game recentres it or clips it to a
small rectangle, and returns to absolute when the pointer follows again or
the confine ends. Locks and the warp follow rule are unchanged.

* gamescope: a constraint without a hint is relative only while the game holds the X pointer

Xwayland turns a hidden-cursor grab into a lock with no cursor position hint, so the confine-only rule never applied to games that draw their own cursor (Stardew Valley, Balatro). A hinted constraint is relative at once, as upstream. An unhinted lock or confine goes relative once the X pointer stops following the seat's motion, which a recentring or clipping game does and a drawn-cursor game does not.

* gamescope: a pointer constraint is relative only while the game holds the X pointer

Stardew Valley's grab with a hidden cursor becomes an Xwayland lock with a cursor position hint, which upstream made relative at once. Without relative mode that lock still follows gamescope's relative motion and touches still place the pointer, so the hold rule now decides for every constraint, hinted or not.

* gamescope: a hinted lock starts relative and is released once the X pointer follows

Releasing a hinted lock only through the hold rule let a recentring game's first touch swipe press the button. A hinted lock now starts relative as upstream and is released after 30 moving frames on which the X pointer follows the motion gamescope sends, counted from the relative motion while the seat is locked.

* gamescope: count away frames within one half-second window

* gamescope: a hint that arrives with the game's first warp starts the lock relative

* fix(input): end the touch press when a program locks the pointer mid-swipe

A game that only shows its pointer lock after its first warp took the first
swipe as an absolute drag, with the button held until the finger lifted.
The first locked move now ends the forwarded touch before sending deltas.

* gamescope: a new focus window or constraint starts its own pointer hold

A held state from one constrained window carried over to the next one
when focus moved before a reset frame. Track the input focus window and
the constraint, and restart the hold when either changes.

* gamescope: read the pointer constraint under the wlserver lock

GetCursorConstraint asserts the lock is held, so the hold tracker
aborted as soon as a program constrained the pointer.

* fix(input): a mid-swipe pointer lock ends the touch but keeps a held button

The first locked move cancelled the whole direct-touch hold, releasing a
right button held by a long press. It now cancels only the forwarded touch;
the held button is released when the finger lifts, as before.

* fix(input): extra fingers during a locked swipe stay out of the cancelled touch

Once a locked swipe has ended the forwarded touch, a second finger restarted
it with a new touch-down while the swipe carried on as relative motion. Extra
fingers are now ignored until the swipe ends; the final lift still releases a
held button.

* fix(input): a swipe that ended its touch stays closed until the finger lifts
2026-11-07 21:30:21 -05:00
MaxsTechReview 0d034b1996 fix(input): restore the rest of what #1439 removed, and keep the editor on the bottom screen (#2242)
* fix(session): close the bottom panel from the docked menu's Close again

* fix(input): keep imported screen keys on screen when the gamepad is hidden

Screen keys used to be shown on their own, whatever the gamepad did. Since
they were merged into the gamepad layout they disappeared with a controller
connected, in desktop sessions, with on-screen controls set to Never, in
Steam + QAM mode and in Steam's touch mode.

Elements now carry an always-shown flag. The screen key migration sets it on
imported keys (and once on keys merged by earlier builds), and the on-screen
controls keep flagged elements drawn while the rest of the pad is hidden,
in buttons-only mode and with the quick toggle, without duplicating them in
the unfolded strip.

* fix(dual-screen): give the profile controls panel the bottom bar with swap

* fix(dual-screen): keep the layout editor on the bottom screen

The bottom panel was recreated above an open input editor or input
settings window whenever it closed and reopened (session stop/start, or
the bottom screen briefly reported as taken), hiding the editor. The panel
now waits while one of our input windows holds its display and reopens
when the last one closes.

An app arrival recorded before one of our windows covered the bottom
screen no longer marks the screen taken, the editor picks its display only
when a display is added or removed, and it skips a bottom screen another
app holds.

* fix(input): label keyed D-pads and sticks with their keys

Screen key D-pads and sticks used to show each direction's key (W, A, S, D)
when labels were on. The unified renderer drew no direction labels and only
offered Show label for buttons and gamepad sticks, so imported labels did
nothing.

D-pads and sticks bound to directional keys now draw each bound key's name
at its direction through the shared key-label helper, and Show label is
offered for every D-pad and stick.

* fix(input): remember the layout editor's snap choice

* refactor(input): drop controller pref setters and drawer field nothing uses

* fix(input): restore the Deck tabs and right trackpad in the unfolded strip

With Deck controls, the unfolded strip used to offer the Gamepad, Grips,
Left, Right and Both tabs and put a trackpad in the right stick slot. The
unified strip only showed the gamepad with two sticks.

For Deck pads the strip bar now carries the shared Deck panel tabs and
title, the other tabs show the same stock Deck panel layouts as the second
screen, and the docked gamepad takes its stick or trackpad per side from the
Deck gamepad layout. Other pads keep the plain two-stick strip.

* fix(input): carry the Deck gamepad stick or trackpad choice into its layout

The Deck controls Gamepad tab used to let each side switch between a stick
and a trackpad. That choice is now part of the editable Deck gamepad
layout, but the saved choice was never moved over and its setter was left
without callers.

The library upgrade now applies a saved non-default choice to the Deck
gamepad layout once, only while that layout is still the stock one, and the
unused setter is removed.

* chore(i18n): drop the Deck surface switch string nothing shows

* fix(input): offer Show label only where a label can be drawn

* fix(input): Show label follows the unsaved action and diagonal-only sticks

The element properties now get the editor's draft action, so changing a
stick or D-pad to keys offers Show label before saving. A stick bound only
on its diagonals counts as labelled too.

* fix(input): only sticks count their diagonal keys for Show label

Diagonal key names are drawn on sticks only, so a D-pad bound just on its
diagonals no longer offers a label it can't show.
2026-11-07 21:04:34 -05:00
Kurt Himebauch ef46c011db fix: keep the bottom-screen menu and layout editor open when the screen turns off (#2247) 2026-11-07 20:11:20 -05:00
MaxsTechReview 5b2f7a9a6d fix(storage): a Second library on a raw /mnt/media_rw path is used again (#2245)
fix(storage): check a raw /mnt/media_rw library against its storage volume

A Second library picked as /mnt/media_rw/<volume>/... was always treated as
unplugged, because Android only reports a volume's state for its /storage
path. Sessions then ran with internal storage only and the library's games
were missing. Map the path to its /storage form before the lookup, reusing
UsbLink.storagePath, and drop the copy in SteamLibraries.
2026-11-07 19:32:13 -05:00
Kurt Himebauch 10cfc6c6b2 feat: let users turn off the low-storage warning (#2244) 2026-11-07 19:09:51 -05:00
MaxsTechReview 4948f73912 test: skip the unscrubbable session log test when file permissions are not enforced (#2241) 2026-11-07 18:37:44 -05:00
Kurt Himebauch d29a1a2dc2 ci: build and test on root self-hosted runners (#2237) 2026-11-07 17:02:19 -05:00
MaxsTechReview 8fa30b99f9 fix(input): restore the controls, panels and settings #1439 removed (#2238)
* fix(input): restore on-screen touch behaviour: slide between buttons, mouse pass-through, keyboard on release, overlay haptics, stick reach and hit areas

* fix(dual-screen): restore second-screen bars, swapped Terminal and Deck panel tabs

* fix(input): fit on-screen layouts to the real view size, cutout, Steam + QAM mode and unfolded strip

* fix(input): unfolded strip keeps press haptics

* fix(input): restore layout import/export, element editor rows and layout tools

Bring back .icp layout import and export on the saved layouts page, the
per-element image, opacity and label controls, a uniform size slider and
reset positions in the layout editor, and non-destructive Steam, QAM and
keyboard button toggles stored on the layout style. Remove strings left
unused by the input profile unification.

* fix(input): keep hit slack to gamepad-shaped buttons and fit touch tests to saved layout geometry

* fix(input): button size regenerates the gamepad and scales spacing

A generated gamepad now stores its button size and is regenerated at that
size, so spacing follows the radius and the layout keeps regenerating on
rotation. Edited layouts scale positions from their anchor edge or centre
so gaps grow and shrink with the controls.

* fix(input): button size rescales moved gamepads around the generator

Gamepad layouts that no longer match the generated positions exactly were
scaled element by element from screen thirds, which split the face buttons
and D-pad across anchors. Gamepad controls now take the generator's
positions at the new size plus each control's own offset from the
generated position, so groups keep their shape and spacing.
2026-11-07 16:36:23 -05:00
MaxsTechReview a33954b8bd perf: answer Steam's missing-file checks on SD and USB libraries from the directory cache (#2212)
* perf: answer Steam's missing-file checks on FUSE libraries from the directory cache

Before creating and committing each file, the Steam client checks whether it
already exists under its exact, lower-cased and folded spellings. On an SD or
USB library reached through Android's FUSE layer every one of those misses is a
round trip to MediaProvider (Brawlhalla: about 65,000 misses, 92 of the 161 s
of preallocation and 60 of the 93 s of commit).

The client already caches the listings of its steamapps directories on FUSE and
keeps them exact through its own changes, inotify and a short TTL. access() now
answers a name that is absent from a live listing of its directory without
asking the filesystem. Directory paths match case-insensitively only when the
library's filesystem folds case, and names compare case-insensitively, so an
existing file is never reported missing.

* fix: reuse a listing for a differently cased folder only when the whole path folds case

Checking that steamapps alone folds case let a listing of one folder answer
for a different folder below it whose name differs only in case. The fill
now compares the listed folder with its fully case-swapped path below
steamapps, so a listing is reused across case only when the filesystem
folds every level.

* fix(dircache): match a folded listing only below the same prefix and skip it during a tracked change

* fix(linuxfs): a folder renamed or removed above a cached listing drops that listing

* fix(linuxfs): watch the folders above a cached listing so a rename or removal by any process drops it

* fix(linuxfs): also watch the folders above steamapps, and stop a stuck probe from hanging the tests

* fix(linuxfs): a listing under a symlink or an unwatchable folder no longer answers absent lookups

* fix(linuxfs): a symlink check that cannot be watched also stops absent answers

* fix(linuxfs): a differently cased lookup reuses a listing only for the same folder
2026-11-07 16:36:15 -05:00
Kurt Himebauch 3526309f88 feat(session): setting to choose the Android keyboard for game text fields (#2236) 2026-11-07 16:19:40 -05:00
MaxsTechReview be0fe35271 fix(proot): let the fast path fall back when Android 10 refuses statx (#2224) 2026-11-07 15:48:44 -05:00
MaxsTechReview 7f0427b830 fix(input): L2/R2 keys stop overriding analog trigger axes (#2205)
fix(input): stop L2/R2 keys from overriding analog trigger axes

Pads such as the GameSir X2 Pro send KEYCODE_BUTTON_L2/R2 alongside
their analog trigger axes. Each key-down and every key repeat set the
trigger to full, and the next motion event set it back to the axis
value, so a held trigger jumped to full. Android repeats only the most
recently pressed key, so with both triggers held one side kept being
forced to full while the other tracked its axis.

When a device reports an analog axis for a trigger side (LTRIGGER or
BRAKE, RTRIGGER or GAS, or the wired Xbox Z/RZ layout), its key no
longer drives that trigger. Key repeats never change a trigger value.
Pads with digital-only triggers keep the key behaviour unchanged.
2026-11-07 15:48:41 -05:00
MaxsTechReview 2476c824f6 fix(dual-screen): docked handhelds switch to single-screen mode (#2232)
* fix(dual-screen): docked handhelds switch to single-screen mode

With Dual screen on Auto, a dual-screen handheld connected to a wired
external display (dock, HDMI or USB-C monitor) no longer puts the menu,
tabs or session controls on the built-in bottom screen, which nobody can
see while it sits in a dock. The launcher and sessions use the single-screen
layout on the main screen, which the external display mirrors. A bottom
panel opened automatically closes once when the dock is connected and comes
back after undocking.

XR glasses, virtual and overlay displays and switched-off displays do not
count as a dock, and Dual screen set to On keeps the bottom screen.

* fix(dual-screen): only an automatic bottom panel closes on docking, and glasses are told apart from the dock display

* fix(dual-screen): keep the automatic-panel state across activity recreation and reconcile docking before settling the panel
2026-11-07 15:48:17 -05:00
MaxsTechReview d74575ed7f fix(components): DXVK Auto on Adreno 6xx keeps DroidDeck-Proton on DXVK-gplasync 2.7.1 (#2226)
* fix(components): DXVK Auto on Adreno 6xx keeps DroidDeck-Proton on DXVK-gplasync 2.7.1

* fix(components): DXVK Auto says so when the pinned DXVK could not be installed

* fix(components): a DXVK the player picked is shown as their choice, not a failed pinned install
2026-11-07 15:48:14 -05:00
MaxsTechReview e4d4096342 fix(drivers): a driver repo that fails to answer no longer changes the Auto pick (#2233)
* fix(drivers): a driver repo that fails to answer no longer changes the Auto pick

The release check reads every driver repo and saved the list even when one
of them failed, so that repo's drivers vanished until the next good check.
When GitHub rate-limited or dropped the DroidDeck driver repo, Auto on an
Adreno 6xx saw no DD-Turnip release, switched to Banner's Turnip, and then
switched back after the next clean check.

A repo that fails now keeps its releases from the last good check, while
still being recorded as failed. A repo that answers and no longer lists a
driver still drops it.

* test(drivers): carry-over is checked through refresh with one repo failing

* fix(drivers): drop a repo's partial results when its answer fails and keep the refresh test offline
2026-11-07 15:48:09 -05:00
KeegantheVeganat0r 11218f0b24 perf(hud): reduce Strip rendering cost with bitmap graph and logo (#2235)
perf(hud): rasterize Strip graph and logo separately

Replace PR2194's whole-View software layer with a hardware-accelerated
Strip that rasterizes its graph and logo into small reusable bitmaps.
Keep the 66 ms graph invalidation cap, clear stale graph pixels, and
refresh cached logo colours when the theme changes.

Include the comparison method and six sanitized benchmark samples.
With matched Steam navigation, the hybrid averaged 12.2% less UI-thread
CPU and 34.0% lower draw p95 than the PR2194 software path. App-process
CPU averaged 5.9% lower in this run; whole-device and battery savings
are not established. Current-build physical flicker confirmation is
recorded separately from timing validation.

Validation: all 12 DroidDeckHudPanelTest checks passed; comparison APK
built and six alternating device samples completed with matched input
counts, no focus loss, thermal status 0, and no frame metric report drops.
2026-11-07 15:41:46 -05:00
Kurt Himebauch d9bf6d8a17 feat: move UBWC compatibility from Components to Settings (#2008)
* feat: move UBWC compatibility from Components to Settings

* fix: update driver menu tests for the moved UBWC restart check

* fix: load saved UBWC mode at startup and block Settings restart during runtime operations
2026-11-07 15:39:55 -05:00
MaxsTechReview 041c3b1b55 ci: run compile jobs on the org workstation runner when it is idle (#2234)
* ci: run compile jobs on the org workstation runner when it is idle

* ci: pick the compile runner right before each heavy job

* ci: cover the runner picks in the job dependency test
2026-11-07 15:00:39 -05:00
Kurt Himebauch e5434117f2 fix(input): controller navigation works across the Controller tab and profile menus (#2231)
* fix(input): controller navigation works across the Controller tab and profile menus

* fix(input): dialog choice rows expose their checked state
2026-11-07 14:37:00 -05:00
MaxsTechReview b474cba79e fix(dual-screen): bring back the trackpad and Deck panels on the second screen (#2229)
Keyboard + trackpad and Deck grips + trackpads are second-screen panels again, rendering the stock layouts without changing the input profile. The last panel is remembered separately for desktop and game sessions; desktop sessions start on the trackpad. A Deck panel without the Deck pad falls back to the default. Stock panels left Steam blue return to the neutral look once.
2026-11-07 14:36:30 -05:00
Kurt Himebauch ffb76240fd fix(fex): show which preset Use Default resolves to (#2225)
* fix(fex): show which preset Use Default resolves to and rename FEX defaults to Stock FEX

* test(components): the FEX preset chip names its resolved preset instead of Use Default

* fix(fex): the game settings menu keeps Use Default beside the inherited preset

* fix(fex): inherited preset chip follows the current Default preset
2026-11-07 14:22:00 -05:00
MaxsTechReview 875f8e3ce2 feat(wow): download addons from WoWInterface and open CurseForge in the browser (#2219) 2026-11-07 13:09:21 -05:00
MaxsTechReview 5446497301 fix: uninstalling a Flatpak app that Flatpak no longer has removes its folder (#2216) 2026-11-07 12:46:52 -05:00
MaxsTechReviewandKurt Himebauch 98a670fb81 fix(input): classic on-screen gamepad look, quick hide toggle and adaptive sticks switch (#2215)
* fix(input): bring back the classic on-screen gamepad look, quick hide toggle and adaptive sticks switch

The unified input surfaces (#1439) drew the built-in gamepad as large
rounded boxes labelled with control names, swapped the compact keyboard
button for a wide pill, dropped the bottom-left show/hide toggle and left
the Adaptive sticks setting with no effect once a layout was migrated.

Gamepad elements are round again with shoulder pills, D-pad arrows, the
old glyph labels and the tint-derived fill and outline. The keyboard is a
small round button beside a restored quick show/hide toggle. Stick touch
areas reach 25% further outward while keeping their inner edge, and the
session menu gets an Adaptive sticks switch that writes the active
layout's sticks. Libraries saved by the first unified build are restyled
once without touching user edits or other layouts.

* fix(input): overlay keyboard opens on the main screen and the D-pad matches the face buttons

A keyboard command now carries the role of the surface that sent it, so the
overlay's keyboard button opens the main screen keyboard as before the
unified surfaces, while lower-screen and controller bindings still use a
second screen. The D-pad buttons take the face buttons' size and spacing,
and an untouched saved D-pad is resized around its own centre. Classic
outlines sit where the old ones did and shoulder labels use their old size.

* fix(input): keep edited D-pads and keyboard buttons, harden the quick and adaptive toggles

Resize a saved D-pad only while its four buttons keep their original geometry, and
replace the old keyboard button only while its name and shape are untouched.
The quick toggle needs its own press before a release toggles it, and a cancelled
touch does nothing. A rejected library write no longer crashes the session or
changes the controller preference, and the Adaptive sticks switch shows whenever
the built-in gamepad is the surface in use.

* fix(input): show the adaptive sticks switch while the unfolded controls are up

* fix(input): run the gamepad restyle as library version 10 and draw the quick toggle in Gray

* fix(input): show the adaptive sticks switch whenever the built-in gamepad is the surface in use

---------

Co-authored-by: Kurt Himebauch <[email protected]>
2026-11-07 12:42:45 -05:00
MaxsTechReview a123af7c13 fix(script-run): run x86 programs a native script starts through FEX (#2217) 2026-11-07 12:27:24 -05:00
MaxsTechReview 6026d72435 fix(input): restore the neutral look of the bottom-screen controls (#2221) 2026-11-07 12:06:03 -05:00
MaxsTechReview d5f3d1a0d5 fix(proton-run): follow a removed DroidDeck-Proton build to the newest one (#2223)
Battle.net, store games and desktop programs start through droiddeck-proton-run
without the Steam client. When the Proton auto-update replaced the DroidDeck-Proton
build that Steam's default or a title's mapping named, the name no longer matched
an installed tool and the run fell back to Valve's Proton Experimental ARM64, which
lacks DroidDeck-Proton's patches. World of Warcraft then hung at launch.

A removed DroidDeck-Proton build now resolves to the newest installed one, the same
successor steam-compatibility moves Steam's mappings to.
2026-11-07 11:37:17 -05:00
MaxsTechReview 4cb3a89483 fix: library scan and download cancel crash on Android 10 (#2204)
* fix: library scan and download cancel crash on Android 10

The storage scan read StorageVolume.getDirectory() for every volume to
build its key, but that method only exists from Android 11, so on
Android 10 the steam-library-scan thread died with NoSuchMethodError.
The directory is now read once behind the existing Android 11 check and
reused for both the key and the candidate path; older versions fall
back to the uuid, description and /storage scan as before.

Cancelling a download closes the response stream on a background
thread. The platform okhttp can throw IllegalStateException
("Unbalanced enter/exit") from close() while a read is still in
flight, which was uncaught and killed the app. That close now ignores
IllegalStateException as well as IOException; other failures still
surface.

Fixes #2200

* test: wait for the cancel task to finish instead of polling its thread state

The cancel-close tests decided the close task was done from the worker's
thread state, which can read WAITING while the pool is still cleaning up
after a thrown exception. A close failure that escapes ends its worker
thread, and Java runs the uncaught handler before the thread ends, so the
surfacing test now joins that thread. The suppression test hands the
cancel executor more work until it runs on the same thread, which only
happens once the close task has returned without throwing.

* test: watch the close task finish instead of probing which worker runs next

A cached pool can start a second worker, so a probe task may never land
on the thread that ran the close. The suppression test now waits until
the pool has no task running and that thread is back to waiting for
work, a state a worker that is exiting after a thrown exception never
enters.
2026-11-07 11:16:08 -05:00
Kurt Himebauch 22a675a664 Unify controller and screen input profiles for game and desktop sessions (#1439)
## Problem and intent

Desktop sessions need configurable mouse, keyboard and application
actions from a controller. On dual-screen devices, a lower-screen
trackpad may already handle the pointer, leaving the physical controls
available for other assignments. This PR gives physical controllers and
local touch controls a shared profile/action model instead of separate
configuration paths.

This follows the centralization direction discussed in
[#1202](https://github.com/Droid-Deck/DroidDeck/pull/1202#issuecomment-6299647180)
and addresses the controller-input portion of #860 and #1356. Those
discussions are context, **not prior maintainer approval** of this
implementation. I would appreciate architectural feedback and guidance
on splitting or coordinating this work if that would make review easier.

## Profiles and configuration

- Controller stays within the existing Setup tabs. Game and Desktop each
have a default-profile selector, followed by one profile list and device
settings.
- Named profiles reference three independently reusable parts: Physical
controller, Main screen and Second screen. Layout geometry and action
bindings are stored separately. Profiles can share physical controls
while assigning different touch actions.
- The session menu selects a complete profile, or expands to mix the
three parts. A mixed selection can be saved as a new profile; Game and
Desktop retain separate selections.
- Both screens use the same full-size editor, with add, move, resize,
snapping, undo and shared properties. The main-screen editor has
movable, collapsible tools and is transparent above a running session.
When editing the secondary display, its entire area is the canvas and
the main display hosts tools/properties.
- The old fixed gamepad, fixed Deck controls and separate Screen keys
editor are replaced with editable presets and the shared renderer.
Existing positions, bindings, shapes, symbols, imported images and
toggle behavior migrate; legacy Screen keys become additional profiles
without replacing the user's selected profile. Migration retains a
backup before removing old preferences.
- Saved layouts have thumbnails and screen targeting. Actions include
compatible native output/remapping, keys/combinations, mouse buttons,
pointer movement, vertical/horizontal scrolling, directional keys,
existing menu/keyboard commands, and disabled. Buttons can use symbols,
shapes and toggle behavior.

## Architecture and latency


```mermaid
flowchart LR
    Library[Profiles + reusable layouts and bindings] --> Router[InputRouter]
    Physical[Physical controller adapters] --> Router
    Touch[Main + secondary InputSurfaceView] --> Sources[Owned pad / Deck sources]
    Sources --> Router
    BLE[Steam Controller BLE adapter] --> Router
    Router --> Native[Existing controller publication]
    Native --> Steam[Steam Input / guest controller]
    Router --> Held[Shared key and mouse ownership]
    Held --> Guest[Existing guest input outputs]
    Router --> UI[Existing menu / keyboard hosts]
```

Bindings resolve when the profile changes, outside event dispatch.
Native forwarding has no additional frame/timer queue; identity routes
reuse existing state/reports. Only synthesized continuous stick
pointer/scroll motion uses a frame callback. One source releasing a
key/button does not release another source's hold. Menu, profile,
suspension and removal transitions release old outputs and gate held
controls until neutral.

Steam continues to own game-specific mappings and action sets. Steam
Mobile Touch and VR retain their specialized paths. Raw device adapters
remain responsible for transport/calibration and must join routing
before publishing consumed controls; this does not claim that every
adapter has been unified.

Historical Thor measurements on the native Game path found
kernel-event-to-guest-observer upper-bound medians of **3.061 ms
baseline versus 2.999–3.403 ms candidate**, with a subsequent
installed-APK check at **3.039 ms / 300 matched edges**. These are
relative software-path measurements, not button-to-photon latency. Some
tails increased, simultaneous BLE contention remains unmeasured, and
**this UI revision has not had a new latency measurement**. The previous
cursor fix changed visual update intervals from roughly 33.3 ms to 16.7
ms without changing sensitivity or adding smoothing.

[Full design, migration and
boundaries](https://github.com/Delete228/DroidDeck/blob/codex/unified-controller-input/docs/development/unified-input-proposal.md).

## Validation

Updated through upstream 542bbf89c; current PR head 08526f828. The
latest CodeRabbit review generated no actionable comments.

- **1,017 tests passed in 133 suites after the latest upstream merge**,
with no failures, errors or skips: all input/UI tests, global reset,
component updates, PiP policy, runtime auto-update and Proton menu
auto-selection. The pre-merge review-fix run passed **967
input/UI/global-reset tests**. The subsequent second-screen refresh fix
passed **35 focused surface/presentation tests**, including three new
state-preservation regressions.
- Full local run before the final review follow-ups: **3,598 tests,
3,573 passed, 25 failed**. The 25 are unchanged upstream macOS
limitations: log-export tests requiring SecureDirectoryStream (24) and a
case-sensitive WoW add-on test (1). The global-reset regression also
passes. Earlier disk-exhausted attempts were discarded; the completed
run bounded temporary resources with one worker and JVM recycling,
without excluding tests or changing repository test configuration.
- APK build, runtime/session assets, native dependencies, alignment and
v1/v2/v3 signatures passed. Installed over the separate Input Test app
on **AYN Thor** with its environment retained. Local packaging omits
Rust store engines; the [full Build APK workflow for 08526f828
passed](https://github.com/Droid-Deck/DroidDeck/actions/runs/42295403480),
including Android/JVM, Python/native, Rust store-engine and Xbox checks.
- Review follow-ups keep migration IDs stable, preserve unreadable
supported-version libraries before recovery, retain forward-version
protection, release keyboard owners on focus loss, handle unavailable
presentation displays, and allow controller confirmation/cancellation
after key capture. Deck router cleanup checks ownership; BLE teardown
synchronously blocks late routing/publication, and shared Triton slot
ownership protects a replacement controller from stale instances. Legacy
Select-to-Steam migrates to Desktop without replacing saved bindings;
mouse backend transitions are serialized with publication. Profile
refresh now updates custom controls in place, preserving
terminal/dashboard state, the field keyboard and WoW chat. No physical
BLE-controller test or new latency measurement was performed.
- The latest 08526f828 APK is installed on Thor. Profile preferences
stayed byte-for-byte identical and the retained Steam environment
reached READY at 1280×720 / 60 Hz. The earlier capture-dialog fix was
also exercised on Thor. APK SHA-256:
`ed6ef888648468b4ebeb94e8f1ae74a195bb1f0a3f27e4fb3646d5462a4beb6b`.
- Upstream integration preserves the new WoW chat panel,
platform-pointer and PiP fixes. The fast-double-tap stick-click rule and
its six regressions were adapted to the shared renderer; WoW field
selection also preserves Ctrl held by a profile.
- Latest Thor UI pass: existing Setup navigation, profile/layout
previews, action persistence, centered element creation, main-screen
editing over Steam, secondary canvas with primary tools/properties, and
X returning from the docked menu to controls.
- Across the documented device sessions, the user tested native physical
buttons/sticks/triggers, Deck pads/grips, desktop
pointer/clicks/scrolling/arrows, Android keyboard with physical input,
Ctrl+F and Ctrl+A/X/V/S, simultaneous physical/touch holds, menu release
and Home/resume. These historical checks are distinguished from the
latest UI-only pass.

[Revision-specific results, APK hashes and
limitations](https://github.com/Delete228/DroidDeck/blob/codex/unified-controller-input/docs/development/unified-input-validation.md).

## Coordination and remaining work

- #1202 (jmarti326): shortcut capture/device identity and the
shared-assignment discussion informed this work.
- #1305 (kingokksa): shared PC-key definitions were adapted from that
PR; this does not absorb its entire feature set.
- #1414, #581, #1226 and #1150 remain relevant for external-device
input, calibration, keyboard routing and DualSense integration. The
DualSense coordination discussion in this PR describes adapter
boundaries and duplicate-stream suppression.

Import/export, automatic per-app selection, macros, multi-button
activation chords and automatic text-field keyboard detection remain out
of scope. A single binding emitting a key combination is implemented.

The configuration UI is now implemented and exercised on Thor. I am
happy to continue UX/accessibility/localization refinements here before
merge, or in follow-up PRs, according to maintainer feedback. The main
review questions remain the shared model, source ownership/lifecycle
contract, migration policy and integration with other input work.


## UI walkthrough on AYN Thor

Actual captures from the installed Input Test build. In paired images,
the main display is above the second display. The test application name
and local build badge are not production branding changes.

<details>
<summary>Controller settings: separate defaults for Desktop and Game,
followed by the profile library.</summary>

<img width="960" alt="Controller settings: separate defaults for Desktop
and Game, followed by the profile library."
src="https://github.com/user-attachments/assets/a4c156d6-9ded-43df-b0f8-e5f34028806d"
/>

</details>

<details>
<summary>Physical controller: bindings grouped by control type, with
each current action visible.</summary>

<img width="960" alt="Physical controller: bindings grouped by control
type, with each current action visible."
src="https://github.com/user-attachments/assets/a8a840e3-19ac-473f-9f55-b06ae9c637b5"
/>

</details>

<details>
<summary>Reusable layouts: bounded previews and separate screen
targets.</summary>

<img width="960" alt="Reusable layouts: bounded previews and separate
screen targets."
src="https://github.com/user-attachments/assets/cf0cf7d1-42f3-46cd-b50b-f01e1fa8ed41"
/>

</details>

<details>
<summary>Main-screen editor over the live Steam UI, with the movable
tools expanded. The background is Steam artwork, not a running
game.</summary>

<img width="960" alt="Main-screen editor over the live Steam UI, with
the movable tools expanded. The background is Steam artwork, not a
running game."
src="https://github.com/user-attachments/assets/0781f7c8-fd10-47e5-8a23-817f945a6289"
/>

</details>

<details>
<summary>Dual-screen editor: tools and selection on the main display,
full-size placement canvas on the second display.</summary>

<img width="720" alt="Dual-screen editor: tools and selection on the
main display, full-size placement canvas on the second display."
src="https://github.com/user-attachments/assets/f13d4ef6-be6d-4d95-9d42-e047e0a63b8a"
/>

</details>

<details>
<summary>The selected lower-screen trackpad stays visible while its
properties open on the main display.</summary>

<img width="720" alt="The selected lower-screen trackpad stays visible
while its properties open on the main display."
src="https://github.com/user-attachments/assets/26baf597-f037-419e-9601-e48f086c0d4f"
/>

</details>

<details>
<summary>Session menu: expand Profile to select the physical,
main-screen and second-screen parts independently.</summary>

<img width="720" alt="Session menu: expand Profile to select the
physical, main-screen and second-screen parts independently."
src="https://github.com/user-attachments/assets/27ac4d9c-68b3-4257-8353-23104e2343de"
/>

</details>
2026-11-07 08:32:50 -05:00
MaxsTechReview ca6c409436 fix(drivers): built-in Auto picks match the published table on Adreno 6xx and 8xx (#2151) 2026-11-07 08:25:08 -05:00
Jordan Y 7c429f3a26 fix: droiddeckctl pacing reads timestats dumps with Windows line ends (#2186) 2026-11-07 08:23:06 -05:00
Kurt Himebauch aba55031c3 perf: answer chown and bound thermal paths through the proot fast path (#2203) 2026-11-07 01:08:06 -05:00
Delete228 aff9738748 Preserve second-screen choices across partial selections and migration retries
Track explicit whole-profile choices, including Auto, separately from inherited profiles so physical and main-screen overrides do not suppress legacy panel migration. Persist this distinction in library version 8 and read older selection records compatibly.

Keep saved Deck panels during unavailable-controller fallbacks and retain legacy preferences when migration fails. Add regressions for all three review findings, explicit Auto selection and older saved libraries.

Validation: all 992 input/UI tests passed.
2026-11-07 02:44:47 +03:00
Delete228 281c2aea1b Preserve custom profiles when opening second-screen fallbacks
Only migrate stock controls for explicitly saved legacy panel modes. Automatic fallbacks retain the active profile layout and bindings without persisting an override.

Add session regressions for automatic fallbacks, unavailable panels, explicit legacy migration and existing quick selections. Validation: all 986 input/UI tests passed.
2026-11-07 02:29:31 +03:00
Delete228 c2d7765619 Fix desktop profile selection and simplify default touch layouts 2026-11-07 02:10:26 +03:00
Delete228 08526f8283 Preserve second-screen state when refreshing input profiles 2026-11-07 00:16:45 +03:00
Delete228 f44826ae3a Merge main and retain unified input behavior 2026-11-07 00:01:20 +03:00
Delete228 31b8adbb55 Guard shared input slots and mouse backend transitions 2026-11-06 23:56:30 +03:00
Delete228 915f373d82 Harden input migration and session lifecycle
Keep migration binding IDs stable, preserve unreadable libraries before recovery, and retain forward-version protection. Release keyboard owners on focus loss, handle unavailable settings displays, and allow controller confirmation or cancellation after physical key capture. Stop BLE routing and publication synchronously before asynchronous disconnect. Add regression coverage and record local and Thor validation.
2026-11-06 19:53:40 +03:00
Delete228 7b7722bd25 Preserve replacement session Deck input routing 2026-11-06 19:25:41 +03:00
Delete228 63004567fd Unify configurable control surfaces and profile management 2026-11-06 19:11:58 +03:00
Delete228 aa3757eff1 Merge remote-tracking branch 'origin/main' into codex/unified-controller-input 2026-11-06 18:50:33 +03:00
Delete228 ba5876bf6d Merge latest upstream main before Controller UI integration
# Conflicts:
#	app/src/main/java/com/droiddeck/launcher/SessionActivity.kt
#	app/src/main/java/com/droiddeck/launcher/input/OnScreenControls.kt
#	app/src/main/java/com/droiddeck/launcher/input/PadBridge.java
#	app/src/main/java/com/droiddeck/launcher/ui/DeckControlsPanel.kt
#	app/src/test/java/com/droiddeck/launcher/input/PadBridgeQamTest.kt
2026-11-06 14:37:50 +03:00
Delete228 68b0396dfe Merge upstream PC input and dual-screen updates 2026-11-05 00:00:34 +03:00
Delete228 d6b4b0589b Merge upstream shortcuts and dual-screen session updates
Preserve profile bindings, shared held-input ownership and custom panels alongside upstream physical shortcuts, mouse routing and docked menus. Add integration regressions and record the full 2,918-test JVM run.
2026-10-30 17:00:29 +03:00
Delete228 b245017593 Merge upstream main and preserve routed Home input
Integrate upstream 213c2da5, keeping Home/Guide player-slot handling compatible with remapped controls and disabled routing. Preserve the input-settings overlay gate for Home and Steam volume keys.

Validation: 2,707 JVM tests across 389 suites pass. Device validation and latency measurements were not repeated.
2026-10-28 12:45:41 +03:00
Delete228 ed121f247c Fix routed QAM publication and redundant input state writes 2026-10-27 14:23:37 +03:00
Delete228 92b4361100 Merge upstream main into unified input profiles
Integrate screen keys, portrait controls, and Home/Back shortcuts with routed input. Preserve remapped axes, neutral gating, and explicit Back bindings; discard stale queued chord reports when routing changes.

Validation: 2,632 debug JVM tests across 385 suites pass with Java 17 and skipRust. Device testing and latency measurements were not repeated for this merge.
2026-10-27 13:14:29 +03:00
Delete228 5ee3ed07be fix: release panel touch source after tab teardown
Release the panel touch source after child detach callbacks finish publishing button releases. Cover tab switching and whole-panel removal with ownership regressions.

Validation: 22 targeted JVM tests, debug APK build, session-asset check and runtime-input verification passed. Device validation remains pending.
2026-10-24 13:43:09 +03:00
Delete228 884671a065 fix: keep select mapping and panel input ownership consistent
Keep Select-as-Steam in the existing one-time profile migration and remove the obsolete bridge flag. Raw SELECT state stays stable across router attachment changes, while explicit native, disabled and local profile bindings remain authoritative.

Let the panel close its shared DeckControls source. Detached sticks, D-pads and face buttons release only their own controls, preserving other trackpad contacts and clicks.

Add seven regressions. All 2,246 JVM tests pass; the debug APK build, session assets and runtime inputs validate. Thor validation remains pending.
2026-10-24 02:52:09 +03:00
Delete228 1dae4bf8ee fix: preserve input lifecycle and system actions
Keep unused pad rings closed during profile and enable changes. Route Steam menu and VR stick-switch pulses independently of primary bindings, preserving physical holds and cancelling stale releases.

Seed replacement routes with retained source state and require held controls to return to neutral. Add nine regressions and document validation: 2,239 JVM tests and the debug APK build pass; device validation remains pending.
2026-10-24 02:30:11 +03:00
delete d202233beb docs: describe input architecture and Thor validation limits 2026-10-24 01:53:51 +03:00
delete 6530faaf78 fix: preserve shared input ownership and reset profile settings 2026-10-24 01:53:51 +03:00
delete 3dd6aeef46 fix: keep mapped desktop pointer visible and update it each frame 2026-10-24 01:43:34 +03:00
delete 45a496b802 fix: preserve temporary-file modes in input preload open wrappers 2026-10-24 01:43:34 +03:00
delete ab8f41b80e Unify input profiles and configurable controller surfaces 2026-10-24 01:43:34 +03:00
340 changed files with 21359 additions and 7983 deletions

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+29 -8
View File
@@ -136,11 +136,18 @@ jobs:
if-no-files-found: error
retention-days: 14
components:
name: Prepare verified components
components-runner:
needs: source
if: ${{ github.event_name != 'pull_request' || !github.event.pull_request.draft }}
runs-on: ubuntu-24.04
uses: ./.github/workflows/pick-runner.yml
secrets:
RUNNER_STATUS_TOKEN: ${{ secrets.RUNNER_STATUS_TOKEN }}
components:
name: Prepare verified components
needs: [source, components-runner]
if: ${{ github.event_name != 'pull_request' || !github.event.pull_request.draft }}
runs-on: ${{ fromJSON(needs.components-runner.outputs.labels) }}
timeout-minutes: 40
steps:
- uses: actions/checkout@v4
@@ -306,6 +313,11 @@ jobs:
- name: Build the DiRT 3 / DiRT Showdown ws2_32 stand-in
run: python3 tools/components/prepare.py dirt-ws2
- name: Cache graphics driver inputs
uses: actions/cache@v4
with:
path: app/build/quest-inputs
key: quest-inputs-${{ hashFiles('tools/quest/build-driver.py') }}
- name: Prepare graphics driver variants
run: python3 tools/quest/build-driver.py "$ANDROID_HOME/ndk/$NDK_VERSION"
- name: Record and pack prepared components
@@ -318,11 +330,18 @@ jobs:
compression-level: 0
retention-days: 14
build-runner:
needs: [components]
if: ${{ github.event_name != 'pull_request' || !github.event.pull_request.draft }}
uses: ./.github/workflows/pick-runner.yml
secrets:
RUNNER_STATUS_TOKEN: ${{ secrets.RUNNER_STATUS_TOKEN }}
build:
needs: [source, components, xbox]
needs: [source, components, xbox, build-runner]
name: Compile APK and Android tests
if: ${{ github.event_name != 'pull_request' || !github.event.pull_request.draft }}
runs-on: ubuntu-24.04
runs-on: ${{ fromJSON(needs.build-runner.outputs.labels) }}
timeout-minutes: 45
outputs:
variants: ${{ steps.variants.outputs.list }}
@@ -544,9 +563,11 @@ jobs:
- name: Cache checksum-pinned pack inputs
uses: actions/cache@v4
with:
path: ~/.cache/droiddeck-pack-inputs
key: pack-inputs-v1-${{ hashFiles('tools/packs/build.sh', 'tools/packs/fetch-verified.sh', 'tools/packs/tracking/release.env') }}
restore-keys: pack-inputs-v1-
path: |
~/.cache/droiddeck-pack-inputs
~/.cache/droiddeck-build
key: pack-inputs-v2-${{ hashFiles('tools/packs/build.sh', 'tools/packs/fetch-verified.sh', 'tools/packs/tracking/release.env', 'tools/powervr/release.json') }}
restore-keys: pack-inputs-v2-
- name: Build the add-on packs
run: |
python3 tools/powervr/fetch.py
+60
View File
@@ -0,0 +1,60 @@
name: Pick runner
on:
workflow_call:
outputs:
labels:
value: ${{ jobs.pick.outputs.labels }}
secrets:
RUNNER_STATUS_TOKEN:
required: false
permissions: {}
jobs:
pick:
name: Pick runner
runs-on: ubuntu-24.04
timeout-minutes: 2
outputs:
labels: ${{ steps.runner.outputs.labels || steps.fork.outputs.labels || '"ubuntu-24.04"' }}
steps:
- name: Pick the compile runner
id: runner
if: github.event_name != 'pull_request' || github.event.pull_request.head.repo.full_name == github.repository
continue-on-error: true
env:
GH_TOKEN: ${{ secrets.RUNNER_STATUS_TOKEN }}
run: |
set -euo pipefail
labels='"ubuntu-24.04"'
if [ -n "$GH_TOKEN" ]; then
idle=$(gh api "orgs/${GITHUB_REPOSITORY_OWNER}/actions/runners" --jq '[.runners[] | select(.status == "online" and .busy == false and any(.labels[]; .name == "droiddeck-ws"))] | length' 2>/dev/null || echo 0)
if [ "${idle:-0}" -gt 0 ]; then
labels='["self-hosted","droiddeck-ws"]'
fi
fi
echo "labels=$labels" >> "$GITHUB_OUTPUT"
echo "Compile runner: \`$labels\`" >> "$GITHUB_STEP_SUMMARY"
- name: Pick the fork runner
id: fork
if: github.event_name == 'pull_request' && github.event.pull_request.head.repo.full_name != github.repository
continue-on-error: true
env:
GH_TOKEN: ${{ github.token }}
run: |
set -euo pipefail
labels='"ubuntu-24.04"'
gist=https://api.github.com/gists/0c7ed7ad6d6493de84f5123689c64ae6
body=$(curl -fsS --max-time 15 -H "Authorization: Bearer $GH_TOKEN" "$gist" 2>/dev/null || curl -fsS --max-time 15 "$gist" 2>/dev/null || echo '{}')
IDLE_AT=$(jq -r 'select(.owner.login == "maxjivi05") | .files["idle-at"].content // "0"' <<< "$body" 2>/dev/null || echo 0)
echo "Heartbeat: ${IDLE_AT:-none}"
age=-1
if [[ "${IDLE_AT:-0}" =~ ^[0-9]+$ ]] && [ "${IDLE_AT:-0}" -gt 0 ]; then
age=$(( $(date +%s) - IDLE_AT ))
fi
if [ "$age" -ge 0 ] && [ "$age" -lt 180 ]; then
labels='"droiddeck-fork"'
fi
echo "labels=$labels" >> "$GITHUB_OUTPUT"
echo "Compile runner: \`$labels\`" >> "$GITHUB_STEP_SUMMARY"
+7 -5
View File
@@ -7,10 +7,10 @@
DroidDeck brings the SteamOS experience to Android: Steam Gaming Mode, full Linux desktop, integration with GOG, Epic Games, Xbox, and other storefronts, Steam VR, and more!
<p align="center"><b>100% open source. No ads. No telemetry. No source withheld.</b></p>
<p align="center"><b>100% open source. No ads. No telemetry. No proprietary components. No source withheld.</b></p>
<p align="center">
<a href="https://github.com/Droid-Deck/DroidDeck/releases/download/0.6.9/DroidDeck-0.6.9.apk"><img src="https://img.shields.io/badge/Download-DroidDeck%200.6.9%20APK-3DDC84?style=for-the-badge&logo=android&logoColor=white" alt="Download DroidDeck 0.6.9"></a>
<a href="https://github.com/Droid-Deck/DroidDeck/releases/download/0.7.0/DroidDeck-0.7.0.apk"><img src="https://img.shields.io/badge/Download-DroidDeck%200.7.0%20APK-3DDC84?style=for-the-badge&logo=android&logoColor=white" alt="Download DroidDeck 0.7.0"></a>
<a href="https://discord.gg/JRGAvawjsm"><img src="https://img.shields.io/badge/Discord-Join%20us-5865F2?style=for-the-badge&logo=discord&logoColor=white" alt="Join the DroidDeck Discord"></a>
</p>
@@ -36,9 +36,9 @@ DroidDeck brings the SteamOS experience to Android: Steam Gaming Mode, full Linu
## Install
1. Android 9 or newer on Adreno 730 or newer, or any 8xx. Adreno 6xx is experimental. Mali, Xclipse, PowerVR and Adreno 710 are unsupported. No root needed.
1. Android 9 or newer on Adreno 730 or newer, or any 8xx. Adreno 6xx, Mali, Xclipse and PowerVR are experimental. Adreno 710 is currently unsupported. No root needed.
2. About 3 GB free for the runtime, plus 1.1 GB for the desktop and emulators.
3. Install the [APK](https://github.com/Droid-Deck/DroidDeck/releases/download/0.6.9/DroidDeck-0.6.9.apk), install the Linux runtime, press **Play** and sign in to Steam.
3. Install the [APK](https://github.com/Droid-Deck/DroidDeck/releases/download/0.7.0/DroidDeck-0.7.0.apk), install the Linux runtime, press **Play** and sign in to Steam.
4. On Android 14 and newer, turn on **Disable child process restrictions** in Developer options. On Android 12 and 13, Steam's first launch shows a **Fix it for me** button that walks you through it.
Smart glasses setup is in the [support matrix](docs/smart-glasses-support.md). Release notes are in [docs/releases](docs/releases).
@@ -79,7 +79,8 @@ DroidDeck is [GPL-3.0](LICENSE). Steam and Proton belong to Valve Corporation. V
- droiddeck-ntsync follows the [Linux](https://github.com/torvalds/linux) ntsync semantics in `Documentation/userspace-api/ntsync.rst` (GPL-2.0).
- The proot fast path orders bindings like [PRoot](https://github.com/proot-me/proot)'s `path/binding.c` (GPL-2.0-or-later).
- DiRT 3 and DiRT Showdown keep their telemetry socket the way RoccoC's DiRTTelemetryErrorFix (MIT) does, based on the fix by Carsten Gottschling.
- Games use [Mesa](https://gitlab.freedesktop.org/mesa/mesa) Turnip's per render pass memory choice. The Steam client keeps `TU_DEBUG=sysmem`.
- Zink on PowerVR keeps colour textures in colour with Icenowy Zheng's upstream [Mesa](https://gitlab.freedesktop.org/mesa/mesa) fix d55418dae7 (MIT), carried as a runtime patch.
- Games and AppImage, Flatpak and Snap programs such as emulators use [Mesa](https://gitlab.freedesktop.org/mesa/mesa) Turnip's per render pass memory choice. The Steam client and Chromium-based apps keep `TU_DEBUG=sysmem`.
- Black Ops III and Dark Souls Remastered start without [umu-protonfixes](https://github.com/Open-Wine-Components/umu-protonfixes) (BSD-2-Clause), whose `311210.py` and `570940.py` fail under ARM64 Proton.
- [ReSkate](https://github.com/Dingo-Shenanigans/ReSkate) (GPL-3.0) by Dingo Shenanigans uses the launch option from its README and D3D12 feature level 12_1.
- The arm64 client's sign in was checked by reading Steam's saved token with the `ConnectCache` format from [deadlock-api-ingest](https://github.com/deadlock-api/deadlock-api-ingest).
@@ -94,6 +95,7 @@ DroidDeck is [GPL-3.0](LICENSE). Steam and Proton belong to Valve Corporation. V
- Battle.net is by [@kayakyakr](https://github.com/kayakyakr). It runs Blizzard's own client in Proton (downloaded from Blizzard, not included) and shows key art from the [Battle.net Shop](https://shop.battle.net). Without Steam, its games see the pad as an Xbox 360 controller via `PROTON_SPOOF_STEAMINPUT_VIDPID` in [Proton](https://github.com/ValveSoftware/wine)'s `dlls/winebus.sys`.
- Battle.net installs drive Blizzard's Agent the way [@barncastle](https://github.com/barncastle)'s [Battle.Net-Installer](https://github.com/barncastle/Battle.Net-Installer) does, with requests from [wowdev.wiki](https://wowdev.wiki/Agent). Read without taking code: [@mubaraknumann](https://github.com/mubaraknumann)'s [unifideck](https://github.com/mubaraknumann/unifideck), [@djmittens](https://github.com/djmittens)'s [neo-mittens](https://github.com/djmittens/neo-mittens) `bnetswitch`, [@BCD1210](https://github.com/BCD1210)'s [soju](https://github.com/BCD1210/soju) and [Lutris](https://github.com/lutris/lutris)'s `product.db` reader.
- World of Warcraft addon imports replace an addon's folder from a temporary copy, as [WowUp](https://github.com/WowUp/WowUp) does, and read flavour folders the way [WoWDeck](https://github.com/sigboe/wowdeck) does. No code from either is used.
- The World of Warcraft addon Download window searches [WoWInterface](https://www.wowinterface.com) through its MMOUI API. [CurseForge](https://www.curseforge.com/wow) opens in the user's browser, with no API and no key.
- Xbox games load [@domsvoboda](https://github.com/domsvoboda)'s [xodus-nexus](https://github.com/domsvoboda/xodus-nexus) modules (LGPL-2.1-or-later), including `wintypes.dll`. Minecraft's GameInput setup was checked against [@Wyze3306](https://github.com/Wyze3306)'s [BedrockOnLinux](https://github.com/Wyze3306/BedrockOnLinux) (MIT).
- The Xbox Cloud Gaming player uses the WebRTC client of [@unknownskl](https://github.com/unknownskl)'s [Greenlight](https://github.com/unknownskl/greenlight) (MIT), and its offer tweaks and sharpening follow [@redphx](https://github.com/redphx)'s [Better xCloud](https://github.com/redphx/better-xcloud) (MIT). See `tools/xcloud-player/NOTICE.md`.
- The itch.io butler pack ships butler's `7z.so`, itch.io's build of [7-Zip](https://www.7-zip.org) by Igor Pavlov (LGPL-2.1, unRAR restriction on RAR code), unmodified. Other archives use Apache Commons Compress and the runtime's bsdtar (libarchive).
+2 -2
View File
@@ -131,8 +131,8 @@ android {
applicationId "com.droiddeck.launcher"
minSdkVersion 26
targetSdkVersion 28
versionCode 17
versionName "0.6.9"
versionCode 19
versionName "0.7.1"
buildConfigField "String", "BUILD_LABEL", "\"${escapedBuildLabel}\""
buildConfigField "String", "SOURCE_COMMIT", "\"${sourceCommit}\""
buildConfigField "int", "PR_NUMBER", "${prNumber}"
+8 -16
View File
@@ -91,14 +91,6 @@
</intent-filter>
<meta-data android:name="android.accessibilityservice" android:resource="@xml/home_button_service" />
</service>
<service android:name=".session.BottomNotificationListener"
android:label="@string/bottom_notifications_listener"
android:permission="android.permission.BIND_NOTIFICATION_LISTENER_SERVICE"
android:exported="true">
<intent-filter>
<action android:name="android.service.notification.NotificationListenerService" />
</intent-filter>
</service>
<receiver android:name=".core.ShortcutsListingReceiver" android:exported="false"
android:process=":shortcuts_sync">
<intent-filter>
@@ -195,7 +187,6 @@
</intent-filter>
</activity>
<activity
android:name=".PinRequestActivity"
android:exported="true"
@@ -208,13 +199,6 @@
</intent-filter>
</activity>
<activity
android:name=".input.ControllerEditorActivity"
android:exported="false"
android:theme="@style/SessionTheme"
android:screenOrientation="sensorLandscape"
android:resizeableActivity="true"
android:configChanges="orientation|screenSize|screenLayout|smallestScreenSize|keyboard|keyboardHidden|navigation|uiMode|density" />
<activity
android:name=".sync.SyncthingWebActivity"
@@ -360,6 +344,14 @@
<action android:name="android.content.action.DOCUMENTS_PROVIDER" />
</intent-filter>
</provider>
<receiver
android:name=".agent.AgentCallReceiver"
android:exported="true"
android:permission="android.permission.DUMP">
<intent-filter>
<action android:name="${applicationId}.AGENT_CALL" />
</intent-filter>
</receiver>
<provider
android:name=".agent.AgentBridgeProvider"
android:authorities="${applicationId}.agent"
+36 -21
View File
@@ -30,6 +30,7 @@
#include <linux/uinput.h>
#include <poll.h>
#include <pthread.h>
#include <sched.h>
#include <signal.h>
#include <stdarg.h>
#include <stdbool.h>
@@ -208,23 +209,33 @@ struct FakeConfig {
bool uinput_enabled;
};
// The first allocation here can start the host program's own allocator, which may call a hooked
// function (mimalloc probes NUMA nodes with access()) and land back in config(). A guarded static
// would throw a recursive-init error there, so the fields are filled without allocating, and a
// reentry on the initializing thread gets them while other threads wait for the fork handlers.
static FakeConfig &config() {
static FakeConfig *cfg = [] {
auto *c = new FakeConfig();
const char *dir = getenv("FAKE_EVDEV_DIR");
c->hook_dir = dir ? dir : "/data/data/com.termux/files/home/fake-input";
c->udev_data_dir = getenv("FAKE_UDEV_DATA_DIR");
c->vibration_enabled =
getenv("FAKE_EVDEV_VIBRATION") && atoi(getenv("FAKE_EVDEV_VIBRATION"));
const char *identity = getenv("FAKE_EVDEV_IDENTITY");
c->xbox360_identity = identity && !strcmp(identity, "xbox360");
c->uinput_enabled = getenv("FAKE_EVDEV_UINPUT") && atoi(getenv("FAKE_EVDEV_UINPUT"));
pthread_atfork(controller_fork_prepare, controller_fork_parent,
controller_fork_child);
Logger::init();
return c;
}();
return *cfg;
static FakeConfig cfg;
static std::atomic<int> state{0};
static __thread bool initializing __attribute__((tls_model("initial-exec")));
if (state.load(std::memory_order_acquire) == 2 || initializing) return cfg;
int expected = 0;
if (!state.compare_exchange_strong(expected, 1, std::memory_order_acq_rel)) {
while (state.load(std::memory_order_acquire) != 2) sched_yield();
return cfg;
}
initializing = true;
const char *dir = getenv("FAKE_EVDEV_DIR");
cfg.hook_dir = dir ? dir : "/data/data/com.termux/files/home/fake-input";
cfg.udev_data_dir = getenv("FAKE_UDEV_DATA_DIR");
cfg.vibration_enabled = getenv("FAKE_EVDEV_VIBRATION") && atoi(getenv("FAKE_EVDEV_VIBRATION"));
const char *identity = getenv("FAKE_EVDEV_IDENTITY");
cfg.xbox360_identity = identity && !strcmp(identity, "xbox360");
cfg.uinput_enabled = getenv("FAKE_EVDEV_UINPUT") && atoi(getenv("FAKE_EVDEV_UINPUT"));
pthread_atfork(controller_fork_prepare, controller_fork_parent, controller_fork_child);
Logger::init();
state.store(2, std::memory_order_release);
initializing = false;
return cfg;
}
static std::recursive_mutex &controller_mutex() {
@@ -2953,15 +2964,19 @@ EXPORT DIR *opendir(const char *name) {
return dir;
}
static bool open_has_mode(int flags) {
return (flags & O_CREAT) != 0 || (flags & O_TMPFILE) == O_TMPFILE;
}
EXPORT int open(const char *pathname, int flags, ...) {
va_list va;
mode_t mode;
mode_t mode = 0;
int fd;
bool hasMode;
va_start(va, flags);
hasMode = flags & O_CREAT;
hasMode = open_has_mode(flags);
if (hasMode) {
mode = va_arg(va, mode_t);
@@ -3033,13 +3048,13 @@ EXPORT int open(const char *pathname, int flags, ...) {
EXPORT int openat(int dirfd, const char *pathname, int flags, ...) {
va_list va;
mode_t mode;
mode_t mode = 0;
int fd;
bool hasMode;
va_start(va, flags);
hasMode = flags & O_CREAT;
hasMode = open_has_mode(flags);
if (hasMode) {
mode = va_arg(va, mode_t);
@@ -4251,7 +4266,7 @@ EXPORT int select(int nfds, fd_set *readfds, fd_set *writefds,
#ifdef __GLIBC__
static mode_t open_mode(int flags, va_list va) {
return (flags & (O_CREAT | O_TMPFILE)) ? va_arg(va, mode_t) : 0;
return open_has_mode(flags) ? va_arg(va, mode_t) : 0;
}
EXPORT int open64(const char *pathname, int flags, ...) {
@@ -213,7 +213,7 @@ static struct {
} g_map;
static pthread_mutex_t g_game_picture_lock = PTHREAD_MUTEX_INITIALIZER;
static float g_game_picture_rect[4];
static int g_game_picture_top;
static int g_game_picture_placed;
static int64_t g_swap_retry_at_ns;
static int g_swap_fail_logged;
@@ -362,7 +362,7 @@ int vkp_completion_unknown(void) { return g_dev_state == -3; }
void vk_present_set_scale_mode(int mode, int alignment) {
if (mode < VKP_MODE_OFF || mode > VKP_MODE_INTEGER) mode = VKP_MODE_FIT;
if (alignment < VKP_ALIGN_CENTER || alignment > VKP_ALIGN_PICTURE_BOTTOM) alignment = VKP_ALIGN_CENTER;
if (alignment < VKP_ALIGN_CENTER || alignment > VKP_ALIGN_PICTURE_RIGHT) alignment = VKP_ALIGN_CENTER;
g_mode = mode;
g_align = alignment;
}
@@ -383,6 +383,8 @@ static const char *align_name(int a) {
case VKP_ALIGN_BOTTOM: return "bottom";
case VKP_ALIGN_PICTURE_TOP: return "picture top";
case VKP_ALIGN_PICTURE_BOTTOM: return "picture bottom";
case VKP_ALIGN_PICTURE_LEFT: return "picture left";
case VKP_ALIGN_PICTURE_RIGHT: return "picture right";
default: return "center";
}
}
@@ -420,9 +422,11 @@ static void update_map(int scene_w, int scene_h) {
}
if (align == VKP_ALIGN_PICTURE_TOP) g_map.off_y = 0;
else if (align == VKP_ALIGN_PICTURE_BOTTOM) g_map.off_y = H - scene_h * g_map.ky;
else if (align == VKP_ALIGN_PICTURE_LEFT) g_map.off_x = 0;
else if (align == VKP_ALIGN_PICTURE_RIGHT) g_map.off_x = W - scene_w * g_map.kx;
g_map.valid = 1;
pthread_mutex_lock(&g_game_picture_lock);
g_game_picture_top = align == VKP_ALIGN_PICTURE_TOP || align == VKP_ALIGN_PICTURE_BOTTOM;
g_game_picture_placed = align == VKP_ALIGN_PICTURE_TOP || align == VKP_ALIGN_PICTURE_BOTTOM || align == VKP_ALIGN_PICTURE_LEFT || align == VKP_ALIGN_PICTURE_RIGHT;
g_game_picture_rect[0] = g_map.off_x;
g_game_picture_rect[1] = g_map.off_y;
g_game_picture_rect[2] = g_map.off_x + scene_w * g_map.kx;
@@ -436,7 +440,7 @@ static void update_map(int scene_w, int scene_h) {
int vkp_game_picture_rect(float rect[4]) {
pthread_mutex_lock(&g_game_picture_lock);
int active = g_game_picture_top;
int active = g_game_picture_placed;
if (active) memcpy(rect, g_game_picture_rect, sizeof(g_game_picture_rect));
pthread_mutex_unlock(&g_game_picture_lock);
return active;
@@ -15,7 +15,9 @@ int vkp_quest_layer_presentation(void);
enum vkp_scale_mode { VKP_MODE_OFF = 0, VKP_MODE_FIT = 1, VKP_MODE_STRETCH = 2, VKP_MODE_FILL = 3,
VKP_MODE_INTEGER = 4 };
enum vkp_align { VKP_ALIGN_CENTER = 0, VKP_ALIGN_TOP = 1, VKP_ALIGN_BOTTOM = 2, VKP_ALIGN_PICTURE_TOP = 3, VKP_ALIGN_PICTURE_BOTTOM = 4 };
enum vkp_align { VKP_ALIGN_CENTER = 0, VKP_ALIGN_TOP = 1, VKP_ALIGN_BOTTOM = 2,
VKP_ALIGN_PICTURE_TOP = 3, VKP_ALIGN_PICTURE_BOTTOM = 4,
VKP_ALIGN_PICTURE_LEFT = 5, VKP_ALIGN_PICTURE_RIGHT = 6 };
void vk_present_set_scale_mode(int mode, int alignment);
int vkp_game_picture_rect(float rect[4]);
int vkp_output_to_scene(double ox, double oy, double *sx, double *sy);
@@ -39,7 +39,7 @@ internal class ComponentsMenu(private val activity: android.app.Activity, privat
runCatching { ComponentUpdater.settle(activity) }
val modes = ComponentsManager.COMPONENTS.associateWith { SessionPrefs.componentMode(activity, it) }
val auto = ComponentsManager.COMPONENTS.associateWith { runCatching { ComponentUpdater.status(activity, it) }.getOrDefault(emptyList()) }
val held = if (runCatching { ComponentsManager.hardwareDxvk(activity) }.getOrDefault(false)) setOf("dxvk") else emptySet()
val held = if (runCatching { ComponentsManager.autoDxvkHeld(activity) }.getOrDefault(false)) setOf("dxvk") else emptySet()
ui.post {
compModes = modes
compAuto = auto
@@ -79,10 +79,12 @@ internal class DriverMenus(private val activity: Activity, private val ui: Handl
mode = uiMode, display = displaySlot(), runtime = runtimeSlot(),
canRestart = !sessionRunning,
checkedAt = TurnipReleases.cached(activity)?.checkedAt ?: 0L,
tpUbwcMode = tpUbwcMode.takeIf { gpu.model == 740 },
tpUbwcRestartRequired = com.droiddeck.launcher.gpu.TpUbwcHint.restartRequired(activity),
)
fun tpUbwcModeForDevice(): String? = tpUbwcMode.takeIf { gpu.model == 740 }
fun tpUbwcRestartRequired(): Boolean = com.droiddeck.launcher.gpu.TpUbwcHint.restartRequired(activity)
fun chooseTpUbwcMode(mode: String) {
if (gpu.model != 740) return
SessionPrefs.setTpUbwcMode(activity, mode)
@@ -127,8 +129,14 @@ internal class DriverMenus(private val activity: Activity, private val ui: Handl
)
}
var restartBlocked: () -> Boolean = { SessionState.running }
fun loadTpUbwcMode() {
tpUbwcMode = SessionPrefs.tpUbwcMode(activity)
}
fun restartApp() {
if (SessionState.running) return
if (restartBlocked()) return
val launch = activity.packageManager.getLaunchIntentForPackage(activity.packageName) ?: return
activity.startActivity(android.content.Intent.makeRestartActivityTask(launch.component)
.putExtra(com.droiddeck.launcher.stores.download.StoreDownloadService.EXTRA_NAV, "components"))
@@ -595,11 +603,19 @@ internal class DriverMenus(private val activity: Activity, private val ui: Handl
}
fun selectDriver(id: String, linux: Boolean) {
if (!linux && id == TurnipDriver.AUTO) {
DriverBundle.selectDisplay(activity, id)
pairModeOpen = false
lastAutoCheck = 0L
setMode(auto = true)
refreshDrivers()
return
}
val bundle = DriverBundle.containing(activity, id, linux)
when {
bundle != null -> useBundle(bundle)
linux -> SessionPrefs.setLinuxDriver(activity, id)
else -> SessionPrefs.setAndroidDriver(activity, id)
else -> DriverBundle.selectDisplay(activity, id)
}
pairModeOpen = false
setMode(auto = false, mix = true)
@@ -23,6 +23,7 @@ import androidx.activity.ComponentActivity
import androidx.activity.compose.setContent
import androidx.activity.result.contract.ActivityResultContracts
import androidx.compose.runtime.Composable
import androidx.compose.runtime.collectAsState
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableIntStateOf
import androidx.compose.runtime.mutableStateOf
@@ -63,9 +64,7 @@ import com.droiddeck.launcher.ui.ModeSettings
import com.droiddeck.launcher.ui.ModeSettingsActions
import com.droiddeck.launcher.ui.ConfirmDialog
import com.droiddeck.launcher.ui.ControllerActions
import com.droiddeck.launcher.ui.ControllerMappingPage
import com.droiddeck.launcher.input.ControllerPrefs
import com.droiddeck.launcher.input.ControllerEditorActivity
import com.droiddeck.launcher.ui.FrontEndScreen
import com.droiddeck.launcher.ui.FrontEndState
import com.droiddeck.launcher.ui.FrontEndActions
@@ -202,6 +201,7 @@ class FrontEndActivity : ComponentActivity() {
private var downloadPrefix by mutableStateOf("")
private var downloadProxy by mutableStateOf("")
private var animationsEnabled by mutableStateOf(true)
private var lowStorageWarning by mutableStateOf(true)
private var launcherIcon by mutableStateOf(LauncherIcon.DARK)
private var gameStoresEnabled by mutableStateOf(true)
private var gameStoresSpeedTier by mutableStateOf("fast")
@@ -625,6 +625,7 @@ class FrontEndActivity : ComponentActivity() {
private var dualScreenMode by mutableStateOf(com.droiddeck.launcher.input.DualScreen.MODE_AUTO)
private var dualScreenSessions by mutableStateOf(com.droiddeck.launcher.input.DualScreen.MODE_AUTO)
private var dualScreenControls by mutableStateOf(true)
private var androidTextFieldKeyboard by mutableStateOf(false)
private var launcherStarted = false
private lateinit var displayManager: DisplayManager
private val secondScreenDisplayListener = object : DisplayManager.DisplayListener {
@@ -873,6 +874,7 @@ class FrontEndActivity : ComponentActivity() {
android.widget.Toast.makeText(this, R.string.game_link_failed, android.widget.Toast.LENGTH_LONG).show()
return false
}
Library.recordPlayed(this, game)
startActivity(Intent(this, SessionActivity::class.java).setAction(SessionService.ACTION_RESUME)
.putExtra(SessionActivity.EXTRA_STEAMVR, steamVr)
.returnTo(returnHome)
@@ -888,7 +890,15 @@ class FrontEndActivity : ComponentActivity() {
putExtra(SessionService.EXTRA_STEAM_URL,
com.droiddeck.launcher.frontend.GameLaunchLink.steamUrl(game.gameIdString))
}
}, steamSession = true)
}
.playing(game), steamSession = true)
}
private fun Intent.playing(game: Library.SteamGame): Intent =
apply { if (game.library == Library.ADDED) putExtra(SessionActivity.EXTRA_PLAYED_GAME, game.gameIdString) }
private fun recordPlayed(intent: Intent) {
intent.getStringExtra(SessionActivity.EXTRA_PLAYED_GAME)?.let { Library.recordPlayed(this, it) }
}
private fun Intent.returnTo(returnHome: Boolean): Intent {
@@ -915,14 +925,17 @@ class FrontEndActivity : ComponentActivity() {
.putExtra(SessionService.EXTRA_PROGRAM, command.program)
.putExtra(SessionService.EXTRA_PROGRAM_ARGS, command.args.toTypedArray())
.putExtra(SessionService.EXTRA_GAME_ID, com.droiddeck.launcher.session.NoSteamLaunch.scope(game))
.playing(game)
when {
!SessionState.running -> startSessionOrWait(next)
SessionState.stopRequested -> android.widget.Toast.makeText(this, R.string.game_link_session_busy, android.widget.Toast.LENGTH_LONG).show()
command.program == com.droiddeck.launcher.session.NoSteamLaunch.BATTLENET && handToBattleNet(command.args, returnHome) { pendingSwitch = next } -> {}
SessionState.mode == SessionService.MODE_RUN && SessionState.program == command.program && SessionState.programArgs == command.args ->
command.program == com.droiddeck.launcher.session.NoSteamLaunch.BATTLENET && handToBattleNet(command.args, next, returnHome) -> {}
SessionState.mode == SessionService.MODE_RUN && SessionState.program == command.program && SessionState.programArgs == command.args -> {
recordPlayed(next)
startActivity(Intent(this, SessionActivity::class.java).setAction(SessionService.ACTION_RESUME)
.returnTo(returnHome)
.addFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP or Intent.FLAG_ACTIVITY_SINGLE_TOP))
}
else -> pendingSwitch = next
}
}
@@ -1084,6 +1097,8 @@ class FrontEndActivity : ComponentActivity() {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
drivers.restartBlocked = ::runtimeChangesBlocked
drivers.loadTpUbwcMode()
pendingSessionLogExport = savedInstanceState?.getString(KEY_PENDING_SESSION_LOG_EXPORT)?.let(::File)
homeChoiceOpen = savedInstanceState?.getBoolean(STATE_HOME_CHOICE_OPEN) == true
gameSpaceOffered = savedInstanceState?.getBoolean(STATE_GAME_SPACE_OFFERED) == true
@@ -1110,6 +1125,7 @@ class FrontEndActivity : ComponentActivity() {
downloadProxy = DownloadSource.proxyHostPort(this)
DownloadSource.probe()
animationsEnabled = SessionPrefs.animationsEnabled(this)
lowStorageWarning = SessionPrefs.lowStorageWarning(this)
LauncherIcon.repair(this, intent?.component)
launcherIcon = LauncherIcon.current(this)
gameStoresEnabled = SessionPrefs.gameStoresEnabled(this)
@@ -1120,6 +1136,10 @@ class FrontEndActivity : ComponentActivity() {
applyLauncherFullscreen()
updates.start()
setContent {
val prootPack by com.droiddeck.launcher.core.AddonPack.PROOT.state.collectAsState()
androidx.compose.runtime.LaunchedEffect(prootPack) {
if (prootPack == com.droiddeck.launcher.core.AddonPack.State.Ready && installed == null) refresh()
}
DroidDeckTheme(theme, appScale = appScale) {
com.droiddeck.launcher.ui.FocusGlideHost(androidx.compose.ui.Modifier.fillMaxSize().exposeTestTags()) {
if (decky.deckyPendingZip != null) com.droiddeck.launcher.ui.DeckyZipWarningDialog(
@@ -1156,6 +1176,7 @@ class FrontEndActivity : ComponentActivity() {
vacDiagnostics = vacDiagnostics, agentCommands = agentCommands,
graphicsLogs = graphicsLogs, steamGpuDrawing = steamGpuDrawing, bridgeFellBack = bridgeFellBack, bridgeFellBackMemory = bridgeFellBackMemory,
clearCachedApps = clearCachedApps, adbPaired = adbPaired, memoryHud = memoryHud, backgroundAppLimit = backgroundAppLimit,
tpUbwcMode = drivers.tpUbwcModeForDevice(), tpUbwcRestartRequired = drivers.tpUbwcRestartRequired(), canRestartApp = !runtimeChangesBlocked(),
steamGames = steamGames, steamGamesX64 = steamGamesX64, emulators = emulatorList, running = runningLabel,
frameGen = FrameGen.mode(this),
lossless = lossless,
@@ -1175,6 +1196,7 @@ class FrontEndActivity : ComponentActivity() {
dualScreenMode = dualScreenMode,
dualScreenSessions = dualScreenSessions,
dualScreenControls = dualScreenControls,
androidTextFieldKeyboard = androidTextFieldKeyboard,
packages = packageRows,
packageCatalogLoading = catalogLoading,
packageBusyId = pkgId,
@@ -1197,6 +1219,7 @@ class FrontEndActivity : ComponentActivity() {
downloadPrefix = downloadPrefix,
downloadProxy = downloadProxy,
animationsEnabled = animationsEnabled,
lowStorageWarning = lowStorageWarning,
launcherIcon = launcherIcon,
gameStoresEnabled = gameStoresEnabled,
gameStoresSpeedTier = gameStoresSpeedTier,
@@ -1400,6 +1423,8 @@ class FrontEndActivity : ComponentActivity() {
},
onClearCachedApps = { on -> SessionPrefs.setClearCachedApps(this, on); clearCachedApps = on },
onMemoryHud = { value -> SessionPrefs.setMemoryHud(this, value); memoryHud = value },
onTpUbwcMode = { drivers.chooseTpUbwcMode(it) },
onRestartApp = { drivers.restartApp() },
onBackgroundAppLimit = { limit ->
SessionPrefs.setBackgroundAppLimit(this, limit); backgroundAppLimit = limit
if (limit == com.droiddeck.launcher.core.BackgroundAppLimit.OFF) com.droiddeck.launcher.core.BackgroundAppLimit.restoreAsync(this)
@@ -1503,6 +1528,14 @@ class FrontEndActivity : ComponentActivity() {
SessionPrefs.setDualScreenSessionControls(this, on)
dualScreenControls = on
},
onAndroidTextFieldKeyboard = { on ->
SessionPrefs.setAndroidTextFieldKeyboard(this, on)
androidTextFieldKeyboard = on
},
onLowStorageWarning = { on ->
SessionPrefs.setLowStorageWarning(this, on)
lowStorageWarning = on
},
onAnimationsEnabled = { on ->
SessionPrefs.setAnimationsEnabled(this, on)
animationsEnabled = on
@@ -1602,23 +1635,7 @@ class FrontEndActivity : ComponentActivity() {
},
updates = updates.actions(),
controller = ControllerActions(
onOsc = { o -> SessionPrefs.setOscMode(this, o); oscMode = o },
onTint = { t -> ControllerPrefs.setTint(this, t); refreshController() },
onOpacity = { o -> ControllerPrefs.setOpacity(this, o); refreshController() },
onSize = { v -> ControllerPrefs.setSize(this, v); refreshController() },
onStickClick = { on -> ControllerPrefs.setStickClick(this, on); refreshController() },
onAdaptiveSticks = { on -> ControllerPrefs.setAdaptiveSticks(this, on); refreshController() },
onRumble = { on -> ControllerPrefs.setRumble(this, on); refreshController() },
onDeadZone = { v -> ControllerPrefs.setDeadZone(this, v); refreshController() },
onSteamButton = { on -> ControllerPrefs.setSteamButton(this, on); refreshController() },
onQamButton = { on -> ControllerPrefs.setQamButton(this, on); refreshController() },
onKeyboardButton = { on -> ControllerPrefs.setKeyboardButton(this, on); refreshController() },
onSelectSteam = { on -> ControllerPrefs.setSelectSteam(this, on); refreshController() },
onJoyConVr = { on -> ControllerPrefs.setJoyConVr(this, on); refreshController() },
onEditLayout = { startActivity(Intent(this, ControllerEditorActivity::class.java)) },
onResetLayout = { ControllerPrefs.resetAllLayouts(this); refreshController() },
onMapping = { showPerformance = false; showComponents = false; showMapping = true },
onResetAll = { ControllerPrefs.resetAll(this); refreshController() },
),
),
page = page,
@@ -1668,6 +1685,8 @@ class FrontEndActivity : ComponentActivity() {
lowSpace?.let { free ->
com.droiddeck.launcher.ui.LowSpaceDialog(
free,
warn = lowStorageWarning,
onWarnChange = { on -> SessionPrefs.setLowStorageWarning(this, on); lowStorageWarning = on },
onFreeUp = { lowSpace = null; com.droiddeck.launcher.storage.StorageState.requestOpen() },
onPlay = { lowSpace = null; com.droiddeck.launcher.storage.StorageState.lowSpaceDismissed = true; startSteamSession() },
onDismiss = { lowSpace = null },
@@ -1763,8 +1782,9 @@ class FrontEndActivity : ComponentActivity() {
private fun playSteam() {
val storage = com.droiddeck.launcher.storage.StorageState
if (!SessionState.running && !storage.lowSpaceDismissed && storage.lowOnSpace(this)) {
lowSpace = storage.freeBytes(this)
val free = storage.freeBytes(this)
if (storage.shouldWarnLowSpace(SessionPrefs.lowStorageWarning(this), storage.lowSpaceDismissed, SessionState.running, free)) {
lowSpace = free
storage.refresh(this)
} else startSteamSession()
}
@@ -2044,6 +2064,7 @@ class FrontEndActivity : ComponentActivity() {
dualScreenDevice = com.droiddeck.launcher.input.DualScreen.anyDisplay(displayManager, ownDisplayId) != null
dualScreenSessions = SessionPrefs.dualScreenSessionMode(this)
dualScreenControls = SessionPrefs.dualScreenSessionControls(this)
androidTextFieldKeyboard = SessionPrefs.androidTextFieldKeyboard(this)
val target = com.droiddeck.launcher.input.DualScreen.display(this, displayManager, ownDisplayId)
dualDisplayId = target?.displayId ?: -1
syncDualPanel()
@@ -2136,13 +2157,7 @@ class FrontEndActivity : ComponentActivity() {
@Composable
private fun MappingHost() {
val settings = controllerSettings ?: return
ControllerMappingPage(
mapping = settings.mapping,
onPick = { id, target -> ControllerPrefs.setTarget(this, id, target); refreshController() },
onReset = { ControllerPrefs.resetMapping(this); refreshController() },
onBack = { showMapping = false },
)
com.droiddeck.launcher.ui.InputSettingsPage(onBack = { showMapping = false })
}
private fun openComponents(focusContent: Boolean = true, tab: String? = null, gameKey: String? = null) {
@@ -2226,7 +2241,6 @@ class FrontEndActivity : ComponentActivity() {
onRestoreBundled = { TurnipDriver(this).restoreBundled(); drivers.refreshDrivers() },
onMode = { m -> drivers.chooseMode(m) },
onRestart = { drivers.restartApp() },
onTpUbwcMode = { drivers.chooseTpUbwcMode(it) },
),
protons = com.droiddeck.launcher.ui.ProtonsState(
rows = protons.protonRows, busyId = protons.protonBusyId, stage = protons.protonStage, percent = protons.protonPercent,
@@ -2279,14 +2293,14 @@ class FrontEndActivity : ComponentActivity() {
when {
!SessionState.running -> startSessionOrWait(next)
SessionState.stopRequested -> android.widget.Toast.makeText(this, R.string.game_link_session_busy, android.widget.Toast.LENGTH_LONG).show()
handToBattleNet(full) { pendingSwitch = next } -> {}
handToBattleNet(full, next) -> {}
else -> pendingSwitch = next
}
}
}, "battlenet-open").start()
}
private fun handToBattleNet(args: List<String>, returnHome: Boolean = false, otherwise: () -> Unit): Boolean {
private fun handToBattleNet(args: List<String>, next: Intent, returnHome: Boolean = false): Boolean {
if (SessionState.mode != SessionService.MODE_RUN || SessionState.program != com.droiddeck.launcher.session.NoSteamLaunch.BATTLENET) return false
val library = args.takeIf { it.firstOrNull() == "--library" }?.getOrNull(1)
val sessionLibrary = SessionState.programArgs.takeIf { it.firstOrNull() == "--library" }?.getOrNull(1)
@@ -2297,10 +2311,13 @@ class FrontEndActivity : ComponentActivity() {
val handed = request.isEmpty() || com.droiddeck.launcher.stores.battlenet.BattleNetClient.request(LinuxRuntime.sessionRoot(app), request)
ui.post {
if (isDestroyed) return@post
if (!handed) otherwise()
else startActivity(Intent(this, SessionActivity::class.java).setAction(SessionService.ACTION_RESUME)
.returnTo(returnHome)
.addFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP or Intent.FLAG_ACTIVITY_SINGLE_TOP))
if (!handed) pendingSwitch = next
else {
recordPlayed(next)
startActivity(Intent(this, SessionActivity::class.java).setAction(SessionService.ACTION_RESUME)
.returnTo(returnHome)
.addFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP or Intent.FLAG_ACTIVITY_SINGLE_TOP))
}
}
}, "battlenet-request").start()
return true
@@ -2438,6 +2455,7 @@ class FrontEndActivity : ComponentActivity() {
SessionPrefs.setUnfoldedControlsWithController(this, on); unfoldedControlsWithController = on
},
onOsc = { o -> SessionPrefs.setOscMode(this, o); oscMode = o },
onInputSettings = { showPerformance = false; showComponents = false; showMapping = true },
onBackHold = { on -> SessionPrefs.setBackHold(this, on); backHold = on },
onBackActionsInverted = { inverted ->
SessionPrefs.setBackActionsInverted(this, inverted)
File diff suppressed because it is too large. Load diff
@@ -0,0 +1,41 @@
package com.droiddeck.launcher.agent
import android.content.BroadcastReceiver
import android.content.Context
import android.content.Intent
import android.os.Bundle
import java.io.File
/**
* The agent bridge for devices whose shell has no `content` command: the same calls as
* [AgentBridgeProvider], answered in a file under the app's external files folder.
*/
class AgentCallReceiver : BroadcastReceiver() {
override fun onReceive(context: Context, intent: Intent) {
val method = intent.getStringExtra("method") ?: return
val id = intent.getStringExtra("id")?.takeIf { it.matches(Regex("[A-Za-z0-9_-]{1,64}")) } ?: return
val arg = intent.getStringExtra("arg")
val request = intent.getStringExtra(AgentBridgeProvider.EXTRA_REQUEST)
val pending = goAsync()
Thread({
val json = try {
val extras = Bundle().apply { putString(AgentBridgeProvider.EXTRA_REQUEST, request) }
context.contentResolver.call("${context.packageName}.agent", method, arg, extras)
?.getString(AgentBridgeProvider.RESULT_JSON) ?: """{"ok":false,"error":{"code":"NO_RESPONSE","message":"no response"}}"""
} catch (e: Exception) {
org.json.JSONObject().put("ok", false)
.put("error", org.json.JSONObject().put("code", "COMMAND_FAILED").put("message", e.message ?: e.javaClass.simpleName)).toString()
}
try {
val dir = File(context.getExternalFilesDir(null), "agent-calls").apply { mkdirs() }
File(dir, "$id.json.part").writeText(json)
File(dir, "$id.json.part").renameTo(File(dir, "$id.json"))
} catch (e: Exception) {
android.util.Log.w("AgentCallReceiver", "could not write the answer to $method: ${e.message}")
} finally {
pending.finish()
}
}, "agent-call-$id").start()
}
}
@@ -33,6 +33,7 @@ object AgentGuest {
var keyboardDismissals by mutableIntStateOf(0)
private set
@Volatile private var keyboardRoute = false
@Volatile var readyListener: (() -> Unit)? = null
@Volatile private var routeDir: File? = null
private const val TAG = "AgentGuest"
private const val POLL_MS = 50L
@@ -59,6 +60,7 @@ object AgentGuest {
when (path) {
"hello.json" -> readJson(File(dir, path))?.let {
SessionEvents.record("agent.ready", mapOf("pid" to it.optInt("pid"), "focus" to it.optBoolean("focus")))
readyListener?.invoke()
}
"focus.json" -> readJson(File(dir, path))?.let(::recordFocus)
"keyboard.json" -> readJson(File(dir, path))?.let { recordKeyboard(this, it) }
@@ -58,7 +58,7 @@ public final class Downloader {
private static void closeAsync(InputStream active) {
CANCEL_EXECUTOR.execute(() -> {
try { active.close(); } catch (IOException ignored) { }
try { active.close(); } catch (IOException | IllegalStateException ignored) { }
});
}
@@ -12,6 +12,9 @@ object Hashes {
@JvmStatic
fun sha512(file: File): String = hex(file, "SHA-512")
@JvmStatic
fun md5(file: File): String = hex(file, "MD5")
@JvmStatic
fun isGithubSha256(digest: String?): Boolean = digest != null && digest.matches(GITHUB_SHA256)
@@ -90,7 +90,8 @@ object StorageRoots {
.filter { present(it.state) }
.forEachIndexed { index, volume ->
val uuid = volume.uuid?.takeIf { it.isNotBlank() }
val dirName = volume.directory?.name?.takeIf { it.isNotBlank() }
val directory = if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) volume.directory else null
val dirName = directory?.name?.takeIf { it.isNotBlank() }
val descSlug = volume.getDescription(context)?.trim()
?.takeIf { it.isNotBlank() && !it.equals("android", ignoreCase = true) }
?.replace(Regex("[^A-Za-z0-9._-]+"), "-")
@@ -98,9 +99,7 @@ object StorageRoots {
entry.removable = !volume.isPrimary && volume.isRemovable
if (entry.label == null) entry.label = labelFor(context, volume, uuid ?: dirName ?: descSlug)
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
volume.directory?.let { entry.candidates += it }
}
directory?.let { entry.candidates += it }
val name = uuid ?: dirName
if (name != null) {
entry.candidates += File("/storage/$name")
@@ -18,9 +18,10 @@ object Library {
val source: String = SOURCE_STEAM,
val storeId: String? = null,
val logo: File? = null,
val installedAt: Long = 0L,
) {
fun withArt(art: File?, hero: File?, icon: File?, logo: File? = this.logo) =
SteamGame(appId, name, art, library, gameId, hero, lastPlayed, gameFiles, protonPrefix, icon, source, storeId, logo)
SteamGame(appId, name, art, library, gameId, hero, lastPlayed, gameFiles, protonPrefix, icon, source, storeId, logo, installedAt)
val gameIdString: String get() = java.lang.Long.toUnsignedString(gameId)
val launchKey: String get() = if (storeId != null) "$source:$storeId" else gameIdString
@@ -31,6 +32,7 @@ object Library {
}
}
const val ADDED = "added"
private const val PLAYED = "added_games_played"
const val EPIC_LAUNCHER = "epic-launcher"
const val EPIC_LAUNCHER_NAME = "Epic Games Launcher"
const val BATTLENET_LAUNCHER = "battlenet-launcher"
@@ -221,6 +223,18 @@ object Library {
return (steam + own.map { g -> addedGame(context, g, roots, played[g.appId] ?: 0L) }).distinctBy { it.gameId }
}
fun recordPlayed(context: Context, game: SteamGame) {
if (game.library == ADDED) recordPlayed(context, game.gameIdString)
}
fun recordPlayed(context: Context, gameId: String) {
context.getSharedPreferences(PLAYED, Context.MODE_PRIVATE).edit()
.putLong(gameId, System.currentTimeMillis() / 1000).apply()
}
internal fun recordedPlay(context: Context, gameId: Long): Long =
context.getSharedPreferences(PLAYED, Context.MODE_PRIVATE).getLong(java.lang.Long.toUnsignedString(gameId), 0L)
internal fun shortcutsLastPlayed(root: File): Map<Long, Long> = runCatching {
val config = AddedGames.accountConfig(root) ?: return emptyMap()
val bytes = File(config, "shortcuts.vdf").takeIf { it.isFile }?.readBytes() ?: return emptyMap()
@@ -249,12 +263,13 @@ object Library {
AddedGameArt.resolve(context, g).let { art ->
SteamGame(
g.steamAppId ?: g.appId.toInt(), g.name, art.portrait ?: art.header, ADDED, g.gameId,
hero = art.hero ?: art.header, lastPlayed = lastPlayed, gameFiles = g.folder,
hero = art.hero ?: art.header, lastPlayed = maxOf(lastPlayed, recordedPlay(context, g.gameId)), gameFiles = g.folder,
protonPrefix = if (g.source == com.droiddeck.launcher.stores.Store.BATTLENET.id) File(com.droiddeck.launcher.runtime.BattleNet.prefix(context), "pfx").takeIf { it.isDirectory }
else protonPrefix(context, g.steamAppId?.toLong() ?: g.appId, libraries = roots),
icon = art.icon?.takeIf { it.extension.lowercase() != "ico" },
source = g.source, storeId = g.storeId,
logo = art.logo,
installedAt = g.folder.lastModified(),
)
}
@@ -27,6 +27,7 @@ object LibraryCache {
source = o.optString("source").ifEmpty { if (o.getString("library") == Library.ADDED) Library.ADDED else Library.SOURCE_STEAM },
storeId = o.optString("storeId").ifEmpty { null },
logo = o.file("logo"),
installedAt = o.optLong("installedAt"),
)
} to x64
}.getOrElse { e -> Log.w(TAG, "unreadable, ignored: ${e.message}"); Pair(emptyList(), false) }
@@ -44,7 +45,7 @@ object LibraryCache {
JSONObject().put("appId", g.appId).put("name", g.name).put("library", g.library).put("gameId", g.gameId)
.put("lastPlayed", g.lastPlayed).putFile("art", g.art).putFile("hero", g.hero)
.putFile("gameFiles", g.gameFiles).putFile("protonPrefix", g.protonPrefix).putFile("icon", g.icon).putFile("logo", g.logo)
.put("source", g.source).apply { g.storeId?.let { put("storeId", it) } },
.put("source", g.source).put("installedAt", g.installedAt).apply { g.storeId?.let { put("storeId", it) } },
)
val f = file(context)
val tmp = File(f.path + ".tmp")
@@ -27,12 +27,11 @@ object AutoPicks {
}
val BUILT_IN = listOf(
Rule(setOf(Family.A8XX), models = setOf(840), prefer = listOf(NEWEST_DD_TURNIP, DriverPairs.WN_BALANCED)),
Rule(setOf(Family.A8XX), prefer = listOf(DriverPairs.WN_BALANCED)),
Rule(setOf(Family.A8XX), prefer = listOf(NEWEST_DD_TURNIP, DriverPairs.WN_BALANCED)),
Rule(setOf(Family.A7XX_LOW), prefer = listOf(NEWEST_DD_TURNIP, DriverPairs.BANNER_710)),
Rule(setOf(Family.A7XX), oneUi8Gen2 = true, prefer = listOf(DriverPairs.BANNER_ONEUI)),
Rule(setOf(Family.A7XX), oneUi8Gen2 = true, prefer = listOf(NEWEST_DD_TURNIP, DriverPairs.BANNER_ONEUI)),
Rule(setOf(Family.A7XX), prefer = listOf(NEWEST_DD_TURNIP, DriverPairs.BANNER)),
Rule(setOf(Family.A6XX), prefer = listOf(DriverPairs.BANNER)),
Rule(setOf(Family.A6XX), prefer = listOf(NEWEST_DD_TURNIP, DriverPairs.BANNER)),
Rule(setOf(Family.ADRENO_UNKNOWN), minSdk = 36, prefer = listOf(DriverPairs.WN_BALANCED)),
Rule(setOf(Family.ADRENO_UNKNOWN), prefer = listOf(DriverPairs.BANNER)),
)
@@ -159,6 +159,12 @@ object DriverBundle {
SessionPrefs.setLinuxDriver(context, bundle.linuxId)
}
fun selectDisplay(context: Context, id: String) {
val left = active(context)
SessionPrefs.setAndroidDriver(context, id)
if (left != null && left.androidId != id) SessionPrefs.setLinuxDriver(context, "")
}
fun remove(context: Context, bundle: Bundle) {
TurnipDriver(context).remove(bundle.androidId)
LinuxVulkanDriverManager(context).removeDriver(bundle.linuxId)
@@ -191,6 +191,7 @@ public final class SystemVulkanDriver {
/** Collect abandoned stages, and obsolete versions once older guests can no longer load them. */
public static synchronized void pruneUnused(Context context, boolean guestsStopped) throws IOException {
if (!AddonPack.POWERVR.installed(context)) return;
pruneUnused(runtimeDirectory(context), guestsStopped);
}
@@ -97,6 +97,7 @@ object TurnipReleases {
// Venus): its driver pairs fall past the first 15, so it is read in one full page.
val perPage = if (src.repo == NON_ADRENO_REPO) 100 else 15
val releases = JSONArray(get(context, "https://api.github.com/repos/${src.repo}/releases?per_page=$perPage"))
val found = JSONArray()
val seen = HashSet<String>()
var newest: String? = null
for (i in 0 until releases.length()) {
@@ -114,12 +115,13 @@ object TurnipReleases {
val label = kind.label
val sha = Hashes.githubSha256(a.optString("digest")) ?: continue
if (!seen.add(if (kind.bundle) kind.pair else "$linux|$label")) continue
assets.put(JSONObject().put("source", src.label).put("tag", tag).put("name", name)
found.put(JSONObject().put("source", src.label).put("tag", tag).put("name", name)
.put("url", a.getString("browser_download_url")).put("size", a.optLong("size"))
.put("linux", linux).put("label", label).put("sha256", sha).put("pair", kind.pair)
.put("bundle", kind.bundle).put("id", a.optLong("id")).put("updated_at", a.optString("updated_at")))
}
}
for (i in 0 until found.length()) assets.put(found.get(i))
if (newest != null) latest.put(JSONObject().put("source", src.label).put("tag", newest))
} catch (e: Exception) {
failed.add(src.label)
@@ -127,7 +129,8 @@ object TurnipReleases {
}
}
if (failed.size == sources.size) throw lastError ?: IOException("no source answered")
runCatching { get(context, AutoPicks.URL, AutoPicks.URL) }
carryOver(failed, prefs(context).getString(KEY_RELEASE, null)?.let { runCatching { JSONObject(it) }.getOrNull() }, assets, latest)
runCatching { fetch(context, AutoPicks.URL, AutoPicks.URL) }
.onFailure { Log.i(TAG, "auto picks: ${it.message}") }
.getOrNull()?.takeIf { AutoPicks.parse(it) != null }
?.let { prefs(context).edit().putString(KEY_PICKS, it).apply() }
@@ -137,12 +140,22 @@ object TurnipReleases {
return parse(stored)
}
internal var fetch: (Context, String, String) -> String = { context, source, url -> get(context, source, url) }
internal fun carryOver(failed: List<String>, previous: JSONObject?, assets: JSONArray, latest: JSONArray) {
if (previous == null || failed.isEmpty()) return
for ((key, into) in listOf("assets" to assets, "latest" to latest)) {
val old = previous.optJSONArray(key) ?: continue
for (i in 0 until old.length()) old.optJSONObject(i)?.takeIf { it.optString("source") in failed }?.let(into::put)
}
}
private fun get(context: Context, url: String): String {
val sources = DownloadSource.candidates(url)
var last: IOException? = null
for ((index, source) in sources.withIndex()) {
try {
val body = get(context, source, url)
val body = fetch(context, source, url)
DownloadSource.succeeded(source)
return body
} catch (e: IOException) {
@@ -534,9 +534,6 @@ class DroidDeckHudView(context: Context) : View(context) {
private val inkRect = android.graphics.Rect()
private fun rebuild() {
val renderingLayer = if (size == DroidDeckHudSize.STRIP && dock == DroidDeckHudDock.NONE)
LAYER_TYPE_SOFTWARE else LAYER_TYPE_NONE
if (layerType != renderingLayer) setLayerType(renderingLayer, null)
glyphs.clear(); tileRects.clear(); graphRect = null
headerMark = null; headerWordmark = null; chipRect = null; dPanel = null; dDividerTop = -1f; tabRect = null; stripRect = null
val s = snap
@@ -1353,10 +1350,15 @@ class DroidDeckHudView(context: Context) : View(context) {
canvas.drawText(g.text, g.x, g.baseline, paint)
if (g.glow) paint.clearShadowLayer()
}
headerMark?.let { DroidDeckMark.draw(canvas, it.left, it.top, it.height(), blend(colValue), accent) }
headerMark?.let {
if (stripRect != null && layerType != LAYER_TYPE_SOFTWARE) drawCachedMark(canvas, it)
else DroidDeckMark.draw(canvas, it.left, it.top, it.height(), blend(colValue), accent)
}
headerWordmark?.let { WordmarkArt.draw(canvas, it.left, it.top, it.height(), blend(colValue), accent) }
graphRect?.let { drawGraph(canvas, it) }
graphRect?.let {
if (stripRect != null && layerType != LAYER_TYPE_SOFTWARE) drawCachedGraph(canvas, it) else drawGraph(canvas, it)
}
lockController.drawBadge(canvas)
}
@@ -1381,6 +1383,41 @@ class DroidDeckHudView(context: Context) : View(context) {
canvas.drawPath(graphPath, graphPaint)
}
private var cachedGraphBitmap: Bitmap? = null
private var cachedGraphCanvas: Canvas? = null
private val cachedGraphRect = RectF()
private var cachedMarkBitmap: Bitmap? = null
private var cachedMarkKey = ""
private fun drawCachedGraph(canvas: Canvas, rect: RectF) {
val w = rect.width().roundToInt().coerceAtLeast(1)
val h = rect.height().roundToInt().coerceAtLeast(1)
var bitmap = cachedGraphBitmap
if (bitmap == null || bitmap.width != w || bitmap.height != h) {
bitmap = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888)
cachedGraphBitmap = bitmap
cachedGraphCanvas = Canvas(bitmap)
cachedGraphRect.set(0f, 0f, w.toFloat(), h.toFloat())
}
bitmap.eraseColor(Color.TRANSPARENT)
drawGraph(cachedGraphCanvas!!, cachedGraphRect)
canvas.drawBitmap(bitmap, rect.left, rect.top, null)
}
private fun drawCachedMark(canvas: Canvas, rect: RectF) {
val w = rect.width().roundToInt().coerceAtLeast(1)
val h = rect.height().roundToInt().coerceAtLeast(1)
val key = "$w,$h,${blend(colValue)},$accent"
var bitmap = cachedMarkBitmap
if (bitmap == null || key != cachedMarkKey) {
bitmap = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888)
DroidDeckMark.draw(Canvas(bitmap), 0f, 0f, h.toFloat(), blend(colValue), accent)
cachedMarkBitmap = bitmap
cachedMarkKey = key
}
canvas.drawBitmap(bitmap, rect.left, rect.top, null)
}
private fun drawStrip(canvas: Canvas, rect: RectF) {
val p = parent as? View
val atBottom = p != null && p.height > 0 && y + height / 2f > p.height / 2f
@@ -6,6 +6,7 @@ import kotlin.math.roundToInt
internal class FrameStats {
private val graph = FloatArray(GRAPH_FRAMES)
private var graphHead = 0
private var graphFrames = 0L
private var lastPresentNs = 0L
private var lastFpsUpdateNs = 0L
private var framesSinceUpdate = 0
@@ -38,6 +39,7 @@ internal class FrameStats {
if (lastPresentNs != 0L) {
graph[graphHead] = frametimeNs / 1e6f
graphHead = (graphHead + 1) % GRAPH_FRAMES
graphFrames++
}
val elapsed = timeNs - lastFpsUpdateNs
if (elapsed >= FPS_PERIOD_NS) {
@@ -68,6 +70,7 @@ internal class FrameStats {
fun reset() {
graph.fill(0f)
graphHead = 0
graphFrames = 0L
lastPresentNs = 0L
lastFpsUpdateNs = 0L
framesSinceUpdate = 0
@@ -86,8 +89,9 @@ internal class FrameStats {
fun frametimeMs(): Float = 1000f / maxOf(fps, 1f)
@Synchronized
fun graph(out: FloatArray) {
fun graph(out: FloatArray): Long {
for (i in 0 until GRAPH_FRAMES) out[i] = graph[(graphHead + i) % GRAPH_FRAMES]
return graphFrames
}
@Synchronized
@@ -9,6 +9,7 @@ import android.hardware.display.DisplayManager
import android.os.Build
import android.os.Handler
import android.os.HandlerThread
import android.os.SystemClock
import android.util.Log
import android.view.Display
import android.view.accessibility.AccessibilityEvent
@@ -33,6 +34,8 @@ object BottomScreenGuests {
else -> null
}
internal fun current(arrivedAt: Long, ownShownAt: Long?): Boolean = ownShownAt == null || arrivedAt >= ownShownAt
internal fun ignorable(type: Int): Boolean = type == AccessibilityWindowInfo.TYPE_INPUT_METHOD ||
type == AccessibilityWindowInfo.TYPE_ACCESSIBILITY_OVERLAY ||
type == AccessibilityWindowInfo.TYPE_SPLIT_SCREEN_DIVIDER ||
@@ -43,7 +46,7 @@ object BottomScreenGuests {
}
class BottomScreenWatch(private val service: AccessibilityService) {
private class Arrival(val pkg: String)
private class Arrival(val pkg: String, val at: Long)
private val thread = HandlerThread("bottom-screen").apply { start() }
private val handler = Handler(thread.looper)
@@ -52,6 +55,8 @@ class BottomScreenWatch(private val service: AccessibilityService) {
private var homes: Set<String> = emptySet()
private var keyboards: Set<String> = emptySet()
private var holders: Map<Int, String?> = emptyMap()
private var ownWindows: Map<Int, Set<Int>> = emptyMap()
private val ownShownAt = mutableMapOf<Int, Long>()
private val check = Runnable { evaluate() }
fun start() {
@@ -72,7 +77,7 @@ class BottomScreenWatch(private val service: AccessibilityService) {
AccessibilityEvent.TYPE_WINDOW_STATE_CHANGED -> {
val pkg = event.packageName?.toString() ?: return
if (event.displayId == Display.DEFAULT_DISPLAY || pkg == own || pkg == SYSTEM_UI) return
arrivals[event.displayId] = Arrival(pkg)
arrivals[event.displayId] = Arrival(pkg, event.eventTime)
}
AccessibilityEvent.TYPE_WINDOWS_CHANGED -> Unit
else -> return
@@ -97,19 +102,25 @@ class BottomScreenWatch(private val service: AccessibilityService) {
val all = runCatching { service.windowsOnAllDisplays }.getOrNull() ?: return
val displays = service.getSystemService(DisplayManager::class.java) ?: return
val taken = mutableMapOf<Int, String?>()
val shown = mutableMapOf<Int, Set<Int>>()
val now = SystemClock.uptimeMillis()
for (i in 0 until all.size()) {
val id = all.keyAt(i)
if (id == Display.DEFAULT_DISPLAY) continue
val display = displays.getDisplay(id)?.takeIf(DualScreen::builtIn) ?: continue
val windows = all.valueAt(i)
val topPkg = windows.asSequence()
.filter { !BottomScreenGuests.ignorable(it.type) && cover(it, display) >= BottomScreenGuests.MIN_COVER }
.sortedByDescending { it.layer }
.firstNotNullOfOrNull { packageOf(it)?.takeUnless { pkg -> pkg == own } }
val arrival = seen[id]
if (topPkg != null && arrival != null) arrivals.remove(id, arrival)
.map { it to packageOf(it) }
val ours = windows.filter { it.second == own }.map { it.first.id }.toSet()
if (!ownWindows[id].orEmpty().containsAll(ours)) ownShownAt[id] = now
shown[id] = ours
val topPkg = windows.firstNotNullOfOrNull { it.second?.takeUnless { pkg -> pkg == own } }
val arrival = seen[id]?.takeIf { BottomScreenGuests.current(it.at, ownShownAt[id]) }
seen[id]?.takeIf { topPkg != null || arrival == null }?.let { arrivals.remove(id, it) }
BottomScreenGuests.holder(topPkg, arrival?.pkg?.takeUnless { it in keyboards }, homes)?.let { taken[id] = it }
}
ownWindows = shown
if (current !== this) return
if (taken != holders) Log.i(TAG, "bottom screen holders: $taken")
holders = taken
@@ -1,136 +0,0 @@
package com.droiddeck.launcher.input
import com.droiddeck.launcher.ui.focusGlide
import android.os.Build
import android.os.Bundle
import android.view.Gravity
import android.view.View
import android.view.WindowManager
import android.widget.FrameLayout
import androidx.activity.ComponentActivity
import androidx.compose.foundation.background
import androidx.compose.foundation.clickable
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.selection.toggleable
import androidx.compose.foundation.shape.RoundedCornerShape
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Text
import androidx.compose.ui.Alignment
import androidx.compose.runtime.Composable
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.setValue
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.clip
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.semantics.Role
import androidx.compose.ui.text.font.FontWeight
import androidx.compose.ui.platform.ComposeView
import androidx.compose.ui.unit.dp
import androidx.compose.ui.unit.sp
import androidx.compose.ui.res.stringResource
import com.droiddeck.launcher.R
import com.droiddeck.launcher.ui.DroidDeckTheme
import com.droiddeck.launcher.ui.onSignal
import com.droiddeck.launcher.ui.LocalPalette
class ControllerEditorActivity : ComponentActivity() {
override fun attachBaseContext(newBase: android.content.Context) {
super.attachBaseContext(newBase)
com.droiddeck.launcher.core.AppLanguage.applyTo(this, newBase)
}
private lateinit var controls: OnScreenControls
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
requestedOrientation = com.droiddeck.launcher.session.SessionPrefs.orientation(this)
immersive()
val root = FrameLayout(this)
root.setBackgroundColor(0xFF0B0F14.toInt())
controls = OnScreenControls(this, null, editing = true)
root.addView(controls, FrameLayout.LayoutParams(FrameLayout.LayoutParams.MATCH_PARENT, FrameLayout.LayoutParams.MATCH_PARENT))
val bar = ComposeView(this).apply {
setContent {
DroidDeckTheme {
var snap by remember { mutableStateOf(ControllerPrefs.read(context).snap) }
Column(
horizontalAlignment = Alignment.CenterHorizontally,
verticalArrangement = Arrangement.spacedBy(5.dp),
modifier = Modifier
.background(MaterialTheme.colorScheme.surface.copy(alpha = 0.9f), RoundedCornerShape(20.dp))
.padding(start = 5.dp, end = 5.dp, top = 8.dp, bottom = 5.dp),
) {
Text(stringResource(R.string.ctrl_editor_drag), fontSize = 12.sp, color = MaterialTheme.colorScheme.onSurfaceVariant)
Row(horizontalArrangement = Arrangement.spacedBy(6.dp)) {
EditorButton(stringResource(R.string.ctrl_editor_snap), false, selected = snap) {
snap = !snap
ControllerPrefs.setSnap(context, snap)
controls.setSnap(snap)
}
EditorButton(stringResource(R.string.ctrl_reset), false) { controls.resetLayout() }
EditorButton(stringResource(R.string.common_cancel), false) { finish() }
EditorButton(stringResource(R.string.ctrl_editor_save), true) {
controls.saveLayout()
finish()
}
}
}
}
}
}
root.addView(bar, FrameLayout.LayoutParams(FrameLayout.LayoutParams.WRAP_CONTENT, FrameLayout.LayoutParams.WRAP_CONTENT, Gravity.CENTER))
setContentView(root)
}
@Composable
private fun EditorButton(label: String, primary: Boolean, selected: Boolean? = null, onClick: () -> Unit) {
val pal = LocalPalette.current
Text(
label, fontSize = 12.sp, fontWeight = FontWeight.SemiBold,
color = when {
primary -> pal.onSignal
selected == true -> pal.signal
else -> MaterialTheme.colorScheme.onBackground
},
modifier = Modifier.clip(RoundedCornerShape(50))
.background(
when {
primary -> pal.signal
selected == true -> pal.signal.copy(alpha = 0.18f)
else -> Color.White.copy(alpha = 0.06f)
},
)
.focusGlide(RoundedCornerShape(50))
.then(
if (selected == null) Modifier.clickable(onClick = onClick)
else Modifier.toggleable(value = selected, role = Role.Switch, onValueChange = { onClick() }),
)
.padding(horizontal = 12.dp, vertical = 6.dp),
)
}
override fun onWindowFocusChanged(hasFocus: Boolean) {
super.onWindowFocusChanged(hasFocus)
if (hasFocus) immersive()
}
private fun immersive() {
@Suppress("DEPRECATION")
window.decorView.systemUiVisibility = (View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY
or View.SYSTEM_UI_FLAG_FULLSCREEN
or View.SYSTEM_UI_FLAG_HIDE_NAVIGATION
or View.SYSTEM_UI_FLAG_LAYOUT_STABLE
or View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
or View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION)
if (Build.VERSION.SDK_INT >= 28) {
window.attributes = window.attributes.apply {
layoutInDisplayCutoutMode = WindowManager.LayoutParams.LAYOUT_IN_DISPLAY_CUTOUT_MODE_SHORT_EDGES
}
}
}
}
@@ -73,7 +73,7 @@ object ControllerPrefs {
keyboardButton = p.getBoolean("keyboardButton", true),
selectSteam = p.getBoolean("selectSteam", false),
joyConVr = joyConVr(context),
snap = p.getBoolean("snap", true),
snap = snap(context),
customLayout = p.all.keys.any { it.startsWith("layout.") },
mapping = mappable.associate { (id, _) -> id to target(context, id) },
deadZone = deadZone(context),
@@ -87,11 +87,6 @@ object ControllerPrefs {
prefs(context).edit().putString("map.$id", target).apply()
}
fun resetMapping(context: Context) {
val p = prefs(context)
p.edit().apply { p.all.keys.filter { it.startsWith("map.") }.forEach { remove(it) } }.apply()
}
fun setTint(context: Context, tint: Int) {
prefs(context).edit().putInt("tint", tint).apply()
}
@@ -129,10 +124,6 @@ object ControllerPrefs {
prefs(context).edit().putBoolean("steamButton", on).apply()
}
fun setQamButton(context: Context, on: Boolean) {
prefs(context).edit().putBoolean("qamButton", on).apply()
}
fun setKeyboardButton(context: Context, on: Boolean) {
prefs(context).edit().putBoolean("keyboardButton", on).apply()
}
@@ -147,6 +138,8 @@ object ControllerPrefs {
prefs(context).edit().putBoolean("joyConVr", on).apply()
}
fun snap(context: Context): Boolean = prefs(context).getBoolean("snap", true)
fun setSnap(context: Context, on: Boolean) {
prefs(context).edit().putBoolean("snap", on).apply()
}
@@ -169,62 +162,7 @@ object ControllerPrefs {
prefs(context).edit().remove("layout.${width}x$height").apply()
}
fun screenKeysShown(context: Context): Boolean = prefs(context).getBoolean("screenKeysShown", true)
fun setScreenKeysShown(context: Context, shown: Boolean) {
prefs(context).edit().putBoolean("screenKeysShown", shown).apply()
}
fun screenKeys(context: Context): List<ScreenKey> = decodeScreenKeys(prefs(context).getString("screenKeys", null).orEmpty())
fun setScreenKeys(context: Context, keys: List<ScreenKey>) {
prefs(context).edit().putString("screenKeys", encodeScreenKeys(keys)).apply()
}
fun encodeScreenKeys(keys: List<ScreenKey>): String = keys.joinToString(";") {
"${it.codes.joinToString("+")}:${it.x},${it.y},${it.size}:${escape(it.glyph)}:${escape(it.text)}:${escape(it.image)}:${it.opacity}:${it.shape}:${if (it.toggle) 1 else 0}:${if (it.labels) 1 else 0}"
}
fun decodeScreenKeys(raw: String): List<ScreenKey> = raw.split(';').mapNotNull { entry ->
val parts = entry.split(':')
if (parts.size < 2) return@mapNotNull null
val keys = parts[0].split('+').mapNotNull { it.toIntOrNull() }.takeIf { it.isNotEmpty() } ?: return@mapNotNull null
val nums = parts[1].split(',').mapNotNull { it.toFloatOrNull() }.takeIf { it.size == 3 } ?: return@mapNotNull null
ScreenKey(
keys, nums[0], nums[1], nums[2].toInt(),
parts.getOrNull(2)?.let(::unescape).orEmpty(),
parts.getOrNull(3)?.let(::unescape).orEmpty(),
parts.getOrNull(4)?.let(::unescape).orEmpty(),
parts.getOrNull(5)?.toFloatOrNull()?.coerceIn(0.2f, 1f) ?: 1f,
parts.getOrNull(6)?.toIntOrNull()?.coerceIn(SCREEN_KEY_PILL, SCREEN_KEY_STICK) ?: SCREEN_KEY_PILL,
parts.getOrNull(7) == "1",
parts.getOrNull(8) != "0",
)
}
fun screenLayouts(context: Context): Map<String, String> =
prefs(context).all.mapNotNull { (key, value) ->
if (!key.startsWith("screenLayout.") || value !is String) null else key.removePrefix("screenLayout.") to value
}.toMap()
fun saveScreenLayout(context: Context, name: String, raw: String) {
prefs(context).edit().putString("screenLayout.$name", raw).apply()
}
fun deleteScreenLayout(context: Context, name: String) {
prefs(context).edit().remove("screenLayout.$name").apply()
}
private fun escape(value: String) = value.replace("%", "%25").replace(";", "%3B").replace(":", "%3A").replace(",", "%2C")
private fun unescape(value: String) = value.replace("%2C", ",").replace("%3A", ":").replace("%3B", ";").replace("%25", "%")
fun resetAll(context: Context) {
prefs(context).edit().clear().putBoolean("rumble", true).apply()
}
fun resetAllLayouts(context: Context) {
val p = prefs(context)
p.edit().apply { p.all.keys.filter { it.startsWith("layout.") }.forEach { remove(it) } }.apply()
}
}
@@ -5,53 +5,165 @@ object DeckControls {
const val R4 = 2
const val L5 = 4
const val R5 = 8
private const val LEFT_TOUCH = 16
private const val RIGHT_TOUCH = 32
private const val LEFT_CLICK = 64
private const val RIGHT_CLICK = 128
private const val SLOT = 0
private var controls = 0
private val controls = arrayOf(InputControl.L4, InputControl.R4, InputControl.L5, InputControl.R5,
InputControl.LEFT_PAD, InputControl.RIGHT_PAD, InputControl.LEFT_CLICK, InputControl.RIGHT_CLICK)
private val sources = ArrayList<Source>()
private val physical = Source(InputRole.PHYSICAL)
private var router: InputRouter? = null
private val pads = ShortArray(4)
private val pressure = ShortArray(2)
private val touchOwners = arrayOfNulls<Source>(2)
@Synchronized
fun setGrip(bit: Int, down: Boolean) {
set(bit, down)
fun setRouter(next: InputRouter?) {
if (router === next) return
for (source in sources) source.closeRoutes()
router = next
for (source in sources) source.configure()
publish()
}
@Synchronized
fun setPad(right: Boolean, touching: Boolean, x: Float = 0f, y: Float = 0f) {
val at = if (right) 2 else 0
set(if (right) RIGHT_TOUCH else LEFT_TOUCH, touching)
pads[at] = if (touching) axis(x) else 0
pads[at + 1] = if (touching) axis(y) else 0
publish()
fun clearRouter(owner: InputRouter?) {
if (owner != null && router === owner) setRouter(null)
}
@Synchronized
fun setClick(right: Boolean, down: Boolean) {
set(if (right) RIGHT_CLICK else LEFT_CLICK, down)
pressure[if (right) 1 else 0] = if (down) Short.MAX_VALUE else 0
publish()
}
@JvmOverloads
fun source(role: InputRole, routed: Boolean = false) = Source(role, routed)
@Synchronized
fun setGrip(bit: Int, down: Boolean) = physical.setGrip(bit, down)
@Synchronized
fun setPad(right: Boolean, touching: Boolean, x: Float = 0f, y: Float = 0f) = physical.setPad(right, touching, x, y)
@Synchronized
fun setClick(right: Boolean, down: Boolean) = physical.setClick(right, down)
@Synchronized
fun releaseAll() {
if (controls == 0 && pads.all { it.toInt() == 0 } && pressure.all { it.toInt() == 0 }) return
controls = 0
pads.fill(0)
pressure.fill(0)
for (source in sources) source.clear()
publish()
}
private fun set(bit: Int, on: Boolean) {
controls = if (on) controls or bit else controls and bit.inv()
@Synchronized
fun suspend() {
for (source in sources) source.suspend()
publish()
}
private fun axis(value: Float): Short = (value.coerceIn(-1f, 1f) * Short.MAX_VALUE).toInt().toShort()
@Synchronized
fun refresh() {
for (source in sources) source.route()
publish()
}
private fun publish() = FakeInputWriter.writeDeckControls(SLOT, controls, pads, pressure)
class Source internal constructor(private val role: InputRole, private val routed: Boolean = false) {
private val x = FloatArray(8)
private val y = FloatArray(8)
private val touched = BooleanArray(8)
private var routes: Array<InputRouter.Channel>? = null
internal var mask = 0
internal val axes = ShortArray(4)
internal fun configure() {
routes = router?.takeUnless { routed }?.let { r -> Array(8) { i ->
r.channel(role, controls[i]).also { it.awaitNeutral(x[i], y[i], touched[i]) }
} }
mask = 0
axes.fill(0)
}
private fun attach() {
if (this !in sources) { sources.add(this); configure() }
}
fun setGrip(bit: Int, down: Boolean) = synchronized(DeckControls) {
val at = when (bit) { L4 -> 0; R4 -> 1; L5 -> 2; R5 -> 3; else -> return@synchronized }
update(at, if (down) 1f else 0f)
}
fun setPad(right: Boolean, touching: Boolean, x: Float = 0f, y: Float = 0f) = synchronized(DeckControls) {
update(if (right) 5 else 4, if (touching) x else 0f, if (touching) y else 0f, touching)
}
fun setClick(right: Boolean, down: Boolean) = synchronized(DeckControls) {
update(if (right) 7 else 6, if (down) 1f else 0f)
}
private fun update(at: Int, value: Float, second: Float = 0f, contact: Boolean = false) {
val timing = InputTiming.begin()
attach()
x[at] = value; y[at] = second; touched[at] = contact
route()
publish()
InputTiming.end(timing)
}
internal fun native(control: InputControl?, value: Float, second: Float, contact: Boolean) = synchronized(DeckControls) {
require(routed)
attach()
x.fill(0f); y.fill(0f); touched.fill(false)
val at = controls.indexOf(control)
if (at >= 0) { x[at] = value; y[at] = second; touched[at] = contact }
route(); publish()
}
internal fun route() {
mask = 0
axes.fill(0)
for (i in controls.indices) {
val target = if (routes == null) controls[i] else routes!![i].update(x[i], y[i], touched[i]) ?: continue
val at = controls.indexOf(target)
if (at < 0) continue
if (at == 4 || at == 5) {
if (touched[i]) {
mask = mask or (1 shl at)
axes[(at - 4) * 2] = axis(x[i]); axes[(at - 4) * 2 + 1] = axis(y[i])
}
} else if (x[i] > 0.5f) mask = mask or (1 shl at)
}
}
internal fun clear() {
x.fill(0f); y.fill(0f); touched.fill(false); mask = 0; axes.fill(0)
routes?.forEach { it.release() }
}
internal fun suspend() {
mask = 0; axes.fill(0)
routes?.forEach { it.suspend() }
}
fun release() = synchronized(DeckControls) { clear(); publish() }
internal fun closeRoutes() { routes?.forEach { it.close() }; routes = null }
fun close() = synchronized(DeckControls) {
clear(); closeRoutes(); sources.remove(this); publish()
}
}
private fun axis(value: Float) = (value.coerceIn(-1f, 1f) * Short.MAX_VALUE).toInt().toShort()
private fun publish() {
var mask = 0
pads.fill(0)
for (source in sources) {
mask = mask or source.mask
}
for (side in 0..1) {
val contact = 16 shl side
val owner = touchOwners[side]?.takeIf { it.mask and contact != 0 }
?: sources.firstOrNull { it.mask and contact != 0 }
touchOwners[side] = owner
if (owner == null) continue
pads[side * 2] = owner.axes[side * 2]
pads[side * 2 + 1] = owner.axes[side * 2 + 1]
}
pressure[0] = if (mask and 64 != 0) Short.MAX_VALUE else 0
pressure[1] = if (mask and 128 != 0) Short.MAX_VALUE else 0
FakeInputWriter.writeDeckControls(0, mask, pads, pressure)
}
}
@@ -70,6 +70,14 @@ class DirectTouchHold(
handler.removeCallbacks(hold)
}
fun cancelTouch() {
handler.removeCallbacks(hold)
handler.removeCallbacks(lift)
liftPending = false
if (forwarded) touch.cancel()
forwarded = false
}
fun onTouch(event: MotionEvent): Boolean {
if (event.actionMasked == MotionEvent.ACTION_DOWN) {
if (liftPending) {
@@ -16,6 +16,7 @@ object DualScreen {
const val MODE_OFF = "off"
val modes = listOf(MODE_AUTO, MODE_ON, MODE_OFF)
private const val TYPE_INTERNAL = 1
private const val TYPE_EXTERNAL = 2
private val knownModels = setOf("retroid pocket duo", "ayn thor")
private val touchedDisplays = mutableSetOf<Int>()
private val takenListeners = java.util.concurrent.CopyOnWriteArraySet<() -> Unit>()
@@ -85,9 +86,22 @@ object DualScreen {
when (mode) {
MODE_OFF -> null
MODE_ON -> internalDisplay(displayManager, primaryDisplayId) ?: anyDisplay(displayManager, primaryDisplayId)
else -> builtInDisplay(displayManager, primaryDisplayId)
else -> if (dockedToDisplay(displayManager, primaryDisplayId)) null else builtInDisplay(displayManager, primaryDisplayId)
}?.takeUnless { taken(it.displayId) }
fun leavesBottomOnDock(wasDocked: Boolean, docked: Boolean, mode: String, automaticOnBuiltIn: Boolean): Boolean =
docked && !wasDocked && mode == MODE_AUTO && automaticOnBuiltIn
fun dockedToDisplay(displayManager: DisplayManager, primaryDisplayId: Int): Boolean {
val glasses = com.droiddeck.launcher.glasses.Glasses.state.value
val external = displayManager.getDisplays().filter {
it.isValid && it.displayId != primaryDisplayId && it.state != Display.STATE_OFF && displayType(it) == TYPE_EXTERNAL
}
val glassesId = glasses.displayId.takeIf { it != Display.INVALID_DISPLAY }
?: com.droiddeck.launcher.glasses.Glasses.selectGlassesDisplay(external, glasses.present)?.displayId
return external.any { it.displayId != glassesId && com.droiddeck.launcher.glasses.Glasses.selectGlassesDisplay(listOf(it), false) == null }
}
fun anyDisplay(displayManager: DisplayManager, primaryDisplayId: Int): Display? =
displayManager.getDisplays(DisplayManager.DISPLAY_CATEGORY_PRESENTATION).firstOrNull {
it.isValid && it.displayId != primaryDisplayId && (it.flags and Display.FLAG_PRESENTATION) != 0
@@ -1,4 +1,4 @@
package com.droiddeck.launcher.ui
package com.droiddeck.launcher.input
import kotlin.math.min
@@ -3,7 +3,7 @@ package com.droiddeck.launcher.input
import android.view.MotionEvent
internal class GestureTouchStreamGate {
enum class Source { SURFACE, SCREEN_KEYS, ON_SCREEN_CONTROLS }
enum class Source { SURFACE, ON_SCREEN_CONTROLS }
private var owner: Source? = null
@@ -0,0 +1,27 @@
package com.droiddeck.launcher.input
class HeldInput(private val emit: (Int, Boolean) -> Unit) {
private val owners = IntArray(768)
@Synchronized
fun set(source: Int, code: Int, down: Boolean) {
if (code !in owners.indices) return
val before = owners[code]
val after = if (down) before or source else before and source.inv()
owners[code] = after
if ((before == 0) != (after == 0)) emit(code, after != 0)
}
@Synchronized
fun release(source: Int) {
for (code in owners.indices) if (owners[code] and source != 0) set(source, code, false)
}
@Synchronized
fun clear() {
for (code in owners.indices) if (owners[code] != 0) {
owners[code] = 0
emit(code, false)
}
}
}
@@ -1,16 +1,49 @@
package com.droiddeck.launcher.input
import android.content.Context
import android.graphics.Canvas
import android.graphics.Paint
import android.graphics.Path
import android.graphics.drawable.Drawable
import com.droiddeck.launcher.R
object ScreenKeyIcons {
fun has(code: Int): Boolean = code in SET
object InputButtonIcons {
// Persisted symbol IDs must not depend on Android resource IDs or overlap Linux key codes.
const val MENU = 1001
const val KEYBOARD = 1002
const val STEAM = 1003
const val QUICK_ACCESS = 1004
private val SET = setOf(28, 14, 15, 57, 42, 54, 29, 97, 125, 103, 108, 105, 106)
fun has(code: Int): Boolean = code in codes
fun draw(canvas: Canvas, code: Int, cx: Float, cy: Float, box: Float, paint: Paint): Boolean {
if (!has(code)) return false
private val keyCodes = listOf(28, 14, 15, 57, 42, 54, 29, 97, 125, 103, 108, 105, 106)
val codes = listOf(MENU, KEYBOARD, STEAM, QUICK_ACCESS) + keyCodes
fun label(context: Context, code: Int): String = when (code) {
MENU -> context.getString(R.string.touch_droiddeck_menu)
KEYBOARD -> context.getString(R.string.drawer_keyboard)
STEAM -> context.getString(R.string.drawer_steam_menu)
QUICK_ACCESS -> context.getString(R.string.drawer_open_qam)
else -> pcKeyLabel(context, code)
}
fun drawable(context: Context, code: Int): Drawable? = when (code) {
MENU -> R.drawable.ic_stat_session
KEYBOARD -> R.drawable.ic_bottom_keyboard
STEAM -> R.drawable.ic_input_steam
QUICK_ACCESS -> R.drawable.ic_input_quick_access
else -> null
}?.let { context.getDrawable(it)?.mutate() }
fun draw(canvas: Canvas, code: Int, cx: Float, cy: Float, box: Float, paint: Paint, drawable: Drawable? = null): Boolean {
if (drawable != null) {
drawable.setTint(paint.color)
val half = box / 2f
drawable.setBounds((cx - half).toInt(), (cy - half).toInt(), (cx + half).toInt(), (cy + half).toInt())
drawable.draw(canvas)
return true
}
if (code !in keyCodes) return false
val h = box / 2f
val stroke = box * 0.085f
val path = Path()
@@ -0,0 +1,43 @@
package com.droiddeck.launcher.input
import android.content.Context
import android.graphics.Bitmap
import android.graphics.BitmapFactory
import android.net.Uri
import java.io.File
import java.util.UUID
internal object InputButtonImages {
const val DIR = "screenkeys"
private const val MAX_SIZE_DP = 140
fun file(context: Context, name: String): File? =
name.takeIf { it.matches(Regex("[A-Za-z0-9_.-]{1,128}")) && it != "." && it != ".." }?.let { File(File(context.filesDir, DIR), it) }
fun import(context: Context, uri: Uri): String? {
val dir = File(context.filesDir, DIR).apply { mkdirs() }
val name = "key_" + UUID.randomUUID() + ".png"
val longest = (MAX_SIZE_DP * context.resources.displayMetrics.density).toInt()
return runCatching {
val bounds = BitmapFactory.Options().apply { inJustDecodeBounds = true }
context.contentResolver.openInputStream(uri)?.use { BitmapFactory.decodeStream(it, null, bounds) }
val source = maxOf(bounds.outWidth, bounds.outHeight)
if (source <= 0) return@runCatching null
var sample = 1
while (source / (sample * 2) >= longest) sample *= 2
val bitmap = context.contentResolver.openInputStream(uri)?.use {
BitmapFactory.decodeStream(it, null, BitmapFactory.Options().apply { inSampleSize = sample })
} ?: return@runCatching null
val scale = longest.toFloat() / maxOf(bitmap.width, bitmap.height)
val scaled = if (scale < 1f) Bitmap.createScaledBitmap(bitmap, (bitmap.width * scale).toInt().coerceAtLeast(1),
(bitmap.height * scale).toInt().coerceAtLeast(1), true) else bitmap
try {
val saved = File(dir, name).outputStream().use { scaled.compress(Bitmap.CompressFormat.PNG, 100, it) }
if (saved) name else null
} finally {
if (scaled !== bitmap) bitmap.recycle()
scaled.recycle()
}
}.getOrNull().also { if (it == null) File(dir, name).delete() }
}
}
@@ -0,0 +1,123 @@
package com.droiddeck.launcher.input
import android.content.Context
import org.json.JSONArray
import org.json.JSONObject
import kotlin.math.roundToInt
internal object InputLayoutFile {
private val NAMES: Map<Int, String> = mapOf(
103 to "KEY_UP", 106 to "KEY_RIGHT", 108 to "KEY_DOWN", 105 to "KEY_LEFT",
28 to "KEY_ENTER", 1 to "KEY_ESC", 14 to "KEY_BKSP", 111 to "KEY_DEL", 15 to "KEY_TAB",
57 to "KEY_SPACE", 29 to "KEY_CTRL_L", 97 to "KEY_CTRL_R", 110 to "KEY_INSERT",
42 to "KEY_SHIFT_L", 54 to "KEY_SHIFT_R", 56 to "KEY_ALT_L", 100 to "KEY_ALT_R",
102 to "KEY_HOME", 107 to "KEY_END", 99 to "KEY_PRTSCN", 104 to "KEY_PG_UP", 109 to "KEY_PG_DOWN",
58 to "KEY_CAPS_LOCK", 69 to "KEY_NUM_LOCK", 41 to "KEY_GRAVE", 12 to "KEY_MINUS",
11 to "KEY_0", 2 to "KEY_1", 3 to "KEY_2", 4 to "KEY_3", 5 to "KEY_4", 6 to "KEY_5",
7 to "KEY_6", 8 to "KEY_7", 9 to "KEY_8", 10 to "KEY_9",
30 to "KEY_A", 48 to "KEY_B", 46 to "KEY_C", 32 to "KEY_D", 18 to "KEY_E", 33 to "KEY_F",
34 to "KEY_G", 35 to "KEY_H", 23 to "KEY_I", 36 to "KEY_J", 37 to "KEY_K", 38 to "KEY_L",
50 to "KEY_M", 49 to "KEY_N", 24 to "KEY_O", 25 to "KEY_P", 16 to "KEY_Q", 19 to "KEY_R",
31 to "KEY_S", 20 to "KEY_T", 22 to "KEY_U", 47 to "KEY_V", 17 to "KEY_W", 45 to "KEY_X",
21 to "KEY_Y", 44 to "KEY_Z",
26 to "KEY_BRACKET_LEFT", 27 to "KEY_BRACKET_RIGHT", 43 to "KEY_BACKSLASH", 53 to "KEY_SLASH",
39 to "KEY_SEMICOLON", 51 to "KEY_COMMA", 52 to "KEY_PERIOD", 40 to "KEY_APOSTROPHE",
59 to "KEY_F1", 60 to "KEY_F2", 61 to "KEY_F3", 62 to "KEY_F4", 63 to "KEY_F5", 64 to "KEY_F6",
65 to "KEY_F7", 66 to "KEY_F8", 67 to "KEY_F9", 68 to "KEY_F10", 87 to "KEY_F11", 88 to "KEY_F12",
79 to "KEY_KP_1", 80 to "KEY_KP_2", 81 to "KEY_KP_3", 75 to "KEY_KP_4", 76 to "KEY_KP_5",
77 to "KEY_KP_6", 71 to "KEY_KP_7", 72 to "KEY_KP_8", 73 to "KEY_KP_9", 82 to "KEY_KP_0",
)
private val CODES: Map<String, Int> = NAMES.entries.associate { (code, name) -> name to code }
fun fileName(layout: SavedInputLayout) = layout.name.replace(Regex("[^A-Za-z0-9 _.-]"), "_").trim().ifEmpty { "droiddeck-layout" } + ".icp"
fun export(layout: SavedInputLayout, bindings: SavedInputBindings?, width: Int, height: Int): String? {
val snap = width.coerceAtLeast(1) / 100f
val elements = JSONArray()
for (e in layout.elements) {
val action = bindings?.action(e) ?: InputAction.Disabled
val directional = e.kind == InputElementKind.DPAD || e.kind == InputElementKind.STICK
val codes = when {
directional && action is InputAction.Directions -> listOf(action.up, action.right, action.down, action.left)
!directional && action is InputAction.Keys -> action.codes
else -> continue
}
val binds = JSONArray()
for (code in codes) {
val name = NAMES[code]
if (name != null) binds.put(name) else if (directional) binds.put("")
}
if ((0 until binds.length()).all { binds.getString(it).isEmpty() }) continue
val shape = when {
directional -> "ROUND_RECT"
e.buttonShape == InputButtonShape.CIRCLE -> "CIRCLE"
e.buttonShape == InputButtonShape.RECTANGLE -> "RECT"
else -> "ROUND_RECT"
}
val sizePx = e.height * height
val scale = when {
directional -> sizePx * 2.3f / (14f * snap)
shape == "CIRCLE" -> sizePx / (6f * snap)
else -> sizePx / (4f * snap)
}
elements.put(JSONObject()
.put("type", when (e.kind) { InputElementKind.DPAD -> "D_PAD"; InputElementKind.STICK -> "STICK"; else -> "BUTTON" })
.put("shape", shape).put("customColor", 0).put("bindings", binds).put("scale", scale.toDouble())
.put("x", (e.x + e.width / 2).toDouble()).put("y", (e.y + e.height / 2).toDouble())
.put("toggleSwitch", e.toggle).put("swipeable", false)
.put("text", if (e.icon != 0 || e.image.isNotEmpty()) "" else e.name).put("iconId", 0)
.apply { if (e.opacity < 1f) put("opacity", e.opacity.toDouble()) })
}
if (elements.length() == 0) return null
return JSONObject().put("id", 0).put("name", layout.name).put("cursorSpeed", 1.5).put("elements", elements).toString()
}
fun parse(raw: String, width: Int, density: Float): List<LegacyScreenKey>? {
val root = runCatching { JSONObject(raw) }.getOrNull() ?: return null
val elements = root.optJSONArray("elements") ?: return null
val snap = width.coerceAtLeast(1) / 100f
val keys = mutableListOf<LegacyScreenKey>()
for (i in 0 until elements.length()) {
val element = elements.optJSONObject(i) ?: continue
val type = element.optString("type", "BUTTON")
if (type != "BUTTON" && type != "D_PAD" && type != "STICK") continue
val binds = element.optJSONArray("bindings") ?: continue
val raw = (0 until binds.length()).map { CODES[binds.optString(it)] ?: 0 }
val directional = type != "BUTTON"
val codes = when {
!directional -> raw.filter { it != 0 }.distinct().take(8)
type == "STICK" && raw.size <= 4 -> listOf(raw.getOrElse(0) { 0 }, 0, raw.getOrElse(1) { 0 }, 0, raw.getOrElse(2) { 0 }, 0, raw.getOrElse(3) { 0 }, 0)
else -> raw.take(if (type == "STICK") 8 else 4)
}
if (codes.none { it != 0 }) continue
val shape = when {
type == "D_PAD" -> 5
type == "STICK" -> 6
else -> when (element.optString("shape")) { "CIRCLE" -> 2; "RECT" -> 3; "SQUARE" -> 1; else -> 0 }
}
val scale = element.optDouble("scale", 1.0).toFloat().takeIf { it.isFinite() && it > 0f } ?: 1f
val sizePx = when {
directional -> 14f * snap * scale / 2.3f
shape == 2 -> 6f * snap * scale
else -> 4f * snap * scale
}
fun coordinate(name: String) = element.optDouble(name, .5).toFloat().takeIf { it.isFinite() }?.coerceIn(0f, 1f) ?: .5f
keys += LegacyScreenKey(codes, coordinate("x"), coordinate("y"), (sizePx / density).roundToInt().coerceIn(24, 140).toFloat(),
text = element.optString("text").trim().take(24),
opacity = element.optDouble("opacity", 1.0).toFloat().takeIf { it.isFinite() }?.coerceIn(.2f, 1f) ?: 1f,
shape = shape, toggle = element.optBoolean("toggleSwitch"))
if (keys.size == 64) break
}
return keys
}
fun import(context: Context, raw: String, fallbackName: String, screen: InputLayoutScreen, style: InputSurfaceStyle,
width: Int, height: Int, density: Float, id: String = newInputId()): Pair<SavedInputLayout, SavedInputBindings>? {
val keys = parse(raw, width, density)?.takeIf { it.isNotEmpty() } ?: return null
val converted = runCatching { LegacyScreenKeyMigration.convert(context, keys, width, height, density) }.getOrNull() ?: return null
val name = runCatching { JSONObject(raw).optString("name") }.getOrNull().orEmpty().trim().take(80).ifEmpty { fallbackName.trim().take(80) }
val layout = SavedInputLayout(id, name, converted.map { it.first }, style = style, screen = screen,
aspect = (width.coerceAtLeast(1).toFloat() / height.coerceAtLeast(1)).coerceIn(.05f, 20f))
return layout to SavedInputBindings(newInputId(), name, false, id, elements = converted.associate { it.first.id to it.second })
}
}
@@ -0,0 +1,395 @@
package com.droiddeck.launcher.input
import android.content.Context
import android.hardware.display.DisplayManager
import android.util.DisplayMetrics
import android.view.Display
import com.droiddeck.launcher.session.SessionPrefs
import org.json.JSONArray
import org.json.JSONObject
import java.util.UUID
object InputLibraries {
private const val VERSION = 14
private const val KEY = "library"
private const val RECOVERY = "library-recovery."
const val OVERLAY = "builtin.overlay"
const val DECK = "builtin.deck"
const val TRACKPAD = "builtin.trackpad"
private fun prefs(context: Context) = context.getSharedPreferences("input-profiles", Context.MODE_PRIVATE)
@Synchronized
fun read(context: Context): InputLibrary {
val p = prefs(context)
val raw = p.getString(KEY, null)
val decoded = raw?.let(::decode)
if (raw != null && decoded == null) return scopeLayouts(upgradeStockLayouts(upgradeOverlay(context, migrate(context))))
var library = decoded ?: scopeLayouts(upgradeStockLayouts(upgradeOverlay(context, migrate(context))))
val version = raw?.let { JSONObject(it).getInt("version") } ?: 0
if (version < 5) library = scopeLayouts(upgradeStockLayouts(upgradeOverlay(context, library)))
if (version < 11) library = neutralStockLayouts(library)
if (version < 10) library = restyleGamepads(context, library)
if (version < 12) library = barStockLayouts(library)
if (version < 13) library = LegacyScreenKeyMigration.pin(library)
if (version < 14) library = deckGamepadSurfaces(context, library)
if (version < 6 || !p.contains(LegacyScreenKeyMigration.BACKUP)) {
val legacy = LegacyScreenKeyMigration.snapshot(context)
if (legacy != null) {
val migrated = runCatching { LegacyScreenKeyMigration.migrate(context, library, legacy) }.getOrElse {
android.util.Log.e("InputLibraries", "Could not migrate screen keys; keeping the original settings", it)
return library
}
val merged = mergeScreenKeys(migrated, legacy)
val upgraded = merged ?: migrated
val encoded = encode(upgraded)
require(encoded.length <= 2_000_000)
val edit = p.edit().putString(KEY, encoded).putString(LegacyScreenKeyMigration.BACKUP, legacy)
if (merged != null) edit.putBoolean(LegacyScreenKeyMigration.MERGED, true)
if (!edit.commit()) return library
LegacyScreenKeyMigration.clean(context)
return upgraded
}
}
val backup = p.getString(LegacyScreenKeyMigration.BACKUP, null)
if (backup != null && !p.contains(LegacyScreenKeyMigration.MERGED)) {
val merged = mergeScreenKeys(library, backup)
if (merged != null) {
val encoded = encode(merged)
if (encoded.length <= 2_000_000 && p.edit().putString(KEY, encoded).putBoolean(LegacyScreenKeyMigration.MERGED, true).commit()) library = merged
}
}
if (raw == null || version < VERSION) write(context, library)
if (p.contains(LegacyScreenKeyMigration.BACKUP)) LegacyScreenKeyMigration.clean(context)
return library
}
private fun mergeScreenKeys(library: InputLibrary, legacy: String): InputLibrary? = runCatching { LegacyScreenKeyMigration.merge(library, legacy) }
.onFailure { android.util.Log.e("InputLibraries", "Could not show the imported screen keys with the gamepad", it) }.getOrNull()
fun hasPendingScreenKeyMigration(context: Context) = !prefs(context).contains(LegacyScreenKeyMigration.BACKUP) && LegacyScreenKeyMigration.snapshot(context) != null
fun hasLibraryRecovery(context: Context) = prefs(context).all.keys.any { it.startsWith(RECOVERY) }
@Synchronized
fun update(context: Context, change: (InputLibrary) -> InputLibrary): InputLibrary {
val p = prefs(context)
val stored = p.getString(KEY, null)
val invalid = stored != null && decode(stored) == null
require(!invalid || runCatching { JSONObject(stored!!).getInt("version") }.getOrNull()?.let { it <= VERSION } != false) {
"The saved input library cannot be edited by this version."
}
val updated = change(read(context)).validate()
if (invalid) {
val encoded = encode(updated)
require(encoded.length <= 2_000_000) { "The input library is too large to save." }
check(p.edit().putString(RECOVERY + UUID.nameUUIDFromBytes(stored!!.toByteArray(Charsets.UTF_8)), stored)
.putString(KEY, encoded).commit()) { "Could not save the input library and its recovery copy." }
} else write(context, updated)
return updated
}
private fun write(context: Context, library: InputLibrary) {
val encoded = encode(library.validate())
require(encoded.length <= 2_000_000) { "The input library is too large to save." }
prefs(context).edit().putString(KEY, encoded).apply()
}
private fun migrate(context: Context): InputLibrary {
val profiles = mutableListOf<SavedInputProfile>()
val stock = InputStockLayouts.layouts()
val layouts = (listOf(SavedInputLayout(OVERLAY, "Built-in gamepad", template = InputLayoutTemplate.OVERLAY)) + stock).toMutableList()
val bindings = InputStockLayouts.presets(stock).toMutableList()
for (id in listOf(InputProfile.GAME, InputProfile.DESKTOP)) {
val old = InputProfiles.readLegacy(context, id)
val name = if (id == InputProfile.GAME) "Game" else "Desktop"
val legacySurface = InputSurfaceLayout.hasLegacy(context, id) ||
old.bindings[InputRole.SECONDARY] != InputProfile.defaults(id).bindings[InputRole.SECONDARY]
val layout = if (legacySurface) SavedInputLayout("$id.layout", "$name touch", InputSurfaceLayout.readLegacy(context, id)).also { layouts += it }
else stock.first { it.id == if (id == InputProfile.DESKTOP) TRACKPAD else DECK }
val parts = InputRole.entries.associateWith { role ->
if (role == InputRole.SECONDARY && !legacySurface) {
val preset = bindings.first { it.layoutId == layout.id }
return@associateWith InputPart(preset.id, layout.id)
}
val preset = SavedInputBindings("$id.${role.name.lowercase()}", "$name / ${role.name.lowercase()}",
role == InputRole.PHYSICAL, if (role == InputRole.SECONDARY) layout.id else null,
old.bindings[role].orEmpty(), keys = if (role == InputRole.PHYSICAL) old.keys else emptyList())
bindings += preset
InputPart(preset.id, when (role) { InputRole.PHYSICAL -> null; InputRole.PRIMARY -> OVERLAY; InputRole.SECONDARY -> layout.id })
}
profiles += SavedInputProfile(id, name, id, parts)
}
val selected = prefs(context).getString("selected", InputProfiles.AUTO)
?.takeIf { it == InputProfiles.AUTO || profiles.any { p -> p.id == it } } ?: InputProfiles.AUTO
return InputLibrary(profiles, layouts, bindings, selected).validate()
}
fun setAdaptiveSticks(context: Context, layoutId: String, on: Boolean): Boolean = runCatching {
update(context) { library ->
library.copy(layouts = library.layouts.map { layout ->
if (layout.id != layoutId || !layout.editable) layout
else layout.copy(elements = layout.elements.map { if (it.kind == InputElementKind.STICK) it.copy(floating = on, hideWhenIdle = on) else it })
})
}
}.onSuccess { ControllerPrefs.setAdaptiveSticks(context, on) }.isSuccess
fun setQuickButton(context: Context, layoutId: String, button: InputCommand, shown: Boolean): Boolean = runCatching {
update(context) { library -> library.layouts.firstOrNull { it.id == layoutId && it.editable }?.let { library.withLayout(it.withQuickButton(button, shown)) } ?: library }
}.isSuccess
fun defaultPositions(context: Context, library: InputLibrary, layout: SavedInputLayout): List<InputSurfaceElement>? {
val origin = layout.origin ?: layout.id
InputStockLayouts.layouts().firstOrNull { it.id == origin }?.let { return it.elements }
if (origin == OVERLAY || origin.startsWith("migrated.layout.")) {
val (surfaceContext, metrics) = primaryDisplay(context)
val size = if (origin == OVERLAY) listOf(metrics.widthPixels, metrics.heightPixels)
else origin.removePrefix("migrated.layout.").split('x').mapNotNull { it.toIntOrNull() }
return size.takeIf { it.size == 2 && it.all { side -> side > 0 } }?.let { LegacyGamepadLayout(surfaceContext, it[0], it[1]).elements() }
}
return library.layouts.firstOrNull { it.id == origin && it.id != layout.id }?.elements
}
@Suppress("DEPRECATION")
internal fun primaryDisplay(context: Context): Pair<Context, DisplayMetrics> {
val display = context.getSystemService(DisplayManager::class.java)?.getDisplay(Display.DEFAULT_DISPLAY)
val surfaceContext = display?.let(context::createDisplayContext) ?: context
return surfaceContext to DisplayMetrics().also { if (display != null) display.getRealMetrics(it) else it.setTo(context.resources.displayMetrics) }
}
private fun restyleGamepads(context: Context, library: InputLibrary): InputLibrary {
if (library.layouts.none { it.id == OVERLAY || it.id.startsWith("migrated.layout.") }) return library
val (surfaceContext, metrics) = primaryDisplay(context)
return library.copy(layouts = library.layouts.map { layout ->
val size = when {
layout.id == OVERLAY -> listOf(metrics.widthPixels, metrics.heightPixels)
layout.id.startsWith("migrated.layout.") -> layout.id.removePrefix("migrated.layout.").split('x').mapNotNull { it.toIntOrNull() }
else -> emptyList()
}
if (size.size != 2 || size.any { it <= 0 }) layout
else layout.copy(elements = LegacyGamepadLayout(surfaceContext, size[0], size[1]).restyle(layout.elements))
})
}
private fun upgradeOverlay(context: Context, library: InputLibrary): InputLibrary {
if (library.layouts.none { it.template == InputLayoutTemplate.OVERLAY }) return library
val (surfaceContext, metrics) = primaryDisplay(context)
val settings = ControllerPrefs.read(context)
val elements = LegacyGamepadLayout(surfaceContext, metrics.widthPixels.coerceAtLeast(1), metrics.heightPixels.coerceAtLeast(1)).elements()
val style = InputSurfaceStyle(settings.tint, settings.opacity)
val replacements = library.layouts.filter { it.template == InputLayoutTemplate.OVERLAY }.associate { old ->
old.id to old.copy(name = "Gamepad", elements = elements, template = InputLayoutTemplate.CUSTOM, style = style,
aspect = (metrics.widthPixels.coerceAtLeast(1).toFloat() / metrics.heightPixels.coerceAtLeast(1)).coerceIn(.05f, 20f))
}
var result = library.copy(layouts = library.layouts.map { replacements[it.id] ?: it })
val migrated = mutableMapOf<Pair<String, String>, String>()
for (profile in library.profiles) {
val parts = profile.parts.mapValues { (role, part) ->
val layout = replacements[part.layout] ?: return@mapValues part
val key = part.bindings to layout.id
val id = migrated.getOrPut(key) {
val old = library.preset(part.bindings)
val newId = migrationBindingId(result, old.id, layout.id)
val keyboard = elements.filter { it.id == "builtin:keyboard" }.associate { it.id to InputAction.Command(InputCommand.KEYBOARD) }
val clicks = if (settings.stickClick) old.clicks else old.clicks + elements.filter { it.hasClick }.associate { it.id to InputAction.Disabled }
result = result.withPreset(old.copy(id = newId, layoutId = layout.id, elements = old.elements + keyboard, clicks = clicks))
newId
}
part.copy(bindings = id)
}
result = result.withProfile(profile.copy(parts = parts))
}
val oldBindings = migrated.keys.map { it.first }.toSet()
result = result.copy(bindings = result.bindings.filter { it.id !in oldBindings || result.usersOfBindings(it.id).isNotEmpty() })
// Older editor layouts were resolution-specific. Keep each as a selectable saved layout.
for (key in ControllerPrefs.prefs(context).all.keys.filter { it.startsWith("layout.") }.sorted()) {
val size = key.removePrefix("layout.").split('x').mapNotNull { it.toIntOrNull() }
if (size.size != 2 || size.any { it <= 0 } || result.layouts.size >= 128) continue
if (size[0] == metrics.widthPixels && size[1] == metrics.heightPixels) continue
val id = "migrated.$key"
if (result.layouts.none { it.id == id }) result = result.withLayout(SavedInputLayout(id, "Gamepad ${size[0]} × ${size[1]}",
LegacyGamepadLayout(surfaceContext, size[0], size[1]).elements(), style = style, aspect = (size[0].toFloat() / size[1]).coerceIn(.05f, 20f)))
}
return result.validate()
}
private fun neutralStockLayouts(library: InputLibrary): InputLibrary = library.copy(layouts = library.layouts.map { layout ->
if ((layout.id == DECK || layout.id == TRACKPAD) && layout.style.tint == ControllerPrefs.STEAM_BLUE) layout.copy(style = layout.style.copy(tint = null))
else layout
})
private fun upgradeStockLayouts(library: InputLibrary): InputLibrary {
val stock = InputStockLayouts.layouts()
val replacements = library.layouts.filter { it.template == InputLayoutTemplate.DECK || it.template == InputLayoutTemplate.TRACKPAD }
.associate { old -> old.id to stock.first { it.id == if (old.template == InputLayoutTemplate.DECK) DECK else TRACKPAD }.copy(id = old.id, name = old.name) }
var result = library.copy(layouts = library.layouts.map { replacements[it.id] ?: it })
val migrated = mutableMapOf<Pair<String, String>, String>()
for (profile in library.profiles) {
val parts = profile.parts.mapValues { (_, part) ->
val layout = replacements[part.layout] ?: return@mapValues part
val id = migrated.getOrPut(part.bindings to layout.id) {
val old = library.preset(part.bindings)
val id = migrationBindingId(result, old.id, layout.id)
val original = library.layouts.first { it.id == layout.id }
val stockLayout = layout.copy(id = if (original.template == InputLayoutTemplate.TRACKPAD) TRACKPAD else DECK)
result = result.withPreset(old.copy(id = id, layoutId = layout.id,
elements = InputStockLayouts.actions(stockLayout) + old.elements, clicks = InputStockLayouts.clicks(stockLayout) + old.clicks))
id
}
part.copy(bindings = id)
}
result = result.withProfile(profile.copy(parts = parts))
}
val oldBindings = migrated.keys.map { it.first }.toSet()
result = result.copy(bindings = result.bindings.filter { it.id !in oldBindings || result.usersOfBindings(it.id).isNotEmpty() })
return addStockLayouts(result)
}
private fun addStockLayouts(library: InputLibrary): InputLibrary {
val stock = InputStockLayouts.layouts()
var result = library
for (layout in stock) if (result.layouts.none { it.id == layout.id }) result = result.withLayout(layout)
for (preset in InputStockLayouts.presets(stock)) if (result.bindings.none { it.id == preset.id }) result = result.withPreset(preset)
return result.validate()
}
private fun barStockLayouts(library: InputLibrary): InputLibrary {
var result = library
for (stock in InputStockLayouts.layouts().filter { it.id == DECK || it.id == TRACKPAD }) {
val saved = result.layouts.firstOrNull { it.id == stock.id } ?: continue
val (commands, rest) = saved.elements.partition { it.id.startsWith("command:") }
val untouched = commands.isNotEmpty() && commands.all { it.control == InputControl.A && it.kind == InputElementKind.BUTTON } &&
rest.size == stock.elements.size && rest.all { e -> stock.elements.any { s -> s.id == e.id && s.copy(y = e.y, height = e.height) == e &&
kotlin.math.abs(s.y + s.height - e.y - e.height) < 1e-3f } }
if (untouched) result = result.withLayout(saved.copy(elements = stock.elements))
}
return addStockLayouts(result)
}
private fun deckGamepadSurfaces(context: Context, library: InputLibrary): InputLibrary {
val leftPad = SessionPrefs.gamepadSurface(context, right = false) == SessionPrefs.SURFACE_TRACKPAD
val rightStick = SessionPrefs.gamepadSurface(context, right = true) == SessionPrefs.SURFACE_STICK
if (!leftPad && !rightStick) return library
val saved = library.layouts.firstOrNull { it.id == DeckPanel.GAMEPAD.layout } ?: return library
if (saved.elements != InputStockLayouts.gamepad(leftPad = false, rightStick = false)) return library
return library.withLayout(saved.copy(elements = InputStockLayouts.gamepad(leftPad, rightStick))).validate()
}
private fun migrationBindingId(library: InputLibrary, binding: String, layout: String): String {
val seed = JSONArray(listOf(binding, layout)).toString().toByteArray(Charsets.UTF_8)
val base = "migrated.bindings." + UUID.nameUUIDFromBytes(seed)
var id = base
var suffix = 0
while (library.bindings.any { it.id == id }) id = "$base.${++suffix}"
return id
}
private fun scopeLayouts(library: InputLibrary): InputLibrary = library.copy(layouts = library.layouts.map { layout ->
val roles = library.profiles.flatMap { p -> p.parts.filterValues { it.layout == layout.id }.keys } +
library.selections.values.flatMap { s -> s.parts.filterValues { library.preset(it).layoutId == layout.id }.keys }
val screen = when {
InputRole.PRIMARY in roles && InputRole.SECONDARY in roles -> InputLayoutScreen.BOTH
InputRole.PRIMARY in roles -> InputLayoutScreen.MAIN
InputRole.SECONDARY in roles -> InputLayoutScreen.SECONDARY
layout.id == OVERLAY || layout.id.startsWith("migrated.layout.") -> InputLayoutScreen.MAIN
else -> InputLayoutScreen.SECONDARY
}
layout.copy(screen = screen)
})
internal fun encode(library: InputLibrary): String {
val layouts = JSONArray()
for (layout in library.layouts) {
val elements = JSONArray()
for (e in layout.elements) elements.put(JSONObject().put("id", e.id).put("kind", e.kind.name)
.put("control", e.control.id).put("name", e.name).put("x", e.x.toDouble()).put("y", e.y.toDouble())
.put("width", e.width.toDouble()).put("height", e.height.toDouble()).put("floating", e.floating).put("hideWhenIdle", e.hideWhenIdle).put("mouseGestures", e.mouseGestures).put("toggle", e.toggle).put("icon", e.icon).put("image", e.image)
.put("elementOpacity", e.opacity.toDouble()).put("buttonShape", e.buttonShape.name).put("showLabel", e.showLabel).put("alwaysShown", e.alwaysShown))
layouts.put(JSONObject().put("id", layout.id).put("name", layout.name).put("template", layout.template.name).put("elements", elements)
.put("tint", layout.style.tint ?: JSONObject.NULL).put("opacity", layout.style.opacity).put("screen", layout.screen.name).put("aspect", layout.aspect.toDouble()).put("scale", layout.scale.toDouble())
.put("hidden", JSONArray(layout.style.hidden.map { it.name }.sorted())).put("origin", layout.origin ?: JSONObject.NULL))
}
val bindings = JSONArray()
for (b in library.bindings) {
val controls = JSONObject(); b.controls.forEach { (c, a) -> controls.put(c.id, InputProfiles.encode(a)) }
val elements = JSONObject(); b.elements.forEach { (id, a) -> elements.put(id, InputProfiles.encode(a)) }
val clicks = JSONObject(); b.clicks.forEach { (id, a) -> clicks.put(id, InputProfiles.encode(a)) }
val keys = JSONArray()
b.keys.forEach { binding -> keys.put(JSONObject().put("device", binding.key.device).put("name", binding.key.name)
.put("keyCode", binding.key.keyCode).put("scanCode", binding.key.scanCode).put("action", InputProfiles.encode(binding.action))) }
bindings.put(JSONObject().put("id", b.id).put("name", b.name).put("physical", b.physical)
.put("layout", b.layoutId).put("controls", controls).put("elements", elements).put("keys", keys).put("clicks", clicks))
}
val profiles = JSONArray()
for (p in library.profiles) {
val parts = JSONObject()
p.parts.forEach { (role, part) -> parts.put(role.name, JSONObject().put("bindings", part.bindings).put("layout", part.layout)) }
profiles.put(JSONObject().put("id", p.id).put("name", p.name).put("base", p.base).put("parts", parts))
}
val selections = JSONObject()
for ((mode, selection) in library.selections) {
val parts = JSONObject()
selection.parts.forEach { (role, id) -> parts.put(role.name, id) }
selections.put(mode, JSONObject().put("profile", selection.profile).put("parts", parts).put("profileSelected", selection.profileSelected))
}
return JSONObject().put("selections", selections).put("version", VERSION).put("selected", library.selected).put("steam", library.steam).put("desktop", library.desktop)
.put("profiles", profiles).put("layouts", layouts).put("bindings", bindings).toString()
}
internal fun decode(raw: String): InputLibrary? = runCatching {
require(raw.length <= 2_000_000)
val doc = JSONObject(raw); require(doc.getInt("version") in 2..VERSION)
val layouts = doc.getJSONArray("layouts").objects(256).map { layout ->
val elements = layout.getJSONArray("elements").objects(64).map { e ->
InputSurfaceElement(requireNotNull(InputControl.fromId(e.getString("control"))), e.getDouble("x").toFloat(),
e.getDouble("y").toFloat(), e.getDouble("width").toFloat(), e.getDouble("height").toFloat(),
e.getString("id"), InputElementKind.valueOf(e.getString("kind")), e.getString("name"),
e.optBoolean("floating", true), e.optBoolean("hideWhenIdle", false), e.optBoolean("mouseGestures", false), e.optBoolean("toggle", false), e.optInt("icon", 0), e.optString("image", ""),
e.optDouble("elementOpacity", 1.0).toFloat(), InputButtonShape.valueOf(e.optString("buttonShape", InputButtonShape.ROUNDED.name)), e.optBoolean("showLabel", true), e.optBoolean("alwaysShown", false))
}
SavedInputLayout(layout.getString("id"), layout.getString("name"), elements, InputLayoutTemplate.valueOf(layout.getString("template")),
InputSurfaceStyle(if (!layout.has("tint")) ControllerPrefs.STEAM_BLUE else if (layout.isNull("tint")) null else layout.getInt("tint"), layout.optInt("opacity", 100),
layout.optJSONArray("hidden")?.let { hidden -> (0 until hidden.length()).map { InputCommand.valueOf(hidden.getString(it)) }.toSet() }.orEmpty()),
InputLayoutScreen.valueOf(layout.optString("screen", InputLayoutScreen.BOTH.name)), layout.optDouble("aspect", 0.0).toFloat(), layout.optionalString("origin"),
layout.optDouble("scale", 1.0).toFloat())
}
val bindings = doc.getJSONArray("bindings").objects(512).map { b ->
val controls = b.getJSONObject("controls").actions(28).mapKeys { requireNotNull(InputControl.fromId(it.key)) }
val keys = b.getJSONArray("keys").objects(64).map { k -> PhysicalInputBinding(
PhysicalInputKey(k.getString("device"), k.getString("name"), k.getInt("keyCode"), k.getInt("scanCode")),
requireNotNull(InputProfiles.decode(k.getJSONObject("action")))) }
SavedInputBindings(b.getString("id"), b.getString("name"), b.getBoolean("physical"), b.optionalString("layout"),
controls, b.getJSONObject("elements").actions(64), keys, b.optJSONObject("clicks")?.actions(64).orEmpty())
}
val profiles = doc.getJSONArray("profiles").objects(64).map { p ->
val parts = p.getJSONObject("parts")
SavedInputProfile(p.getString("id"), p.getString("name"), p.getString("base"), InputRole.entries.associateWith { role ->
val part = parts.getJSONObject(role.name); InputPart(part.getString("bindings"), part.optionalString("layout"))
})
}
val selections = doc.optJSONObject("selections")?.let { saved ->
require(saved.length() <= 2)
saved.keys().asSequence().associateWith { mode ->
val value = saved.getJSONObject(mode)
val parts = value.getJSONObject("parts")
require(parts.length() <= InputRole.entries.size)
val profile = value.getString("profile")
InputSelection(profile, parts.keys().asSequence().associate { role -> InputRole.valueOf(role) to parts.getString(role) },
value.optBoolean("profileSelected", profile != InputProfiles.AUTO || parts.length() == 0))
}
}.orEmpty()
InputLibrary(profiles, layouts, bindings, doc.getString("selected"), doc.getString("steam"), doc.getString("desktop"), selections).validate()
}.getOrNull()
private fun JSONArray.objects(limit: Int): List<JSONObject> {
require(length() <= limit)
return (0 until length()).map { getJSONObject(it) }
}
private fun JSONObject.actions(limit: Int): Map<String, InputAction> {
require(length() <= limit)
return keys().asSequence().associateWith { requireNotNull(InputProfiles.decode(getJSONObject(it))) }
}
private fun JSONObject.optionalString(key: String): String? = if (isNull(key)) null else getString(key)
}
@@ -0,0 +1,304 @@
package com.droiddeck.launcher.input
import java.util.UUID
enum class InputLayoutTemplate { CUSTOM, OVERLAY, DECK, TRACKPAD }
enum class InputLayoutScreen { MAIN, SECONDARY, BOTH;
fun supports(role: InputRole) = role != InputRole.PHYSICAL && (this == BOTH ||
if (role == InputRole.PRIMARY) this == MAIN else this == SECONDARY)
}
data class InputSurfaceStyle(val tint: Int? = ControllerPrefs.STEAM_BLUE, val opacity: Int = 100, val hidden: Set<InputCommand> = emptySet()) {
fun hides(element: InputSurfaceElement) = element.quickButton?.let { it in hidden } == true
fun shown(elements: List<InputSurfaceElement>) = if (hidden.isEmpty()) elements else elements.filterNot(::hides)
}
data class SavedInputLayout(
val id: String, val name: String, val elements: List<InputSurfaceElement> = emptyList(),
val template: InputLayoutTemplate = InputLayoutTemplate.CUSTOM,
val style: InputSurfaceStyle = InputSurfaceStyle(),
val screen: InputLayoutScreen = InputLayoutScreen.BOTH,
val aspect: Float = 0f,
val origin: String? = null,
val scale: Float = 1f,
) {
val editable get() = template == InputLayoutTemplate.CUSTOM
val quickButtons get() = QUICK_BUTTONS.filter { button -> elements.any { it.quickButton == button } }
fun withQuickButton(button: InputCommand, shown: Boolean) =
copy(style = style.copy(hidden = if (shown) style.hidden - button else style.hidden + button))
fun derived(id: String, name: String) = copy(id = id, name = name, origin = origin ?: this.id)
val adaptiveSticks get() = elements.filter { it.kind == InputElementKind.STICK }.takeIf { editable && it.isNotEmpty() }?.all { it.floating && it.hideWhenIdle }
fun supports(role: InputRole) = screen.supports(role) && when (template) {
InputLayoutTemplate.OVERLAY -> role == InputRole.PRIMARY
InputLayoutTemplate.DECK, InputLayoutTemplate.TRACKPAD -> role == InputRole.SECONDARY
InputLayoutTemplate.CUSTOM -> true
}
}
data class SavedInputBindings(
val id: String, val name: String, val physical: Boolean,
val layoutId: String? = null,
val controls: Map<InputControl, InputAction> = emptyMap(),
val elements: Map<String, InputAction> = emptyMap(),
val keys: List<PhysicalInputBinding> = emptyList(),
val clicks: Map<String, InputAction> = emptyMap(),
) {
fun compatible(layout: SavedInputLayout?) = if (physical) layout == null
else layout != null && if (layout.editable) layoutId == layout.id else layoutId == null
fun action(element: InputSurfaceElement) = elements[element.id]
?: if (element.id == "legacy:${element.control.id}") controls[element.control] ?: InputAction.Native()
else InputAction.Disabled
fun clickAction(element: InputSurfaceElement) = clicks[element.id]
?: defaultElementClick(element, action(element)) { controls[it] ?: InputAction.Native() }
}
data class InputSelection(
val profile: String = InputProfiles.AUTO, val parts: Map<InputRole, String> = emptyMap(), val profileSelected: Boolean = false,
)
data class InputPart(val bindings: String, val layout: String? = null)
data class SavedInputProfile(val id: String, val name: String, val base: String, val parts: Map<InputRole, InputPart>) {
fun binding(role: InputRole) = parts.getValue(role).bindings
}
data class InputLibrary(
val profiles: List<SavedInputProfile>, val layouts: List<SavedInputLayout>, val bindings: List<SavedInputBindings>,
val selected: String = InputProfiles.AUTO,
val steam: String = InputProfile.GAME, val desktop: String = InputProfile.DESKTOP,
val selections: Map<String, InputSelection> = emptyMap(),
) {
fun profile(id: String) = profiles.first { it.id == id }
fun preset(id: String) = bindings.first { it.id == id }
fun layout(profile: String, role: InputRole) = profiles.firstOrNull { it.id == profile }?.parts?.get(role)?.layout
?.let { id -> layouts.firstOrNull { it.id == id } }
private fun mode(isDesktop: Boolean) = if (isDesktop) InputProfile.DESKTOP else InputProfile.GAME
fun selection(isDesktop: Boolean) = selections[mode(isDesktop)] ?: InputSelection(selected)
fun activeId(isDesktop: Boolean): String {
val id = selection(isDesktop).profile
return if (id == InputProfiles.AUTO) { if (isDesktop) desktop else steam } else id
}
fun selectProfile(isDesktop: Boolean, id: String) = copy(selections = selections + (mode(isDesktop) to InputSelection(id, profileSelected = true)))
fun selectPart(isDesktop: Boolean, role: InputRole, bindingsId: String): InputLibrary {
val previous = selection(isDesktop)
return copy(selections = selections + (mode(isDesktop) to previous.copy(parts = previous.parts + (role to bindingsId))))
}
fun activePart(isDesktop: Boolean, role: InputRole): InputPart {
val binding = selection(isDesktop).parts[role]?.let(::preset)
return if (binding != null) InputPart(binding.id, binding.layoutId) else profile(activeId(isDesktop)).parts.getValue(role)
}
fun activeLayout(isDesktop: Boolean, role: InputRole) = activePart(isDesktop, role).layout?.let { id -> layouts.first { it.id == id } }
fun panelPart(isDesktop: Boolean, panel: String?): InputPart =
panel?.let { id -> bindings.firstOrNull { it.id == id } }?.let { InputPart(it.id, it.layoutId) } ?: activePart(isDesktop, InputRole.SECONDARY)
fun panelLayout(isDesktop: Boolean, panel: String?) = panelPart(isDesktop, panel).layout?.let { id -> layouts.firstOrNull { it.id == id } }
fun compileActive(isDesktop: Boolean, panel: String? = null): InputProfile = compileParts(activeId(isDesktop), InputRole.entries.associateWith {
preset(if (it == InputRole.SECONDARY) panelPart(isDesktop, panel).bindings else activePart(isDesktop, it).bindings)
})
fun saveSelection(isDesktop: Boolean, name: String, id: String = newInputId()): InputLibrary {
val current = profile(activeId(isDesktop))
var result = withProfile(SavedInputProfile(id, inputName(name), current.base, InputRole.entries.associateWith { activePart(isDesktop, it) }))
for (role in InputRole.entries) result = result.usePart(id, role, id, shared = false)
return result.selectProfile(isDesktop, id)
}
fun compile(id: String): InputProfile {
val profile = profile(id)
val parts = InputRole.entries.associateWith { preset(profile.binding(it)) }
return compileParts(id, parts)
}
private fun compileParts(id: String, parts: Map<InputRole, SavedInputBindings>): InputProfile {
return InputProfile(id, parts.mapValues { it.value.controls }.filterValues { it.isNotEmpty() },
parts.getValue(InputRole.PHYSICAL).keys,
parts.mapValues { it.value.elements }.filterValues { it.isNotEmpty() },
parts.mapValues { it.value.clicks }.filterValues { it.isNotEmpty() })
}
fun usersOfBindings(id: String) = profiles.filter { p -> p.parts.values.any { it.bindings == id } }
fun selectedBindings(id: String) = selections.values.any { id in it.parts.values }
fun usersOfLayout(id: String) = profiles.filter { p -> p.parts.values.any { it.layout == id } }
fun withProfile(value: SavedInputProfile) = copy(profiles = profiles.filterNot { it.id == value.id } + value)
fun withPreset(value: SavedInputBindings) = copy(bindings = bindings.filterNot { it.id == value.id } + value)
fun withLayout(value: SavedInputLayout) = copy(layouts = layouts.filterNot { it.id == value.id } + value,
bindings = bindings.map { preset -> if (preset.layoutId != value.id) preset else preset.copy(
elements = preset.elements.filter { (id, action) -> value.elements.any { it.id == id && action.validFor(it) } },
clicks = preset.clicks.filter { (id, action) -> value.elements.any { it.id == id && it.hasClick && action.validForClick() } }) })
fun duplicateProfile(id: String, name: String, newId: String = newInputId(), sharePhysical: Boolean = false): InputLibrary {
require(profiles.size < 64)
var result = withProfile(profile(id).copy(id = newId, name = inputName(name)))
for (role in InputRole.entries) result = result.usePart(newId, role, id, shared = sharePhysical && role == InputRole.PHYSICAL)
return result
}
fun usePart(profileId: String, role: InputRole, sourceId: String, shared: Boolean): InputLibrary {
val target = profile(profileId)
val source = profile(sourceId).parts.getValue(role)
if (shared) return withProfile(target.copy(parts = target.parts + (role to source)))
val sourceLayout = layout(sourceId, role)
val name = (target.name + " / " + role.name.lowercase()).take(80)
val copiedLayout = sourceLayout?.takeIf { it.editable }?.derived(newInputId(), name)
val copiedBindings = preset(source.bindings).copy(id = newInputId(), name = name,
layoutId = copiedLayout?.id ?: preset(source.bindings).layoutId)
return (if (copiedLayout == null) this else withLayout(copiedLayout)).withPreset(copiedBindings)
.withProfile(target.copy(parts = target.parts + (role to InputPart(copiedBindings.id, copiedLayout?.id ?: source.layout))))
}
fun useLayout(profileId: String, role: InputRole, layoutId: String, shared: Boolean): InputLibrary {
val source = layouts.first { it.id == layoutId }
require(source.supports(role))
val target = profile(profileId)
val layout = if (shared || !source.editable) source else source.derived(newInputId(), (target.name + " / " + source.name).take(80))
val previous = preset(target.binding(role))
val actions = if (previous.compatible(source)) previous else bindings.firstOrNull { it.compatible(source) } ?: SavedInputBindings(newInputId(), target.name, false,
controls = if (source.editable) emptyMap() else InputProfile.defaults(target.base).bindings[role].orEmpty(),
elements = if (source.editable) source.elements.associate { it.id to InputAction.Disabled } else emptyMap())
val copied = actions.copy(id = newInputId(), name = (target.name + " / " + role.name.lowercase()).take(80),
layoutId = layout.id.takeIf { layout.editable })
return withLayout(layout).withPreset(copied)
.withProfile(target.copy(parts = target.parts + (role to InputPart(copied.id, layout.id))))
}
fun copyBindings(id: String, name: String, profileId: String? = null, role: InputRole? = null, newId: String = newInputId()): InputLibrary {
require(bindings.size < 512)
var result = withPreset(preset(id).copy(id = newId, name = inputName(name)))
if (profileId != null && role != null) result = result.chooseBindings(profileId, role, newId)
return result
}
fun chooseBindings(profileId: String, role: InputRole, id: String): InputLibrary {
val profile = profile(profileId)
require(preset(id).compatible(layout(profileId, role)))
return withProfile(profile.copy(parts = profile.parts + (role to profile.parts.getValue(role).copy(bindings = id))))
}
fun chooseLayout(profileId: String, role: InputRole, id: String): InputLibrary {
val layout = layouts.first { it.id == id }
require(layout.supports(role))
val profile = profile(profileId)
val previous = preset(profile.binding(role))
val compatible = bindings.firstOrNull { it.id == previous.id && it.compatible(layout) }
?: bindings.firstOrNull { it.compatible(layout) }
?: SavedInputBindings(newInputId(), layout.name, false, if (layout.editable) layout.id else null)
return withPreset(compatible).withProfile(profile.copy(parts = profile.parts + (role to InputPart(compatible.id, id))))
}
fun copyLayout(id: String, name: String, newId: String = newInputId()): InputLibrary {
val source = layouts.first { it.id == id }
require(source.editable)
return withLayout(source.derived(newId, inputName(name)))
}
fun removeProfile(id: String): InputLibrary {
require(id != InputProfile.GAME && id != InputProfile.DESKTOP)
return copy(profiles = profiles.filterNot { it.id == id }, selected = selected.takeUnless { it == id } ?: InputProfiles.AUTO,
steam = steam.takeUnless { it == id } ?: InputProfile.GAME, desktop = desktop.takeUnless { it == id } ?: InputProfile.DESKTOP,
selections = selections.mapValues { (_, selection) -> if (selection.profile == id) selection.copy(profile = InputProfiles.AUTO) else selection })
}
fun removeLayout(id: String): InputLibrary {
require(usersOfLayout(id).isEmpty() && bindings.none { it.layoutId == id && selectedBindings(it.id) } && layouts.first { it.id == id }.editable)
return copy(layouts = layouts.filterNot { it.id == id }, bindings = bindings.filterNot { it.layoutId == id })
}
fun removeBindings(id: String): InputLibrary {
require(usersOfBindings(id).isEmpty() && !selectedBindings(id))
return copy(bindings = bindings.filterNot { it.id == id })
}
fun resetProfile(id: String): InputLibrary {
val p = profile(id)
var result = this
val defaults = InputProfile.defaults(p.base)
val parts = p.parts.mapValues { (role, part) ->
val previous = preset(part.bindings)
val isPrivate = usersOfBindings(part.bindings).all { it.id == id }
val preset = SavedInputBindings(if (isPrivate) previous.id else newInputId(),
if (isPrivate) previous.name else (p.name + " / " + role.name.lowercase()).take(80), role == InputRole.PHYSICAL,
part.layout?.takeIf { layout(id, role)?.editable == true }, defaults.bindings[role].orEmpty(),
elements = (layout(id, role)?.let { InputStockLayouts.actions(it) } ?: emptyMap()) + layout(id, role)?.elements.orEmpty().filter { it.id == "builtin:keyboard" }
.associate { it.id to InputAction.Command(InputCommand.KEYBOARD) })
result = result.withPreset(preset)
part.copy(bindings = preset.id)
}
return result.withProfile(p.copy(parts = parts))
}
fun validate(): InputLibrary {
require(profiles.size in 2..64 && layouts.size in 3..256 && bindings.size in 1..512)
fun unique(ids: List<String>) { require(ids.all { it.isNotBlank() && it.length <= 128 } && ids.distinct().size == ids.size) }
unique(profiles.map { it.id }); unique(layouts.map { it.id }); unique(bindings.map { it.id })
require(profiles.any { it.id == InputProfile.GAME } && profiles.any { it.id == InputProfile.DESKTOP })
require(selected == InputProfiles.AUTO || profiles.any { it.id == selected })
require(profiles.any { it.id == steam } && profiles.any { it.id == desktop })
for (layout in layouts) {
require(layout.style.opacity in 1..100 && layout.style.hidden.all { it in QUICK_BUTTONS })
require(layout.aspect == 0f || layout.aspect.isFinite() && layout.aspect in .05f..20f)
require(layout.scale.isFinite() && layout.scale in .5f..2f)
inputName(layout.name); require(layout.elements.size <= 64); unique(layout.elements.map { it.id })
for (e in layout.elements) {
inputName(e.name)
require(e.icon == 0 || InputButtonIcons.has(e.icon))
require(e.image.isEmpty() || e.image.matches(Regex("[A-Za-z0-9_.-]{1,128}")) && e.image != "." && e.image != "..")
require(e.opacity.isFinite() && e.opacity in 0.01f..1f)
require(!e.toggle || e.kind == InputElementKind.BUTTON || e.kind == InputElementKind.TRIGGER)
require(listOf(e.x, e.y, e.width, e.height).all { it.isFinite() })
require(e == e.bounded())
require(if (e.id.startsWith("legacy:")) e.id == "legacy:${e.control.id}" && e.kind == InputElementKind.from(e.control)
else e.control == e.kind.control)
}
}
for (preset in bindings) {
inputName(preset.name)
require(preset.controls.all { (c, a) -> a.validFor(c) })
require(preset.elements.size <= 64 && preset.keys.size <= 64 && preset.clicks.size <= 64)
require(preset.keys.map { Triple(it.key.device, it.key.keyCode, it.key.scanCode) }.distinct().size == preset.keys.size)
require(preset.physical || preset.keys.isEmpty())
val layout = preset.layoutId?.let { id -> layouts.first { it.id == id } }
require(!preset.physical || layout == null && preset.elements.isEmpty() && preset.clicks.isEmpty())
require(preset.elements.all { (id, action) -> layout?.elements?.firstOrNull { it.id == id }?.let { action.validFor(it) } == true })
require(preset.clicks.all { (id, action) -> layout?.elements?.any { it.id == id && it.hasClick } == true && action.validForClick() })
require(preset.keys.all { it.key.device.isNotBlank() && it.key.keyCode >= 0 && it.key.scanCode >= 0 &&
it.action.validFor(InputControl.A) && (it.action !is InputAction.Native || it.action.target == null) })
}
require(selections.keys.all { it == InputProfile.GAME || it == InputProfile.DESKTOP })
for (selection in selections.values) {
require(selection.profile == InputProfiles.AUTO || profiles.any { it.id == selection.profile })
for ((role, id) in selection.parts) {
val binding = preset(id)
require(binding.physical == (role == InputRole.PHYSICAL))
val layout = binding.layoutId?.let { lid -> layouts.first { it.id == lid } }
require(binding.compatible(layout) && (layout == null || layout.supports(role)))
}
}
for (p in profiles) {
inputName(p.name); require(p.base == InputProfile.GAME || p.base == InputProfile.DESKTOP)
require(p.parts.keys == InputRole.entries.toSet())
for ((role, part) in p.parts) {
val layout = part.layout?.let { id -> layouts.first { it.id == id } }
require(if (role == InputRole.PHYSICAL) layout == null else layout?.supports(role) == true)
require(preset(part.bindings).compatible(layout))
}
}
return this
}
}
internal fun inputName(value: String): String = value.trim().also { require(it.isNotEmpty() && it.length <= 80) }
fun newInputId(): String = UUID.randomUUID().toString()
internal fun InputAction.validFor(element: InputSurfaceElement): Boolean = when {
this !is InputAction.Native -> validFor(element.control)
element.id.startsWith("legacy:") -> validFor(element.control)
element.kind == InputElementKind.DPAD -> target == null
target == null -> false
element.kind == InputElementKind.TRACKPAD -> target.isTrackpad
element.kind == InputElementKind.STICK -> target == InputControl.LS || target == InputControl.RS
element.kind == InputElementKind.TRIGGER -> target == InputControl.LT || target == InputControl.RT
else -> target.dimensions == 1 && target != InputControl.LT && target != InputControl.RT
}
@@ -0,0 +1,35 @@
package com.droiddeck.launcher.input
import android.os.Handler
import android.os.Looper
import android.view.Choreographer
class InputMotion(private val router: () -> InputRouter?) : Choreographer.FrameCallback {
private val handler = Handler(Looper.getMainLooper())
private var scheduled = false
private var lastFrame = 0L
private val start = Runnable {
if (!scheduled) {
scheduled = true
lastFrame = System.nanoTime()
Choreographer.getInstance().postFrameCallback(this)
}
}
fun request() {
if (Looper.myLooper() == Looper.getMainLooper()) start.run() else handler.post(start)
}
override fun doFrame(frameTimeNanos: Long) {
val dt = (frameTimeNanos - lastFrame).coerceAtLeast(0) / 1_000_000_000f
lastFrame = frameTimeNanos
if (router()?.tick(dt) == true) Choreographer.getInstance().postFrameCallback(this)
else scheduled = false
}
fun stop() {
handler.removeCallbacks(start)
Choreographer.getInstance().removeFrameCallback(this)
scheduled = false
}
}
@@ -0,0 +1,107 @@
package com.droiddeck.launcher.input
enum class InputRole { PHYSICAL, PRIMARY, SECONDARY }
enum class InputControl(val id: String, val label: String, val dimensions: Int = 1) {
A("a", "A"), B("b", "B"), X("x", "X"), Y("y", "Y"),
LB("lb", "L1"), RB("rb", "R1"), SELECT("select", "View / Select"), START("start", "Menu / Start"),
L3("l3", "L3"), R3("r3", "R3"), GUIDE("guide", "Steam / Guide"), QAM("qam", "Quick access"),
UP("up", "D-pad up"), RIGHT("right", "D-pad right"), DOWN("down", "D-pad down"), LEFT("left", "D-pad left"),
LT("lt", "L2"), RT("rt", "R2"), LS("ls", "Left stick", 2), RS("rs", "Right stick", 2),
L4("l4", "L4"), R4("r4", "R4"), L5("l5", "L5"), R5("r5", "R5"),
LEFT_PAD("left-pad", "Left trackpad", 2), RIGHT_PAD("right-pad", "Right trackpad", 2),
LEFT_CLICK("left-click", "Left trackpad click"), RIGHT_CLICK("right-click", "Right trackpad click");
val isPad: Boolean get() = ordinal <= RS.ordinal
val isTrackpad: Boolean get() = this == LEFT_PAD || this == RIGHT_PAD
companion object {
val padControls = entries.filter { it.isPad }.toTypedArray()
fun fromId(id: String) = entries.firstOrNull { it.id == id }
}
}
enum class InputCommand { MENU, KEYBOARD, STEAM, QUICK_ACCESS }
sealed interface InputAction {
data class Native(val target: InputControl? = null) : InputAction
data object Disabled : InputAction
data class Keys(val codes: List<Int>) : InputAction
data class MouseButton(val code: Int) : InputAction
data class Command(val command: InputCommand) : InputAction
data class Directions(val up: Int, val right: Int, val down: Int, val left: Int, val diagonals: List<Int>? = null) : InputAction
data class Pointer(val speed: Float = 900f) : InputAction
data class Scroll(val speed: Float = 10f, val horizontal: Boolean = false) : InputAction
}
data class InputProfile(
val id: String,
val bindings: Map<InputRole, Map<InputControl, InputAction>> = emptyMap(),
val keys: List<PhysicalInputBinding> = emptyList(),
val elements: Map<InputRole, Map<String, InputAction>> = emptyMap(),
val clicks: Map<InputRole, Map<String, InputAction>> = emptyMap(),
) {
fun action(role: InputRole, control: InputControl): InputAction =
bindings[role]?.get(control) ?: InputAction.Native()
fun withBinding(role: InputRole, control: InputControl, action: InputAction) =
copy(bindings = bindings + (role to (bindings[role].orEmpty() + (control to action))))
fun elementAction(role: InputRole, id: String, control: InputControl): InputAction =
elements[role]?.get(id) ?: if (id == "legacy:${control.id}") action(role, control) else InputAction.Disabled
fun elementClickAction(role: InputRole, element: InputSurfaceElement): InputAction = clicks[role]?.get(element.id)
?: defaultElementClick(element, elementAction(role, element.id, element.control)) { action(role, it) }
companion object {
const val GAME = "game"
const val DESKTOP = "desktop"
fun defaults(id: String): InputProfile {
if (id != DESKTOP) return InputProfile(GAME)
val desktop = mapOf(
InputControl.LS to InputAction.Pointer(), InputControl.RS to InputAction.Scroll(),
InputControl.A to InputAction.MouseButton(272), InputControl.B to InputAction.MouseButton(273),
InputControl.X to InputAction.Keys(listOf(28)), InputControl.Y to InputAction.Keys(listOf(1)),
InputControl.UP to InputAction.Keys(listOf(103)), InputControl.RIGHT to InputAction.Keys(listOf(106)),
InputControl.DOWN to InputAction.Keys(listOf(108)), InputControl.LEFT to InputAction.Keys(listOf(105)),
InputControl.LT to InputAction.MouseButton(273), InputControl.RT to InputAction.MouseButton(272),
InputControl.LB to InputAction.Keys(listOf(29)), InputControl.RB to InputAction.Keys(listOf(56)),
InputControl.SELECT to InputAction.Command(InputCommand.KEYBOARD),
InputControl.START to InputAction.Command(InputCommand.MENU),
InputControl.LEFT_PAD to InputAction.Scroll(), InputControl.RIGHT_PAD to InputAction.Pointer(),
InputControl.LEFT_CLICK to InputAction.MouseButton(273), InputControl.RIGHT_CLICK to InputAction.MouseButton(272),
)
return InputProfile(DESKTOP, InputRole.entries.associateWith { desktop })
}
}
}
internal fun defaultElementClick(element: InputSurfaceElement, action: InputAction, legacy: (InputControl) -> InputAction): InputAction {
fun click(control: InputControl) = when (control) {
InputControl.LS -> InputControl.L3; InputControl.RS -> InputControl.R3
InputControl.LEFT_PAD -> InputControl.LEFT_CLICK; InputControl.RIGHT_PAD -> InputControl.RIGHT_CLICK
else -> null
}
if (!element.hasClick) return InputAction.Disabled
if (element.id == "legacy:${element.control.id}") {
val target = click(element.control) ?: return InputAction.Disabled
return legacy(target).let { if (it is InputAction.Native && it.target == null) InputAction.Native(target) else it }
}
return (action as? InputAction.Native)?.let { click(it.target ?: element.control) }?.let { InputAction.Native(it) } ?: InputAction.Disabled
}
internal fun InputAction.validForClick(): Boolean = if (this is InputAction.Native)
target != null && target.dimensions == 1 && target != InputControl.LT && target != InputControl.RT
else validFor(InputControl.A)
internal fun InputAction.validFor(control: InputControl): Boolean = when (this) {
is InputAction.Native -> target == null || (control.isPad == target.isPad && control.dimensions == target.dimensions &&
(!control.isTrackpad && !target.isTrackpad || control.isTrackpad && target.isTrackpad))
is InputAction.Keys -> codes.isNotEmpty() && codes.size <= 8 && codes.distinct().size == codes.size && codes.all { it in 1..255 }
is InputAction.MouseButton -> code in 272..276
is InputAction.Directions -> control.dimensions == 2 && listOf(up, right, down, left).all { it in 0..255 } && (diagonals == null || diagonals.size == 4 && diagonals.all { it in 0..255 })
is InputAction.Pointer -> control.dimensions == 2 && speed.isFinite() && speed in 100f..3000f
is InputAction.Scroll -> control.dimensions == 2 && speed.isFinite() && speed in 1f..60f
else -> true
}
@@ -0,0 +1,139 @@
package com.droiddeck.launcher.input
import android.content.Context
import org.json.JSONArray
import org.json.JSONObject
object InputProfiles {
const val AUTO = "auto"
private const val VERSION = 1
private fun prefs(context: Context) = context.getSharedPreferences("input-profiles", Context.MODE_PRIVATE)
fun selection(context: Context): String = InputLibraries.read(context).selected
fun select(context: Context, id: String) {
InputLibraries.update(context) { library ->
require(id == AUTO || library.profiles.any { it.id == id })
library.copy(selected = id, selections = emptyMap())
}
}
fun active(context: Context, desktop: Boolean): InputProfile {
val library = InputLibraries.read(context)
return library.compileActive(desktop)
}
fun read(context: Context, id: String): InputProfile {
return InputLibraries.read(context).compile(id)
}
internal fun readLegacy(context: Context, id: String): InputProfile {
migrate(context)
var result = InputProfile.defaults(id)
val stored = prefs(context).getString("profile.$id", null) ?: return result
val document = runCatching { JSONObject(stored) }.getOrNull() ?: return result
if (document.optInt("version") != VERSION) return result
val bindings = document.optJSONArray("bindings") ?: return result
for (i in 0 until minOf(bindings.length(), 256)) {
val entry = bindings.optJSONObject(i) ?: continue
val role = runCatching { InputRole.valueOf(entry.getString("role")) }.getOrNull() ?: continue
val control = InputControl.fromId(entry.optString("control")) ?: continue
val action = decode(entry.optJSONObject("action") ?: continue) ?: continue
if (action.validFor(control)) result = result.withBinding(role, control, action)
}
val keys = document.optJSONArray("keys")
if (keys != null) result = result.copy(keys = (0 until minOf(keys.length(), 64)).mapNotNull { i ->
runCatching {
val item = keys.getJSONObject(i)
val action = decode(item.getJSONObject("action")) ?: return@mapNotNull null
if (!action.validFor(InputControl.A) || action is InputAction.Native && action.target != null) return@mapNotNull null
val key = PhysicalInputKey(item.getString("device"), item.getString("name"), item.getInt("keyCode"), item.getInt("scanCode"))
if (key.device.isBlank() || key.keyCode < 0 || key.scanCode < 0) return@mapNotNull null
PhysicalInputBinding(key, action)
}.getOrNull()
}.distinctBy { Triple(it.key.device, it.key.keyCode, it.key.scanCode) })
return result
}
fun save(context: Context, profile: InputProfile) {
InputLibraries.update(context) { library ->
val definition = library.profile(profile.id)
var updated = library
for (role in InputRole.entries) {
val preset = updated.preset(definition.binding(role))
updated = updated.withPreset(preset.copy(controls = profile.bindings[role].orEmpty(),
elements = profile.elements[role].orEmpty(), keys = if (role == InputRole.PHYSICAL) profile.keys else emptyList(),
clicks = profile.clicks[role].orEmpty()))
}
updated
}
}
private fun saveLegacy(context: Context, profile: InputProfile) {
val bindings = JSONArray()
for ((role, controls) in profile.bindings) for ((control, action) in controls) {
require(action.validFor(control))
bindings.put(JSONObject().put("role", role.name).put("control", control.id).put("action", encode(action)))
}
val keys = JSONArray()
for (binding in profile.keys) keys.put(JSONObject().put("device", binding.key.device).put("name", binding.key.name)
.put("keyCode", binding.key.keyCode).put("scanCode", binding.key.scanCode).put("action", encode(binding.action)))
prefs(context).edit().putString("profile.${profile.id}", JSONObject()
.put("version", VERSION).put("id", profile.id).put("bindings", bindings).put("keys", keys).toString()).apply()
}
fun reset(context: Context, id: String) = InputLibraries.update(context) { it.resetProfile(id) }.let { }
fun resetAll(context: Context) {
prefs(context).edit().clear().putBoolean("migrated", true).apply()
InputSurfaceLayout.resetAll(context)
}
private fun migrate(context: Context) {
val p = prefs(context)
if (p.getBoolean("migrated", false)) return
var game = InputProfile.defaults(InputProfile.GAME)
val old = ControllerPrefs.read(context)
for ((id, target) in old.mapping) {
val source = InputControl.fromId(id) ?: continue
val action = if (target == ControllerPrefs.OFF) InputAction.Disabled
else InputAction.Native(InputControl.fromId(target) ?: continue)
if (target != id) game = game.withBinding(InputRole.PRIMARY, source, action)
}
if (old.selectSteam) game = game.withBinding(InputRole.PHYSICAL, InputControl.SELECT, InputAction.Native(InputControl.GUIDE))
if (!p.contains("profile.${InputProfile.GAME}")) saveLegacy(context, game)
if (old.selectSteam && !p.contains("profile.${InputProfile.DESKTOP}")) {
saveLegacy(context, InputProfile.defaults(InputProfile.DESKTOP)
.withBinding(InputRole.PHYSICAL, InputControl.SELECT, InputAction.Native(InputControl.GUIDE)))
}
p.edit().putBoolean("migrated", true).apply()
}
internal fun encode(action: InputAction): JSONObject = JSONObject().apply {
when (action) {
is InputAction.Native -> { put("type", "native"); action.target?.let { put("target", it.id) } }
InputAction.Disabled -> put("type", "disabled")
is InputAction.Keys -> { put("type", "keys"); put("codes", JSONArray(action.codes)) }
is InputAction.MouseButton -> { put("type", "button"); put("code", action.code) }
is InputAction.Command -> { put("type", "command"); put("command", action.command.name) }
is InputAction.Directions -> { put("type", "directions"); put("codes", JSONArray(listOf(action.up, action.right, action.down, action.left))); action.diagonals?.let { put("diagonals", JSONArray(it)) } }
is InputAction.Pointer -> { put("type", "pointer"); put("speed", action.speed.toDouble()) }
is InputAction.Scroll -> { put("type", "scroll"); put("speed", action.speed.toDouble()); put("horizontal", action.horizontal) }
}
}
internal fun decode(json: JSONObject): InputAction? = runCatching {
when (json.getString("type")) {
"native" -> InputAction.Native(if (json.has("target")) InputControl.fromId(json.getString("target")) ?: return null else null)
"disabled" -> InputAction.Disabled
"keys" -> InputAction.Keys(json.getJSONArray("codes").let { a -> (0 until a.length()).map { a.getInt(it) } })
"button" -> InputAction.MouseButton(json.getInt("code"))
"command" -> InputAction.Command(InputCommand.valueOf(json.getString("command")))
"directions" -> json.getJSONArray("codes").let { InputAction.Directions(it.getInt(0), it.getInt(1), it.getInt(2), it.getInt(3), json.optJSONArray("diagonals")?.let { d -> (0 until d.length()).map { d.getInt(it) } }) }
"pointer" -> InputAction.Pointer(json.getDouble("speed").toFloat())
"scroll" -> InputAction.Scroll(json.getDouble("speed").toFloat(), json.optBoolean("horizontal", false))
else -> null
}
}.getOrNull()
}
@@ -0,0 +1,361 @@
package com.droiddeck.launcher.input
import kotlin.math.abs
interface InputOutput {
fun key(code: Int, down: Boolean)
fun button(code: Int, down: Boolean)
fun pointer(dx: Float, dy: Float)
fun scroll(steps: Int)
fun scrollHorizontal(steps: Int) {}
fun command(command: InputCommand)
fun command(command: InputCommand, role: InputRole) = command(command)
fun requestMotion()
}
class InputRouter(private val output: InputOutput) {
private val keys = IntArray(256)
private val buttons = IntArray(5)
private val channels = ArrayList<Channel>()
private val pads = ArrayList<PadSource>()
private var profile = InputProfile.defaults(InputProfile.GAME)
private var moving = false
private var wheel = 0f
private var horizontalWheel = 0f
private var enabled = true
private val snapshots = ArrayList<() -> Unit>()
@Synchronized
fun beforeProfileChange(snapshot: () -> Unit) { snapshots.add(snapshot) }
@Synchronized
fun removeSnapshot(snapshot: () -> Unit) { snapshots.remove(snapshot) }
@Synchronized
fun setEnabled(on: Boolean): Boolean {
if (enabled == on) return false
if (!on) releaseAll()
enabled = on
for (pad in pads) pad.refreshIdentity()
return true
}
@Synchronized
fun setProfile(next: InputProfile) {
if (profile == next) return
for (snapshot in snapshots) snapshot()
for (pad in pads) pad.snapshot()
profile = next
for (channel in channels) channel.configure(channel.actionFrom(next))
for (pad in pads) pad.refreshIdentity()
wheel = 0f
horizontalWheel = 0f
moving = false
}
@JvmOverloads
@Synchronized
fun pad(role: InputRole, retained: PadState? = null): PadSource = PadSource(role, retained).also { pads.add(it) }
@Synchronized
fun channel(role: InputRole, control: InputControl, fixedAction: InputAction? = null, element: InputSurfaceElement? = null, elementClick: Boolean = false): Channel = Channel(role, control, fixedAction, element, elementClick).also {
channels.add(it)
it.configure(it.actionFrom(profile))
}
@Synchronized
fun releaseAll() {
for (snapshot in snapshots) snapshot()
for (pad in pads) pad.snapshot()
for (channel in channels) channel.suspend()
for (pad in pads) pad.refreshIdentity()
wheel = 0f
horizontalWheel = 0f
moving = false
}
@Synchronized
fun tick(seconds: Float): Boolean {
if (!enabled) return false
var x = 0f
var y = 0f
var scroll = 0f
var horizontalScroll = 0f
for (channel in channels) {
if (channel.blocked || channel.control.isTrackpad) continue
val cx = if (abs(channel.x) > 0.12f) channel.x else 0f
val cy = if (abs(channel.y) > 0.12f) channel.y else 0f
when (val action = channel.action) {
is InputAction.Pointer -> { x += cx * action.speed; y += cy * action.speed }
is InputAction.Scroll -> if (action.horizontal) horizontalScroll += cx * action.speed else scroll += cy * action.speed
else -> Unit
}
}
val dt = seconds.coerceIn(0f, 0.05f)
if (x != 0f || y != 0f) output.pointer(x * dt, y * dt)
wheel += scroll * dt
horizontalWheel += horizontalScroll * dt
flushWheel()
moving = x != 0f || y != 0f || scroll != 0f || horizontalScroll != 0f
return moving
}
private fun flushWheel() {
val steps = wheel.toInt()
if (steps != 0) { wheel -= steps; output.scroll(steps) }
val horizontalSteps = horizontalWheel.toInt()
if (horizontalSteps != 0) { horizontalWheel -= horizontalSteps; output.scrollHorizontal(horizontalSteps) }
}
private fun key(code: Int, down: Boolean) {
val was = keys[code]
keys[code] = (was + if (down) 1 else -1).coerceAtLeast(0)
if ((was == 0) != (keys[code] == 0)) output.key(code, down)
}
private fun button(code: Int, down: Boolean) {
val at = code - 272
val was = buttons[at]
buttons[at] = (was + if (down) 1 else -1).coerceAtLeast(0)
if ((was == 0) != (buttons[at] == 0)) output.button(code, down)
}
inner class Channel internal constructor(val role: InputRole, val control: InputControl, private val fixedAction: InputAction?, private val element: InputSurfaceElement?, private val elementClick: Boolean) {
var action: InputAction = InputAction.Native()
private set
internal var x = 0f
internal var y = 0f
internal var contact = false
internal var blocked = false
private var held = false
private val directions = BooleanArray(4)
private var radialKeys = emptyList<Int>()
internal fun actionFrom(profile: InputProfile) = element?.let { if (elementClick) profile.elementClickAction(role, it) else profile.elementAction(role, it.id, control) }
?: profile.action(role, control)
internal fun configure(next: InputAction) {
suspend()
action = (fixedAction ?: next).takeIf { if (elementClick) it.validForClick() else if (element != null) it.validFor(element) else it.validFor(control) }
?: if (element != null) InputAction.Disabled else InputAction.Native()
}
internal fun observe(value: Float, second: Float = 0f, touching: Boolean = false) {
x = value; y = second; contact = touching
}
internal fun awaitNeutral(value: Float, second: Float, touching: Boolean) = synchronized(this@InputRouter) {
observe(value, second, touching)
suspend()
}
internal fun nativeIdentity(): Boolean = enabled && !blocked && (action as? InputAction.Native)?.target == null && action is InputAction.Native
internal fun suspend() {
releaseOutputs()
blocked = contact || abs(x) > 0.12f || abs(y) > 0.12f
}
fun release() = synchronized(this@InputRouter) {
releaseOutputs()
x = 0f; y = 0f; contact = false; blocked = false
}
fun close() = synchronized(this@InputRouter) {
release()
channels.remove(this)
}
fun acceptsPointerGesture() = synchronized(this@InputRouter) { enabled && !blocked && contact && action is InputAction.Pointer }
fun pointerDelta(dx: Float, dy: Float) = synchronized(this@InputRouter) {
val pointer = action as? InputAction.Pointer
if (enabled && !blocked && contact && pointer != null && dx.isFinite() && dy.isFinite()) output.pointer(dx * pointer.speed, dy * pointer.speed)
}
fun wheelSteps(steps: Int) = synchronized(this@InputRouter) {
val scroll = action as? InputAction.Scroll
if (enabled && !blocked && scroll != null && steps != 0) {
if (scroll.horizontal) output.scrollHorizontal(steps) else output.scroll(steps)
}
}
fun update(value: Float, second: Float = 0f, touching: Boolean = false): InputControl? = synchronized(this@InputRouter) {
val oldX = x
val oldY = y
val oldContact = contact
x = value.coerceIn(-1f, 1f)
y = second.coerceIn(-1f, 1f)
contact = touching
if (!enabled) {
blocked = contact || abs(x) > 0.12f || abs(y) > 0.12f
return@synchronized null
}
if (blocked) {
if (!contact && abs(x) <= 0.12f && abs(y) <= 0.12f) blocked = false
return@synchronized null
}
when (val a = action) {
is InputAction.Native -> return@synchronized a.target ?: control
is InputAction.Disabled -> Unit
is InputAction.Pointer -> {
if (control.isTrackpad) {
if (contact && oldContact) output.pointer((x - oldX) * a.speed, -(y - oldY) * a.speed)
} else requestMotion()
}
is InputAction.Scroll -> {
if (control.isTrackpad) {
if (contact && oldContact) {
if (a.horizontal) horizontalWheel -= (x - oldX) * a.speed else wheel += (y - oldY) * a.speed
flushWheel()
}
} else requestMotion()
}
is InputAction.Directions -> {
val vertical = if (control.isTrackpad) -y else y
if (a.diagonals == null) {
direction(0, -vertical, a.up); direction(1, x, a.right)
direction(2, vertical, a.down); direction(3, -x, a.left)
} else {
val cardinal = listOf(a.up, a.right, a.down, a.left)
val sector = ((kotlin.math.round(Math.toDegrees(kotlin.math.atan2(vertical, x).toDouble()) / 45).toInt() + 2) % 8 + 8) % 8
val next = if (kotlin.math.hypot(x, vertical) < .24f) emptyList() else if (sector % 2 == 0) listOf(cardinal[sector / 2])
else a.diagonals[sector / 2].let { if (it != 0) listOf(it) else listOf(cardinal[sector / 2], cardinal[(sector / 2 + 1) % 4]) }
val codes = next.filter { it != 0 }.distinct()
radialKeys.filterNot { it in codes }.forEach { key(it, false) }
codes.filterNot { it in radialKeys }.forEach { key(it, true) }
radialKeys = codes
}
}
else -> {
val down = if (control.isTrackpad) contact else maxOf(abs(x), abs(y)) > if (held) 0.35f else 0.55f
if (held != down) {
held = down
when (a) {
is InputAction.Keys -> if (down) a.codes.forEach { key(it, true) } else a.codes.asReversed().forEach { key(it, false) }
is InputAction.MouseButton -> button(a.code, down)
is InputAction.Command -> if (!down) output.command(a.command, role)
else -> Unit
}
}
}
}
null
}
private fun requestMotion() {
if (!moving && (abs(x) > 0.12f || abs(y) > 0.12f)) { moving = true; output.requestMotion() }
}
private fun direction(at: Int, value: Float, code: Int) {
val down = value > if (directions[at]) 0.35f else 0.55f
if (directions[at] != down) { directions[at] = down; if (code != 0) key(code, down) }
}
private fun releaseOutputs() {
when (val a = action) {
is InputAction.Keys -> if (held) a.codes.asReversed().forEach { key(it, false) }
is InputAction.MouseButton -> if (held) button(a.code, false)
is InputAction.Directions -> {
val codes = intArrayOf(a.up, a.right, a.down, a.left)
for (i in directions.indices) if (directions[i] && codes[i] != 0) key(codes[i], false)
}
else -> Unit
}
radialKeys.forEach { key(it, false) }; radialKeys = emptyList()
held = false
directions.fill(false)
}
}
inner class PadSource internal constructor(role: InputRole, retained: PadState?) {
private val routes = Array(InputControl.padControls.size) { channel(role, InputControl.padControls[it]) }
private val result = PadState()
private var last: PadState? = null
private var identity = true
private var nativeCandidate = true
init {
last = retained
if (retained != null) for (route in routes) {
route.awaitNeutral(retained.value(route.control), retained.secondValue(route.control), false)
}
refreshIdentity()
}
internal fun refreshIdentity() {
nativeCandidate = routes.all { (it.action as? InputAction.Native)?.target == null && it.action is InputAction.Native }
identity = enabled && nativeCandidate && routes.none { it.blocked }
}
internal fun snapshot() {
val raw = last ?: return
for (route in routes) {
route.x = raw.value(route.control)
route.y = raw.secondValue(route.control)
}
}
fun route(raw: PadState): PadState = synchronized(this@InputRouter) {
last = raw
if (identity) return@synchronized raw
result.clear()
for (route in routes) {
val x = raw.value(route.control)
val y = raw.secondValue(route.control)
val target = route.update(x, y) ?: continue
result.add(target, x, y)
}
if (nativeCandidate && enabled && routes.none { it.blocked }) identity = true
result
}
fun release() = synchronized(this@InputRouter) {
for (route in routes) route.release()
last = null
result.clear()
refreshIdentity()
}
fun close() = synchronized(this@InputRouter) {
release()
for (route in routes) route.close()
pads.remove(this)
}
}
}
private val padButtons = intArrayOf(PadState.A, PadState.B, PadState.X, PadState.Y, PadState.LB, PadState.RB,
PadState.SELECT, PadState.START, PadState.L3, PadState.R3, PadState.GUIDE, PadState.QAM)
internal fun PadState.value(control: InputControl): Float = when (control) {
InputControl.UP -> if (up) 1f else 0f
InputControl.RIGHT -> if (right) 1f else 0f
InputControl.DOWN -> if (down) 1f else 0f
InputControl.LEFT -> if (left) 1f else 0f
InputControl.LT -> leftTrigger
InputControl.RT -> rightTrigger
InputControl.LS -> leftX
InputControl.RS -> rightX
else -> if (control.ordinal < padButtons.size && isDown(padButtons[control.ordinal])) 1f else 0f
}
internal fun PadState.secondValue(control: InputControl): Float = when (control) {
InputControl.LS -> leftY
InputControl.RS -> rightY
else -> 0f
}
internal fun PadState.add(control: InputControl, x: Float, y: Float = 0f) {
when (control) {
InputControl.UP -> up = up || x > 0.5f
InputControl.RIGHT -> right = right || x > 0.5f
InputControl.DOWN -> down = down || x > 0.5f
InputControl.LEFT -> left = left || x > 0.5f
InputControl.LT -> leftTrigger = maxOf(leftTrigger, x)
InputControl.RT -> rightTrigger = maxOf(rightTrigger, x)
InputControl.LS -> if (x * x + y * y > leftX * leftX + leftY * leftY) { leftX = x; leftY = y }
InputControl.RS -> if (x * x + y * y > rightX * rightX + rightY * rightY) { rightX = x; rightY = y }
else -> if (control.ordinal < padButtons.size && x > 0.5f) press(padButtons[control.ordinal], true)
}
}
@@ -0,0 +1,80 @@
package com.droiddeck.launcher.input
import androidx.annotation.StringRes
import com.droiddeck.launcher.R
enum class DeckPanel(val id: String, val layout: String, val bindings: String, @StringRes val label: Int) {
GAMEPAD("gamepad", "builtin.deck.gamepad", "preset.deck.gamepad", R.string.deck_tab_gamepad),
GRIPS("grips", "builtin.deck.grips", "preset.deck.grips", R.string.deck_tab_grips),
LEFT("left", "builtin.deck.left", "preset.deck.left", R.string.deck_tab_left),
RIGHT("right", "builtin.deck.right", "preset.deck.right", R.string.deck_tab_right),
BOTH("both", InputLibraries.DECK, InputStockLayouts.DECK, R.string.deck_tab_both);
companion object {
fun from(id: String?) = entries.firstOrNull { it.id == id } ?: BOTH
}
}
internal object InputStockLayouts {
private val NEUTRAL = InputSurfaceStyle(tint = null)
const val DECK = "preset.deck"
const val TRACKPAD = "preset.trackpad"
private fun grips() = listOf(InputControl.L4, InputControl.L5, InputControl.R5, InputControl.R4).mapIndexed { i, c ->
InputSurfaceElement(c, .02f + i * .245f, .78f, .225f, .20f)
}
private fun pads() = listOf(InputSurfaceElement(InputControl.LEFT_PAD, .02f, .02f, .47f, .74f),
InputSurfaceElement(InputControl.RIGHT_PAD, .51f, .02f, .47f, .74f))
private fun gripGrid() = listOf(InputControl.L4 to (.02f to .02f), InputControl.L5 to (.02f to .51f),
InputControl.R4 to (.51f to .02f), InputControl.R5 to (.51f to .51f)).map { (c, at) ->
InputSurfaceElement(c, at.first, at.second, .47f, .47f)
}
private fun pad(right: Boolean) = listOf(
InputSurfaceElement(if (right) InputControl.RIGHT_PAD else InputControl.LEFT_PAD, .02f, .02f, .96f, .74f),
InputSurfaceElement(if (right) InputControl.RIGHT_CLICK else InputControl.LEFT_CLICK, .02f, .78f, .96f, .20f),
)
private fun gamepad(): List<InputSurfaceElement> {
fun round(c: InputControl, x: Float, y: Float, size: Float) = InputSurfaceElement(c, x, y, size, size, buttonShape = InputButtonShape.CIRCLE)
fun pill(c: InputControl, x: Float) = InputSurfaceElement(c, x, .02f, .2f, .12f, buttonShape = InputButtonShape.PILL)
return listOf(pill(InputControl.LT, .02f), pill(InputControl.LB, .24f), pill(InputControl.RB, .56f), pill(InputControl.RT, .78f),
InputSurfaceElement(InputControl.LS, .02f, .17f, .4f, .4f),
InputSurfaceElement(InputControl.RIGHT_PAD, .58f, .59f, .4f, .39f),
round(InputControl.UP, .14f, .6f, .12f), round(InputControl.LEFT, .03f, .73f, .12f),
round(InputControl.RIGHT, .25f, .73f, .12f), round(InputControl.DOWN, .14f, .86f, .12f),
round(InputControl.Y, .72f, .17f, .12f), round(InputControl.X, .61f, .3f, .12f),
round(InputControl.B, .83f, .3f, .12f), round(InputControl.A, .72f, .43f, .12f),
InputSurfaceElement(InputControl.SELECT, .42f, .3f, .07f, .1f, buttonShape = InputButtonShape.PILL),
InputSurfaceElement(InputControl.START, .51f, .3f, .07f, .1f, buttonShape = InputButtonShape.PILL))
}
fun gamepad(leftPad: Boolean, rightStick: Boolean) = gamepad().map {
when {
leftPad && it.control == InputControl.LS -> InputSurfaceElement(InputControl.LEFT_PAD, it.x, it.y, it.width, it.height)
rightStick && it.control == InputControl.RIGHT_PAD -> InputSurfaceElement(InputControl.RS, it.x, it.y, it.width, it.height)
else -> it
}
}
fun layouts() = listOf(
SavedInputLayout(InputLibraries.DECK, "Deck grips + trackpads", pads() + grips(), style = NEUTRAL, screen = InputLayoutScreen.SECONDARY),
SavedInputLayout(InputLibraries.TRACKPAD, "Trackpad + keyboard", listOf(
InputSurfaceElement(InputControl.RIGHT_PAD, .02f, .02f, .96f, .96f, mouseGestures = true)), style = NEUTRAL, screen = InputLayoutScreen.SECONDARY),
SavedInputLayout(DeckPanel.GAMEPAD.layout, "Deck gamepad", gamepad(), style = NEUTRAL, screen = InputLayoutScreen.SECONDARY),
SavedInputLayout(DeckPanel.GRIPS.layout, "Deck grips", gripGrid(), style = NEUTRAL, screen = InputLayoutScreen.SECONDARY),
SavedInputLayout(DeckPanel.LEFT.layout, "Deck left trackpad", pad(right = false), style = NEUTRAL, screen = InputLayoutScreen.SECONDARY),
SavedInputLayout(DeckPanel.RIGHT.layout, "Deck right trackpad", pad(right = true), style = NEUTRAL, screen = InputLayoutScreen.SECONDARY),
)
fun actions(layout: SavedInputLayout): Map<String, InputAction> = (if (layout.id == InputLibraries.TRACKPAD) mapOf(
"legacy:right-pad" to InputAction.Pointer(), "legacy:a" to InputAction.MouseButton(272), "legacy:b" to InputAction.MouseButton(273),
) else emptyMap()).filterKeys { id -> layout.elements.any { it.id == id } }
fun clicks(layout: SavedInputLayout): Map<String, InputAction> = if (layout.id == InputLibraries.TRACKPAD)
mapOf("legacy:right-pad" to InputAction.MouseButton(272)) else emptyMap()
fun presets(layouts: List<SavedInputLayout>) = layouts.map { layout ->
val desktop = layout.id == InputLibraries.TRACKPAD
val id = if (desktop) TRACKPAD else DeckPanel.entries.first { it.layout == layout.id }.bindings
SavedInputBindings(id, layout.name, false, layout.id,
controls = InputProfile.defaults(if (desktop) InputProfile.DESKTOP else InputProfile.GAME).bindings[InputRole.SECONDARY].orEmpty(),
elements = actions(layout), clicks = clicks(layout))
}
}
@@ -0,0 +1,122 @@
package com.droiddeck.launcher.input
import android.content.Context
import org.json.JSONArray
import org.json.JSONObject
enum class InputElementKind(val control: InputControl) {
BUTTON(InputControl.A), STICK(InputControl.LS), TRACKPAD(InputControl.LEFT_PAD),
DPAD(InputControl.LS), TRIGGER(InputControl.LT);
companion object {
fun from(control: InputControl) = when {
control.isTrackpad -> TRACKPAD
control.dimensions == 2 -> STICK
control == InputControl.LT || control == InputControl.RT -> TRIGGER
else -> BUTTON
}
}
}
enum class InputButtonShape { ROUNDED, PILL, CIRCLE, RECTANGLE }
data class InputSurfaceElement(
val control: InputControl, val x: Float, val y: Float, val width: Float, val height: Float,
val id: String = "legacy:${control.id}",
val kind: InputElementKind = InputElementKind.from(control),
val name: String = control.label,
val floating: Boolean = true,
val hideWhenIdle: Boolean = false,
val mouseGestures: Boolean = false,
val toggle: Boolean = false,
val icon: Int = 0,
val image: String = "",
val opacity: Float = 1f,
val buttonShape: InputButtonShape = InputButtonShape.ROUNDED,
val showLabel: Boolean = true,
val alwaysShown: Boolean = false,
) {
val hasClick get() = kind == InputElementKind.STICK || kind == InputElementKind.TRACKPAD
fun bounded() = copy(x = x.coerceIn(0f, 0.97f), y = y.coerceIn(0f, 0.97f),
width = width.coerceIn(0.03f, (1f - x.coerceIn(0f, 0.97f)).coerceAtLeast(0.03f)), height = height.coerceIn(0.03f, (1f - y.coerceIn(0f, 0.97f)).coerceAtLeast(0.03f)))
}
internal val QUICK_BUTTONS = listOf(InputCommand.STEAM, InputCommand.QUICK_ACCESS, InputCommand.KEYBOARD)
val InputSurfaceElement.quickButton: InputCommand? get() = when {
id == "legacy:${InputControl.GUIDE.id}" -> InputCommand.STEAM
id == "legacy:${InputControl.QAM.id}" -> InputCommand.QUICK_ACCESS
id == "builtin:keyboard" -> InputCommand.KEYBOARD
else -> null
}
internal fun List<InputSurfaceElement>.scaled(factor: Float): List<InputSurfaceElement> = map { e ->
fun anchor(centre: Float) = when { centre < 1f / 3f -> 0f; centre > 2f / 3f -> 1f; else -> .5f }
val w = (e.width * factor).coerceIn(.03f, 1f)
val h = (e.height * factor).coerceIn(.03f, 1f)
val cx = e.x + e.width / 2
val cy = e.y + e.height / 2
val ax = anchor(cx)
val ay = anchor(cy)
e.copy(x = (ax + (cx - ax) * factor - w / 2).coerceIn(0f, 1f - w), y = (ay + (cy - ay) * factor - h / 2).coerceIn(0f, 1f - h),
width = w, height = h).bounded()
}
internal fun List<InputSurfaceElement>.withPositionsOf(defaults: List<InputSurfaceElement>): List<InputSurfaceElement> {
val byId = defaults.associateBy { it.id }
return map { e -> byId[e.id]?.let { d -> e.copy(x = d.x, y = d.y, width = d.width, height = d.height).bounded() } ?: e }
}
object InputSurfaceLayout {
private fun prefs(context: Context) = context.getSharedPreferences("input-surfaces", Context.MODE_PRIVATE)
fun resetAll(context: Context) { prefs(context).edit().clear().apply() }
fun defaults() = listOf(
InputSurfaceElement(InputControl.LEFT_PAD, 0.02f, 0.02f, 0.46f, 0.65f),
InputSurfaceElement(InputControl.RIGHT_PAD, 0.52f, 0.02f, 0.46f, 0.65f),
InputSurfaceElement(InputControl.A, 0.02f, 0.72f, 0.20f, 0.25f),
InputSurfaceElement(InputControl.B, 0.26f, 0.72f, 0.20f, 0.25f),
InputSurfaceElement(InputControl.SELECT, 0.52f, 0.72f, 0.20f, 0.25f),
InputSurfaceElement(InputControl.START, 0.76f, 0.72f, 0.22f, 0.25f),
)
fun read(context: Context, profile: String, role: InputRole = InputRole.SECONDARY): List<InputSurfaceElement> =
InputLibraries.read(context).layout(profile, role)?.elements.orEmpty()
internal fun hasLegacy(context: Context, profile: String) = prefs(context).contains(profile)
internal fun readLegacy(context: Context, profile: String): List<InputSurfaceElement> {
val text = prefs(context).getString(profile, null) ?: return defaults()
return runCatching {
val doc = JSONObject(text)
require(doc.getInt("version") == 1)
val elements = doc.getJSONArray("elements")
(0 until minOf(elements.length(), 28)).mapNotNull { i ->
val item = elements.optJSONObject(i) ?: return@mapNotNull null
val control = InputControl.fromId(item.optString("control")) ?: return@mapNotNull null
val values = listOf("x", "y", "w", "h").map { item.optDouble(it, Double.NaN).toFloat() }
if (values.any { !it.isFinite() }) return@mapNotNull null
InputSurfaceElement(control, values[0], values[1], values[2], values[3]).bounded()
}.distinctBy { it.control }
}.getOrElse { defaults() }
}
fun save(context: Context, profile: String, layout: List<InputSurfaceElement>) {
InputLibraries.update(context) { library ->
val saved = library.layout(profile, InputRole.SECONDARY) ?: return@update library
library.withLayout(saved.copy(elements = layout.map { it.bounded() }))
}
}
internal fun saveLegacy(context: Context, profile: String, layout: List<InputSurfaceElement>) {
val array = JSONArray()
for (element in layout.distinctBy { it.control }.take(28)) {
val e = element.bounded()
array.put(JSONObject().put("control", e.control.id).put("x", e.x.toDouble()).put("y", e.y.toDouble())
.put("w", e.width.toDouble()).put("h", e.height.toDouble()))
}
prefs(context).edit().putString(profile, JSONObject().put("version", 1).put("elements", array).toString()).apply()
}
}
@@ -0,0 +1,24 @@
package com.droiddeck.launcher.input
import kotlin.math.abs
internal data class SurfaceSnapResult(val element: InputSurfaceElement, val x: Float? = null, val y: Float? = null)
internal fun snapSurfaceElement(element: InputSurfaceElement, others: List<InputSurfaceElement>, thresholdX: Float, thresholdY: Float,
corner: Int = 0): SurfaceSnapResult {
fun axis(start: Float, size: Float, targets: List<Float>, threshold: Float, low: Boolean, high: Boolean): Triple<Float, Float, Float?> {
val anchors = when { low -> listOf(0f); high -> listOf(size); else -> listOf(0f, size / 2f, size) }
val candidate = anchors.flatMap { anchor -> targets.map { target -> Triple(target - start - anchor, target, anchor) } }
.filter { abs(it.first) <= threshold }.minByOrNull { abs(it.first) } ?: return Triple(start, size, null)
val offset = candidate.first
val nextStart = if (high) start else start + offset
val nextSize = when { low -> size - offset; high -> size + offset; else -> size }
if (nextStart < 0f || nextSize < .03f || nextStart + nextSize > 1.00001f) return Triple(start, size, null)
return Triple(nextStart.coerceAtLeast(0f), nextSize, candidate.second)
}
val xTargets = listOf(0f, .5f, 1f) + others.flatMap { listOf(it.x, it.x + it.width / 2f, it.x + it.width) }
val yTargets = listOf(0f, .5f, 1f) + others.flatMap { listOf(it.y, it.y + it.height / 2f, it.y + it.height) }
val x = axis(element.x, element.width, xTargets, thresholdX, corner and 1 != 0, corner and 2 != 0)
val y = axis(element.y, element.height, yTargets, thresholdY, corner and 4 != 0, corner and 8 != 0)
return SurfaceSnapResult(element.copy(x = x.first, y = y.first, width = x.second, height = y.second).bounded(), x.third, y.third)
}
@@ -0,0 +1,124 @@
package com.droiddeck.launcher.input
class InputSurfaceSource(private val pad: PadBridge, private val role: InputRole, val element: InputSurfaceElement) {
private val router = pad.inputRouter
private val route = router?.channel(role, element.control, element = element)
private val deck = DeckControls.source(role, routed = true)
private val clickDeck = DeckControls.source(role, routed = true)
private val clickOwner = Any()
private val clickRoute = if (element.hasClick) router?.channel(role, InputControl.A, element = element, elementClick = true) else null
private val gestureWheel = if (element.mouseGestures) router?.channel(role, InputControl.RIGHT_PAD, fixedAction = InputAction.Scroll()) else null
private val gestureRight = if (element.mouseGestures) router?.channel(role, InputControl.A, fixedAction = InputAction.MouseButton(273)) else null
private val gestureMiddle = if (element.mouseGestures) router?.channel(role, InputControl.A, fixedAction = InputAction.MouseButton(274)) else null
val mouseGestures get() = element.mouseGestures && route?.action is InputAction.Pointer
val directions get() = route?.action as? InputAction.Directions
fun gestureContact(touching: Boolean) { if (!closed) route?.update(0f, 0f, touching) }
fun pointerDelta(dx: Float, dy: Float) {
if (closed) return
val timing = InputTiming.begin()
route?.pointerDelta(dx, dy)
InputTiming.end(timing)
}
fun gestureWheel(steps: Int) { if (!closed && route?.acceptsPointerGesture() == true) gestureWheel?.wheelSteps(steps) }
fun gestureButton(code: Int, down: Boolean) {
if (closed || down && route?.acceptsPointerGesture() != true) return
when (code) {
272 -> click(down)
273 -> gestureRight?.update(if (down) 1f else 0f)
274 -> gestureMiddle?.update(if (down) 1f else 0f)
}
}
private var nativePad = false
private var nativeDeck = false
private var clickPad = false
private var clickDeckActive = false
private var closed = false
private var fingerDown = false
private var latchBlocked = false
var latched = false
private set
var onStateChanged: () -> Unit = {}
private fun resetLatch() { latched = false; latchBlocked = fingerDown; onStateChanged() }
private val snapshot: () -> Unit = { releaseNative(); resetLatch(); if (element.toggle) route?.release() }
init { router?.beforeProfileChange(snapshot) }
fun update(value: Float, y: Float = 0f, touching: Boolean = false) {
if (closed) return
val timing = InputTiming.begin()
val x = if (element.toggle && route?.action !is InputAction.Command && route?.action !is InputAction.Disabled) {
val down = value > .5f
if (!down) latchBlocked = false
if (down && !fingerDown && !latchBlocked) latched = !latched
fingerDown = down
if (latched) 1f else 0f
} else value
val target = if (router == null) element.control else route?.update(x, y, touching)
val toPad = target?.isPad == true
val toDeck = target != null && !target.isPad
if (toPad || nativePad) writePad(this, target) { state ->
state.clear()
if (toPad) {
if (element.kind == InputElementKind.DPAD) {
state.up = y < -.5f; state.down = y > .5f; state.left = x < -.5f; state.right = x > .5f
} else state.add(target, x, y)
}
}
if (toDeck || nativeDeck) deck.native(if (toDeck) target else null, x, y, touching)
nativePad = toPad; nativeDeck = toDeck
if (element.toggle) onStateChanged()
InputTiming.end(timing)
}
fun cancel() {
if (closed) return
route?.takeIf { it.action is InputAction.Command }?.release()
update(0f)
}
fun click(down: Boolean) {
if (closed) return
val timing = InputTiming.begin()
val target = if (router == null) when (element.control) { InputControl.LS -> InputControl.L3; InputControl.RS -> InputControl.R3; else -> null } else clickRoute?.update(if (down) 1f else 0f)
val toPad = target?.isPad == true
val toDeck = target != null && !target.isPad
if (toPad || clickPad) writePad(clickOwner, target) { state ->
state.clear()
if (toPad && down) state.add(target, 1f)
}
if (toDeck || clickDeckActive) clickDeck.native(if (toDeck) target else null, if (down) 1f else 0f, 0f, false)
clickPad = toPad; clickDeckActive = toDeck
InputTiming.end(timing)
}
private fun writePad(owner: Any, target: InputControl?, mutation: (PadState) -> Unit) {
if (router != null) pad.applyRoutedTouch(owner, role, mutation)
else pad.applyTouch(owner, role, when (target) { InputControl.LS -> PadBridge.LEFT_STICK; InputControl.RS -> PadBridge.RIGHT_STICK; else -> 0 }, mutation)
}
private fun releaseNative() {
if (nativePad) pad.releaseTouch(this)
if (nativeDeck) deck.release()
if (clickPad) pad.releaseTouch(clickOwner)
if (clickDeckActive) clickDeck.release()
clickPad = false; clickDeckActive = false
nativePad = false; nativeDeck = false
}
fun close() {
if (closed) return
closed = true
router?.removeSnapshot(snapshot)
releaseNative(); resetLatch()
route?.close(); clickRoute?.close(); gestureWheel?.close(); gestureRight?.close(); gestureMiddle?.close(); deck.close(); clickDeck.close()
}
fun release() {
if (closed) return
releaseNative(); resetLatch()
route?.release(); clickRoute?.release(); gestureWheel?.release(); gestureRight?.release(); gestureMiddle?.release()
}
}
@@ -0,0 +1,33 @@
package com.droiddeck.launcher.input
import java.util.Locale
object InputTiming {
@JvmField @Volatile var enabled = false
private val samples = LongArray(4096)
private var count = 0L
private var next = 0
@JvmStatic fun begin(): Long = if (enabled) System.nanoTime() else 0L
@JvmStatic fun end(start: Long) {
if (start == 0L) return
val elapsed = System.nanoTime() - start
synchronized(this) {
samples[next] = elapsed
next = (next + 1) % samples.size
count++
}
}
@Synchronized fun reset() { count = 0; next = 0; samples.fill(0) }
@Synchronized fun report(): String {
val size = minOf(count, samples.size.toLong()).toInt()
if (size == 0) return "No input samples"
val values = samples.copyOf(size).sortedArray()
fun percentile(p: Double) = values[((size - 1) * p).toInt()] / 1000.0
return String.format(Locale.ROOT, "Dispatch to publication (µs): p50 %.1f, p95 %.1f, p99 %.1f; %d samples, last %d retained",
percentile(.5), percentile(.95), percentile(.99), count, size)
}
}
@@ -0,0 +1,352 @@
package com.droiddeck.launcher.input
import android.content.Context
import android.graphics.Rect
import kotlin.math.*
internal class LegacyGamepadLayout(private val context: Context, private val width: Int, private val height: Int, private val safe: Rect = Rect(),
private val scale: Float = 1f) {
private val resources get() = context.resources
private val settings = ControllerPrefs.read(context)
private var fit = 1f
private class Control(val id: String, val group: String, val stick: Int, val radiusDp: Float, val offsetXDp: Float, val offsetYDp: Float) {
var radius = 0f
var cx = 0f
var cy = 0f
val halfW get() = if (id in shoulderIds) radius * SHOULDER_WIDTH else radius
val halfH get() = if (id in shoulderIds) radius * SHOULDER_HEIGHT else radius
}
private val controls = listOf(
Control("up", "dpad", -1, 30f, 0f, -50f),
Control("right", "dpad", -1, 30f, 50f, 0f),
Control("down", "dpad", -1, 30f, 0f, 50f),
Control("left", "dpad", -1, 30f, -50f, 0f),
Control("ls", "ls", 0, 48f, 0f, 0f),
Control("rs", "rs", 1, 48f, 0f, 0f),
Control("a", "face", -1, 30f, 0f, 50f),
Control("b", "face", -1, 30f, 50f, 0f),
Control("x", "face", -1, 30f, -50f, 0f),
Control("y", "face", -1, 30f, 0f, -50f),
Control("lb", "lb", -1, 24f, 0f, 0f),
Control("rb", "rb", -1, 24f, 0f, 0f),
Control("lt", "lt", -1, 24f, 0f, 0f),
Control("rt", "rt", -1, 24f, 0f, 0f),
Control("select", "select", -1, 20f, 0f, 0f),
Control("start", "start", -1, 20f, 0f, 0f),
Control("guide", "guide", -1, 22f, 0f, 0f),
Control("qam", "qam", -1, 22f, 0f, 0f),
)
private val groups = controls.map { it.group }.distinct()
private fun dp(value: Float) = value * resources.displayMetrics.density
private fun scaled(value: Float) = dp(value) * settings.size / 100f * scale * fit
private fun fitScale(): Float {
val metrics = resources.displayMetrics
val heightMm = (height - safe.top - safe.bottom) / pxPerMm(metrics.ydpi)
val faceMm = dp(60f) / pxPerMm(metrics.xdpi)
val floor = (MIN_FACE_MM / faceMm).coerceAtMost(1f)
return (heightMm / FULL_SIZE_HEIGHT_MM).coerceIn(floor, 1f)
}
private fun pxPerMm(dpi: Float): Float {
val nominal = resources.displayMetrics.densityDpi.toFloat()
return (if (dpi > nominal * 0.6f && dpi < nominal * 1.6f) dpi else nominal) / 25.4f
}
private fun placeAuto(w: Float, h: Float) {
val metrics = resources.displayMetrics
val mmX = pxPerMm(metrics.xdpi)
val mmY = pxPerMm(metrics.ydpi)
val usableW = w - safe.left - safe.right
val usableH = h - safe.top - safe.bottom
val inboard = (0.17f * usableW / mmX).coerceIn(24f, 40f) * mmX
val lift = (0.285f * usableH / mmY).coerceIn(22f, 45f) * mmY
val gap = dp(12f)
val floor = BOTTOM_MARGIN_MM * mmY
val drop = max(drop("dpad", "ls", gap), drop("rs", "face", gap))
val restY = min(h - safe.bottom - lift, h - safe.bottom - floor - drop)
put("ls", safe.left + inboard, restY)
put("face", w - safe.right - inboard, restY)
besideBelow("dpad", "ls", 1f, gap, floor)
besideBelow("rs", "face", -1f, gap, floor)
val phone = usableH / mmY < PHONE_MAX_HEIGHT_MM
val shoulderY = if (phone) safe.top + floor + halfH("lb")
else min(centre("ls").second - extent("ls"), centre("face").second - extent("face")) - gap - halfH("lb")
shoulders("ls", "lb", "lt", 1f, gap, shoulderY)
shoulders("face", "rb", "rt", -1f, gap, shoulderY)
val bottom = h - safe.bottom - floor - extent("guide")
val spread = extent("guide") + gap / 2f
put("guide", w / 2f - spread, bottom)
put("qam", w / 2f + spread, bottom)
val inner = max(centre("dpad").first + extent("dpad"), w - centre("rs").first + extent("rs")) + gap + extent("select")
put("select", inner, restY)
put("start", w - inner, restY)
if (phone) {
val top = max(centre("lb").first + extent("lb"), w - centre("rb").first + extent("rb")) + gap * 2.5f + extent("select")
put("select", top, shoulderY)
put("start", w - top, shoulderY)
}
if (crowded("select", gap) || crowded("start", gap)) {
above("select", "dpad", gap)
val (sx, sy) = centre("select")
put("start", w - sx, sy)
if (crowded("start", gap)) above("start", "rs", gap)
}
if (crowded("guide", gap, gap, "qam") || crowded("qam", gap, gap, "guide")) {
val row = centre("select").second
put("guide", w / 2f - spread, row)
put("qam", w / 2f + spread, row)
if (crowded("guide", gap, gap, "qam") || crowded("qam", gap, gap, "guide")) {
val top = safe.top + dp(8f) + extent("guide")
put("guide", w / 2f - spread, top)
put("qam", w / 2f + spread, top)
}
}
}
private fun drop(group: String, anchor: String, gap: Float): Float =
(extent(anchor) + extent(group) + gap) * sin(Math.toRadians(DROP_DEGREES)).toFloat() + extent(group)
private fun besideBelow(group: String, anchor: String, inward: Float, gap: Float, margin: Float) {
val (ax, ay) = centre(anchor)
val reach = extent(anchor) + extent(group) + gap
val floor = height - safe.bottom - margin - extent(group)
val dy = min(reach * sin(Math.toRadians(DROP_DEGREES)).toFloat(), floor - ay)
val dx = sqrt(max(0f, reach * reach - dy * dy))
put(group, ax + inward * dx, ay + dy)
}
private fun shoulders(anchor: String, bumper: String, trigger: String, inward: Float, gap: Float, y: Float) {
val (ax, _) = centre(anchor)
val spread = extent(bumper) + gap / 2f
put(bumper, ax + inward * spread, y)
put(trigger, ax - inward * spread, y)
}
private fun above(group: String, anchor: String, gap: Float) {
val (ax, ay) = centre(anchor)
put(group, ax, ay - extent(anchor) - gap - extent(group))
}
private fun crowded(group: String, gap: Float, space: Float = gap / 2f, except: String? = null): Boolean {
val (x, y) = centre(group)
return groups.any { other ->
if (other == group || other == except) return@any false
val (ox, oy) = centre(other)
val dx = x - ox
val dy = y - oy
sqrt(dx * dx + dy * dy) < extent(group) + extent(other) + space
}
}
private fun members(group: String) = controls.filter { it.group == group }
private fun centre(group: String): Pair<Float, Float> {
val first = members(group).first()
return (first.cx - scaled(first.offsetXDp)) to (first.cy - scaled(first.offsetYDp))
}
private fun extent(group: String): Float = members(group).maxOf { control ->
sqrt(scaled(control.offsetXDp).let { it * it } + scaled(control.offsetYDp).let { it * it }) + control.halfW
}
private fun halfH(group: String): Float = members(group).maxOf { abs(scaled(it.offsetYDp)) + it.halfH }
private fun put(group: String, x: Float, y: Float) {
for (control in members(group)) {
control.cx = x + scaled(control.offsetXDp)
control.cy = y + scaled(control.offsetYDp)
}
}
private fun clamp(group: String) {
val list = members(group)
val margin = dp(4f)
val minX = list.minOf { it.cx - it.halfW } - safe.left - margin
val maxX = list.maxOf { it.cx + it.halfW } - (width - safe.right - margin)
val minY = list.minOf { it.cy - it.halfH } - safe.top - margin
val maxY = list.maxOf { it.cy + it.halfH } - (height - safe.bottom - margin)
val dx = if (minX < 0) -minX else if (maxX > 0) -maxX else 0f
val dy = if (minY < 0) -minY else if (maxY > 0) -maxY else 0f
if (dx == 0f && dy == 0f) return
for (control in list) { control.cx += dx; control.cy += dy }
}
fun elements(): List<InputSurfaceElement> {
fit = fitScale()
controls.forEach { it.radius = scaled(it.radiusDp) }
placeAuto(width.toFloat(), height.toFloat())
for ((group, position) in ControllerPrefs.layout(context, width, height)) {
if (group in groups && position.first.isFinite() && position.second.isFinite()) put(group, position.first * width, position.second * height)
}
groups.forEach(::clamp)
val result = controls.filter {
settings.mapping[it.id] != ControllerPrefs.OFF && (it.id != "guide" || settings.steamButton) && (it.id != "qam" || settings.qamButton)
}.map { c ->
InputSurfaceElement(requireNotNull(InputControl.fromId(c.id)), (c.cx - c.halfW) / width, (c.cy - c.halfH) / height,
2 * c.halfW / width, 2 * c.halfH / height, floating = settings.adaptiveSticks, hideWhenIdle = c.stick >= 0 && settings.adaptiveSticks,
buttonShape = if (c.id in shoulderIds) InputButtonShape.PILL else InputButtonShape.CIRCLE).let(::widenStick).bounded()
}.toMutableList()
if (settings.keyboardButton) result += keyboard()
return result
}
fun regenerate(stored: List<InputSurfaceElement>): List<InputSurfaceElement> = withGeometry(stored, elements())
fun rescale(stored: List<InputSurfaceElement>, from: LegacyGamepadLayout): List<InputSurfaceElement> {
val before = from.elements().associateBy { it.id }
val after = elements().associateBy { it.id }
return stored.map { e ->
val b = before[e.id] ?: return@map e
val a = after[e.id] ?: return@map e
val w = (a.width * e.width / b.width).coerceIn(.03f, 1f)
val h = (a.height * e.height / b.height).coerceIn(.03f, 1f)
val cx = a.x + a.width / 2 + (e.x + e.width / 2 - b.x - b.width / 2)
val cy = a.y + a.height / 2 + (e.y + e.height / 2 - b.y - b.height / 2)
e.copy(x = (cx - w / 2).coerceIn(0f, 1f - w), y = (cy - h / 2).coerceIn(0f, 1f - h), width = w, height = h).bounded()
}
}
fun buttonsOnly(stored: List<InputSurfaceElement>): List<InputSurfaceElement> {
val inset = dp(BUTTONS_ONLY_INSET_DP)
val bottom = height - safe.bottom - inset
val radius = dp(BUTTONS_ONLY_RADIUS_DP)
fun pick(control: InputControl, shown: Boolean) = stored.firstOrNull { it.id == "legacy:${control.id}" }
?: stored.firstOrNull { it.control == control && it.kind == InputElementKind.BUTTON }
?: InputSurfaceElement(control, 0f, 0f, 0f, 0f, buttonShape = InputButtonShape.CIRCLE).takeIf { shown }
return listOfNotNull(
pick(InputControl.GUIDE, settings.steamButton)?.let { circle(it, safe.left + inset, bottom, radius) },
pick(InputControl.QAM, settings.qamButton)?.let { circle(it, width - safe.right - inset, bottom, radius) },
stored.firstOrNull { it.id == KEYBOARD_ID }?.let { circle(it, width / 2f, bottom, dp(KEYBOARD_RADIUS_DP)) },
)
}
fun dock(stored: List<InputSurfaceElement>, portrait: Boolean, grips: Boolean, left: InputControl = InputControl.LS,
right: InputControl = InputControl.RS): List<InputSurfaceElement> {
val boxes = GamepadGeometry.layout(width.toFloat(), height.toFloat(), resources.displayMetrics.density, portrait)
val placed = mutableListOf<InputSurfaceElement>()
fun box(control: InputControl, slot: GamepadGeometry.Slot, shape: InputButtonShape) {
val b = boxes[slot] ?: return
placed += InputSurfaceElement(control, b.left / width, b.top / height, b.width / width, b.height / height,
floating = false, buttonShape = shape).bounded()
}
fun cross(controls: List<InputControl>, slot: GamepadGeometry.Slot) {
val b = boxes[slot] ?: return
val side = min(b.width, b.height)
val spread = side * CROSS_SPREAD
val radius = side * CROSS_RADIUS
controls.zip(listOf(0f to -1f, 1f to 0f, 0f to 1f, -1f to 0f)).forEach { (control, direction) ->
placed += circle(InputSurfaceElement(control, 0f, 0f, 0f, 0f, buttonShape = InputButtonShape.CIRCLE),
b.cx + direction.first * spread, b.cy + direction.second * spread, radius)
}
}
box(left, GamepadGeometry.Slot.LEFT_MAIN, InputButtonShape.CIRCLE)
cross(DPAD_ORDER, GamepadGeometry.Slot.LEFT_SECOND)
box(right, GamepadGeometry.Slot.RIGHT_MAIN, InputButtonShape.CIRCLE)
cross(FACE_ORDER, GamepadGeometry.Slot.RIGHT_SECOND)
box(InputControl.LT, GamepadGeometry.Slot.LEFT_OUTER_SHOULDER, InputButtonShape.PILL)
box(InputControl.LB, GamepadGeometry.Slot.LEFT_INNER_SHOULDER, InputButtonShape.PILL)
box(InputControl.RB, GamepadGeometry.Slot.RIGHT_INNER_SHOULDER, InputButtonShape.PILL)
box(InputControl.RT, GamepadGeometry.Slot.RIGHT_OUTER_SHOULDER, InputButtonShape.PILL)
box(InputControl.SELECT, GamepadGeometry.Slot.VIEW, InputButtonShape.PILL)
box(InputControl.START, GamepadGeometry.Slot.MENU, InputButtonShape.PILL)
if (grips) GRIPS.forEach { (control, slot) -> box(control, slot, InputButtonShape.ROUNDED) }
val surfaces = listOf(left, right).filter { it.isTrackpad }
return withGeometry(stored, placed) + placed.filter { p -> (GRIPS.any { it.first == p.control } || p.control in surfaces) && stored.none { it.id == p.id } }
}
private fun circle(e: InputSurfaceElement, cx: Float, cy: Float, radius: Float) =
e.copy(x = (cx - radius) / width, y = (cy - radius) / height, width = 2 * radius / width, height = 2 * radius / height).bounded()
private fun withGeometry(stored: List<InputSurfaceElement>, placed: List<InputSurfaceElement>): List<InputSurfaceElement> {
val byId = placed.associateBy { it.id }
return stored.mapNotNull { e -> byId[e.id]?.let { e.copy(x = it.x, y = it.y, width = it.width, height = it.height) } }
}
private fun keyboard(): InputSurfaceElement {
val radius = dp(KEYBOARD_RADIUS_DP)
val cx = safe.left + dp(KEYBOARD_X_DP)
val cy = height - safe.bottom - dp(KEYBOARD_Y_DP)
return InputSurfaceElement(InputControl.A, (cx - radius) / width, (cy - radius) / height, 2 * radius / width, 2 * radius / height,
KEYBOARD_ID, name = "Keyboard", icon = InputButtonIcons.KEYBOARD, buttonShape = InputButtonShape.CIRCLE).bounded()
}
fun restyle(elements: List<InputSurfaceElement>): List<InputSurfaceElement> {
val dpad = elements.filter { it.id == "legacy:${it.control.id}" && it.control in DPAD && it.buttonShape == InputButtonShape.ROUNDED }
val centreX = dpad.map { (it.x + it.width / 2f) * width }.average().toFloat()
val centreY = dpad.map { (it.y + it.height / 2f) * height }.average().toFloat()
val resize = untouchedDpad(dpad, centreX, centreY)
return elements.map { e ->
when {
e.id == KEYBOARD_ID && e.icon == 0 && e.name == "Keyboard" && e.buttonShape == InputButtonShape.ROUNDED &&
e.x == .02f && e.y == .9f && e.width == .12f && e.height == .08f -> keyboard()
e.id == "legacy:${e.control.id}" && e.buttonShape == InputButtonShape.ROUNDED -> {
val round = e.copy(buttonShape = if (e.control.id in shoulderIds) InputButtonShape.PILL else InputButtonShape.CIRCLE)
(if (resize && e.control in DPAD) resizeDpad(round, centreX, centreY) else widenStick(round)).bounded()
}
else -> e
}
}
}
private fun untouchedDpad(dpad: List<InputSurfaceElement>, centreX: Float, centreY: Float): Boolean {
if (dpad.size != DPAD.size) return false
val radius = dpad[0].width * width / 2f
val tolerance = 1.5f
val offset = radius * LEGACY_DPAD_OFFSET_DP / LEGACY_DPAD_RADIUS_DP
return dpad.all { e ->
val old = controls.first { it.id == e.control.id }
val dx = (e.x + e.width / 2f) * width - centreX
val dy = (e.y + e.height / 2f) * height - centreY
abs(e.width * width / 2f - radius) <= tolerance && abs(e.height * height / 2f - radius) <= tolerance &&
abs(dx - offset * sign(old.offsetXDp)) <= tolerance && abs(dy - offset * sign(old.offsetYDp)) <= tolerance
}
}
private fun resizeDpad(e: InputSurfaceElement, centreX: Float, centreY: Float): InputSurfaceElement {
val old = controls.first { it.id == e.control.id }
val radius = e.width * width / 2f * old.radiusDp / LEGACY_DPAD_RADIUS_DP
val cx = centreX + ((e.x + e.width / 2f) * width - centreX) * abs(old.offsetXDp + old.offsetYDp) / LEGACY_DPAD_OFFSET_DP
val cy = centreY + ((e.y + e.height / 2f) * height - centreY) * abs(old.offsetXDp + old.offsetYDp) / LEGACY_DPAD_OFFSET_DP
return e.copy(x = (cx - radius) / width, y = (cy - radius) / height, width = 2 * radius / width, height = 2 * radius / height)
}
private fun widenStick(e: InputSurfaceElement): InputSurfaceElement {
val extra = e.width * (STICK_REACH - 1f)
return when (e.control) {
InputControl.LS -> (e.x - extra).coerceAtLeast(0f).let { x -> e.copy(x = x, width = e.x + e.width - x) }
InputControl.RS -> e.copy(width = (e.width + extra).coerceAtMost(1f - e.x))
else -> e
}
}
private companion object {
const val MIN_FACE_MM = 9.5f
const val FULL_SIZE_HEIGHT_MM = 85f
const val BOTTOM_MARGIN_MM = 5f
const val DROP_DEGREES = 35.0
const val PHONE_MAX_HEIGHT_MM = 90f
const val SHOULDER_WIDTH = 1.45f
const val SHOULDER_HEIGHT = 0.8f
val shoulderIds = setOf("lb", "rb", "lt", "rt")
const val STICK_REACH = 1.25f
const val LEGACY_DPAD_RADIUS_DP = 26f
const val LEGACY_DPAD_OFFSET_DP = 52f
val DPAD = setOf(InputControl.UP, InputControl.RIGHT, InputControl.DOWN, InputControl.LEFT)
const val KEYBOARD_ID = "builtin:keyboard"
const val KEYBOARD_RADIUS_DP = 18f
const val KEYBOARD_X_DP = 90f
const val KEYBOARD_Y_DP = 34f
const val BUTTONS_ONLY_RADIUS_DP = 30f
const val BUTTONS_ONLY_INSET_DP = 44f
const val CROSS_SPREAD = .30f
const val CROSS_RADIUS = .16f
val DPAD_ORDER = listOf(InputControl.UP, InputControl.RIGHT, InputControl.DOWN, InputControl.LEFT)
val FACE_ORDER = listOf(InputControl.Y, InputControl.B, InputControl.A, InputControl.X)
val GRIPS = listOf(InputControl.L4 to GamepadGeometry.Slot.L4, InputControl.L5 to GamepadGeometry.Slot.L5,
InputControl.R5 to GamepadGeometry.Slot.R5, InputControl.R4 to GamepadGeometry.Slot.R4)
}
}
@@ -0,0 +1,130 @@
package com.droiddeck.launcher.input
import android.content.Context
import android.hardware.display.DisplayManager
import android.util.DisplayMetrics
import android.view.Display
import org.json.JSONObject
internal object LegacyScreenKeyMigration {
const val BACKUP = "legacy-screen-keys-backup"
const val MERGED = "legacy-screen-keys-merged"
private const val SHOWN = "migrated.screenkeys.0"
fun snapshot(context: Context): String? {
val values = ControllerPrefs.prefs(context).all.filterKeys { it == "screenKeys" || it == "screenKeysShown" || it.startsWith("screenLayout.") }
return values.takeIf { it.isNotEmpty() }?.let { JSONObject(it).toString() }
}
fun clean(context: Context) {
val prefs = ControllerPrefs.prefs(context)
prefs.edit().apply { prefs.all.keys.filter { it == "screenKeys" || it == "screenKeysShown" || it.startsWith("screenLayout.") }.forEach(::remove) }.apply()
}
@Suppress("DEPRECATION")
fun migrate(context: Context, library: InputLibrary, raw: String): InputLibrary {
val old = JSONObject(raw)
val display = context.getSystemService(DisplayManager::class.java)?.getDisplay(Display.DEFAULT_DISPLAY)
val metrics = DisplayMetrics().also { if (display != null) display.getRealMetrics(it) else it.setTo(context.resources.displayMetrics) }
val settings = ControllerPrefs.read(context)
val style = InputSurfaceStyle(settings.tint, settings.opacity)
val sets = buildList {
old.optString("screenKeys").takeIf { it.isNotBlank() }?.let { add("Screen keys (imported)" to it) }
old.keys().asSequence().filter { it.startsWith("screenLayout.") }.sorted().forEach { key ->
add((key.removePrefix("screenLayout.").ifBlank { "Screen keys" } + " (imported)").take(80) to old.getString(key))
}
}
var result = library
for ((index, set) in sets.withIndex()) {
val id = "migrated.screenkeys.$index"
if (result.profiles.any { it.id == id }) continue
val converted = convert(context, set.second, metrics.widthPixels, metrics.heightPixels, metrics.density)
if (converted.isEmpty()) continue
val layout = SavedInputLayout("$id.layout", set.first, converted.map { it.first.copy(alwaysShown = true) }, style = style, screen = InputLayoutScreen.MAIN,
aspect = (metrics.widthPixels.coerceAtLeast(1).toFloat() / metrics.heightPixels.coerceAtLeast(1)).coerceIn(.05f, 20f))
val bindings = SavedInputBindings("$id.bindings", set.first, false, layout.id, elements = converted.associate { it.first.id to it.second })
val base = library.profile(library.steam)
val profile = SavedInputProfile(id, set.first, base.base, base.parts + (InputRole.PRIMARY to InputPart(bindings.id, layout.id)))
result = result.withLayout(layout).withPreset(bindings).withProfile(profile)
}
return result.validate()
}
fun merge(library: InputLibrary, raw: String): InputLibrary {
val old = JSONObject(raw)
if (!old.optBoolean("screenKeysShown", true) || old.optString("screenKeys").isBlank()) return library
val keys = library.layouts.firstOrNull { it.id == "$SHOWN.layout" } ?: return library
val actions = library.bindings.firstOrNull { it.id == "$SHOWN.bindings" }?.elements.orEmpty()
var result = library
for (part in listOf(false, true).map { library.activePart(it, InputRole.PRIMARY) }.distinct()) {
val layout = result.layouts.firstOrNull { it.id == part.layout } ?: continue
val preset = result.preset(part.bindings)
if (!layout.editable || preset.layoutId != layout.id || layout.elements.any { e -> keys.elements.any { it.id == e.id } } ||
layout.elements.size + keys.elements.size > 64) continue
val added = keys.elements.mapNotNull { e -> actions[e.id]?.let { e.id to it } }.toMap()
result = result.withLayout(layout.copy(elements = layout.elements + keys.elements))
.withPreset(preset.copy(elements = added + preset.elements))
}
return result.validate()
}
fun pin(library: InputLibrary): InputLibrary {
val keys = library.layouts.firstOrNull { it.id == "$SHOWN.layout" }?.elements.orEmpty()
return library.copy(layouts = library.layouts.map { layout ->
val imported = layout.id.startsWith("migrated.screenkeys.")
layout.copy(elements = layout.elements.map { e ->
val key = e.id.startsWith("imported:") && (imported || keys.any { it.id == e.id && it.kind == e.kind && it.name == e.name })
if (key) e.copy(alwaysShown = true) else e
})
})
}
internal fun convert(context: Context, raw: String, width: Int, height: Int, density: Float): List<Pair<InputSurfaceElement, InputAction>> =
convert(context, parse(raw), width, height, density)
internal fun parse(raw: String): List<LegacyScreenKey> = raw.split(';').filter { it.isNotBlank() }.map { entry ->
val parts = entry.split(':')
require(parts.size >= 2) { "Invalid legacy screen key" }
val codes = parts[0].split('+').map { it.toInt() }
val position = parts[1].split(',').map { it.toFloat() }
require(position.size == 3)
fun text(at: Int) = parts.getOrNull(at).orEmpty().replace("%2C", ",").replace("%3A", ":").replace("%3B", ";").replace("%25", "%")
LegacyScreenKey(codes, position[0], position[1], position[2], text(2), text(3), text(4),
parts.getOrNull(5)?.toFloatOrNull() ?: 1f, parts.getOrNull(6)?.toIntOrNull() ?: 0, parts.getOrNull(7) == "1", parts.getOrNull(8) != "0")
}
internal fun convert(context: Context, keys: List<LegacyScreenKey>, width: Int, height: Int, density: Float): List<Pair<InputSurfaceElement, InputAction>> =
keys.mapIndexed { index, key ->
val codes = key.codes
require(codes.all { it in 0..255 })
require(listOf(key.x, key.y, key.size).all { it.isFinite() })
val shape = key.shape
val kind = when (shape) { 5 -> InputElementKind.DPAD; 6 -> InputElementKind.STICK; 4 -> InputElementKind.TRIGGER; else -> InputElementKind.BUTTON }
val label = key.text.ifEmpty { key.glyph }.ifEmpty { codes.filter { it != 0 }.joinToString("+") { pcKeyLabel(context, it) } }.ifBlank { "Button" }.take(80)
val image = key.image
val icon = codes.singleOrNull()?.takeIf { InputButtonIcons.has(it) && key.text.isEmpty() && key.glyph.isEmpty() } ?: 0
val heightPx = key.size.coerceIn(24f, 140f) * density
val ratio = when { shape == 2 -> 1f; shape == 4 -> 1.7f; shape == 5 || shape == 6 || image.isNotEmpty() || icon != 0 -> 1.15f; else -> (.55f * label.length + 1.05f).coerceIn(1.7f, 4.6f) }
val w = (heightPx * ratio / width.coerceAtLeast(1)).coerceIn(.03f, 1f)
val h = (heightPx / height.coerceAtLeast(1)).coerceIn(.03f, 1f)
val element = InputSurfaceElement(kind.control, (key.x - w / 2).coerceIn(0f, 1f - w), (key.y - h / 2).coerceIn(0f, 1f - h), w, h,
id = "imported:$index", kind = kind, name = label, floating = false,
toggle = key.toggle && kind != InputElementKind.DPAD && kind != InputElementKind.STICK,
icon = icon, image = image, opacity = key.opacity.coerceIn(.2f, 1f),
buttonShape = when (shape) { 0 -> InputButtonShape.PILL; 2 -> InputButtonShape.CIRCLE; 3 -> InputButtonShape.RECTANGLE; else -> InputButtonShape.ROUNDED },
showLabel = key.labels).bounded()
val action = when (kind) {
InputElementKind.DPAD -> InputAction.Directions(codes.getOrElse(0) { 0 }, codes.getOrElse(1) { 0 }, codes.getOrElse(2) { 0 }, codes.getOrElse(3) { 0 })
InputElementKind.STICK -> InputAction.Directions(codes.getOrElse(0) { 0 }, codes.getOrElse(2) { 0 }, codes.getOrElse(4) { 0 }, codes.getOrElse(6) { 0 }, listOf(1, 3, 5, 7).map { codes.getOrElse(it) { 0 } })
else -> codes.filter { it != 0 }.distinct().let { if (it.isEmpty()) InputAction.Disabled else InputAction.Keys(it) }
}
require(action.validFor(element))
element to action
}
}
internal data class LegacyScreenKey(
val codes: List<Int>, val x: Float, val y: Float, val size: Float,
val glyph: String = "", val text: String = "", val image: String = "",
val opacity: Float = 1f, val shape: Int = 0, val toggle: Boolean = false, val labels: Boolean = true,
)
@@ -3,831 +3,181 @@ package com.droiddeck.launcher.input
import android.annotation.SuppressLint
import android.content.Context
import android.graphics.Canvas
import android.graphics.Color
import android.graphics.Paint
import android.graphics.Path
import android.graphics.Rect
import android.graphics.RectF
import android.graphics.Typeface
import android.os.Build
import android.view.Gravity
import android.view.HapticFeedbackConstants
import android.view.MotionEvent
import android.view.View
import android.view.WindowInsets
import com.droiddeck.launcher.session.SessionPrefs
import kotlin.math.abs
import kotlin.math.hypot
import kotlin.math.max
import kotlin.math.min
import kotlin.math.sin
import kotlin.math.sqrt
import android.widget.FrameLayout
import com.droiddeck.launcher.ui.InputSurfaceView
@SuppressLint("ViewConstructor")
class OnScreenControls(
context: Context,
private val pad: PadBridge?,
private val editing: Boolean = false,
private val onKeyboard: (() -> Unit)? = null,
) : View(context) {
class OnScreenControls(context: Context, pad: PadBridge?, val dock: OnScreenLayout.Dock? = null) : FrameLayout(context) {
private val surface = InputSurfaceView(context, pad, inputRole = InputRole.PRIMARY, haptics = dock != null)
private var layout: SavedInputLayout? = null
private val safe = Rect()
private var viewWidth = 0
private var viewHeight = 0
private val placements = object : LinkedHashMap<Placement, List<InputSurfaceElement>>(4, .75f, true) {
override fun removeEldestEntry(eldest: MutableMap.MutableEntry<Placement, List<InputSurfaceElement>>) = size > PLACEMENT_CACHE
}
private val quickToggle = QuickToggle(context)
var isButtonsOnly = false
private set
var isQuickHidden = false
private set
var isPinnedOnly = false
private set
val hasPinned get() = layout?.elements?.any { it.alwaysShown } == true
var onTouchMiss: ((MotionEvent) -> Unit)?
get() = surface.onTouchMiss
set(value) { surface.onTouchMiss = value }
private class Control(
val id: String,
val group: String,
val stick: Int,
val radiusDp: Float,
val offsetXDp: Float,
val offsetYDp: Float,
) {
var target = id
var radius = 0f
var cx = 0f
var cy = 0f
var pressedBy = -1
var kx = 0f
var ky = 0f
var ax = 0f
var ay = 0f
var dirty = false
var clicked = false
var lastUp = 0L
var downAt = 0L
var downX = 0f
var downY = 0f
var travel = 0f
val wide = id in shoulderIds
val halfW get() = if (wide) radius * SHOULDER_WIDTH else radius
val halfH get() = if (wide) radius * SHOULDER_HEIGHT else radius
init {
addView(surface, LayoutParams(-1, -1))
val size = (QUICK_HIT_DP * 2 * resources.displayMetrics.density).toInt()
addView(quickToggle, LayoutParams(size, size, Gravity.START or Gravity.BOTTOM))
}
fun contains(x: Float, y: Float, r: Float, padding: Float = 0f): Boolean {
val dx = x - cx
val dy = y - cy
if (wide) return abs(dx) <= halfW + r * 0.25f + padding && abs(dy) <= halfH + r * 0.25f + padding
val hit = r * 1.25f + padding
return dx * dx + dy * dy <= hit * hit
fun updateLayout(value: SavedInputLayout?) {
if (layout == value) return
releaseAll()
layout = value
render()
}
fun setButtonsOnly(enabled: Boolean) {
if (isButtonsOnly == enabled) return
releaseAll()
isButtonsOnly = enabled
isQuickHidden = false
render()
}
fun setQuickHidden(hidden: Boolean) {
if (isButtonsOnly || isQuickHidden == hidden) return
releaseAll()
isQuickHidden = hidden
render()
}
fun setPinnedOnly(enabled: Boolean) {
if (isPinnedOnly == enabled) return
releaseAll()
isPinnedOnly = enabled
render()
}
private data class Placement(val layout: SavedInputLayout?, val width: Int, val height: Int, val safe: Rect, val buttonsOnly: Boolean)
private fun placed(): List<InputSurfaceElement> {
val key = Placement(layout, viewWidth, viewHeight, Rect(safe), isButtonsOnly)
return placements.getOrPut(key) {
OnScreenLayout.elements(context, layout, viewWidth, viewHeight, safe, isButtonsOnly, dock)
}
}
private fun render() {
val elements = placed()
surface.updateCustomLayout(when {
isPinnedOnly -> elements.filter { it.alwaysShown }
isQuickHidden -> elements.filter { it.id == "builtin:keyboard" || it.alwaysShown }
else -> elements
})
val style = layout?.style ?: InputSurfaceStyle()
surface.updateStyle(style)
quickToggle.tint = style.tint
quickToggle.alpha = style.opacity / 100f
quickToggle.visibility = if (isButtonsOnly || isPinnedOnly || layout == null || dock != null) GONE else VISIBLE
quickToggle.invalidate()
}
fun takesTouchAt(x: Float, y: Float) = surface.takesTouchAt(x, y) ||
quickToggle.visibility == VISIBLE && x >= quickToggle.left && x < quickToggle.right && y >= quickToggle.top && y < quickToggle.bottom
fun releaseAll() = surface.releaseInputs()
fun reload() { releaseAll(); placements.clear(); render() }
override fun onMeasure(widthMeasureSpec: Int, heightMeasureSpec: Int) {
val w = MeasureSpec.getSize(widthMeasureSpec)
val h = MeasureSpec.getSize(heightMeasureSpec)
if (w != viewWidth || h != viewHeight) {
viewWidth = w
viewHeight = h
render()
}
super.onMeasure(widthMeasureSpec, heightMeasureSpec)
}
override fun onDetachedFromWindow() { releaseAll(); super.onDetachedFromWindow() }
override fun onApplyWindowInsets(insets: WindowInsets): WindowInsets {
val cutout = if (Build.VERSION.SDK_INT >= 28) insets.displayCutout else null
val offset = ((QUICK_CENTER_DP - QUICK_HIT_DP) * resources.displayMetrics.density).toInt()
val params = quickToggle.layoutParams as LayoutParams
val left = (cutout?.safeInsetLeft ?: 0) + offset
val bottom = (cutout?.safeInsetBottom ?: 0) + offset
if (params.leftMargin != left || params.bottomMargin != bottom) {
params.leftMargin = left
params.bottomMargin = bottom
quickToggle.layoutParams = params
}
val fresh = Rect(cutout?.safeInsetLeft ?: 0, if (dock == null) cutout?.safeInsetTop ?: 0 else 0, cutout?.safeInsetRight ?: 0, cutout?.safeInsetBottom ?: 0)
if (fresh != safe) {
safe.set(fresh)
render()
}
return super.onApplyWindowInsets(insets)
}
private inner class QuickToggle(context: Context) : View(context) {
var tint: Int? = ControllerPrefs.STEAM_BLUE
private val density = resources.displayMetrics.density
private var armed = false
private val fill = Paint(Paint.ANTI_ALIAS_FLAG)
private val stroke = Paint(Paint.ANTI_ALIAS_FLAG).apply { style = Paint.Style.STROKE; strokeWidth = 1.5f * density }
private val text = Paint(Paint.ANTI_ALIAS_FLAG).apply {
textAlign = Paint.Align.CENTER
typeface = Typeface.create(Typeface.DEFAULT, Typeface.BOLD)
textSize = 22 * density
}
fun drag(x: Float, y: Float): Boolean {
travel = max(travel, hypot(x - downX, y - downY))
var dx = x - ax
var dy = y - ay
val d = sqrt(dx * dx + dy * dy)
val atLimit = d > radius
if (atLimit) { dx = dx / d * radius; dy = dy / d * radius }
if (!atLimit && abs(dx - kx) < MIN_STICK_MOVE_PX && abs(dy - ky) < MIN_STICK_MOVE_PX) return false
kx = dx; ky = dy; dirty = true
override fun onDraw(canvas: Canvas) {
val x = width / 2f
val y = height / 2f
val radius = QUICK_RADIUS_DP * density
val color = tint
fill.color = if (color != null) InputSurfaceView.shade(color, 190, 0.12f) else (InputSurfaceView.SURFACE and 0x00ffffff) or (190 shl 24)
canvas.drawCircle(x, y, radius, fill)
stroke.color = if (color != null) InputSurfaceView.light(color, 150, 0.25f) else InputSurfaceView.LINE
canvas.drawCircle(x, y, radius, stroke)
text.color = if (color != null) InputSurfaceView.light(color, 210, 0.75f) else InputSurfaceView.TEXT
canvas.drawText(if (isQuickHidden) "+" else "−", x, y + text.textSize * 0.35f, text)
}
@SuppressLint("ClickableViewAccessibility")
override fun onTouchEvent(event: MotionEvent): Boolean {
when (event.actionMasked) {
MotionEvent.ACTION_DOWN -> armed = true
MotionEvent.ACTION_CANCEL -> armed = false
MotionEvent.ACTION_UP -> {
if (armed && event.x in 0f..width.toFloat() && event.y in 0f..height.toFloat()) {
performHapticFeedback(HapticFeedbackConstants.VIRTUAL_KEY)
setQuickHidden(!isQuickHidden)
}
armed = false
}
}
return true
}
}
private val stickRedraw = ThrottledRedraw(this, STICK_REDRAW_MS)
private val tapSlop = android.view.ViewConfiguration.get(context).scaledTouchSlop.toFloat()
private fun stickTap(control: Control, event: MotionEvent): Boolean {
val i = event.actionIndex
val travel = max(control.travel, hypot(event.getX(i) - control.downX, event.getY(i) - control.downY))
return stickTap(control.downAt, event.eventTime, travel, tapSlop, control.clicked,
event.actionMasked == MotionEvent.ACTION_CANCEL || (event.flags and MotionEvent.FLAG_CANCELED) != 0)
}
private val controls = listOf(
Control("up", "dpad", -1, 26f, 0f, -52f),
Control("right", "dpad", -1, 26f, 52f, 0f),
Control("down", "dpad", -1, 26f, 0f, 52f),
Control("left", "dpad", -1, 26f, -52f, 0f),
Control("ls", "ls", 0, 48f, 0f, 0f),
Control("rs", "rs", 1, 48f, 0f, 0f),
Control("a", "face", -1, 30f, 0f, 50f),
Control("b", "face", -1, 30f, 50f, 0f),
Control("x", "face", -1, 30f, -50f, 0f),
Control("y", "face", -1, 30f, 0f, -50f),
Control("lb", "lb", -1, 24f, 0f, 0f),
Control("rb", "rb", -1, 24f, 0f, 0f),
Control("lt", "lt", -1, 24f, 0f, 0f),
Control("rt", "rt", -1, 24f, 0f, 0f),
Control("select", "select", -1, 20f, 0f, 0f),
Control("start", "start", -1, 20f, 0f, 0f),
Control("guide", "guide", -1, 22f, 0f, 0f),
Control("qam", "qam", -1, 22f, 0f, 0f),
)
private val groups = controls.map { it.group }.distinct()
private var buttonsOnly = false
val isButtonsOnly: Boolean get() = buttonsOnly
private var quickHidden = false
private var quickPressedBy = -1
private var keyboardPressedBy = -1
private var forwardedPointerBits = 0
var onTouchMiss: ((MotionEvent) -> Unit)? = null
private var settings = ControllerPrefs.read(context)
private var snap = settings.snap
private var safe = Rect()
private var selected: String? = null
private var snapX: Float? = null
private var snapY: Float? = null
private var grabX = 0f
private var grabY = 0f
private var ignoreSaved = false
private var fit = 1f
private var idleFill = 0
private var heldFill = 0
private var idleStroke = 0
private var heldStroke = 0
private var idleText = 0
private var stickFill = 0
private var knobFill = 0
private val fill = Paint(Paint.ANTI_ALIAS_FLAG).apply { style = Paint.Style.FILL }
private val stroke = Paint(Paint.ANTI_ALIAS_FLAG).apply { style = Paint.Style.STROKE }
private val arrow = Path()
private val box = RectF()
private val text = Paint(Paint.ANTI_ALIAS_FLAG).apply {
textAlign = Paint.Align.CENTER
typeface = android.graphics.Typeface.DEFAULT_BOLD
}
init {
applySettings()
}
private fun dp(value: Float) = value * resources.displayMetrics.density
private fun scaled(value: Float) = dp(value) * settings.size / 100f * fit
private fun fitScale(): Float {
val metrics = resources.displayMetrics
val heightMm = (height - safe.top - safe.bottom) / pxPerMm(metrics.ydpi)
val faceMm = dp(60f) / pxPerMm(metrics.xdpi)
val floor = (MIN_FACE_MM / faceMm).coerceAtMost(1f)
return (heightMm / FULL_SIZE_HEIGHT_MM).coerceIn(floor, 1f)
}
fun reload() {
releaseAll()
settings = ControllerPrefs.read(context)
setSnap(settings.snap)
applySettings()
relayout()
}
private fun clearSnapGuides() {
if (snapX == null && snapY == null) return
snapX = null
snapY = null
invalidate()
}
private fun applySettings() {
for (control in controls) control.target = settings.mapping[control.id] ?: control.id
val tint = settings.tint
val alpha = settings.opacity / 100f
fun shade(a: Int, f: Float) = Color.argb((a * alpha).toInt(), (Color.red(tint) * f).toInt(), (Color.green(tint) * f).toInt(), (Color.blue(tint) * f).toInt())
fun light(a: Int, f: Float) = Color.argb(
(a * alpha).toInt(),
(Color.red(tint) + (255 - Color.red(tint)) * f).toInt(),
(Color.green(tint) + (255 - Color.green(tint)) * f).toInt(),
(Color.blue(tint) + (255 - Color.blue(tint)) * f).toInt(),
)
idleFill = shade(80, 0.12f)
heldFill = shade(160, 1f)
idleStroke = light(150, 0.25f)
heldStroke = light(230, 0.7f)
idleText = light(210, 0.75f)
stickFill = shade(60, 0.12f)
knobFill = shade(120, 0.35f)
stroke.strokeWidth = dp(1.5f)
}
fun setButtonsOnly(enabled: Boolean) {
if (buttonsOnly == enabled) return
releaseAll()
buttonsOnly = enabled
quickHidden = false
relayout()
}
fun setQuickHidden(hidden: Boolean) {
if (buttonsOnly || editing || quickHidden == hidden) return
if (hidden) releaseAll()
quickHidden = hidden
invalidate()
}
fun setSnap(on: Boolean) {
snap = on
if (!on) clearSnapGuides()
}
override fun onSizeChanged(w: Int, h: Int, oldw: Int, oldh: Int) {
super.onSizeChanged(w, h, oldw, oldh)
relayout()
}
override fun onApplyWindowInsets(insets: WindowInsets): WindowInsets {
val cutout = if (Build.VERSION.SDK_INT >= 28) insets.displayCutout else null
val fresh = Rect(cutout?.safeInsetLeft ?: 0, cutout?.safeInsetTop ?: 0, cutout?.safeInsetRight ?: 0, cutout?.safeInsetBottom ?: 0)
if (fresh != safe) { safe = fresh; relayout() }
return super.onApplyWindowInsets(insets)
}
override fun onDetachedFromWindow() {
stickRedraw.cancel()
releaseAll()
super.onDetachedFromWindow()
}
private fun relayout() {
if (width <= 0 || height <= 0) return
fit = if (buttonsOnly && !editing) 1f else fitScale()
for (control in controls) control.radius = if (buttonsOnly && !editing && (control.id == "guide" || control.id == "qam")) dp(30f) else scaled(control.radiusDp)
if (buttonsOnly && !editing) {
val inset = dp(44f)
put("guide", safe.left + inset, height - safe.bottom - inset)
put("qam", width - safe.right - inset, height - safe.bottom - inset)
} else {
placeAuto(width.toFloat(), height.toFloat())
if (!ignoreSaved) for ((group, pos) in ControllerPrefs.layout(context, width, height)) {
if (group in groups) put(group, pos.first * width, pos.second * height)
}
}
groups.forEach { clamp(it) }
invalidate()
}
private fun pxPerMm(dpi: Float): Float {
val nominal = resources.displayMetrics.densityDpi.toFloat()
return (if (dpi > nominal * 0.6f && dpi < nominal * 1.6f) dpi else nominal) / 25.4f
}
private fun placeAuto(w: Float, h: Float) {
val metrics = resources.displayMetrics
val mmX = pxPerMm(metrics.xdpi)
val mmY = pxPerMm(metrics.ydpi)
val usableW = w - safe.left - safe.right
val usableH = h - safe.top - safe.bottom
val inboard = (0.17f * usableW / mmX).coerceIn(24f, 40f) * mmX
val lift = (0.285f * usableH / mmY).coerceIn(22f, 45f) * mmY
val gap = dp(12f)
val floor = BOTTOM_MARGIN_MM * mmY
val drop = max(drop("dpad", "ls", gap), drop("rs", "face", gap))
val restY = min(h - safe.bottom - lift, h - safe.bottom - floor - drop)
put("ls", safe.left + inboard, restY)
put("face", w - safe.right - inboard, restY)
besideBelow("dpad", "ls", 1f, gap, floor)
besideBelow("rs", "face", -1f, gap, floor)
val phone = usableH / mmY < PHONE_MAX_HEIGHT_MM
val shoulderY = if (phone) safe.top + floor + halfH("lb")
else min(centre("ls").second - extent("ls"), centre("face").second - extent("face")) - gap - halfH("lb")
shoulders("ls", "lb", "lt", 1f, gap, shoulderY)
shoulders("face", "rb", "rt", -1f, gap, shoulderY)
val bottom = h - safe.bottom - floor - extent("guide")
val spread = extent("guide") + gap / 2f
put("guide", w / 2f - spread, bottom)
put("qam", w / 2f + spread, bottom)
val inner = max(centre("dpad").first + extent("dpad"), w - centre("rs").first + extent("rs")) + gap + extent("select")
put("select", inner, restY)
put("start", w - inner, restY)
if (phone) {
val top = max(centre("lb").first + extent("lb"), w - centre("rb").first + extent("rb")) + gap * 2.5f + extent("select")
put("select", top, shoulderY)
put("start", w - top, shoulderY)
}
if (crowded("select", gap) || crowded("start", gap)) {
above("select", "dpad", gap)
val (sx, sy) = centre("select")
put("start", w - sx, sy)
if (crowded("start", gap)) above("start", "rs", gap)
}
if (crowded("guide", gap, gap, "qam") || crowded("qam", gap, gap, "guide")) {
val row = centre("select").second
put("guide", w / 2f - spread, row)
put("qam", w / 2f + spread, row)
if (crowded("guide", gap, gap, "qam") || crowded("qam", gap, gap, "guide")) {
val top = safe.top + dp(8f) + extent("guide")
put("guide", w / 2f - spread, top)
put("qam", w / 2f + spread, top)
}
}
}
private fun drop(group: String, anchor: String, gap: Float): Float =
(extent(anchor) + extent(group) + gap) * sin(Math.toRadians(DROP_DEGREES)).toFloat() + extent(group)
private fun besideBelow(group: String, anchor: String, inward: Float, gap: Float, margin: Float) {
val (ax, ay) = centre(anchor)
val reach = extent(anchor) + extent(group) + gap
val floor = height - safe.bottom - margin - extent(group)
val dy = min(reach * sin(Math.toRadians(DROP_DEGREES)).toFloat(), floor - ay)
val dx = sqrt(max(0f, reach * reach - dy * dy))
put(group, ax + inward * dx, ay + dy)
}
private fun shoulders(anchor: String, bumper: String, trigger: String, inward: Float, gap: Float, y: Float) {
val (ax, _) = centre(anchor)
val spread = extent(bumper) + gap / 2f
put(bumper, ax + inward * spread, y)
put(trigger, ax - inward * spread, y)
}
private fun above(group: String, anchor: String, gap: Float) {
val (ax, ay) = centre(anchor)
put(group, ax, ay - extent(anchor) - gap - extent(group))
}
private fun crowded(group: String, gap: Float, space: Float = gap / 2f, except: String? = null): Boolean {
val (x, y) = centre(group)
return groups.any { other ->
if (other == group || other == except) return@any false
val (ox, oy) = centre(other)
val dx = x - ox
val dy = y - oy
sqrt(dx * dx + dy * dy) < extent(group) + extent(other) + space
}
}
private fun members(group: String) = controls.filter { it.group == group }
private fun centre(group: String): Pair<Float, Float> {
val first = members(group).first()
return (first.cx - scaled(first.offsetXDp)) to (first.cy - scaled(first.offsetYDp))
}
private fun extent(group: String): Float = members(group).maxOf { control ->
sqrt(scaled(control.offsetXDp).let { it * it } + scaled(control.offsetYDp).let { it * it }) + control.halfW
}
private fun halfH(group: String): Float = members(group).maxOf { abs(scaled(it.offsetYDp)) + it.halfH }
private fun put(group: String, x: Float, y: Float) {
for (control in members(group)) {
control.cx = x + scaled(control.offsetXDp)
control.cy = y + scaled(control.offsetYDp)
}
}
private fun clamp(group: String) {
val list = members(group)
val margin = dp(4f)
val minX = list.minOf { it.cx - it.halfW } - safe.left - margin
val maxX = list.maxOf { it.cx + it.halfW } - (width - safe.right - margin)
val minY = list.minOf { it.cy - it.halfH } - safe.top - margin
val maxY = list.maxOf { it.cy + it.halfH } - (height - safe.bottom - margin)
val dx = if (minX < 0) -minX else if (maxX > 0) -maxX else 0f
val dy = if (minY < 0) -minY else if (maxY > 0) -maxY else 0f
if (dx == 0f && dy == 0f) return
for (control in list) { control.cx += dx; control.cy += dy }
}
fun saveLayout() {
if (width <= 0 || height <= 0) return
if (ignoreSaved) { ControllerPrefs.resetLayout(context, width, height); return }
ControllerPrefs.setLayout(context, width, height, groups.associateWith { group ->
val (x, y) = centre(group)
x / width to y / height
})
}
fun resetLayout() {
ControllerPrefs.resetLayout(context, width, height)
ignoreSaved = true
selected = null
relayout()
}
private fun label(control: Control): String = when (control.target) {
"ls" -> "L"
"rs" -> "R"
"select" -> "⧉"
"start" -> "☰"
"guide" -> if (buttonsOnly && !editing) "Steam" else "◉"
"qam" -> "⋯"
else -> control.target.uppercase()
}
override fun onDraw(canvas: Canvas) {
if (!quickHidden) for (control in controls) {
if (!isVisible(control)) continue
if (control.stick >= 0 && settings.adaptiveSticks && !editing && control.pressedBy == -1) continue
val held = control.pressedBy != -1
val radius = control.radius
if (control.stick >= 0) {
val bx = if (held) control.ax else control.cx
val by = if (held) control.ay else control.cy
fill.color = if (held) heldFill else stickFill
canvas.drawCircle(bx, by, radius, fill)
stroke.color = if (held) heldStroke else idleStroke
canvas.drawCircle(bx, by, radius, stroke)
val knob = radius * 0.46f
fill.color = if (held || control.clicked) heldFill else knobFill
canvas.drawCircle(bx + control.kx, by + control.ky, knob, fill)
stroke.color = if (held) heldStroke else idleStroke
canvas.drawCircle(bx + control.kx, by + control.ky, knob, stroke)
text.color = if (held) Color.WHITE else idleText
text.textSize = knob * 0.8f
canvas.drawText(label(control), bx + control.kx, by + control.ky + text.textSize * 0.35f, text)
} else if (control.wide) {
box.set(control.cx - control.halfW, control.cy - control.halfH, control.cx + control.halfW, control.cy + control.halfH)
val corner = control.halfH * 0.55f
fill.color = if (held) heldFill else idleFill
canvas.drawRoundRect(box, corner, corner, fill)
stroke.color = if (held) heldStroke else idleStroke
canvas.drawRoundRect(box, corner, corner, stroke)
text.color = if (held) Color.WHITE else idleText
text.textSize = control.halfH * 0.8f
canvas.drawText(label(control), control.cx, control.cy + text.textSize * 0.35f, text)
} else {
fill.color = if (held) heldFill else idleFill
canvas.drawCircle(control.cx, control.cy, radius, fill)
stroke.color = if (held) heldStroke else idleStroke
canvas.drawCircle(control.cx, control.cy, radius, stroke)
text.color = if (held) Color.WHITE else idleText
val direction = directions.indexOf(control.target)
if (direction >= 0) {
drawArrow(canvas, control.cx, control.cy, radius * 0.34f, direction)
continue
}
val name = label(control)
text.textSize = if (name.length > 2) dp(11f) else radius * if (name.length == 2) 0.62f else 0.85f
canvas.drawText(name, control.cx, control.cy + text.textSize * 0.35f, text)
}
}
if (editing) {
stroke.color = heldStroke
snapX?.let { canvas.drawLine(it, safe.top.toFloat(), it, (height - safe.bottom).toFloat(), stroke) }
snapY?.let { canvas.drawLine(safe.left.toFloat(), it, (width - safe.right).toFloat(), it, stroke) }
selected?.let { group ->
val (x, y) = centre(group)
val single = members(group).singleOrNull()
if (single?.wide == true) {
val pad = dp(6f)
box.set(x - single.halfW - pad, y - single.halfH - pad, x + single.halfW + pad, y + single.halfH + pad)
canvas.drawRoundRect(box, single.halfH, single.halfH, stroke)
} else canvas.drawCircle(x, y, extent(group) + dp(6f), stroke)
}
} else if (!buttonsOnly) {
val (x, y) = quickCenter()
val radius = dp(18f)
fill.color = Color.argb(190, Color.red(idleFill), Color.green(idleFill), Color.blue(idleFill))
canvas.drawCircle(x, y, radius, fill)
stroke.color = idleStroke
canvas.drawCircle(x, y, radius, stroke)
text.color = idleText
text.textSize = dp(22f)
canvas.drawText(if (quickHidden) "+" else "−", x, y + text.textSize * 0.35f, text)
}
if (!editing && settings.keyboardButton && onKeyboard != null) {
val (x, y) = keyboardCenter()
fill.color = Color.argb(190, Color.red(idleFill), Color.green(idleFill), Color.blue(idleFill))
canvas.drawCircle(x, y, dp(18f), fill)
stroke.color = if (keyboardPressedBy == -1) idleStroke else heldStroke
canvas.drawCircle(x, y, dp(18f), stroke)
box.set(x - dp(10f), y - dp(7f), x + dp(10f), y + dp(7f))
canvas.drawRoundRect(box, dp(2f), dp(2f), stroke)
for (row in 0..1) for (col in 0..2) {
val kx = x + dp(-6f + col * 5f)
val ky = y + dp(-3f + row * 4f)
canvas.drawLine(kx, ky, kx + dp(2f), ky, stroke)
}
canvas.drawLine(x - dp(5f), y + dp(4f), x + dp(5f), y + dp(4f), stroke)
}
}
private fun quickCenter() = (safe.left + dp(34f)) to (height - safe.bottom - dp(34f))
private fun keyboardCenter() = if (buttonsOnly)
width / 2f to (height - safe.bottom - dp(44f))
else (safe.left + dp(90f)) to (height - safe.bottom - dp(34f))
private fun keyboardContains(x: Float, y: Float): Boolean {
if (!settings.keyboardButton || onKeyboard == null) return false
val (cx, cy) = keyboardCenter()
val dx = x - cx
val dy = y - cy
return dx * dx + dy * dy <= dp(26f) * dp(26f)
}
private fun quickContains(x: Float, y: Float): Boolean {
val (cx, cy) = quickCenter()
val radius = dp(26f)
val dx = x - cx
val dy = y - cy
return dx * dx + dy * dy <= radius * radius
}
private fun drawArrow(canvas: Canvas, x: Float, y: Float, size: Float, direction: Int) {
val (fx, fy) = when (direction) {
0 -> 0f to -1f
1 -> 1f to 0f
2 -> 0f to 1f
else -> -1f to 0f
}
arrow.reset()
arrow.moveTo(x + fx * size, y + fy * size)
arrow.lineTo(x - fx * size * 0.7f - fy * size, y - fy * size * 0.7f + fx * size)
arrow.lineTo(x - fx * size * 0.7f + fy * size, y - fy * size * 0.7f - fx * size)
arrow.close()
fill.color = text.color
canvas.drawPath(arrow, fill)
}
@SuppressLint("ClickableViewAccessibility")
override fun onTouchEvent(event: MotionEvent): Boolean {
if (editing) return onEditTouch(event)
if (event.getToolType(event.actionIndex) == MotionEvent.TOOL_TYPE_MOUSE) return false
when (event.actionMasked) {
MotionEvent.ACTION_DOWN, MotionEvent.ACTION_POINTER_DOWN -> {
val index = event.actionIndex
val x = event.getX(index)
val y = event.getY(index)
if (event.actionMasked == MotionEvent.ACTION_DOWN) forwardedPointerBits = 0
if (event.actionMasked == MotionEvent.ACTION_POINTER_DOWN && forwardMiss(event, x, y)) return true
if (forwardedPointerBits != 0) forwardPointers(event, forwardedPointerBits)
if (event.actionMasked == MotionEvent.ACTION_DOWN && keyboardContains(x, y)) {
keyboardPressedBy = event.getPointerId(index)
invalidate()
return true
}
if (keyboardPressedBy != -1) return true
if (!buttonsOnly && event.actionMasked == MotionEvent.ACTION_DOWN && quickContains(x, y)) {
quickPressedBy = event.getPointerId(index)
return true
}
if (quickPressedBy != -1) return true
if (quickHidden) return false
val control = controlAt(x, y) ?: adaptiveStickAt(x, y) ?: return false
if (control.pressedBy != -1) return true
control.pressedBy = event.getPointerId(index)
if (control.stick >= 0) {
control.clicked = settings.stickClick && control.lastUp > 0L && event.eventTime - control.lastUp < DOUBLE_TAP_MS
control.downAt = event.eventTime
control.downX = event.getX(index)
control.downY = event.getY(index)
control.travel = 0f
val adaptive = settings.adaptiveSticks
control.ax = if (adaptive) event.getX(index) else control.cx
control.ay = if (adaptive) event.getY(index) else control.cy
control.drag(event.getX(index), event.getY(index))
control.dirty = true
}
if (SessionPrefs.lowLatency(context)) requestUnbufferedDispatch(event)
apply()
return true
}
MotionEvent.ACTION_MOVE -> {
if (forwardedPointerBits != 0) forwardPointers(event, forwardedPointerBits)
if (keyboardPressedBy != -1) return true
if (quickPressedBy != -1) return true
var changed = false
var stickMoved = false
for (index in 0 until event.pointerCount) {
val pointer = event.getPointerId(index)
if (forwardedPointerBits and (1 shl pointer) != 0) continue
val x = event.getX(index)
val y = event.getY(index)
val stick = controls.firstOrNull { it.stick >= 0 && it.pressedBy == pointer }
if (stick != null) { stickMoved = stick.drag(x, y) || stickMoved; continue }
val over = controlAt(x, y)?.takeIf { it.stick < 0 }
for (control in controls) {
if (control.stick < 0 && control.pressedBy == pointer && control !== over) {
control.pressedBy = -1
changed = true
}
}
if (over != null && over.pressedBy == -1) {
over.pressedBy = pointer
changed = true
}
}
if (changed) apply() else if (stickMoved) apply(stickOnly = true)
return true
}
MotionEvent.ACTION_UP, MotionEvent.ACTION_POINTER_UP, MotionEvent.ACTION_CANCEL -> {
val pointer = event.getPointerId(event.actionIndex)
if (forwardedPointerBits != 0) forwardPointers(event, forwardedPointerBits)
if (event.actionMasked == MotionEvent.ACTION_CANCEL) {
forwardedPointerBits = 0
releaseAll()
return true
}
if (forwardedPointerBits and (1 shl pointer) != 0) {
forwardedPointerBits = forwardedPointerBits and (1 shl pointer).inv()
return true
}
if (keyboardPressedBy == pointer) {
val tapped = event.actionMasked == MotionEvent.ACTION_UP && keyboardContains(event.x, event.y)
keyboardPressedBy = -1
invalidate()
if (tapped) { releaseAll(); onKeyboard?.invoke() }
return true
}
if (quickPressedBy == pointer) {
val toggled = event.actionMasked == MotionEvent.ACTION_UP && quickContains(event.x, event.y)
quickPressedBy = -1
if (toggled) setQuickHidden(!quickHidden)
return true
}
if (quickHidden) return false
var changed = false
for (control in controls) {
if (control.pressedBy == pointer || event.actionMasked == MotionEvent.ACTION_CANCEL) {
if (control.pressedBy != -1) changed = true
if (control.stick >= 0 && control.pressedBy != -1) control.lastUp = if (stickTap(control, event)) event.eventTime else 0L
control.pressedBy = -1
control.clicked = false
if (control.stick >= 0 && (control.kx != 0f || control.ky != 0f)) control.dirty = true
control.kx = 0f; control.ky = 0f
}
}
if (changed) apply()
return true
}
}
return false
}
private fun forwardMiss(event: MotionEvent, x: Float, y: Float): Boolean {
if (onTouchMiss == null || keyboardPressedBy != -1 || quickPressedBy != -1) return false
if (!quickHidden && (controlAt(x, y) ?: adaptiveStickAt(x, y)) != null) return false
forwardedPointerBits = forwardedPointerBits or (1 shl event.getPointerId(event.actionIndex))
forwardPointers(event, forwardedPointerBits)
return true
}
private fun forwardPointers(event: MotionEvent, pointerIdBits: Int) {
val split = event.pointerSubset(pointerIdBits) ?: return
try {
onTouchMiss?.invoke(split)
} finally {
split.recycle()
}
}
private fun onEditTouch(event: MotionEvent): Boolean {
when (event.actionMasked) {
MotionEvent.ACTION_DOWN -> {
clearSnapGuides()
val control = controlAt(event.x, event.y)
selected = control?.group
val group = selected ?: run { invalidate(); return false }
val (x, y) = centre(group)
grabX = x - event.x
grabY = y - event.y
invalidate()
}
MotionEvent.ACTION_MOVE -> {
val group = selected ?: return true
ignoreSaved = false
val rawX = event.x + grabX
val rawY = event.y + grabY
val others = groups.filter { it != group && members(it).any(::isVisible) }.map { centre(it) }
val nextX = if (snap) closestSnap(rawX, others.map { it.first } + width / 2f) else null
val nextY = if (snap) closestSnap(rawY, others.map { it.second }) else null
put(group, nextX ?: rawX, nextY ?: rawY)
clamp(group)
val (x, y) = centre(group)
val visibleX = nextX?.takeIf { abs(x - it) <= SNAP_TOLERANCE_PX }
val visibleY = nextY?.takeIf { abs(y - it) <= SNAP_TOLERANCE_PX }
if ((visibleX != null && visibleX != snapX) || (visibleY != null && visibleY != snapY)) performHapticFeedback(HapticFeedbackConstants.CLOCK_TICK)
snapX = visibleX
snapY = visibleY
invalidate()
}
MotionEvent.ACTION_UP, MotionEvent.ACTION_CANCEL -> clearSnapGuides()
}
return true
}
private fun closestSnap(position: Float, targets: List<Float>): Float? =
targets.minByOrNull { abs(position - it) }?.takeIf { abs(position - it) <= dp(SNAP_DP) }
fun takesTouchAt(x: Float, y: Float): Boolean =
editing || keyboardContains(x, y) || (!buttonsOnly && quickContains(x, y)) ||
(!quickHidden && (controlAt(x, y) ?: adaptiveStickAt(x, y)) != null)
private fun controlAt(x: Float, y: Float): Control? =
controls.firstOrNull {
!quickHidden && isVisible(it) && (editing || !settings.adaptiveSticks || it.stick < 0) && it.contains(x, y, it.radius)
}
private fun adaptiveStickAt(x: Float, y: Float): Control? {
if (!settings.adaptiveSticks || editing || buttonsOnly || quickHidden) return null
if (x < safe.left || x >= width - safe.right || y < safe.top || y >= height - safe.bottom) return null
if (controls.any { control ->
control.stick < 0 && isVisible(control) && control.contains(x, y, control.radius, 5f)
}) return null
return controls.filter { control ->
val dx = if (control.stick == 0) max(0f, x - control.cx) else x - control.cx
val dy = y - control.cy
val reach = control.radius * 1.4f * sqrt(1.5f)
control.stick >= 0 && isVisible(control) && control.pressedBy == -1 &&
dx * dx + dy * dy <= reach * reach
}.minByOrNull { control ->
val dx = x - control.cx
val dy = y - control.cy
dx * dx + dy * dy
}
}
private fun isVisible(control: Control): Boolean = when {
!editing && control.id == "guide" && !settings.steamButton -> false
!editing && control.id == "qam" && !settings.qamButton -> false
buttonsOnly && !editing -> control.id == "guide" || control.id == "qam"
else -> control.target != ControllerPrefs.OFF
}
private fun apply(stickOnly: Boolean = false) {
val bridge = pad
if (bridge == null || editing) { invalidate(); return }
val qamHeld = controls.any { it.id == "qam" && it.pressedBy != -1 }
if (buttonsOnly) {
bridge.setSystemButtons(controls.any { it.id == "guide" && it.pressedBy != -1 }, qamHeld)
} else {
bridge.setSystemButtons(false, qamHeld)
val stickWrites = controls.filter { it.stick >= 0 && it.dirty }.fold(0) { mask, control ->
mask or if (control.stick == 0) PadBridge.LEFT_STICK else PadBridge.RIGHT_STICK
}
bridge.applyTouch(stickWrites) { state ->
val used = HashSet<String>()
val held = HashSet<String>()
for (control in controls) {
when {
control.stick >= 0 -> {
val click = if (control.stick == 0) "l3" else "r3"
if (settings.stickClick) used.add(click)
if (control.clicked) held.add(click)
if (!control.dirty) continue
if (control.stick == 0) { state.leftX = control.kx / control.radius; state.leftY = control.ky / control.radius }
else { state.rightX = control.kx / control.radius; state.rightY = control.ky / control.radius }
control.dirty = false
}
control.id == "qam" || control.target == ControllerPrefs.OFF -> {}
else -> {
used.add(control.target)
if (control.pressedBy != -1) held.add(control.target)
}
}
}
for (target in used) write(state, target, target in held)
}
}
if (stickOnly) stickRedraw.request() else invalidate()
}
private fun write(state: PadState, target: String, down: Boolean) {
when (target) {
"a" -> state.press(PadState.A, down)
"b" -> state.press(PadState.B, down)
"x" -> state.press(PadState.X, down)
"y" -> state.press(PadState.Y, down)
"lb" -> state.press(PadState.LB, down)
"rb" -> state.press(PadState.RB, down)
"select" -> state.press(PadState.SELECT, down)
"start" -> state.press(PadState.START, down)
"l3" -> state.press(PadState.L3, down)
"r3" -> state.press(PadState.R3, down)
"guide" -> state.press(PadState.GUIDE, down)
"lt" -> state.leftTrigger = if (down) 1f else 0f
"rt" -> state.rightTrigger = if (down) 1f else 0f
"up" -> state.up = down
"right" -> state.right = down
"down" -> state.down = down
"left" -> state.left = down
}
}
fun releaseAll() {
quickPressedBy = -1
keyboardPressedBy = -1
invalidate()
if (controls.none { it.pressedBy != -1 || it.clicked } && !buttonsOnly) return
controls.forEach {
it.pressedBy = -1
it.clicked = false
it.lastUp = 0L
if (it.stick >= 0 && (it.kx != 0f || it.ky != 0f)) it.dirty = true
it.kx = 0f; it.ky = 0f
}
apply()
}
private companion object {
const val DOUBLE_TAP_MS = 300L
const val STICK_TAP_MS = 200L
internal fun stickTap(downAt: Long, upAt: Long, travel: Float, slop: Float, clicked: Boolean, cancelled: Boolean): Boolean =
!clicked && !cancelled && upAt - downAt <= STICK_TAP_MS && travel <= slop
const val STICK_REDRAW_MS = 33L
const val MIN_STICK_MOVE_PX = 1f
const val MIN_FACE_MM = 9.5f
const val FULL_SIZE_HEIGHT_MM = 85f
const val BOTTOM_MARGIN_MM = 5f
const val DROP_DEGREES = 35.0
const val PHONE_MAX_HEIGHT_MM = 90f
const val SHOULDER_WIDTH = 1.45f
const val SHOULDER_HEIGHT = 0.8f
const val SNAP_DP = 9f
const val SNAP_TOLERANCE_PX = 1f
val shoulderIds = setOf("lb", "rb", "lt", "rt")
val directions = listOf("up", "right", "down", "left")
const val QUICK_CENTER_DP = 34f
const val QUICK_HIT_DP = 26f
const val QUICK_RADIUS_DP = 18f
const val PLACEMENT_CACHE = 4
}
}
@@ -0,0 +1,95 @@
package com.droiddeck.launcher.input
import android.content.Context
import android.graphics.Rect
import kotlin.math.abs
import kotlin.math.max
import kotlin.math.min
object OnScreenLayout {
data class Dock(val portrait: Boolean, val grips: Boolean, val left: InputControl = InputControl.LS, val right: InputControl = InputControl.RS) {
companion object {
fun deck(portrait: Boolean, gamepad: SavedInputLayout?): Dock {
fun side(right: Boolean) = gamepad?.elements?.firstOrNull {
(it.kind == InputElementKind.STICK || it.kind == InputElementKind.TRACKPAD) && (it.x + it.width / 2f >= .5f) == right
}?.kind
val left = if (side(false) == InputElementKind.TRACKPAD) InputControl.LEFT_PAD else InputControl.LS
val right = if (side(true) == InputElementKind.STICK) InputControl.RS else InputControl.RIGHT_PAD
return Dock(portrait, true, left, right)
}
}
}
private const val TOLERANCE = .01f
private const val KEYBOARD_ID = "builtin:keyboard"
fun elements(context: Context, layout: SavedInputLayout?, width: Int, height: Int, safe: Rect,
buttonsOnly: Boolean = false, dock: Dock? = null): List<InputSurfaceElement> {
val stored = layout?.elements ?: return emptyList()
if (width <= 0 || height <= 0) return stored
val generator = LegacyGamepadLayout(context, width, height, safe, layout.scale)
val (reference, generated) = reference(context, layout, width, height)
if (buttonsOnly && dock == null) return generator.buttonsOnly(stored) + fit(stored.filter { it.alwaysShown }, reference.first, reference.second, width, height, safe)
val gamepad = if (generated) stored.filter(::isGamepad) else emptyList()
val others = fit(stored.filterNot { generated && isGamepad(it) || dock != null && it.alwaysShown }, reference.first, reference.second, width, height, safe)
val placed = when {
gamepad.isEmpty() -> emptyList()
dock != null -> generator.dock(gamepad, dock.portrait, dock.grips, dock.left, dock.right)
else -> generator.regenerate(gamepad)
}
val byId = (placed + others).associateBy { it.id }
return stored.mapNotNull { byId[it.id] } + placed.filter { p -> stored.none { it.id == p.id } }
}
fun fit(elements: List<InputSurfaceElement>, referenceWidth: Float, referenceHeight: Float, width: Int, height: Int, safe: Rect): List<InputSurfaceElement> {
val w = width.toFloat()
val h = height.toFloat()
val scale = min(w / referenceWidth, h / referenceHeight)
return elements.map { e ->
val ew = e.width * referenceWidth * scale
val eh = e.height * referenceHeight * scale
val left = anchor(e.x, e.width, referenceWidth, w, scale).coerceIn(safe.left.toFloat(), max(safe.left.toFloat(), w - safe.right - ew))
val top = anchor(e.y, e.height, referenceHeight, h, scale).coerceIn(safe.top.toFloat(), max(safe.top.toFloat(), h - safe.bottom - eh))
e.copy(x = left / w, y = top / h, width = ew / w, height = eh / h).bounded()
}
}
private fun anchor(start: Float, size: Float, reference: Float, actual: Float, scale: Float): Float {
val centre = start + size / 2f
val scaled = size * reference * scale
return when {
centre < 1f / 3f -> start * reference * scale
centre > 2f / 3f -> actual - (1f - start - size) * reference * scale - scaled
else -> centre * actual - scaled / 2f
}
}
private fun isGamepad(e: InputSurfaceElement) = e.id.startsWith("legacy:") || e.id == KEYBOARD_ID
fun generatedSize(context: Context, layout: SavedInputLayout, width: Int, height: Int): Pair<Int, Int>? =
reference(context, layout, width, height).takeIf { it.second }?.first?.let { it.first.toInt() to it.second.toInt() }
private fun reference(context: Context, layout: SavedInputLayout, width: Int, height: Int): Pair<Pair<Float, Float>, Boolean> {
val (display, metrics) = InputLibraries.primaryDisplay(context)
val long = max(metrics.widthPixels, metrics.heightPixels).coerceAtLeast(1)
val short = min(metrics.widthPixels, metrics.heightPixels).coerceAtLeast(1)
val gamepad = layout.elements.filter(::isGamepad)
if (gamepad.any { it.id.startsWith("legacy:") }) {
val named = layout.id.removePrefix("migrated.layout.").takeIf { it != layout.id }?.split('x')?.mapNotNull { it.toIntOrNull() }
?.takeIf { it.size == 2 && it.all { size -> size > 0 } }?.let { it[0] to it[1] }
for ((w, h) in listOfNotNull(named, width to height, long to short, short to long).distinct()) {
if (matches(gamepad, LegacyGamepadLayout(display, w, h, scale = layout.scale).elements())) return (w.toFloat() to h.toFloat()) to true
}
}
val aspect = layout.aspect.takeIf { it > 0f } ?: (long.toFloat() / short)
return (aspect to 1f) to false
}
private fun matches(stored: List<InputSurfaceElement>, generated: List<InputSurfaceElement>): Boolean {
val byId = generated.associateBy { it.id }
return stored.all { e ->
val g = byId[e.id] ?: return@all false
abs(e.x - g.x) <= TOLERANCE && abs(e.y - g.y) <= TOLERANCE && abs(e.width - g.width) <= TOLERANCE && abs(e.height - g.height) <= TOLERANCE
}
}
}
@@ -59,11 +59,25 @@ public final class PadBridge {
private final int[] retainedSticks = new int[SLOTS];
private final PadState effectiveState = new PadState();
private final PadState homeGuideReport = new PadState();
private final PadState combinedState = new PadState();
private InputRouter inputRouter;
private final InputRouter.PadSource[] physicalRoutes = new InputRouter.PadSource[SLOTS];
private final java.util.IdentityHashMap<Object, TouchSource> touchSources = new java.util.IdentityHashMap<>();
private final Object defaultTouchSource = new Object();
private static final class TouchSource {
final PadState raw = new PadState();
final PadState passthrough = new PadState();
final InputRole role;
boolean routed;
InputRouter.PadSource route;
TouchSource(InputRole role) { this.role = role; }
}
private final Handler mainHandler = new Handler(Looper.getMainLooper());
private boolean open;
private volatile boolean selectSteam;
private volatile boolean builtinPad = true;
private TouchRoute touchRoute;
private boolean touchMouseActive;
private final PadState routedTouch = new PadState();
private boolean systemGuidePressed;
private boolean systemQamPressed;
@@ -72,6 +86,7 @@ public final class PadBridge {
private int homeGuideSlot = -1;
private final PadState lastBackQamReport = new PadState();
private final PadState lastWrittenReport = new PadState();
private final PadState liveReport = new PadState();
private boolean backQamAxesBlocked;
private final java.util.Set<Runnable> backQamWrites = new java.util.HashSet<>();
private long backQamDelayMs, backQamWriteAt;
@@ -79,6 +94,11 @@ public final class PadBridge {
private int chordButton = -1;
private boolean chordButtonPressed;
private boolean qamTapPressed;
private boolean guideTapPressed;
private int guideTapGeneration;
private boolean vrStickTapPressed;
private int vrStickTapGeneration;
private boolean routedQamPressed;
private int qamChordGeneration;
private volatile Runnable onPlayerInput;
private Runnable onChordInput;
@@ -119,8 +139,36 @@ public final class PadBridge {
for (int slot = 1; slot < SLOTS; slot++) playerStates[slot] = new PadState();
}
public void setSelectSteam(boolean on) {
selectSteam = on;
public synchronized void setInputRouter(InputRouter router) {
if (inputRouter == router) return;
for (InputRouter.PadSource route : physicalRoutes) if (route != null) route.close();
for (TouchSource source : touchSources.values()) if (source.route != null) source.route.close();
inputRouter = router;
for (int slot = 0; slot < SLOTS; slot++) physicalRoutes[slot] = router == null ? null : router.pad(InputRole.PHYSICAL, stateFor(slot));
for (TouchSource source : touchSources.values()) source.route = router == null || source.routed ? null : router.pad(source.role, source.raw);
clearBackQamWrites();
if (open) publish();
for (int slot = 1; slot < SLOTS; slot++) if (playerWriters[slot] != null) publish(slot);
}
public synchronized boolean hasInputRouter() { return inputRouter != null; }
public synchronized InputRouter getInputRouter() { return inputRouter; }
public synchronized void setInputProfile(InputProfile profile) {
if (inputRouter == null) return;
inputRouter.setProfile(profile);
clearBackQamWrites();
if (open) publish();
for (int slot = 1; slot < SLOTS; slot++) if (playerWriters[slot] != null) publish(slot);
}
public synchronized void setInputEnabled(boolean enabled) {
if (inputRouter == null || !inputRouter.setEnabled(enabled)) return;
if (!enabled) clearBackQamWrites();
if (open) publish();
for (int slot = 1; slot < SLOTS; slot++) if (playerWriters[slot] != null) publish(slot);
DeckControls.INSTANCE.refresh();
}
public void setExcluded(java.util.function.IntPredicate devices) {
@@ -147,10 +195,18 @@ public final class PadBridge {
homeGuidePressed = false;
clearBackQamWrites();
routedTouch.clear();
for (TouchSource source : touchSources.values()) {
source.raw.clear();
if (source.route != null) source.route.release();
}
systemGuidePressed = false;
systemQamPressed = false;
backQamPressed = false;
qamTapPressed = false;
guideTapPressed = false;
guideTapGeneration++;
vrStickTapPressed = false;
vrStickTapGeneration++;
qamChordActive = false;
chordButtonPressed = false;
qamChordGeneration++;
@@ -168,6 +224,16 @@ public final class PadBridge {
}
public synchronized void stop() {
guideTapPressed = false;
guideTapGeneration++;
vrStickTapPressed = false;
vrStickTapGeneration++;
if (inputRouter != null) inputRouter.releaseAll();
for (TouchSource source : touchSources.values()) if (source.route != null) source.route.close();
touchSources.clear();
for (InputRouter.PadSource route : physicalRoutes) if (route != null) route.close();
Arrays.fill(physicalRoutes, null);
inputRouter = null;
homeGuidePressed = false;
homeGuideSlot = -1;
clearBackQamWrites();
@@ -314,6 +380,7 @@ public final class PadBridge {
if (slot < 0) return false;
int side = JoyCon.side(event.getDevice());
if (side >= 0 && partners[slot] != NO_CONTROLLER && JoyCon.isRail(side, event.getScanCode())) return true;
long timing = InputTiming.begin();
PadState pad = stateFor(slot);
boolean pressed = event.getAction() == KeyEvent.ACTION_DOWN;
switch (event.getKeyCode()) {
@@ -324,9 +391,6 @@ public final class PadBridge {
case KeyEvent.KEYCODE_BUTTON_L1: pad.press(4, pressed); break;
case KeyEvent.KEYCODE_BUTTON_R1: pad.press(5, pressed); break;
case KeyEvent.KEYCODE_BUTTON_SELECT:
if (selectSteam) pad.press(PadState.GUIDE, pressed);
else pad.press(6, pressed);
break;
case KeyEvent.KEYCODE_BACK: pad.press(6, pressed); break;
case KeyEvent.KEYCODE_BUTTON_START:
case KeyEvent.KEYCODE_MENU: pad.press(7, pressed); break;
@@ -341,8 +405,14 @@ public final class PadBridge {
case KeyEvent.KEYCODE_BUTTON_C:
if (isPrimary(event)) DeckControls.INSTANCE.setGrip(isNovaController(event.getDevice()) ? DeckControls.L4 : DeckControls.R4, pressed);
break;
case KeyEvent.KEYCODE_BUTTON_L2: pad.leftTrigger = pressed ? 1f : 0f; break;
case KeyEvent.KEYCODE_BUTTON_R2: pad.rightTrigger = pressed ? 1f : 0f; break;
case KeyEvent.KEYCODE_BUTTON_L2:
pad.leftTrigger = keyTrigger(pad.leftTrigger, pressed, event.getRepeatCount(),
analogTrigger(event.getDevice(), MotionEvent.AXIS_LTRIGGER, MotionEvent.AXIS_BRAKE));
break;
case KeyEvent.KEYCODE_BUTTON_R2:
pad.rightTrigger = keyTrigger(pad.rightTrigger, pressed, event.getRepeatCount(),
analogTrigger(event.getDevice(), MotionEvent.AXIS_RTRIGGER, MotionEvent.AXIS_GAS));
break;
case KeyEvent.KEYCODE_DPAD_UP: pad.up = pressed; break;
case KeyEvent.KEYCODE_DPAD_RIGHT: pad.right = pressed; break;
case KeyEvent.KEYCODE_DPAD_DOWN: pad.down = pressed; break;
@@ -355,6 +425,7 @@ public final class PadBridge {
statButtons++;
scheduleStats();
publish(slot);
InputTiming.end(timing);
return true;
}
@@ -422,6 +493,7 @@ public final class PadBridge {
if (event.getAction() != MotionEvent.ACTION_MOVE) return false;
int slot = slotFor(event.getDevice());
if (slot < 0) return false;
long timing = InputTiming.begin();
PadState pad = stateFor(slot);
noteDevice(event.getDevice(), slot);
statAxes++;
@@ -438,6 +510,7 @@ public final class PadBridge {
if (chordStickInput) noteChordInput(slot);
if (Math.max(Math.abs(x), Math.abs(y)) > 0.5f) notePlayerInput();
publish(slot);
InputTiming.end(timing);
return true;
}
float lx = event.getAxisValue(MotionEvent.AXIS_X);
@@ -476,9 +549,20 @@ public final class PadBridge {
notePlayerInput();
}
publish(slot);
InputTiming.end(timing);
return true;
}
static float keyTrigger(float current, boolean pressed, int repeatCount, boolean analog) {
if (analog || repeatCount > 0) return current;
return pressed ? 1f : 0f;
}
static boolean analogTrigger(InputDevice device, int... axes) {
return wiredXboxLayout(device, InputDevice.SOURCE_JOYSTICK)
|| hasAxis(device, InputDevice.SOURCE_JOYSTICK, axes);
}
static boolean hasAxis(InputDevice device, int source, int... axes) {
if (device == null) return false;
for (int axis : axes) if (device.getMotionRange(axis, source) != null) return true;
@@ -493,41 +577,70 @@ public final class PadBridge {
public synchronized void setTouchRoute(TouchRoute route) {
touchRoute = route;
touchMouseActive = false;
routedTouch.clear();
}
public synchronized void applyTouch(java.util.function.Consumer<PadState> mutation) {
applyTouch(0, mutation);
applyTouch(defaultTouchSource, InputRole.PRIMARY, 0, mutation);
}
public synchronized void applyTouch(int stickWrites, java.util.function.Consumer<PadState> mutation) {
applyTouch(defaultTouchSource, InputRole.PRIMARY, stickWrites, mutation);
}
public synchronized void applyTouch(Object owner, InputRole role, java.util.function.Consumer<PadState> mutation) {
applyTouch(owner, role, 0, mutation);
}
public synchronized void applyTouch(Object owner, InputRole role, int stickWrites, java.util.function.Consumer<PadState> mutation) {
if (!builtinPad) return;
if (touchRoute != null && touchRoute.active()) {
mutation.accept(routedTouch);
touchRoute.accept(routedTouch);
boolean changed = false;
for (int button : ROUTED_PASS_THROUGH) {
boolean down = routedTouch.isDown(button);
if (state.isDown(button) == down) continue;
state.press(button, down);
changed = true;
long timing = InputTiming.begin();
TouchSource source = touchSources.get(owner);
if (source == null) {
source = new TouchSource(role);
if (inputRouter != null) source.route = inputRouter.pad(role);
touchSources.put(owner, source);
}
float lx = source.raw.leftX, ly = source.raw.leftY, rx = source.raw.rightX, ry = source.raw.rightY;
mutation.accept(source.raw);
if (inputRouter == null && (touchRoute == null || !touchRoute.active())) {
if ((stickWrites & LEFT_STICK) != 0 || source.raw.leftX != lx || source.raw.leftY != ly) {
retainedSticks[0] &= ~LEFT_STICK;
state.leftX = state.leftY = 0f;
}
if (changed) {
activeControllerId = NO_CONTROLLER;
slotControllers.set(0, NO_CONTROLLER);
publish();
if ((stickWrites & RIGHT_STICK) != 0 || source.raw.rightX != rx || source.raw.rightY != ry) {
retainedSticks[0] &= ~RIGHT_STICK;
state.rightX = state.rightY = 0f;
}
return;
}
routedTouch.clear();
retainedSticks[0] &= ~stickWrites;
mutateState(mutation);
activeControllerId = NO_CONTROLLER;
slotControllers.set(0, NO_CONTROLLER);
notePlayerInput();
statOnScreen++;
scheduleStats();
publish();
InputTiming.end(timing);
}
public synchronized void releaseTouch(Object owner) {
TouchSource source = touchSources.remove(owner);
if (source == null) return;
if (source.route != null) source.route.close();
publish();
}
public synchronized void applyRoutedTouch(Object owner, InputRole role, java.util.function.Consumer<PadState> mutation) {
if (!builtinPad) return;
TouchSource source = touchSources.get(owner);
if (source == null) {
source = new TouchSource(role);
source.routed = true;
touchSources.put(owner, source);
}
mutation.accept(source.raw);
notePlayerInput();
publish();
}
public synchronized void applyExternal(java.util.function.Consumer<PadState> mutation, boolean changed) {
@@ -552,16 +665,30 @@ public final class PadBridge {
}
public synchronized void releaseAll() {
guideTapGeneration++;
vrStickTapPressed = false;
vrStickTapGeneration++;
routedQamPressed = false;
systemGuidePressed = false;
systemQamPressed = false;
guideTapPressed = false;
qamTapPressed = false;
qamChordActive = false;
chordButtonPressed = false;
qamChordGeneration++;
if (inputRouter != null) inputRouter.releaseAll();
if (inputRouter == null) for (TouchSource source : touchSources.values()) source.raw.clear();
routedTouch.clear();
DeckControls.INSTANCE.suspend();
if (inputRouter == null) clearPlayerState(0);
homeGuidePressed = false;
homeGuideSlot = -1;
clearBackQamWrites();
routedTouch.clear();
backQamPressed = false;
releaseBackPaddles();
clearPlayerState(0);
if (inputRouter == null) releaseBackPaddles();
publish();
for (int slot = 1; slot < SLOTS; slot++) {
clearPlayerState(slot);
if (inputRouter == null) clearPlayerState(slot);
if (playerWriters[slot] == null) continue;
publish(slot);
}
@@ -602,7 +729,11 @@ public final class PadBridge {
if (!homeGuidePressed) return;
clearBackQamWrites();
homeGuidePressed = false;
clearPlayerState(0);
if (inputRouter == null) clearPlayerState(0);
else {
inputRouter.releaseAll();
DeckControls.INSTANCE.suspend();
}
publish();
}
@@ -641,7 +772,11 @@ public final class PadBridge {
if (!backQamPressed && backQamWrites.isEmpty()) return;
clearBackQamWrites();
backQamPressed = false;
clearPlayerState(0);
if (inputRouter == null) clearPlayerState(0);
else {
inputRouter.releaseAll();
DeckControls.INSTANCE.suspend();
}
publish();
}
@@ -677,6 +812,7 @@ public final class PadBridge {
}
private void writePad(PadState report) {
liveReport.copyFrom(report);
if (backQamAxesBlocked && !hasQamAxes()) backQamAxesBlocked = false;
long at = android.os.SystemClock.uptimeMillis();
if (backQamPressed || homeGuidePressed || !backQamWrites.isEmpty()) at += backQamDelayMs;
@@ -684,11 +820,11 @@ public final class PadBridge {
}
private boolean hasQamAxes() {
boolean left = (retainedSticks[0] & 1) != 0
? hasChordStickInput(rawSticks[0][0], rawSticks[0][1]) : state.leftX != 0f || state.leftY != 0f;
boolean right = (retainedSticks[0] & 2) != 0
? hasChordStickInput(rawSticks[0][2], rawSticks[0][3]) : state.rightX != 0f || state.rightY != 0f;
return left || right || state.leftTrigger != 0f || state.rightTrigger != 0f;
boolean left = (retainedSticks[0] & 1) != 0 && liveReport.leftX == state.leftX && liveReport.leftY == state.leftY
? hasChordStickInput(rawSticks[0][0], rawSticks[0][1]) : liveReport.leftX != 0f || liveReport.leftY != 0f;
boolean right = (retainedSticks[0] & 2) != 0 && liveReport.rightX == state.rightX && liveReport.rightY == state.rightY
? hasChordStickInput(rawSticks[0][2], rawSticks[0][3]) : liveReport.rightX != 0f || liveReport.rightY != 0f;
return left || right || liveReport.leftTrigger != 0f || liveReport.rightTrigger != 0f;
}
private static void clearAxes(PadState pad) {
@@ -709,9 +845,9 @@ public final class PadBridge {
PadState live = new PadState();
live.copyFrom(report);
if (queued) {
live.leftX = state.leftX; live.leftY = state.leftY;
live.rightX = state.rightX; live.rightY = state.rightY;
live.leftTrigger = state.leftTrigger; live.rightTrigger = state.rightTrigger;
live.leftX = liveReport.leftX; live.leftY = liveReport.leftY;
live.rightX = liveReport.rightX; live.rightY = liveReport.rightY;
live.leftTrigger = liveReport.leftTrigger; live.rightTrigger = liveReport.rightTrigger;
}
boolean held = (backQamPressed && report.isDown(PadState.QAM)) || (homeGuidePressed && report.isDown(PadState.GUIDE));
if ((queued && !held) || backQamAxesBlocked) clearAxes(live);
@@ -732,6 +868,34 @@ public final class PadBridge {
chordHandler.postDelayed(() -> releaseQamTap(generation), QAM_A_HOLD_MS);
}
public synchronized void triggerSteamMenu() {
if (!builtinPad || guideTapPressed) return;
guideTapPressed = true;
int generation = ++guideTapGeneration;
publish();
chordHandler.postDelayed(() -> {
synchronized (PadBridge.this) {
if (generation != guideTapGeneration) return;
guideTapPressed = false;
publish();
}
}, 90);
}
public synchronized void triggerVrStickSwitch() {
if (!builtinPad || vrStickTapPressed) return;
vrStickTapPressed = true;
int generation = ++vrStickTapGeneration;
publish();
chordHandler.postDelayed(() -> {
synchronized (PadBridge.this) {
if (generation != vrStickTapGeneration) return;
vrStickTapPressed = false;
publish();
}
}, 120);
}
private synchronized void releaseQamTap(int generation) {
if (generation != qamChordGeneration || !qamTapPressed) return;
qamTapPressed = false;
@@ -856,6 +1020,7 @@ public final class PadBridge {
}
private void free(int slot) {
if (physicalRoutes[slot] != null) physicalRoutes[slot].release();
Log.i(TAG, "player " + (slot + 1) + " (id " + owners[slot] + ") left");
owners[slot] = NO_CONTROLLER;
partners[slot] = NO_CONTROLLER;
@@ -909,6 +1074,7 @@ public final class PadBridge {
publish();
return;
}
PadState output = physicalRoutes[slot] == null ? playerStates[slot] : physicalRoutes[slot].route(playerStates[slot]);
FakeInputWriter player = playerWriters[slot];
if (player == null) {
player = new FakeInputWriter(fakeInputDir.getAbsolutePath(), slot);
@@ -918,43 +1084,75 @@ public final class PadBridge {
}
playerWriters[slot] = player;
}
PadState report = playerStates[slot];
if (slot == homeGuideSlot) {
homeGuideReport.copyFrom(report);
homeGuideReport.copyFrom(output);
homeGuideReport.press(PadState.GUIDE, true);
report = homeGuideReport;
output = homeGuideReport;
}
player.writePad(report);
player.writePad(output);
}
private void publish() {
if (!builtinPad && !open && owners[0] == NO_CONTROLLER && partners[0] == NO_CONTROLLER) return;
PadState output = physicalRoutes[0] == null ? state : physicalRoutes[0].route(state);
boolean mouseRoute = (!touchSources.isEmpty() || touchMouseActive) && touchRoute != null && touchRoute.active();
touchMouseActive = mouseRoute && !touchSources.isEmpty();
if (mouseRoute) routedTouch.clear();
if (!touchSources.isEmpty()) {
combinedState.copyFrom(output);
for (TouchSource source : touchSources.values()) {
PadState touch = source.route == null ? source.raw : source.route.route(source.raw);
if (mouseRoute) {
routedTouch.merge(touch);
source.passthrough.clear();
for (int button : ROUTED_PASS_THROUGH) source.passthrough.press(button, touch.isDown(button));
combinedState.merge(source.passthrough);
} else combinedState.merge(touch);
}
output = combinedState;
}
if (mouseRoute) touchRoute.accept(routedTouch);
boolean guide = systemGuidePressed || qamChordActive || guideTapPressed || homeGuidePressed;
boolean routedQam = output.isDown(PadState.QAM);
boolean routedQamStarted = routedQam && !routedQamPressed;
routedQamPressed = routedQam;
if (routedQamStarted && !nativeQam() && !qamChordActive) {
startChord(PadState.A);
return;
}
boolean qam = nativeQam() && (systemQamPressed || qamTapPressed || backQamPressed);
if (!open && !start()) {
statDropped++;
return;
}
boolean guide = systemGuidePressed || qamChordActive || homeGuidePressed;
boolean qam = nativeQam() && (systemQamPressed || qamTapPressed || backQamPressed);
if (!guide && !qam) {
writePad(state);
if (!guide && !qam && !vrStickTapPressed && (!routedQam || nativeQam())) {
writePad(output);
return;
}
effectiveState.copyFrom(state);
effectiveState.copyFrom(output);
if (!nativeQam()) effectiveState.press(PadState.QAM, false);
if (guide) effectiveState.press(PadState.GUIDE, true);
if (qam) effectiveState.press(PadState.QAM, true);
if (chordButtonPressed) effectiveState.press(chordButton, true);
if (vrStickTapPressed) {
effectiveState.press(PadState.L3, true);
effectiveState.press(PadState.R3, true);
}
writePad(effectiveState);
}
public static boolean wiredXboxLayout(MotionEvent event) {
InputDevice device = event.getDevice();
return wiredXboxLayout(event.getDevice(), event.getSource());
}
static boolean wiredXboxLayout(InputDevice device, int source) {
return device != null
&& ((device.getVendorId() == 0x20d6 && device.getProductId() == 0x2063)
|| (device.getVendorId() == 0x0e6f && device.getProductId() == 0x02f0))
&& device.getMotionRange(MotionEvent.AXIS_RX, event.getSource()) != null
&& device.getMotionRange(MotionEvent.AXIS_RY, event.getSource()) != null
&& device.getMotionRange(MotionEvent.AXIS_Z, event.getSource()) != null
&& device.getMotionRange(MotionEvent.AXIS_RZ, event.getSource()) != null;
&& device.getMotionRange(MotionEvent.AXIS_RX, source) != null
&& device.getMotionRange(MotionEvent.AXIS_RY, source) != null
&& device.getMotionRange(MotionEvent.AXIS_Z, source) != null
&& device.getMotionRange(MotionEvent.AXIS_RZ, source) != null;
}
public static float leftTrigger(MotionEvent event, boolean wired) {
@@ -36,6 +36,19 @@ class PadState {
buttons = 0
}
fun merge(other: PadState) {
buttons = buttons or other.buttons
up = up || other.up; right = right || other.right; down = down || other.down; left = left || other.left
leftTrigger = maxOf(leftTrigger, other.leftTrigger)
rightTrigger = maxOf(rightTrigger, other.rightTrigger)
if (other.leftX * other.leftX + other.leftY * other.leftY > leftX * leftX + leftY * leftY) {
leftX = other.leftX; leftY = other.leftY
}
if (other.rightX * other.rightX + other.rightY * other.rightY > rightX * rightX + rightY * rightY) {
rightX = other.rightX; rightY = other.rightY
}
}
companion object {
const val A = 0
const val B = 1
@@ -0,0 +1,89 @@
package com.droiddeck.launcher.input
import android.view.InputDevice
import android.view.KeyEvent
data class PhysicalInputKey(val device: String, val name: String, val keyCode: Int, val scanCode: Int) {
val label: String get() = "$name · ${KeyEvent.keyCodeToString(keyCode).removePrefix("KEYCODE_")} ($scanCode)"
companion object {
fun identity(device: InputDevice) = "${device.vendorId}:${device.productId}:${device.descriptor.ifBlank { device.name }}"
fun capture(event: KeyEvent): PhysicalInputKey? {
val device = event.device ?: return null
if (device.isVirtual || PadBridge.isSystemVirtualInputName(device.name)) return null
when (event.keyCode) {
KeyEvent.KEYCODE_VOLUME_UP, KeyEvent.KEYCODE_VOLUME_DOWN, KeyEvent.KEYCODE_VOLUME_MUTE,
KeyEvent.KEYCODE_HOME, KeyEvent.KEYCODE_POWER, KeyEvent.KEYCODE_SLEEP,
KeyEvent.KEYCODE_WAKEUP, KeyEvent.KEYCODE_APP_SWITCH -> return null
}
if (event.keyCode == KeyEvent.KEYCODE_UNKNOWN && event.scanCode <= 0) return null
return PhysicalInputKey(identity(device), device.name, event.keyCode, event.scanCode)
}
}
}
data class PhysicalInputBinding(val key: PhysicalInputKey, val action: InputAction)
class PhysicalInputBindings(private val router: InputRouter) {
private class Entry(val binding: PhysicalInputBinding, val channel: InputRouter.Channel) {
var heldDevice = -1
var suppressed = false
}
private var entries = emptyList<Entry>()
private val released = ArrayList<Entry>()
private val devices = HashMap<Int, String>()
fun configure(bindings: List<PhysicalInputBinding>) {
if (entries.map { it.binding } == bindings) return
for (entry in entries) {
entry.channel.close()
if (entry.heldDevice != -1) released.add(entry)
}
entries = bindings.map { Entry(it, router.channel(InputRole.PHYSICAL, InputControl.A, it.action)) }
}
fun onKey(event: KeyEvent, enabled: Boolean): Boolean {
if (event.action != KeyEvent.ACTION_DOWN && event.action != KeyEvent.ACTION_UP) return false
for (i in released.indices.reversed()) {
val old = released[i]
if (old.heldDevice == event.deviceId && old.binding.key.keyCode == event.keyCode && old.binding.key.scanCode == event.scanCode) {
if (event.action == KeyEvent.ACTION_UP) released.removeAt(i)
return true
}
}
for (entry in entries) {
val key = entry.binding.key
if (key.keyCode != event.keyCode || key.scanCode != event.scanCode) continue
if (entry.heldDevice != -1 && entry.heldDevice == event.deviceId) {
if (event.action == KeyEvent.ACTION_UP) {
entry.channel.update(0f); entry.heldDevice = -1; entry.suppressed = false
}
return true
}
if (!enabled || event.action != KeyEvent.ACTION_DOWN || entry.binding.action is InputAction.Native) continue
val identity = devices[event.deviceId] ?: event.device?.let { PhysicalInputKey.identity(it) }?.also { devices[event.deviceId] = it } ?: continue
if (identity != key.device) continue
entry.heldDevice = event.deviceId
entry.suppressed = event.repeatCount != 0
if (!entry.suppressed) entry.channel.update(1f)
return true
}
return false
}
fun release() {
for (entry in entries) {
entry.channel.release()
if (entry.heldDevice != -1) entry.suppressed = true
}
}
fun disconnected(id: Int) {
devices.remove(id)
released.removeAll { it.heldDevice == id }
for (entry in entries) if (entry.heldDevice == id) { entry.channel.release(); entry.heldDevice = -1 }
}
fun close() { entries.forEach { it.channel.close() }; entries = emptyList(); released.clear(); devices.clear() }
}
@@ -105,6 +105,10 @@ object PhysicalShortcuts {
write(context, read(context).filterNot { it == binding })
}
fun restoreDefault(context: Context, action: Action) {
write(context, read(context).filterNot { it.action == action })
}
private fun write(context: Context, bindings: List<Binding>) {
val array = JSONArray()
bindings.forEach {
@@ -1,52 +0,0 @@
package com.droiddeck.launcher.input
import android.content.Context
fun screenKeyLabel(context: Context, codes: List<Int>): String =
codes.filter { it != 0 }.joinToString("+") { short(context, it) }
private fun short(context: Context, code: Int): String = when (code) {
28 -> "⏎"
14 -> "⌫"
15 -> "Tab"
57 -> "Space"
58 -> "Caps"
42, 54 -> "Shift"
29, 97 -> "Ctrl"
56 -> "Alt"
100 -> "AltGr"
125 -> "Super"
else -> pcKeyLabel(context, code)
}
const val SCREEN_KEY_PILL = 0
const val SCREEN_KEY_ROUND = 1
const val SCREEN_KEY_CIRCLE = 2
const val SCREEN_KEY_RECT = 3
const val SCREEN_KEY_TRIGGER = 4
const val SCREEN_KEY_DPAD = 5
const val SCREEN_KEY_STICK = 6
val SCREEN_KEY_DPAD_DIRS = listOf("↑", "→", "↓", "←")
val SCREEN_KEY_STICK_DIRS = listOf("↑", "↗", "→", "↘", "↓", "↙", "←", "↖")
fun screenKeyDirections(shape: Int): List<String> = when (shape) {
SCREEN_KEY_DPAD -> SCREEN_KEY_DPAD_DIRS
SCREEN_KEY_STICK -> SCREEN_KEY_STICK_DIRS
else -> emptyList()
}
data class ScreenKey(
val codes: List<Int>,
val x: Float,
val y: Float,
val size: Int,
val glyph: String = "",
val text: String = "",
val image: String = "",
val opacity: Float = 1f,
val shape: Int = SCREEN_KEY_PILL,
val toggle: Boolean = false,
val labels: Boolean = true,
) {
}
File diff suppressed because it is too large. Load diff
@@ -1,140 +0,0 @@
package com.droiddeck.launcher.input
import org.json.JSONArray
import org.json.JSONObject
import kotlin.math.roundToInt
private val ICP_NAMES: Map<Int, String> = mapOf(
103 to "KEY_UP", 106 to "KEY_RIGHT", 108 to "KEY_DOWN", 105 to "KEY_LEFT",
28 to "KEY_ENTER", 1 to "KEY_ESC", 14 to "KEY_BKSP", 111 to "KEY_DEL", 15 to "KEY_TAB",
57 to "KEY_SPACE", 29 to "KEY_CTRL_L", 97 to "KEY_CTRL_R", 110 to "KEY_INSERT",
42 to "KEY_SHIFT_L", 54 to "KEY_SHIFT_R", 56 to "KEY_ALT_L", 100 to "KEY_ALT_R",
102 to "KEY_HOME", 107 to "KEY_END", 99 to "KEY_PRTSCN", 104 to "KEY_PG_UP", 109 to "KEY_PG_DOWN",
58 to "KEY_CAPS_LOCK", 69 to "KEY_NUM_LOCK", 41 to "KEY_GRAVE", 12 to "KEY_MINUS",
11 to "KEY_0", 2 to "KEY_1", 3 to "KEY_2", 4 to "KEY_3", 5 to "KEY_4", 6 to "KEY_5",
7 to "KEY_6", 8 to "KEY_7", 9 to "KEY_8", 10 to "KEY_9",
30 to "KEY_A", 48 to "KEY_B", 46 to "KEY_C", 32 to "KEY_D", 18 to "KEY_E", 33 to "KEY_F",
34 to "KEY_G", 35 to "KEY_H", 23 to "KEY_I", 36 to "KEY_J", 37 to "KEY_K", 38 to "KEY_L",
50 to "KEY_M", 49 to "KEY_N", 24 to "KEY_O", 25 to "KEY_P", 16 to "KEY_Q", 19 to "KEY_R",
31 to "KEY_S", 20 to "KEY_T", 22 to "KEY_U", 47 to "KEY_V", 17 to "KEY_W", 45 to "KEY_X",
21 to "KEY_Y", 44 to "KEY_Z",
26 to "KEY_BRACKET_LEFT", 27 to "KEY_BRACKET_RIGHT", 43 to "KEY_BACKSLASH", 53 to "KEY_SLASH",
39 to "KEY_SEMICOLON", 51 to "KEY_COMMA", 52 to "KEY_PERIOD", 40 to "KEY_APOSTROPHE",
59 to "KEY_F1", 60 to "KEY_F2", 61 to "KEY_F3", 62 to "KEY_F4", 63 to "KEY_F5", 64 to "KEY_F6",
65 to "KEY_F7", 66 to "KEY_F8", 67 to "KEY_F9", 68 to "KEY_F10", 87 to "KEY_F11", 88 to "KEY_F12",
79 to "KEY_KP_1", 80 to "KEY_KP_2", 81 to "KEY_KP_3", 75 to "KEY_KP_4", 76 to "KEY_KP_5",
77 to "KEY_KP_6", 71 to "KEY_KP_7", 72 to "KEY_KP_8", 73 to "KEY_KP_9", 82 to "KEY_KP_0",
)
private val ICP_CODES: Map<String, Int> = ICP_NAMES.entries.associate { (code, name) -> name to code }
private fun icpShape(shape: Int): String = when (shape) {
SCREEN_KEY_CIRCLE -> "CIRCLE"
SCREEN_KEY_RECT -> "RECT"
SCREEN_KEY_ROUND -> "ROUND_RECT"
SCREEN_KEY_DPAD -> "ROUND_RECT"
SCREEN_KEY_STICK -> "ROUND_RECT"
SCREEN_KEY_TRIGGER -> "ROUND_RECT"
else -> "ROUND_RECT"
}
private fun screenKeyShape(shape: String): Int = when (shape) {
"CIRCLE" -> SCREEN_KEY_CIRCLE
"RECT" -> SCREEN_KEY_RECT
"SQUARE" -> SCREEN_KEY_ROUND
else -> SCREEN_KEY_PILL
}
fun exportScreenLayout(keys: List<ScreenKey>, widthPx: Int, density: Float): String {
val snap = widthPx / 100f
val elements = JSONArray()
keys.forEach { key ->
val binds = JSONArray()
val directional = key.shape == SCREEN_KEY_DPAD || key.shape == SCREEN_KEY_STICK
key.codes.forEach { code ->
val name = ICP_NAMES[code]
if (name != null) binds.put(name) else if (directional) binds.put("")
}
if (binds.length() == 0) return@forEach
val shape = icpShape(key.shape)
val sizePx = key.size * density
val scale = when {
key.shape == SCREEN_KEY_DPAD -> sizePx * 2.3f / (14f * snap)
key.shape == SCREEN_KEY_STICK -> sizePx * 2.3f / (14f * snap)
shape == "CIRCLE" -> sizePx / (6f * snap)
else -> sizePx / (4f * snap)
}
elements.put(
JSONObject()
.put(
"type",
when (key.shape) {
SCREEN_KEY_DPAD -> "D_PAD"
SCREEN_KEY_STICK -> "STICK"
else -> "BUTTON"
},
)
.put("shape", shape)
.put("customColor", 0)
.put("bindings", binds)
.put("scale", scale)
.put("x", key.x)
.put("y", key.y)
.put("toggleSwitch", key.toggle)
.put("swipeable", false)
.put("text", key.text)
.put("iconId", 0)
.apply { if (key.opacity < 1f) put("opacity", key.opacity) },
)
}
return JSONObject()
.put("id", 0)
.put("name", "DroidDeck")
.put("cursorSpeed", 1.5f)
.put("elements", elements)
.toString()
}
fun importScreenLayout(raw: String, widthPx: Int, density: Float): List<ScreenKey>? {
val root = runCatching { JSONObject(raw) }.getOrNull() ?: return null
val elements = root.optJSONArray("elements") ?: return null
val snap = widthPx / 100f
val keys = mutableListOf<ScreenKey>()
for (i in 0 until elements.length()) {
val element = elements.optJSONObject(i) ?: continue
val type = element.optString("type", "BUTTON")
if (type != "BUTTON" && type != "D_PAD" && type != "STICK") continue
val binds = element.optJSONArray("bindings") ?: continue
val raw = (0 until binds.length()).map { ICP_CODES[binds.optString(it)] ?: 0 }
val codes = if (type == "D_PAD" || type == "STICK") {
raw.dropLastWhile { it == 0 }.ifEmpty { listOf(0) }
} else {
raw.filter { it != 0 }
}
if (codes.isEmpty()) continue
val dpad = type == "D_PAD"
val stick = type == "STICK"
val shape = when {
dpad -> SCREEN_KEY_DPAD
stick -> SCREEN_KEY_STICK
else -> screenKeyShape(element.optString("shape"))
}
val scale = element.optDouble("scale", 1.0).toFloat().takeIf { it > 0f } ?: 1f
val sizePx = when {
dpad || stick -> 14f * snap * scale / 2.3f
shape == SCREEN_KEY_CIRCLE -> 6f * snap * scale
else -> 4f * snap * scale
}
keys += ScreenKey(
codes = codes,
x = element.optDouble("x", 0.5).toFloat().coerceIn(0f, 1f),
y = element.optDouble("y", 0.5).toFloat().coerceIn(0f, 1f),
size = (sizePx / density).roundToInt().coerceIn(ScreenKeys.MIN_SIZE, ScreenKeys.MAX_SIZE),
text = element.optString("text").take(24),
opacity = element.optDouble("opacity", 1.0).toFloat().coerceIn(0.2f, 1f),
shape = shape,
toggle = element.optBoolean("toggleSwitch"),
)
}
return keys
}
@@ -1,26 +1,34 @@
package com.droiddeck.launcher.input
import android.content.Context
import android.hardware.display.DisplayManager
import android.view.Display
import androidx.annotation.StringRes
import com.droiddeck.launcher.R
import com.droiddeck.launcher.session.SessionPrefs
enum class SecondScreenMode(val id: String, @StringRes val label: Int) {
enum class SecondScreenMode(val id: String, @StringRes val label: Int, val bindings: String? = null) {
NONE("none", R.string.second_mode_none),
KEYBOARD_TRACKPAD("keyboard-trackpad", R.string.second_mode_keyboard_trackpad),
KEYBOARD_TRACKPAD("keyboard-trackpad", R.string.second_mode_keyboard_trackpad, InputStockLayouts.TRACKPAD),
TERMINAL("terminal", R.string.second_mode_terminal),
DECK_CONTROLS("deck-controls", R.string.second_mode_deck_controls),
DECK_CONTROLS("deck-controls", R.string.second_mode_deck_controls, InputStockLayouts.DECK),
CUSTOM_CONTROLS("custom-controls", R.string.input_profile_controls_mode),
DASHBOARD("dashboard", R.string.second_mode_dashboard),
DESKTOP("desktop", R.string.second_mode_desktop);
val controls: Boolean get() = this == CUSTOM_CONTROLS || bindings != null
fun panel(context: Context): String? = if (this == DECK_CONTROLS) SessionPrefs.deckPanel(context).bindings else bindings
companion object {
fun opening(remembered: String?, deckPad: Boolean, dashboard: Boolean = false, desktop: Boolean = false): SecondScreenMode {
fun opening(remembered: String?, deckPad: Boolean, dashboard: Boolean = false, bottomDesktop: Boolean = false, desktopSession: Boolean = false): SecondScreenMode {
entries.firstOrNull {
it != NONE && it.id == remembered && (it != DECK_CONTROLS || deckPad) && (it != DASHBOARD || dashboard) &&
(it != DESKTOP || desktop)
(it != DESKTOP || bottomDesktop)
}?.let { return it }
val picked = entries.any { it != NONE && it.id == remembered }
return when {
desktopSession -> KEYBOARD_TRACKPAD
deckPad -> DECK_CONTROLS
dashboard && !picked -> DASHBOARD
else -> KEYBOARD_TRACKPAD
@@ -44,4 +52,7 @@ object SecondScreenDisplays {
)
}
.toList()
fun editorCandidates(selected: Int, available: List<Int>, taken: (Int) -> Boolean): List<Int> =
(listOf(selected) + available).distinct().filterNot(taken)
}
@@ -20,7 +20,11 @@ import java.util.ArrayDeque
import java.util.UUID
@SuppressLint("MissingPermission")
class SteamControllerBle(private val context: Context) {
class SteamControllerBle(private val context: Context, router: InputRouter? = null) {
private val inputLock = router ?: Any()
private var routedInput = router?.let(::TritonInputRouter)
@Volatile private var stopped = false
private var started = false
private val thread = HandlerThread("steam-controller-ble").apply { start() }
private val handler = Handler(thread.looper)
private val outputReports = mutableMapOf<Int, UUID>()
@@ -36,22 +40,54 @@ class SteamControllerBle(private val context: Context) {
private var outputWritePending = false
private var featureRead = 0L
fun start() = handler.post {
if (running) return@post
running = true
Log.i(TAG, "looking for a paired Steam Controller")
connect()
fun start(): Unit = synchronized(inputLock) {
if (stopped || started) return@synchronized
started = true
synchronized(slotLock) {
slotOwner = this
connected = false
FakeInputWriter.writeTritonState(SLOT, 0x45, ByteArray(STATE_BYTES))
FakeInputWriter.setTritonConnected(SLOT, false)
}
handler.post {
if (stopped || slotOwner !== this || running) return@post
running = true
Log.i(TAG, "looking for a paired Steam Controller")
connect()
}
}
fun stop() = handler.post {
running = false
handler.removeCallbacksAndMessages(null)
disconnect("session ended")
thread.quitSafely()
private inline fun withSlot(block: () -> Unit) = synchronized(inputLock) {
synchronized(slotLock) {
if (!stopped && slotOwner === this) block()
}
}
fun stop() {
synchronized(inputLock) {
if (stopped) return
stopped = true
routedInput?.close()
routedInput = null
synchronized(slotLock) {
if (slotOwner === this) {
FakeInputWriter.writeTritonState(SLOT, if (reportId == 0x47) 0x47 else 0x45, ByteArray(STATE_BYTES))
connected = false
FakeInputWriter.setTritonConnected(SLOT, false)
slotOwner = null
}
}
}
handler.post {
running = false
handler.removeCallbacksAndMessages(null)
disconnect("session ended")
thread.quitSafely()
}
}
private fun connect() {
if (!running || gatt != null) return
if (stopped || slotOwner !== this || !running || gatt != null) return
if (SessionState.suspended) {
handler.postDelayed(::connect, RETRY_MS)
return
@@ -84,11 +120,17 @@ class SteamControllerBle(private val context: Context) {
featureRead = 0L
queuedWrites.clear()
outputReports.clear()
connected = false
FakeInputWriter.setTritonConnected(SLOT, false)
synchronized(inputLock) {
if (!stopped) {
release()
withSlot {
connected = false
FakeInputWriter.setTritonConnected(SLOT, false)
}
}
}
g.disconnect()
g.close()
release()
Log.i(TAG, "disconnected: $why")
listener?.invoke()
}
@@ -119,10 +161,12 @@ class SteamControllerBle(private val context: Context) {
}
override fun onDescriptorWrite(g: BluetoothGatt, descriptor: BluetoothGattDescriptor, status: Int) {
if (g !== gatt || descriptor.characteristic.uuid != input) return
Log.i(TAG, "subscribed to report 0x%02x (status %d)".format(reportId, status))
connected = status == BluetoothGatt.GATT_SUCCESS
FakeInputWriter.setTritonConnected(SLOT, connected)
withSlot {
if (g !== gatt || descriptor.characteristic.uuid != input) return
Log.i(TAG, "subscribed to report 0x%02x (status %d)".format(reportId, status))
connected = status == BluetoothGatt.GATT_SUCCESS
FakeInputWriter.setTritonConnected(SLOT, connected)
}
listener?.invoke()
if (connected) {
refreshLizardMode()
@@ -164,6 +208,7 @@ class SteamControllerBle(private val context: Context) {
}
private fun subscribe(g: BluetoothGatt) {
if (stopped || slotOwner !== this) return
val service = g.getService(SERVICE)
if (service == null) {
Log.w(TAG, "no Valve service on \"${g.device.name}\" (attempt ${discoveries + 1}); services: " +
@@ -207,25 +252,31 @@ class SteamControllerBle(private val context: Context) {
.onFailure { Log.w(TAG, "could not refresh the service cache", it) }
}
private fun refreshLizardMode() {
if (!connected) return
private fun refreshLizardMode() = withSlot {
if (!connected) return@withSlot
val msg = ByteArray(FEATURE_BYTES)
msg[0] = 0x87.toByte(); msg[1] = 3; msg[2] = 9
enqueueOutput(REPORT, msg)
handler.postDelayed(::refreshLizardMode, LIZARD_REFRESH_MS)
}
private fun onState(data: ByteArray) {
if (data.size < STATE_BYTES) return
FakeInputWriter.writeTritonState(SLOT, reportId, data)
private fun onState(data: ByteArray) = withSlot {
if (data.size < STATE_BYTES) return@withSlot
val timing = InputTiming.begin()
FakeInputWriter.writeTritonState(SLOT, reportId, routedInput?.route(data) ?: data)
InputTiming.end(timing)
}
private fun release() {
FakeInputWriter.writeTritonState(SLOT, if (reportId == 0x47) 0x47 else 0x45, ByteArray(STATE_BYTES))
private fun release() = synchronized(inputLock) {
if (stopped) return@synchronized
routedInput?.release()
withSlot {
FakeInputWriter.writeTritonState(SLOT, if (reportId == 0x47) 0x47 else 0x45, ByteArray(STATE_BYTES))
}
}
private fun pollOutput() {
if (!running || !connected || gatt == null) return
private fun pollOutput() = withSlot {
if (!running || !connected || gatt == null) return@withSlot
FakeInputWriter.readTritonOutput(SLOT, outputSequence)?.let { output ->
outputSequence = ByteBuffer.wrap(output, 0, 8).order(ByteOrder.LITTLE_ENDIAN).long
sendOutputReport(output[8] != 0.toByte(), output.copyOfRange(9, output.size))
@@ -239,7 +290,7 @@ class SteamControllerBle(private val context: Context) {
handler.postDelayed(::pollOutput, OUTPUT_POLL_MS)
}
private fun onFeatureRead(value: ByteArray?) {
private fun onFeatureRead(value: ByteArray?) = withSlot {
outputWritePending = false
if (featureRead != 0L) {
if (value == null) Log.w(TAG, "feature read failed")
@@ -267,14 +318,14 @@ class SteamControllerBle(private val context: Context) {
writeNextOutput()
}
private fun writeNextOutput() {
if (outputWritePending) return
val g = gatt ?: return
val (uuid, value) = queuedWrites.pollFirst() ?: return
private fun writeNextOutput() = withSlot {
if (outputWritePending) return@withSlot
val g = gatt ?: return@withSlot
val (uuid, value) = queuedWrites.pollFirst() ?: return@withSlot
val characteristic = g.getService(SERVICE)?.getCharacteristic(uuid)
if (characteristic == null) {
Log.w(TAG, "BLE output characteristic $uuid disappeared")
return
return@withSlot
}
if (value == null) {
if (g.readCharacteristic(characteristic)) {
@@ -283,7 +334,7 @@ class SteamControllerBle(private val context: Context) {
queuedWrites.addFirst(uuid to null)
handler.postDelayed(::writeNextOutput, OUTPUT_RETRY_MS)
}
return
return@withSlot
}
@Suppress("DEPRECATION")
characteristic.writeType = BluetoothGattCharacteristic.WRITE_TYPE_DEFAULT
@@ -299,6 +350,8 @@ class SteamControllerBle(private val context: Context) {
}
companion object {
private val slotLock = Any()
@Volatile private var slotOwner: SteamControllerBle? = null
private const val TAG = "SteamControllerBle"
private const val SLOT = 0
private const val RETRY_MS = 5_000L
@@ -213,6 +213,9 @@ data class TouchGestureConfig(
return if (value == MOUSE_BEHAVIOR_CLICK) MOUSE_BEHAVIOR_CLICK else MOUSE_BEHAVIOR_HOLD
}
fun gamescopeRelativeMouse(mode: Int, mouseAttached: Boolean, touchpad: Boolean): Int =
if (mode == RELATIVE_MOUSE_AUTO && !mouseAttached && !touchpad) RELATIVE_MOUSE_OFF else mode
private fun normalizeRelativeMouseMode(mode: Int): Int {
return if (mode in RELATIVE_MOUSE_AUTO..RELATIVE_MOUSE_OFF) mode else RELATIVE_MOUSE_AUTO
}
@@ -0,0 +1,93 @@
package com.droiddeck.launcher.input
import kotlin.math.roundToInt
class TritonInputRouter(private val router: InputRouter) {
private val channels = InputControl.entries.map { router.channel(InputRole.PHYSICAL, it) }.toTypedArray()
private var last: ByteArray? = null
private var buffer = ByteArray(45)
private val snapshot: () -> Unit = { last?.let { read(it, false) } }
init { router.beforeProfileChange(snapshot) }
fun route(data: ByteArray): ByteArray = synchronized(router) {
if (data.size < 45) return@synchronized data
last = data
if (channels.all { it.nativeIdentity() }) return@synchronized data
if (buffer.size != data.size) buffer = ByteArray(data.size)
data.copyInto(buffer)
putBits(buffer, bits(data) and CONTROL_BITS.inv())
for (offset in 5..27 step 2) putShort(buffer, offset, 0)
read(data, true)
buffer
}
private fun read(data: ByteArray, emit: Boolean) {
val bits = bits(data)
for (control in InputControl.entries) {
val channel = channels[control.ordinal]
val offset = offset(control)
val pair = control.dimensions == 2
val x = if (offset != 0) axis(data, offset) else if (bits and bit(control) != 0) 1f else 0f
val y = if (pair) axis(data, offset + 2) * if (control.isTrackpad) 1f else -1f else 0f
val contact = control.isTrackpad && bits and bit(control) != 0
if (!emit) { channel.observe(x, y, contact); continue }
val target = channel.update(x, y, contact) ?: continue
val targetOffset = offset(target)
if (targetOffset != 0) {
val value = shortValue(x)
if (target.dimensions == 2) {
val second = shortValue(y * if (target.isTrackpad) 1f else -1f)
val oldX = short(buffer, targetOffset).toLong()
val oldY = short(buffer, targetOffset + 2).toLong()
if (value.toLong() * value + second.toLong() * second >= oldX * oldX + oldY * oldY) {
putShort(buffer, targetOffset, value)
putShort(buffer, targetOffset + 2, second)
}
val touch = if (control.isTrackpad) contact else bits and bit(control) != 0
if (touch) putBits(buffer, bits(buffer) or bit(target))
} else {
if (value >= short(buffer, targetOffset)) putShort(buffer, targetOffset, value)
if (bits and bit(control) != 0) putBits(buffer, bits(buffer) or bit(target))
}
} else if (x > 0.5f) putBits(buffer, bits(buffer) or bit(target))
if (target == InputControl.LEFT_CLICK || target == InputControl.RIGHT_CLICK) {
val pressureOffset = if (target == InputControl.LEFT_CLICK) 21 else 27
val from = if (control == InputControl.LEFT_CLICK) 21 else if (control == InputControl.RIGHT_CLICK) 27 else 0
if (from != 0) putShort(buffer, pressureOffset, short(data, from))
else if (x > 0.5f) putShort(buffer, pressureOffset, 32767)
}
}
}
fun release() = synchronized(router) { channels.forEach { it.release() }; last = null }
fun close() = synchronized(router) { release(); channels.forEach { it.close() }; router.removeSnapshot(snapshot) }
private fun bits(data: ByteArray): Int = (data[1].toInt() and 255) or ((data[2].toInt() and 255) shl 8) or
((data[3].toInt() and 255) shl 16) or ((data[4].toInt() and 255) shl 24)
private fun putBits(data: ByteArray, value: Int) { for (i in 0..3) data[i + 1] = (value ushr (i * 8)).toByte() }
private fun short(data: ByteArray, offset: Int) = ((data[offset].toInt() and 255) or (data[offset + 1].toInt() shl 8)).toShort().toInt()
private fun axis(data: ByteArray, offset: Int): Float = short(data, offset).let { it / if (it < 0) 32768f else 32767f }
private fun shortValue(value: Float) = (value * if (value < 0f) 32768f else 32767f).roundToInt().coerceIn(-32768, 32767)
private fun putShort(data: ByteArray, offset: Int, value: Int) { data[offset] = value.toByte(); data[offset + 1] = (value shr 8).toByte() }
companion object {
private const val CONTROL_BITS = 0x0fffffff
private fun bit(c: InputControl): Int = when (c) {
InputControl.A -> 0x1; InputControl.B -> 0x2; InputControl.X -> 0x4; InputControl.Y -> 0x8
InputControl.QAM -> 0x10; InputControl.R3 -> 0x20; InputControl.START -> 0x40
InputControl.R4 -> 0x80; InputControl.R5 -> 0x100; InputControl.RB -> 0x200
InputControl.DOWN -> 0x400; InputControl.RIGHT -> 0x800; InputControl.LEFT -> 0x1000; InputControl.UP -> 0x2000
InputControl.SELECT -> 0x4000; InputControl.L3 -> 0x8000; InputControl.GUIDE -> 0x10000
InputControl.L4 -> 0x20000; InputControl.L5 -> 0x40000; InputControl.LB -> 0x80000
InputControl.RS -> 0x100000; InputControl.RIGHT_PAD -> 0x200000; InputControl.RIGHT_CLICK -> 0x400000
InputControl.RT -> 0x800000; InputControl.LS -> 0x1000000; InputControl.LEFT_PAD -> 0x2000000
InputControl.LEFT_CLICK -> 0x4000000; InputControl.LT -> 0x8000000
}
private fun offset(c: InputControl): Int = when (c) {
InputControl.LT -> 5; InputControl.RT -> 7; InputControl.LS -> 9; InputControl.RS -> 13
InputControl.LEFT_PAD -> 17; InputControl.RIGHT_PAD -> 23
else -> 0
}
}
}
@@ -15,6 +15,7 @@ object DesktopCatalog {
const val CATALOG_URL = "https://raw.githubusercontent.com/Droid-Deck/DroidDeck-Components/main/desktop.json"
const val STEAM_SEED_URL = "https://raw.githubusercontent.com/Droid-Deck/DroidDeck-Components/main/steam-seed.json"
const val PROTON_SEED_ID = "proton-arm64"
const val APPIMAGE_EXEC = "/usr/local/bin/droiddeck-appimage-exec"
class Entry(
val id: String, val name: String, val tier: Int, val version: String, val kind: String,
@@ -216,7 +217,7 @@ object DesktopCatalog {
target.setExecutable(true, false)
FileUtils.writeString(File(root, "usr/share/applications/droiddeck-${entry.id}.desktop"),
"[Desktop Entry]\nType=Application\nName=${entry.name}\n" +
"Exec=env APPIMAGE_EXTRACT_AND_RUN=1 /opt/appimages/${entry.id}.AppImage\n" +
"Exec=$APPIMAGE_EXEC /opt/appimages/${entry.id}.AppImage\n" +
"Icon=${entry.icon}\nTerminal=false\nCategories=${entry.category};\n")
}
else -> {
@@ -21,9 +21,11 @@ object LegacyNames {
"etc/bannerlator-network.json" to "etc/droiddeck-network.json",
"etc/bannerlator-wifi-scan-request" to "etc/droiddeck-wifi-scan-request",
)
private const val MENU_DIR = "usr/local/share/applications"
private const val OLD_BIN = "/usr/local/bin/bannerlator-"
private const val NEW_BIN = "/usr/local/bin/droiddeck-"
private val MENU_REWRITES = listOf(
Triple("usr/local/share/applications", "/usr/local/bin/bannerlator-", "/usr/local/bin/droiddeck-"),
Triple("usr/share/applications", "Exec=env APPIMAGE_EXTRACT_AND_RUN=1 /opt/appimages/",
"Exec=${DesktopCatalog.APPIMAGE_EXEC} /opt/appimages/"),
)
@JvmStatic
@Synchronized
@@ -95,14 +97,16 @@ object LegacyNames {
}
private fun rewriteMenuEntries(root: File) {
val entries = File(root, MENU_DIR).listFiles { f -> f.isFile && f.name.startsWith("droiddeck-") && f.name.endsWith(".desktop") } ?: return
for (entry in entries) {
val text = FileUtils.readString(entry) ?: continue
if (!text.contains(OLD_BIN)) continue
val staged = File(entry.parentFile, entry.name + ".staged")
if (!FileUtils.writeString(staged, text.replace(OLD_BIN, NEW_BIN)) || !staged.renameTo(entry)) {
staged.delete()
Log.w(TAG, "could not rewrite $entry")
for ((dir, old, new) in MENU_REWRITES) {
val entries = File(root, dir).listFiles { f -> f.isFile && f.name.startsWith("droiddeck-") && f.name.endsWith(".desktop") } ?: continue
for (entry in entries) {
val text = FileUtils.readString(entry) ?: continue
if (!text.contains(old)) continue
val staged = File(entry.parentFile, entry.name + ".staged")
if (!FileUtils.writeString(staged, text.replace(old, new)) || !staged.renameTo(entry)) {
staged.delete()
Log.w(TAG, "could not rewrite $entry")
}
}
}
}
@@ -82,8 +82,12 @@ public final class LinuxRuntimeInstaller {
private LinuxRuntimeInstaller() {}
public static String installedVersion(Context context) {
return LinuxRuntime.isInstalled(context) ? rootfsVersion(context) : null;
}
private static String rootfsVersion(Context context) {
File marker = new File(LinuxRuntime.rootDir(context), VERSION_FILE);
if (!marker.isFile() || !LinuxRuntime.isInstalled(context)) return null;
if (!marker.isFile()) return null;
String v = FileUtils.readString(marker);
return v == null ? null : v.trim();
}
@@ -144,6 +148,10 @@ public final class LinuxRuntimeInstaller {
}
};
boolean desktop = DesktopCatalog.INSTANCE.desktopInstalled(app);
if (packsOnly(app, release, progress)) {
job.ok = true;
return true;
}
job.ok = installOnce(app, release, progress);
if (job.ok && desktop) keepDesktop(app, progress);
return job.ok;
@@ -283,6 +291,31 @@ public final class LinuxRuntimeInstaller {
for (File file : files) file.delete();
}
private static kotlin.jvm.functions.Function1<AddonPack.State, kotlin.Unit> packProgress(ProgressListener listener, String stage) {
return state -> {
if (listener != null && state instanceof AddonPack.State.Downloading) {
listener.onProgress(Step.DOWNLOADING, stage, Math.round(((AddonPack.State.Downloading) state).getProgress() * 100f));
}
return kotlin.Unit.INSTANCE;
};
}
private static boolean packsOnly(Context context, Release release, ProgressListener listener) {
if (!LinuxRuntime.hasRootfs(context) || LinuxRuntime.isInstalled(context) || !release.version.equals(rootfsVersion(context))) return false;
File root = LinuxRuntime.rootDir(context);
try {
recoverInterruptedSwap(root, new File(root.getParentFile(), LinuxRuntime.DIR + ".new"), new File(root.getParentFile(), LinuxRuntime.DIR + ".old"));
} catch (IOException e) {
Log.w(TAG, "packs only: " + e);
return false;
}
String downloading = context.getString(R.string.rtinst_downloading);
if (listener != null) listener.onProgress(Step.DOWNLOADING, downloading, 0);
return AddonPack.PROOT.await(context, () -> true, packProgress(listener, downloading))
&& AddonPack.DIRECTAUDIO.await(context, () -> true, packProgress(listener, downloading))
&& LinuxRuntime.isInstalled(context);
}
private static boolean installOnce(Context context, Release release, ProgressListener listener) {
File archive = new File(context.getCacheDir(), archiveName(release));
boolean keepPartial = false;
@@ -294,10 +327,10 @@ public final class LinuxRuntimeInstaller {
emptyTrash(LinuxRuntime.rootDir(context).getParentFile());
String downloading = context.getString(R.string.rtinst_downloading);
if (listener != null) listener.onProgress(Step.DOWNLOADING, downloading, 0);
if (!LinuxRuntime.patchedProot(context) && !AddonPack.PROOT.await(context)
if (!LinuxRuntime.patchedProot(context) && !AddonPack.PROOT.await(context, () -> true, packProgress(listener, downloading))
&& !SessionPrefs.allowStockProot(context))
throw new IOException("Cannot download proot");
if (!AddonPack.DIRECTAUDIO.await(context)) throw new IOException("Cannot download DirectAudio");
if (!AddonPack.DIRECTAUDIO.await(context, () -> true, packProgress(listener, downloading))) throw new IOException("Cannot download DirectAudio");
boolean ok = Downloader.downloadFile(release.url, archive, true, release.sha256, (fraction) -> {
if (listener != null) {
listener.onProgress(Step.DOWNLOADING, downloading,
@@ -35,6 +35,7 @@ object UserApps {
private const val GITHUB_REPO = "github-repo"
private const val GITHUB_TAG = "github-tag"
private const val GITHUB_PUBLISHED = "github-published"
private const val GITHUB_ASSET = "github-asset"
enum class Kind { SCRIPT, APPIMAGE, FLATPAK }
@@ -56,7 +57,7 @@ object UserApps {
sealed class Source {
class Script(val file: File) : Source()
class AppImage(val file: File) : Source()
class GitHub(val repo: String) : Source()
class GitHub(val repo: String, val asset: String? = null) : Source()
class Flatpak(val id: String) : Source()
class FlatpakBundle(val file: File) : Source()
}
@@ -113,7 +114,7 @@ object UserApps {
when (val s = request.source) {
is Source.Script -> addScript(context, s.file, name, icon, request.meta, onProgress)
is Source.AppImage -> AppImageManager.import(context, s.file, name, icon, request.meta) { onProgress(it, -1) }
is Source.GitHub -> addFromGitHub(context, s.repo, name, icon, onProgress)
is Source.GitHub -> addFromGitHub(context, s.repo, s.asset, name, icon, onProgress)
is Source.Flatpak -> addFlatpak(context, s.id, name, icon, onProgress)
is Source.FlatpakBundle -> addFlatpakBundle(context, s.file, name, icon, onProgress)
}
@@ -305,14 +306,26 @@ object UserApps {
return if (repo.isEmpty() || repo == "." || repo == "..") null else "${m.groupValues[1]}/$repo"
}
internal fun pickAsset(names: List<String>): String? {
fun githubAsset(input: String): String? =
Regex("github\\.com/[\\w.-]+/[\\w.-]+/releases/(?:download/[^/]+|latest/download)/([^/?#]+\\.appimage)(?:[?#].*)?$", RegexOption.IGNORE_CASE)
.find(input.trim())?.groupValues?.get(1)?.let { runCatching { java.net.URLDecoder.decode(it, "UTF-8") }.getOrNull() }
private fun assetVariant(name: String): Set<String> =
name.lowercase().replace(Regex("x86[_-]64|amd64"), "x64").replace(Regex("x86[_-]32|i[36]86"), "x32")
.split(Regex("[^a-z0-9]+")).filter { it.isNotEmpty() && !Regex("[0-9a-f]{7,}|v?[0-9]+").matches(it) }.toSet()
internal fun pickAsset(names: List<String>, wanted: String? = null): String? {
val images = names.filter { it.endsWith(".appimage", ignoreCase = true) }
if (wanted != null) {
images.firstOrNull { it == wanted }?.let { return it }
images.firstOrNull { assetVariant(it) == assetVariant(wanted) }?.let { return it }
}
return images.firstOrNull { Regex("aarch64|arm64", RegexOption.IGNORE_CASE).containsMatchIn(it) }
?: images.firstOrNull { !Regex("x86_64|x86-64|amd64|x64|i[36]86|armhf|armv7", RegexOption.IGNORE_CASE).containsMatchIn(it) }
?: images.firstOrNull { Regex("x86_64|x86-64|amd64|x64", RegexOption.IGNORE_CASE).containsMatchIn(it) }
}
private fun latestRelease(context: Context, repo: String): Pair<Release?, String?> {
private fun latestRelease(context: Context, repo: String, wanted: String? = null): Pair<Release?, String?> {
val body = Downloader.downloadString("https://api.github.com/repos/$repo/releases?per_page=15")
val releases = body?.let { runCatching { JSONArray(it) }.getOrNull() }
?: return null to context.getString(R.string.user_apps_github_unreachable, repo)
@@ -321,7 +334,7 @@ object UserApps {
if (r.optBoolean("draft")) return@mapNotNull null
val assets = r.optJSONArray("assets") ?: return@mapNotNull null
val byName = (0 until assets.length()).associate { j -> assets.getJSONObject(j).let { it.getString("name") to it } }
pickAsset(byName.keys.toList())?.let { asset ->
pickAsset(byName.keys.toList(), wanted)?.let { asset ->
r.optBoolean("prerelease") to byName.getValue(asset).let { a ->
Release(r.optString("tag_name", asset), r.optString("published_at"), asset, a.getString("browser_download_url"),
Hashes.githubSha256(a.optString("digest")))
@@ -344,11 +357,11 @@ object UserApps {
}
private fun githubMeta(repo: String, release: Release) =
mapOf(GITHUB_REPO to repo, GITHUB_TAG to release.tag, GITHUB_PUBLISHED to release.published)
mapOf(GITHUB_REPO to repo, GITHUB_TAG to release.tag, GITHUB_PUBLISHED to release.published, GITHUB_ASSET to release.asset)
private fun addFromGitHub(context: Context, repo: String, name: String?, icon: File?, onProgress: (String, Int) -> Unit): String? {
private fun addFromGitHub(context: Context, repo: String, asset: String?, name: String?, icon: File?, onProgress: (String, Int) -> Unit): String? {
onProgress(context.getString(R.string.user_apps_github_checking, repo), -1)
val (release, problem) = latestRelease(context, repo)
val (release, problem) = latestRelease(context, repo, asset)
if (release == null) return problem
return withDownload(context, release, onProgress) { file ->
AppImageManager.import(context, file, name ?: repo.substringAfter('/'), icon, githubMeta(repo, release)) { onProgress(it, -1) }
@@ -381,9 +394,10 @@ object UserApps {
fun checkUpdate(context: Context, app: App): UpdateCheck {
val repo = app.repo ?: return UpdateCheck.Failed(context.getString(R.string.user_apps_update_failed))
val (release, problem) = latestRelease(context, repo)
val dir = AppImageManager.dir(context, app.key.substringAfter(':'))
val (release, problem) = latestRelease(context, repo, FileUtils.readString(File(dir, GITHUB_ASSET))?.trim()?.takeIf { it.isNotEmpty() })
if (release == null) return UpdateCheck.Failed(problem ?: context.getString(R.string.user_apps_update_failed))
val published = FileUtils.readString(File(AppImageManager.dir(context, app.key.substringAfter(':')), GITHUB_PUBLISHED))?.trim().orEmpty()
val published = FileUtils.readString(File(dir, GITHUB_PUBLISHED))?.trim().orEmpty()
val newer = if (published.isNotEmpty() && release.published.isNotEmpty()) release.published > published else release.tag != app.version
return if (newer) UpdateCheck.Available(release) else UpdateCheck.Current(app.version ?: release.tag)
}
@@ -0,0 +1,245 @@
package com.droiddeck.launcher.runtime
import android.content.Context
import android.util.Log
import com.droiddeck.launcher.R
import com.droiddeck.launcher.core.Downloader
import com.droiddeck.launcher.core.Hashes
import com.droiddeck.launcher.stores.StoreNet
import org.json.JSONArray
import java.io.File
import java.io.IOException
import java.net.URLEncoder
object WowAddonCatalog {
private const val TAG = "WowAddonCatalog"
enum class Sort { POPULAR, UPDATED, NAME, DOWNLOADS }
class Category(val id: String, val name: String)
class Client(val folder: String, val family: String?)
class Query(val text: String = "", val category: String? = null, val client: Client, val sort: Sort = Sort.POPULAR)
class Addon(
val id: String,
val name: String,
val author: String,
val summary: String,
val downloads: Long,
val updated: Long,
val thumb: String?,
)
class Page(val items: List<Addon>, val more: Boolean)
internal class Entry(val addon: Addon, val category: String, val flavors: Set<String>?, val monthly: Long = 0L)
internal class Cat(val id: String, val name: String, val parents: List<String>)
private const val WOWI = "https://api.mmoui.com/v3/game/WOW/"
private const val CURSEFORGE = "https://www.curseforge.com/wow/search?class=addons"
private const val WOWI_FILES = "wowi-filelist.json"
internal const val FRESH_MS = 6L * 60 * 60 * 1000
internal const val RETAIL = "_retail_"
internal const val ERA = "_classic_era_"
internal const val CLASSIC = "_classic_"
internal const val ANNIVERSARY = "_anniversary_"
internal const val FOREVER = "_forever_"
private val TEST_SUFFIX = Regex("_(beta|ptr|xptr)_$")
internal fun flavorOf(version: String): String? {
val major = version.substringBefore('.').trim().toIntOrNull() ?: return null
return when {
major == 1 -> ERA
major == 2 -> ANNIVERSARY
major in 3..5 -> CLASSIC
major >= 10 -> RETAIL
else -> null
}
}
internal fun baseFolder(folder: String): String = folder.replace(TEST_SUFFIX, "_")
internal fun folderFamily(folder: String): String? = when (val base = baseFolder(folder)) {
FOREVER -> RETAIL
RETAIL, ERA, CLASSIC, ANNIVERSARY -> base
else -> null
}
internal fun buildInfoVersion(buildInfo: String, product: String): String? {
val lines = buildInfo.lineSequence().map { it.trim() }.filter { it.isNotEmpty() }.toList()
if (lines.isEmpty()) return null
val header = lines.first().split('|').map { it.substringBefore('!').trim().lowercase() }
val productAt = header.indexOf("product")
val versionAt = header.indexOf("version")
if (productAt < 0 || versionAt < 0) return null
return lines.drop(1).map { it.split('|') }
.firstOrNull { it.getOrNull(productAt)?.trim().equals(product, ignoreCase = true) }
?.getOrNull(versionAt)?.trim()?.ifEmpty { null }
}
internal fun flavorProduct(flavorInfo: String): String? =
flavorInfo.lineSequence().map { it.trim() }.filter { it.isNotEmpty() && '!' !in it }.firstOrNull()
internal fun clientVersion(flavorDir: File): String? {
val product = runCatching { File(flavorDir, ".flavor.info").readText() }.getOrNull()?.let(::flavorProduct) ?: return null
val info = runCatching { File(flavorDir.parentFile, ".build.info").readText() }.getOrNull() ?: return null
return buildInfoVersion(info, product)
}
internal fun client(folder: String, version: String?): Client =
Client(folder, version?.let(::flavorOf) ?: folderFamily(folder))
fun client(target: WowAddons.Target): Client {
val dir = target.addOns.parentFile?.parentFile
return client(target.flavor, dir?.let(::clientVersion))
}
internal fun flavorMatches(flavors: Set<String>?, family: String?): Boolean =
flavors == null || family == null || family in flavors
internal fun parseWowiFiles(json: String): List<Entry> {
val arr = JSONArray(json)
val out = ArrayList<Entry>(arr.length())
for (i in 0 until arr.length()) {
val o = arr.optJSONObject(i) ?: continue
val id = o.optString("UID")
if (id.isEmpty()) continue
val compat = o.optJSONArray("UICompatibility")
val flavors = if (compat == null || compat.length() == 0) null else {
val set = HashSet<String>()
for (k in 0 until compat.length()) compat.optJSONObject(k)?.optString("version")?.let(::flavorOf)?.let(set::add)
set
}
val thumbs = o.optJSONArray("UIIMG_Thumbs")
val thumb = if (thumbs != null && thumbs.length() > 0) thumbs.optString(0).ifEmpty { null } else null
val addon = Addon(
id, o.optString("UIName"), o.optString("UIAuthorName"), o.optString("UIVersion"),
o.optString("UIDownloadTotal").toLongOrNull() ?: 0L, o.optLong("UIDate"), thumb,
)
out.add(Entry(addon, o.optString("UICATID"), flavors, o.optString("UIDownloadMonthly").toLongOrNull() ?: 0L))
}
return out
}
internal fun parseWowiCategories(json: String): List<Cat> {
val arr = JSONArray(json)
val out = ArrayList<Cat>(arr.length())
for (i in 0 until arr.length()) {
val o = arr.optJSONObject(i) ?: continue
val parents = o.optJSONArray("UICATParentIDs")
out.add(Cat(o.optString("UICATID"), o.optString("UICATTitle"), (0 until (parents?.length() ?: 0)).map { parents!!.optString(it) }))
}
return out
}
internal fun filterWowi(entries: List<Entry>, cats: List<Cat>, query: Query): List<Addon> {
val parents = cats.associate { it.id to it.parents }
val text = query.text.trim().lowercase()
val list = entries.filter { e ->
flavorMatches(e.flavors, query.client.family) &&
(query.category == null || e.category == query.category || query.category in (parents[e.category] ?: emptyList())) &&
(text.isEmpty() || e.addon.name.lowercase().contains(text) || e.addon.author.lowercase().contains(text))
}
return when (query.sort) {
Sort.POPULAR -> list.sortedWith(compareByDescending<Entry> { it.monthly }.thenByDescending { it.addon.downloads })
Sort.DOWNLOADS -> list.sortedByDescending { it.addon.downloads }
Sort.UPDATED -> list.sortedByDescending { it.addon.updated }
Sort.NAME -> list.sortedBy { it.addon.name.lowercase() }
}.map { it.addon }
}
internal fun pageOf(all: List<Addon>, page: Int, pageSize: Int): Page {
val from = (page * pageSize).coerceAtMost(all.size)
val to = (from + pageSize).coerceAtMost(all.size)
return Page(all.subList(from, to), to < all.size)
}
internal fun cached(file: File, now: Long, fetch: () -> String?): String? {
val kept = if (file.isFile) file.readText().takeIf(::isJsonArray) else null
if (kept != null && isFresh(file, now)) return kept
val body = fetch()?.takeIf(::isJsonArray)
if (body != null) {
val part = File(file.parentFile, "${file.name}.${java.util.UUID.randomUUID()}.part")
runCatching {
file.parentFile?.mkdirs()
part.writeText(body)
part.setLastModified(now)
if (!part.renameTo(file)) Log.w(TAG, "could not keep ${file.name}")
}.onFailure { Log.w(TAG, "could not keep ${file.name}", it) }
part.delete()
return body
}
return kept
}
private fun isJsonArray(body: String): Boolean =
runCatching { org.json.JSONTokener(body).nextValue() }.getOrNull() is JSONArray
private fun isFresh(file: File, now: Long) = file.isFile && now - file.lastModified() < FRESH_MS
private fun cacheFile(context: Context, name: String) = File(File(context.cacheDir, "wowaddons"), name)
private fun cachedGet(context: Context, name: String, url: String): String? =
cached(cacheFile(context, name), System.currentTimeMillis()) { StoreNet.get(url, timeoutMs = 60_000) }
private fun unreachable(context: Context) =
IOException(context.getString(R.string.addons_unreachable, context.getString(R.string.addons_source_wowi)))
fun search(context: Context, query: Query, page: Int, pageSize: Int = 40): Page =
pageOf(filterWowi(wowiEntries(context), wowiCategories(context), query), page, pageSize)
private class Memo(val stamp: Long, val size: Long, val entries: List<Entry>)
@Volatile private var wowiMemo: Memo? = null
private fun wowiEntries(context: Context): List<Entry> {
val file = cacheFile(context, WOWI_FILES)
val memo = wowiMemo
if (memo != null && isFresh(file, System.currentTimeMillis()) && memo.stamp == file.lastModified() && memo.size == file.length()) return memo.entries
val body = cachedGet(context, WOWI_FILES, WOWI + "filelist.json") ?: throw unreachable(context)
return parseWowiFiles(body).also { wowiMemo = Memo(file.lastModified(), file.length(), it) }
}
private fun wowiCategories(context: Context): List<Cat> =
cachedGet(context, "wowi-categories.json", WOWI + "categorylist.json")?.let(::parseWowiCategories) ?: emptyList()
fun categories(context: Context): List<Category> = wowiCategories(context).map { Category(it.id, it.name) }
internal fun parseWowiDetails(json: String): Pair<String, String?>? {
val o = JSONArray(json).optJSONObject(0) ?: return null
val url = o.optString("UIDownload").ifEmpty { return null }
return url to o.optString("UIMD5").ifEmpty { null }
}
internal fun isHttps(url: String) = url.startsWith("https://", ignoreCase = true)
internal fun md5Matches(file: File, expected: String?): Boolean =
expected.isNullOrBlank() || Hashes.md5(file).equals(expected.trim(), ignoreCase = true)
fun download(context: Context, addon: Addon, dest: File, progress: (Int) -> Unit): File {
val body = StoreNet.get(WOWI + "filedetails/${URLEncoder.encode(addon.id, "UTF-8")}.json", timeoutMs = 30_000)
?: throw unreachable(context)
val (url, md5) = parseWowiDetails(body) ?: throw IOException(context.getString(R.string.addons_no_file))
if (!isHttps(url)) throw IOException(context.getString(R.string.addons_no_file))
dest.parentFile?.mkdirs()
dest.delete()
val ok = Downloader.downloadFile(url, dest, false) { f -> if (f >= 0) progress((f * 100).toInt().coerceIn(0, 100)) }
if (!ok || !dest.isFile) {
dest.delete()
throw unreachable(context)
}
if (!md5Matches(dest, md5)) {
dest.delete()
throw IOException(context.getString(R.string.selfinst_checksum_mismatch))
}
progress(100)
return dest
}
internal fun curseForgeUrl(text: String): String =
text.trim().let { if (it.isEmpty()) CURSEFORGE else CURSEFORGE + "&search=" + URLEncoder.encode(it, "UTF-8") }
}
@@ -1,60 +0,0 @@
package com.droiddeck.launcher.session
import android.app.Notification
import android.content.Context
import android.service.notification.NotificationListenerService
import android.service.notification.StatusBarNotification
import androidx.compose.runtime.mutableStateListOf
import androidx.core.app.NotificationManagerCompat
data class BottomNotification(val key: String, val app: String, val title: String, val text: String, val postedAt: Long)
object BottomNotifications {
val items = mutableStateListOf<BottomNotification>()
fun granted(context: Context): Boolean =
context.packageName in NotificationManagerCompat.getEnabledListenerPackages(context)
internal fun keep(own: String, pkg: String, ongoing: Boolean, groupSummary: Boolean, title: String, text: String): Boolean =
pkg != own && !ongoing && !groupSummary && (title.isNotBlank() || text.isNotBlank())
internal fun add(list: MutableList<BottomNotification>, item: BottomNotification) {
list.removeAll { it.key == item.key }
list.add(0, item)
while (list.size > MAX_ITEMS) list.removeAt(list.lastIndex)
}
fun clear() = items.clear()
internal fun post(context: Context, sbn: StatusBarNotification) {
val n = sbn.notification ?: return
val extras = n.extras
val title = extras?.getCharSequence(Notification.EXTRA_TITLE)?.toString().orEmpty()
val text = (extras?.getCharSequence(Notification.EXTRA_BIG_TEXT) ?: extras?.getCharSequence(Notification.EXTRA_TEXT))?.toString().orEmpty()
if (!keep(context.packageName, sbn.packageName, sbn.isOngoing, (n.flags and Notification.FLAG_GROUP_SUMMARY) != 0, title, text)) return
val app = runCatching {
val pm = context.packageManager
pm.getApplicationLabel(pm.getApplicationInfo(sbn.packageName, 0)).toString()
}.getOrDefault(sbn.packageName)
add(items, BottomNotification(sbn.key, app, title, text, sbn.postTime))
}
internal fun remove(key: String) {
items.removeAll { it.key == key }
}
private const val MAX_ITEMS = 30
}
class BottomNotificationListener : NotificationListenerService() {
override fun onListenerConnected() {
BottomNotifications.clear()
runCatching { activeNotifications }.getOrNull()?.sortedBy { it.postTime }?.forEach { BottomNotifications.post(this, it) }
}
override fun onNotificationPosted(sbn: StatusBarNotification) = BottomNotifications.post(this, sbn)
override fun onNotificationRemoved(sbn: StatusBarNotification) = BottomNotifications.remove(sbn.key)
override fun onListenerDisconnected() = BottomNotifications.clear()
}
@@ -5,15 +5,17 @@ import android.util.AtomicFile
import android.util.Log
import com.droiddeck.launcher.R
import com.droiddeck.launcher.frontend.AutoComponents
import com.droiddeck.launcher.gpu.GpuInfo
import java.io.File
import org.json.JSONArray
import org.json.JSONObject
import java.io.File
object ComponentUpdater {
private const val TAG = "ComponentUpdater"
private const val CHECK_EVERY_MS = 3_600_000L
private const val BOOTED_KEPT = 200
private const val HANDED_BACK = "handedBack"
private const val PINNED_NOTE = "pinnedNote"
internal const val HAND_BACK_FILES = "handBackFiles"
private const val IMPORTED = "imported"
private val lock = Any()
@@ -103,6 +105,13 @@ object ComponentUpdater {
val protons = found ?: emptyList()
if (found != null) handBack(context, state, found)
judge(context, state, protons, notes)
ComponentsManager.pinnedAutoDxvk(context)?.let { pinned ->
runCatching { ComponentsManager.ensureForcedPackages(context) }
.onSuccess { if (it != null) Log.i(TAG, it) }.onFailure { Log.w(TAG, "pinned DXVK", it) }
val followers = protons.filter { ComponentUpdates.follows(it) && ComponentsManager.supports(it, "dxvk") }.map { it.id to it.version }
if (pinnedHeld(pinned, followers, ComponentsManager.activeChoices(context), pinnedBase())) state.remove(PINNED_NOTE)
else state.put(PINNED_NOTE, context.getString(R.string.comp_auto_install_failed, pinned.removeSuffix(".wcp")))
}
val due = force || System.currentTimeMillis() - state.optLong("checkedAt") >= CHECK_EVERY_MS
val wanted = ComponentsManager.COMPONENTS.filter { managed(context, it) }
if (wanted.isEmpty() || protons.isEmpty()) {
@@ -385,7 +394,32 @@ object ComponentUpdater {
}
}
internal fun pinnedHeld(pinned: String, followers: List<Pair<String, String>>, choices: Map<String, Map<String, ComponentsManager.Choice>>, base: String?): Boolean =
followers.all { (id, version) ->
val choice = choices[id]?.get("dxvk")
ownChoice(choice, version, pinned, base) || choice?.let { it.file == ComponentsManager.safeName(pinned) && it.protonVersion == version } == true
}
internal fun ownChoice(choice: ComponentsManager.Choice?, version: String, pinned: String, base: String?): Boolean =
choice != null && !choice.auto && choice.protonVersion == version && choice.file != ComponentsManager.safeName(pinned) &&
(base == null || choice.file != ComponentsManager.safeName(base))
private fun pinnedBase(): String? = ComponentsManager.forcedDxvk(GpuInfo.detect())?.file
fun status(context: Context, comp: String): List<Status> {
val pinned = if (comp == "dxvk") ComponentsManager.pinnedAutoDxvk(context) else null
if (pinned != null) {
val on = runCatching { ComponentsManager.protons(context) }.getOrDefault(emptyList())
.filter { ComponentUpdates.follows(it) && ComponentsManager.supports(it, comp) }
if (on.isEmpty()) return emptyList()
val choices = ComponentsManager.activeChoices(context)
val base = pinnedBase()
val (own, auto) = on.partition { ownChoice(choices[it.id]?.get(comp), it.version, pinned, base) }
val held = pinnedHeld(pinned, auto.map { it.id to it.version }, choices, base)
val pinnedLine = if (auto.isEmpty()) emptyList()
else listOf(Status(comp, pinned, pinned, auto.map { it.name }, if (held) "" else load(context).optString(PINNED_NOTE)))
return pinnedLine + own.groupBy { choices.getValue(it.id).getValue(comp).file }.map { (file, ps) -> Status(comp, file, file, ps.map { it.name }, "") }
}
val state = load(context)
val lines = state.optJSONObject("lines") ?: JSONObject()
val protons = runCatching { ComponentsManager.protons(context) }.getOrDefault(emptyList())
@@ -1065,14 +1065,24 @@ object ComponentsManager {
val file: String,
val release: String,
val models: Set<Int> = emptySet(),
val autoFile: String? = null,
val autoRelease: String? = null,
) {
fun matches(gpu: GpuInfo) = gpu.family in families && (models.isEmpty() || gpu.model in models)
fun autoRule(): ForcedPackage? =
if (autoFile != null && autoRelease != null) copy(file = autoFile, release = autoRelease, autoFile = null, autoRelease = null) else null
}
internal val FORCED_PACKAGES = listOf(
ForcedPackage(setOf(GpuInfo.Family.A6XX), "dxvk", "dxvk-2.7.1-linux.wcp", "Dxvk-Linux"),
ForcedPackage(setOf(GpuInfo.Family.A6XX), "dxvk", "dxvk-2.7.1-linux.wcp", "Dxvk-Linux",
autoFile = "dxvk-gplasync-2.7.1-1-linux.wcp", autoRelease = "Dxvk-gplasync-Linux"),
)
internal fun autoDxvk(gpu: GpuInfo): ForcedPackage? = forcedDxvk(gpu)?.autoRule()
internal fun forcedDxvk(gpu: GpuInfo): ForcedPackage? = FORCED_PACKAGES.firstOrNull { it.comp == "dxvk" && it.matches(gpu) }
private val ARM64EC_PROBE = mapOf("dxvk" to "d3d11.dll", "vkd3d" to "d3d12.dll")
fun arm64ec(context: Context, p: Proton, comp: String): Boolean? = stockProbe(context, p, comp)?.let(ComponentUpdates::arm64ec)
@@ -1124,6 +1134,12 @@ object ComponentsManager {
(com.droiddeck.launcher.core.DeviceSupport.vkBridge(context) && !SessionPrefs.bridgeProtonDxvk(context) &&
bridgeDxvk(AppVulkan.detect(context)) != null)
fun autoDxvkHeld(context: Context): Boolean =
hardwareDxvk(context) && (runtimeManaged(context, "dxvk") || autoDxvk(GpuInfo.detect()) == null)
fun pinnedAutoDxvk(context: Context): String? =
if (SessionPrefs.componentMode(context, "dxvk") == ComponentUpdates.AUTO) autoDxvk(GpuInfo.detect())?.file else null
data class Choice(val file: String, val auto: Boolean, val protonVersion: String)
fun activeChoices(context: Context): Map<String, Map<String, Choice>> = synchronized(lock) {
@@ -1168,6 +1184,14 @@ object ComponentsManager {
internal const val DXVK_FOR_VULKAN_1_1 = "dxvk-1.10.3-linux.wcp"
internal const val DXVK_FOR_VULKAN_1_3_NO_INT64 = "dxvk-2.6.2-linux.wcp"
private data class ForcedRule(
val pkg: ForcedPackage,
val auto: Boolean,
val covers: (Proton) -> Boolean,
val replaces: String? = null,
val label: String? = null,
)
internal fun autoDxvkUndoWanted(bridgeSession: Boolean, keepProtonDxvk: Boolean, vulkan: AppVulkan?, bridgeRule: ForcedPackage?): Boolean =
!bridgeSession || keepProtonDxvk || (vulkan != null && bridgeRule == null)
@@ -1200,6 +1224,7 @@ object ComponentsManager {
undoAuto = { id, comp -> undoAutoChoice(context, id, comp) },
keepProtonDxvk = SessionPrefs.bridgeProtonDxvk(context),
autoPossible = !com.droiddeck.launcher.core.DeviceSupport.adreno(),
dxvkAuto = pinnedAutoDxvk(context) != null,
) }
fun settleAutoDxvk(context: Context) {
@@ -1239,10 +1264,16 @@ object ComponentsManager {
undoAuto: (protonId: String, comp: String) -> String = { _, _ -> "" },
keepProtonDxvk: Boolean = false,
autoPossible: Boolean = true,
dxvkAuto: Boolean = false,
follows: (Proton) -> Boolean = ComponentUpdates::follows,
): String? {
val chooseDxvk = bridgeSession && !keepProtonDxvk
val bridgeRule = if (chooseDxvk) bridgeDxvk(vulkan) else null
val rules = FORCED_PACKAGES.filter { it.matches(gpu) }.map { it to false } + listOfNotNull(bridgeRule?.let { it to true })
val family = FORCED_PACKAGES.filter { it.matches(gpu) }
val pinned = if (dxvkAuto) family.mapNotNull { base -> base.autoRule()?.let { base to it } } else emptyList()
val rules = family.map { base -> ForcedRule(base, false, if (pinned.any { it.first == base }) { p -> !follows(p) } else { _ -> true }) } +
pinned.map { (base, rule) -> ForcedRule(rule, true, follows, replaces = base.file) } +
listOfNotNull(bridgeRule?.let { ForcedRule(it, true, { true }, label = "${vulkan?.label}: DXVK ${it.file}") })
if (rules.isEmpty() && !autoPossible) return null
val installed = protons(context)
val lines = mutableListOf<String>()
@@ -1256,12 +1287,13 @@ object ComponentsManager {
if (autoChoiceStale(entry, null)) lines.add(each(p) { undoAuto(p.id, "dxvk") })
}
}
for ((rule, auto) in rules) {
for ((rule, auto, covers, replaces, label) in rules) {
val state = loadState(context)
val targets = installed.filter { p ->
val active = state.optJSONObject("active")?.optJSONObject(p.id)?.optJSONObject(rule.comp)
forcedPackageWanted(active?.optString("file"), active?.optString("protonVersion") == p.version) ||
(auto && autoChoiceStale(active, rule.file))
val current = active?.optString("protonVersion") == p.version
covers(p) && (forcedPackageWanted(active?.optString("file"), current) ||
(auto && autoChoiceStale(active, rule.file)) || (replaces != null && current && active?.optString("file") == replaces))
}
if (targets.isEmpty()) continue
val missing = missingPackage(context, rule, lookup, fetch)
@@ -1269,7 +1301,7 @@ object ComponentsManager {
lines.add(missing)
continue
}
if (auto) lines.add("${vulkan?.label}: DXVK ${rule.file}")
if (label != null) lines.add(label)
lines.add(targets.joinToString("; ") { p -> if (auto) each(p) { applyAuto(p.id, rule.file) } else apply(p.id, rule.file) })
}
return lines.filter { it.isNotEmpty() }.joinToString("; ").ifEmpty { null }
@@ -57,8 +57,10 @@ object GameStorage {
return pref.isNotEmpty() && pref != SessionPrefs.GAME_STORAGE_OFF && !attached(File(pref))
}
internal fun attached(path: File): Boolean =
attached(path, runCatching { Environment.getExternalStorageState(path) }.getOrNull())
internal fun attached(
path: File,
stateOf: (File) -> String? = { runCatching { Environment.getExternalStorageState(it) }.getOrNull() },
): Boolean = attached(path, stateOf(File(UsbLink.storagePath(path.path))))
internal fun attached(
path: File,
@@ -66,8 +68,9 @@ object GameStorage {
externalStoragePath: Boolean = isExternalStoragePath(path),
): Boolean = when {
state == Environment.MEDIA_MOUNTED || state == Environment.MEDIA_MOUNTED_READ_ONLY -> true
path.isDirectory -> true
externalStoragePath -> false
state == Environment.MEDIA_UNKNOWN || state == null -> path.isDirectory || path.parentFile?.isDirectory == true
state == Environment.MEDIA_UNKNOWN || state == null -> path.parentFile?.isDirectory == true
else -> false
}
@@ -48,11 +48,19 @@ object ProtonExtras {
internal fun installedIn(dir: File, tool: Tool): List<String> =
dir.listFiles()
?.filter { it.isDirectory && it.name.startsWith(tool.prefix) && File(it, "toolmanifest.vdf").isFile }
?.filter { it.isDirectory && it.name.startsWith(tool.prefix) && usable(it) }
?.map { it.name }
?.sortedWith { a, b -> compareVersions(a, b) }
?: emptyList()
private fun usable(dir: File): Boolean {
val manifest = runCatching { File(dir, "toolmanifest.vdf").readText() }.getOrNull() ?: return false
val command = Regex("\\\"commandline\\\"\\s+\\\"/?([^\\\" ]+)").find(manifest)?.groupValues?.getOrNull(1) ?: return false
val compat = runCatching { File(dir, "compatibilitytool.vdf").readText() }.getOrNull() ?: return false
return Regex("\\\"from_oslist\\\"\\s+\\\"[^\\\"]*windows", RegexOption.IGNORE_CASE).containsMatchIn(compat) &&
File(dir, command).isFile && File(dir, command).canExecute()
}
private val ARCH = Regex("(?i)aarch64|arm64|x86_64|x86-64|amd64")
private val NUMBER = Regex("\\d+")
@@ -69,8 +69,8 @@ object SessionDisplay {
const val UNFOLDED_MIN_DP = 600
fun unfoldedGameHeight(width: Int, height: Int): Int =
minOf(width * 9 / 16, (height * UNFOLDED_MAX_GAME_SHARE).toInt()) and 1.inv()
fun unfoldedGameHeight(width: Int, height: Int, tabRow: Int = 0): Int =
(minOf(width * 9 / 16, (height * UNFOLDED_MAX_GAME_SHARE).toInt()) - tabRow.coerceAtLeast(0)).coerceAtLeast(0) and 1.inv()
fun unfoldedControlsWanted(
enabled: Boolean,
@@ -14,6 +14,7 @@ object SessionEvents {
SessionPaths.take()
val dir = SessionPaths.beginOrCurrent(context, label ?: SessionPaths.label(mode, null))
synchronized(SessionState) {
SessionState.clearRelaunch()
SessionState.phase = SessionPhase.PREPARING
SessionState.mode = mode
SessionState.sessionId = dir.name
@@ -40,8 +40,10 @@ object SessionFiles {
WinComponents.publish(context)
val files = arrayOf(
"usr/local/bin/droiddeck-game-env" to "usr/local/bin/droiddeck-game-env",
"usr/local/bin/droiddeck-game-gpu" to "usr/local/bin/droiddeck-game-gpu",
"usr/local/bin/droiddeck-diagnostic-inventory" to "usr/local/bin/droiddeck-diagnostic-inventory",
"usr/local/bin/droiddeck-wincomponents" to "usr/local/bin/droiddeck-wincomponents",
"usr/local/bin/droiddeck-wine-pe" to "usr/local/bin/droiddeck-wine-pe",
"usr/local/bin/droiddeck-msi-install" to "usr/local/bin/droiddeck-msi-install",
"usr/local/bin/droiddeck-esync" to "usr/local/bin/droiddeck-esync",
"usr/local/bin/droiddeck-steam-compat" to "usr/local/bin/droiddeck-steam-compat",
@@ -112,6 +114,7 @@ object SessionFiles {
"usr/local/bin/droiddeck-flatpak-setup" to "usr/local/bin/droiddeck-flatpak-setup",
"usr/local/bin/droiddeck-flatpak-run" to "usr/local/bin/droiddeck-flatpak-run",
"usr/local/bin/droiddeck-appimage-run" to "usr/local/bin/droiddeck-appimage-run",
"usr/local/bin/droiddeck-appimage-exec" to "usr/local/bin/droiddeck-appimage-exec",
"usr/local/bin/droiddeck-script-run" to "usr/local/bin/droiddeck-script-run",
"usr/local/bin/droiddeck-open" to "usr/local/bin/droiddeck-open",
"usr/local/bin/droiddeck-proton-run" to "usr/local/bin/droiddeck-proton-run",
@@ -0,0 +1,8 @@
package com.droiddeck.launcher.session
internal object SessionLoadingDecision {
const val TIMEOUT_MS = 10_000L
fun shouldReturnToLauncher(startedAt: Long, now: Long, running: Boolean, phase: SessionPhase): Boolean =
!running && phase in setOf(SessionPhase.IDLE, SessionPhase.FAILED) && now - startedAt >= TIMEOUT_MS
}
@@ -23,6 +23,7 @@ object SessionPrefs {
private const val LEGACY_SUSPEND_DOWNLOADS = "downloads"
private const val STEAM_DOWNLOADS_IN_BACKGROUND = "steamDownloadsInBackground"
private const val DECKY_ZIP_WARNING_SEEN = "deckyZipWarningSeen"
private const val LOW_STORAGE_WARNING = "lowStorageWarning"
private const val SLOW_USB_WARNING_OFF = "slowUsbWarningOff"
private const val SLOW_USB_DISMISSED = "slowUsbDismissed"
@@ -110,12 +111,16 @@ object SessionPrefs {
prefs(context).edit().remove("dualScreenLauncher").putString("dualScreenMode", launcher).putString("dualScreenSessionMode", mode).apply()
}
fun secondScreenPanel(context: Context): String? = prefs(context).getString("secondScreenPanel", null)
fun setSecondScreenPanel(context: Context, mode: String) {
prefs(context).edit().putString("secondScreenPanel", mode).apply()
fun secondScreenPanel(context: Context, desktop: Boolean): String? = prefs(context).let {
it.getString(secondScreenPanelKey(desktop), null) ?: if (desktop) null else it.getString("secondScreenPanel", null)?.takeIf { id -> id != "custom-controls" }
}
fun setSecondScreenPanel(context: Context, desktop: Boolean, mode: String) {
prefs(context).edit().putString(secondScreenPanelKey(desktop), mode).apply()
}
private fun secondScreenPanelKey(desktop: Boolean) = if (desktop) "secondScreenPanel.desktop" else "secondScreenPanel.game"
/** The bottom-screen desktop takes touch as a trackpad unless the user switched it to direct touch. */
fun bottomDesktopDirectTouch(context: Context): Boolean = prefs(context).getBoolean("bottomDesktopDirectTouch", false)
@@ -184,6 +189,12 @@ object SessionPrefs {
prefs(context).edit().putBoolean("dualScreenSessionControls", on).apply()
}
fun androidTextFieldKeyboard(context: Context): Boolean = prefs(context).getBoolean("androidTextFieldKeyboard", false)
fun setAndroidTextFieldKeyboard(context: Context, on: Boolean) {
prefs(context).edit().putBoolean("androidTextFieldKeyboard", on).apply()
}
fun gameStoresEnabled(context: Context): Boolean = prefs(context).getBoolean("gameStoresEnabled", true)
fun setGameStoresEnabled(context: Context, on: Boolean) {
@@ -547,11 +558,11 @@ object SessionPrefs {
fun picturePosition(context: Context): String =
prefs(context).getString("picturePosition", "center")
?.takeIf { it in listOf("top", "bottom", "center") } ?: "center"
?.takeIf { it in listOf("top", "bottom", "left", "right", "center") } ?: "center"
fun setPicturePosition(context: Context, position: String) {
prefs(context).edit().putString("picturePosition",
position.takeIf { it in listOf("top", "bottom", "center") } ?: "center").apply()
position.takeIf { it in listOf("top", "bottom", "left", "right", "center") } ?: "center").apply()
}
fun returnAfterGame(context: Context): Boolean = prefs(context).getBoolean("returnAfterGame", true)
@@ -1544,8 +1555,11 @@ object SessionPrefs {
prefs(context).getString(if (right) "gamepadRight" else "gamepadLeft", null)
?: if (right) SURFACE_TRACKPAD else SURFACE_STICK
fun setGamepadSurface(context: Context, right: Boolean, surface: String) {
prefs(context).edit().putString(if (right) "gamepadRight" else "gamepadLeft", surface).apply()
fun deckPanel(context: Context): com.droiddeck.launcher.input.DeckPanel =
com.droiddeck.launcher.input.DeckPanel.from(prefs(context).getString("deckPanel", null))
fun setDeckPanel(context: Context, panel: com.droiddeck.launcher.input.DeckPanel) {
prefs(context).edit().putString("deckPanel", panel.id).apply()
}
fun suspendPolicy(context: Context, mode: String): String =
@@ -1576,6 +1590,12 @@ object SessionPrefs {
prefs(context).edit().putBoolean(DECKY_ZIP_WARNING_SEEN, true).apply()
}
fun lowStorageWarning(context: Context): Boolean = prefs(context).getBoolean(LOW_STORAGE_WARNING, true)
fun setLowStorageWarning(context: Context, on: Boolean) {
prefs(context).edit().putBoolean(LOW_STORAGE_WARNING, on).apply()
}
fun slowUsbWarningOff(context: Context): Boolean = prefs(context).getBoolean(SLOW_USB_WARNING_OFF, false)
fun setSlowUsbWarningOff(context: Context) {
@@ -1697,8 +1697,8 @@ class SessionService : Service() {
.putExtra(EXTRA_STEAM_UI, ui)
.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK)
if (url.isNotEmpty()) next.putExtra(EXTRA_STEAM_URL, url)
SessionState.relaunch = next
android.os.Handler(android.os.Looper.getMainLooper()).post { stopSession(0) }
SessionState.queueRelaunch(next)
android.os.Handler(android.os.Looper.getMainLooper()).post { stopSession(0, relaunch = true) }
}
}
watcher.startWatching()
@@ -2013,7 +2013,7 @@ class SessionService : Service() {
}
}
private fun stopSession(status: Int, gen: Int? = null) {
private fun stopSession(status: Int, gen: Int? = null, relaunch: Boolean = false) {
if (gen != null && gen != sessionGen) {
Log.i(TAG, "ignoring a stop from session $gen; session $sessionGen is current")
return
@@ -2024,6 +2024,7 @@ class SessionService : Service() {
cancelQueuedSteamGame()
gameExitWatchToken++
if (!SessionState.running) return
if (relaunch) SessionState.confirmRelaunchStop()
SessionEvents.record("guest.exited", mapOf("status" to status))
SessionEvents.transition(SessionPhase.STOPPING, "session.stopping", mapOf("status" to status))
SessionState.running = false
@@ -73,7 +73,44 @@ object SessionState {
@Volatile
var steamClientArch: String? = null
var steamVr by mutableStateOf(false)
@Volatile
var relaunch: android.content.Intent? = null
@Volatile
private var relaunchSessionId: String? = null
@Volatile
private var relaunchStopRequested = false
fun queueRelaunch(intent: android.content.Intent) {
synchronized(this) {
relaunch = intent
relaunchSessionId = sessionId
relaunchStopRequested = false
}
}
fun confirmRelaunchStop() {
synchronized(this) {
relaunchStopRequested = relaunch != null && relaunchSessionId == sessionId
}
}
fun takeRelaunch(): android.content.Intent? = synchronized(this) {
val next = relaunch
val valid = relaunchStopRequested && relaunchSessionId == sessionId
relaunch = null
relaunchSessionId = null
relaunchStopRequested = false
next.takeIf { valid }
}
fun clearRelaunch() {
synchronized(this) {
relaunch = null
relaunchSessionId = null
relaunchStopRequested = false
}
}
@JvmStatic var hdr = false
@Volatile private var deckPadValue = false
@@ -93,6 +130,7 @@ object SessionState {
@Volatile var secondScreenDisplay = -1
@Volatile var secondScreenAutoOpened = false
@Volatile var secondScreenProvisional = false
@Volatile var secondScreenAutomatic = false
@Volatile var gameOnBottom = false
@Volatile var steamLibraryMounts: Map<String, java.io.File> = emptyMap()
@@ -5,14 +5,15 @@ import android.util.Log
import com.droiddeck.launcher.core.DownloadSource
import com.droiddeck.launcher.core.GameEnvironment
import com.droiddeck.launcher.input.ControllerPrefs
import com.droiddeck.launcher.input.InputProfiles
import com.droiddeck.launcher.runtime.LinuxRuntime
object SettingsReset {
private const val TAG = "SettingsReset"
internal val SESSION_KEYS = setOf(
"orientation", "launcherFullscreen", "animations", "theme", "runSteamAtStartup", "startupSession", "addedGamesArt",
"dualScreenMode", "dualScreenSessionMode", "dualScreenLauncher", "dualScreenSessionControls",
"orientation", "launcherFullscreen", "animations", "lowStorageWarning", "theme", "runSteamAtStartup", "startupSession", "addedGamesArt",
"dualScreenMode", "dualScreenSessionMode", "dualScreenLauncher", "dualScreenSessionControls", "androidTextFieldKeyboard",
"gameStoresEnabled", "gameStoresSpeedTier", "gameStoresParallel", "storesOpenTab", "storesShowMature",
"storesInstallLanguage",
"hud", "hudDeck", "hudFps", "hudBattery", "hudGraph", "hudColor", "hudOpacity", "__KEEP_droidDeckHud__", "__KEEP_droidDeckHudPos__", "backHold", "backActionsInverted", "backDoubleTapMs", "touch", "osc", "shape", "steamController",
@@ -43,6 +44,7 @@ object SettingsReset {
val session = context.getSharedPreferences("session", Context.MODE_PRIVATE)
session.edit().apply { session.all.keys.filter { isSessionSetting(it) }.forEach { remove(it) } }.commit()
ControllerPrefs.resetAll(context)
InputProfiles.resetAll(context)
context.getSharedPreferences("app-ui", Context.MODE_PRIVATE).edit().clear().commit()
context.getSharedPreferences("frame_gen", Context.MODE_PRIVATE).edit().clear().commit()
context.getSharedPreferences("steam_touch", Context.MODE_PRIVATE).edit()
@@ -96,7 +96,7 @@ object SteamLibraries {
if (picked.none { overlaps(canonical(it.first), canonical(hit.first)) }) picked += hit
}
return picked.map { (dir, games) ->
val shown = File(storagePath(dir.path))
val shown = File(UsbLink.storagePath(dir.path))
Found(dir.path, shown.path, defaultLabel(context, shown), games)
}
}
@@ -155,7 +155,7 @@ object SteamLibraries {
}
fun defaultLabel(context: Context, picked: File): String {
val folder = File(storagePath(picked.path))
val folder = File(UsbLink.storagePath(picked.path))
val volume = try {
context.getSystemService(StorageManager::class.java)?.getStorageVolume(folder)?.getDescription(context)
} catch (e: Exception) {
@@ -171,9 +171,7 @@ object SteamLibraries {
internal fun overlaps(a: String, b: String): Boolean = a == b || a.startsWith("$b/") || b.startsWith("$a/")
private fun storagePath(path: String): String = if (path.startsWith("/mnt/media_rw/")) "/storage/" + path.removePrefix("/mnt/media_rw/") else path
private fun canonical(file: File): String = storagePath(runCatching { file.canonicalPath }.getOrDefault(file.absolutePath))
private fun canonical(file: File): String = UsbLink.storagePath(runCatching { file.canonicalPath }.getOrDefault(file.absolutePath))
private const val SCAN_DEPTH = 2
private const val SCAN_LIMIT = 4000
@@ -66,6 +66,9 @@ object StorageState {
fun lowOnSpace(context: Context): Boolean = freeBytes(context) < LOW_SPACE_BYTES
fun shouldWarnLowSpace(warningEnabled: Boolean, dismissed: Boolean, sessionRunning: Boolean, freeBytes: Long): Boolean =
warningEnabled && !dismissed && !sessionRunning && freeBytes < LOW_SPACE_BYTES
fun bytes(report: StorageReport, item: CleanItem): Long = when (item) {
CleanItem.OLD_TOOLS -> report.unusedTools.filter { it.reason != ToolReason.CUSTOM }.sumOf { it.bytes }
CleanItem.LEFTOVERS -> report.leftovers.filter { it.safe }.sumOf { it.bytes }
@@ -65,6 +65,8 @@ private fun releaseDateValue(raw: String): Long =
runCatching { java.time.LocalDate.parse(day).toEpochDay() }.getOrDefault(0L)
} ?: 0L
internal fun entryTime(first: Long?, fallback: Long?): Long = first?.takeIf { it > 0 } ?: fallback?.takeIf { it > 0 } ?: 0L
fun <T> sortGames(
items: List<T>,
sort: String,
@@ -204,7 +204,8 @@ object BattleNetBackend : StoreBackend {
fun installedGames(context: Context): List<InstalledStoreGame> = installed(context).map { game ->
val art = BattleNet.art(context, game.title)
val cover = art.cover?.let { Uri.fromFile(it).toString() }
InstalledStoreGame(StoreGameSidecar(store, game.title.uid, game.name, "", cover = cover, hero = art.header?.let { Uri.fromFile(it).toString() } ?: cover), game.folder)
InstalledStoreGame(StoreGameSidecar(store, game.title.uid, game.name, "", installedAt = game.folder.lastModified(),
cover = cover, hero = art.header?.let { Uri.fromFile(it).toString() } ?: cover), game.folder)
}
private fun shelves(context: Context): StoreShelves {
@@ -64,6 +64,8 @@ object GogBackend : StoreBackend {
}, "gog-sync").start()
}
override fun search(context: Context, query: String): List<CatalogItem> = GogStoreCatalog.search(query)
override fun loadShelves(context: Context, force: Boolean) {
val app = context.applicationContext
GogStoreCatalog.cachedFeatured(app)?.let { StoresState.post { StoresState.shelves[store] = it } }
@@ -16,6 +16,7 @@ internal object GogContent {
fun token(context: Context) = GogAuth.validToken(context) ?: error("Sign in to GOG and retry")
@JvmStatic
fun builds(id: String, token: String): JSONObject {
val result = json("$SYSTEM/products/$id/os/windows/builds?generation=2", token)
if (result.optJSONArray("items")?.length() != 0) return result
@@ -24,6 +25,36 @@ internal object GogContent {
fun product(id: String, token: String): JSONObject = json("https://api.gog.com/products/$id?expand=downloads", token)
@JvmStatic
fun ownedProductIds(token: String): Set<String>? = runCatching {
val body = StoreNet.get("https://embed.gog.com/user/data/games", bearer = token) ?: return@runCatching null
JSONObject(body).optJSONArray("owned")?.strings()?.toSet() ?: emptySet()
}.getOrNull()
@JvmStatic
fun depotProducts(depot: JSONObject, baseProductId: String): List<String> =
depot.optJSONArray("gameIDs")?.strings() ?: listOf(depot.optString("productId").ifEmpty { baseProductId })
@JvmStatic
fun clientCredentials(manifest: JSONObject): Pair<String, String>? {
val clientId = manifest.optString("clientId")
val clientSecret = manifest.optString("clientSecret")
return clientId.takeIf { it.isNotBlank() }?.let { id -> clientSecret.takeIf { it.isNotBlank() }?.let { id to it } }
}
@JvmStatic
fun tempExecutable(manifest: JSONObject): String? = manifest.optJSONArray("products")?.optJSONObject(0)
?.optString("temp_executable")?.takeIf { it.isNotBlank() }
@JvmStatic
fun installProducts(baseProductId: String, depots: JSONArray, installed: List<String>, token: String,
ownership: (String) -> Set<String>? = { ownedProductIds(it) }): Set<String> {
val listed = depots.objects().flatMap { depotProducts(it, baseProductId) }.distinct()
val owned = if (listed.any { it != baseProductId } || installed.any { it != baseProductId }) ownership(token) else emptySet()
check(installed.all { it == baseProductId || owned?.contains(it) == true }) { "Could not confirm ownership of installed GOG DLC" }
return (listOf(baseProductId) + installed + listed.filter { it == baseProductId || owned?.contains(it) == true }).toSet()
}
fun downloadFilename(url: String): String = java.net.URLDecoder.decode(URL(url).path.substringAfterLast('/').replace("+", "%2B"), "UTF-8")
fun resolveDownload(download: GogOfflineDownload, token: String): GogOfflineDownload = download.copy(parts = download.parts.map { part ->
@@ -42,6 +73,7 @@ internal object GogContent {
} finally { connection.disconnect() }
})
@JvmStatic
fun json(url: String, token: String? = null): JSONObject {
require(URL(url).protocol == "https") { "GOG metadata requires HTTPS" }
val connection = URL(url).openConnection() as HttpURLConnection
@@ -61,21 +93,21 @@ internal object GogContent {
}
fun snapshot(old: GogInstallRecord, build: GogBuild, token: String,
metadata: (String, String?) -> JSONObject = ::json): GogInstallRecord {
ownership: (String) -> Set<String>? = { ownedProductIds(it) },
metadata: (String, String?) -> JSONObject = ::json,
onManifest: (JSONObject) -> Unit = {}): GogInstallRecord {
check(build.link.isNotBlank()) { "GOG build manifest is unavailable" }
val manifest = metadata(build.link, token)
onManifest(manifest)
val files = JSONArray()
val depots = if (build.generation == 1) manifest.optJSONObject("product")?.optJSONArray("depots") ?: manifest.optJSONArray("depot") else manifest.optJSONArray("depots")
check(depots != null) { "GOG build has no depot list" }
val resolvedLanguage = StoreLanguage.pick(StoreLanguage.codesFromDepots(depots), old.language)
val selectedBitness = if (depots.objects().any { it.optJSONArray("osBitness")?.strings()?.contains("64") == true }) "64" else "32"
val owned = if (old.products.any { it != old.id }) StoreNet.get("https://embed.gog.com/user/data/games", bearer = token)?.let { JSONObject(it).optJSONArray("owned")?.strings()?.toSet() } else emptySet()
val products = old.products.filter { it == old.id || owned?.contains(it) == true }
check(old.products.all { it == old.id || owned?.contains(it) == true }) { "Could not confirm ownership of installed GOG DLC" }
val products = installProducts(old.id, depots, old.products, token, ownership)
for (depot in depots.objects()) {
if (depot.has("redist")) continue
val ids = depot.optJSONArray("gameIDs")?.strings() ?: listOf(depot.optString("productId", old.id))
val product = ids.firstOrNull { it in products } ?: continue
val product = depotProducts(depot, old.id).firstOrNull { it in products } ?: continue
val languages = depot.optJSONArray("languages")?.strings().orEmpty()
if (!languageSelected(languages, resolvedLanguage)) continue
val bitness = depot.optJSONArray("osBitness")?.strings().orEmpty()
@@ -108,7 +140,7 @@ internal object GogContent {
}
check(files.length() > 0) { "GOG build contains no matching files" }
return old.copy(source = "depot", generation = build.generation, build = build.id, version = build.version,
branch = build.branch, language = resolvedLanguage, manifest = sanitize(manifest), files = files, products = products, verified = true)
branch = build.branch, language = resolvedLanguage, manifest = sanitize(manifest), files = files, products = products.toList(), verified = true)
}
fun languageSelected(list: List<String>, selected: String): Boolean = list.any { it.equals("Neutral", true) } || StoreLanguage.depotMatchesResolved(list.toTypedArray(), selected)
@@ -125,211 +125,22 @@ public final class GogDownloadManager {
private static Gen2Outcome runGen2(Context ctx, GogGame game, String token, String buildsJson, File installPath, Callback cb, AtomicBoolean cancelled, String language) {
Gen2Outcome out = new Gen2Outcome();
try {
cb.onProgress("Fetching manifest…", 5);
Gen2Manifest gm = resolveGen2Manifest(buildsJson, token, cb);
if (gm == null) { out.error = "gen2 manifest unavailable"; return out; }
JSONObject manifest = gm.manifest;
JSONArray depots = manifest.optJSONArray("depots");
if (depots == null) { out.error = "no depots in manifest"; return out; }
JSONArray products = manifest.optJSONArray("products");
String tempExe = null;
if (products != null && products.length() > 0) {
tempExe = products.getJSONObject(0).optString("temp_executable", null);
if (tempExe != null && tempExe.isEmpty()) tempExe = null;
}
String baseProductId = manifest.optString("baseProductId", null);
if ((baseProductId == null || baseProductId.isEmpty()) && products != null && products.length() > 0)
baseProductId = products.getJSONObject(0).optString("productId", null);
if (baseProductId == null || baseProductId.isEmpty()) baseProductId = game.gameId;
JSONArray deps = manifest.optJSONArray("dependencies");
List<String> dependencies = new ArrayList<>();
if (deps != null) for (int i = 0; i < deps.length(); i++) { String d = deps.optString(i, ""); if (!d.isEmpty()) dependencies.add(d); }
if (!dependencies.isEmpty()) cb.onLog("gog: build lists dependencies " + deps);
cb.onProgress("Reading depot manifests…", 10);
List<DepotFile> files = new ArrayList<>();
List<String> depotJsons = new ArrayList<>();
JSONArray owned = new JSONArray();
List<JSONObject> ownedDepots = new ArrayList<>();
for (int i = 0; i < depots.length(); i++) {
JSONObject depot = depots.getJSONObject(i);
String depotPid = depot.optString("productId", "");
if (!depotPid.isEmpty() && !depotPid.equals(baseProductId)) continue;
owned.put(depot);
ownedDepots.add(depot);
}
String resolved = StoreLanguage.pick(StoreLanguage.codesFromDepots(owned), language);
cb.onLog("gog: language " + resolved);
for (int i = 0; i < ownedDepots.size(); i++) {
if (cancelled.get()) return out;
JSONObject depot = ownedDepots.get(i);
if (!depotSelected(depot, resolved)) continue;
String manifestHash = depot.optString("manifest");
if (manifestHash == null || manifestHash.isEmpty()) continue;
byte[] dmRaw = fetchBytes("https://gog-cdn-fastly.gog.com/content-system/v2/meta/" + buildCdnPath(manifestHash), null);
if (dmRaw == null) { cb.onLog("gog: depot " + i + " meta fetch failed"); continue; }
String dmStr = decompressBytes(dmRaw);
if (dmStr == null) { cb.onLog("gog: depot " + i + " decompress failed"); continue; }
parseDepotManifest(dmStr, files);
depotJsons.add(dmStr);
}
if (files.isEmpty()) { out.error = "no depot files collected"; return out; }
cb.onProgress("Fetching CDN link…", 15);
String secureLinkUrl = "https://content-system.gog.com/products/" + baseProductId + "/secure_link?_version=2&generation=2&path=/";
String cdnBase = parseCdnUrl(httpGet(secureLinkUrl, token));
if (cdnBase == null) { out.error = "secure link refused"; return out; }
installPath.mkdirs();
long plannedBytes = 0;
for (DepotFile df : files) plannedBytes += df.totalSize;
long remainingBytes = remainingInstallBytes(files, installPath);
if (remainingBytes > 0) {
long usable = com.droiddeck.launcher.stores.StoreInstallRoot.availableBytes(installPath);
if (com.droiddeck.launcher.stores.StoreInstallRoot.insufficientSpace(remainingBytes, usable)) {
out.hardStop = true;
out.error = "Not enough free space: need " + formatBytes(remainingBytes) + ", only " + formatBytes(usable) + " free";
return out;
}
}
Collections.sort(files, (a, b) -> Long.compare(b.totalSize, a.totalSize));
final int total = files.size();
final long planned = plannedBytes;
final AtomicInteger doneCount = new AtomicInteger(0);
final AtomicLong totalBytes = new AtomicLong(0);
final AtomicLong lastSpeedMs = new AtomicLong(System.currentTimeMillis());
final AtomicLong lastSpeedB = new AtomicLong(0);
final AtomicLong speedBps = new AtomicLong(0);
final AtomicBoolean anyFailed = new AtomicBoolean(false);
final AtomicReference<String> cdnBaseRef = new AtomicReference<>(cdnBase);
final AtomicInteger cdnRefreshCount = new AtomicInteger(0);
final int MAX_CDN_REFRESH = 5;
cb.onSizes(planned, planned);
cb.onBytes(0, planned, 0);
cb.onLog("gog: " + total + " files, " + formatBytes(planned) + ", base=" + baseProductId);
int threads = downloadThreads();
if (GogNative.isAvailable()) {
runNativeEngine(ctx, GogNative.KIND_GEN2_CHUNKS, "Verified…", depotJsons, installPath, cdnBaseRef, secureLinkUrl, token,
cdnRefreshCount, MAX_CDN_REFRESH, threads, threads, true, "gog base=" + baseProductId,
cancelled, anyFailed, doneCount, total, planned, totalBytes, lastSpeedMs, lastSpeedB, speedBps, cb);
} else {
cb.onLog("gog: engine=built-in (" + threads + " threads)");
ExecutorService pool = Executors.newFixedThreadPool(threads, com.droiddeck.launcher.stores.download.DownloadQueue.workerFactory("gog-dl"));
List<Future<Void>> futures = new ArrayList<>();
for (DepotFile df : files) {
futures.add(pool.submit((Callable<Void>) () -> {
if (cancelled.get() || anyFailed.get()) return null;
File outFile = new File(installPath, df.relativePath);
outFile.getParentFile().mkdirs();
if (fileVerified(outFile, df.totalSize, df.md5)) {
int done = doneCount.incrementAndGet();
long tb = totalBytes.addAndGet(df.totalSize);
cb.onProgress("Verified…", 15 + (int) ((done / (float) total) * 80));
cb.onBytes(tb, planned, speedBps.get());
return null;
}
boolean ok = assembleDepotFile(df, outFile, cdnBaseRef, secureLinkUrl, token, cdnRefreshCount, MAX_CDN_REFRESH, cancelled, cb);
if (cancelled.get()) return null;
if (!ok) { cb.onLog("FAIL file=" + df.relativePath); anyFailed.set(true); return null; }
int done = doneCount.incrementAndGet();
long tb = totalBytes.addAndGet(df.totalSize);
sampleSpeed(tb, lastSpeedMs, lastSpeedB, speedBps);
cb.onProgress("Downloading: " + baseName(df.relativePath) + speedSuffix(speedBps.get()), 15 + (int) ((done / (float) total) * 80));
cb.onBytes(tb, planned, speedBps.get());
return null;
}));
}
pool.shutdown();
try {
for (Future<Void> f : futures) f.get();
} catch (Exception e) {
pool.shutdownNow();
out.error = "download pool error: " + e.getClass().getSimpleName();
return out;
}
}
if (cancelled.get()) return out;
if (anyFailed.get()) { out.error = "one or more chunks failed to download"; return out; }
cb.onProgress("Finishing…", 96);
try {
GogMaintenance.captureDepot(game.gameId, installPath, gm.buildId, buildsJson, manifest, new JSONArray(depotJsons), resolved);
} catch (Exception e) {
cb.onLog("gog: maintenance inventory not recorded: " + e.getMessage());
}
writeFile(new File(installPath, MARKER), ("{\"gameId\":\"" + game.gameId + "\",\"buildId\":\"" + gm.buildId + "\"}").getBytes("UTF-8"));
deleteCounted(new File(installPath, ".gog_chunks"), cb);
String clientId = manifest.optString("clientId", null);
if (clientId != null && !clientId.isEmpty()) GogPrefs.get(ctx).edit().putString("client_id_" + game.gameId, clientId).apply();
String clientSecret = manifest.optString("clientSecret", null);
if (clientSecret != null && !clientSecret.isEmpty()) GogPrefs.get(ctx).edit().putString("client_secret_" + game.gameId, clientSecret).apply();
GameTask task = pickTask(installPath, game.gameId, tempExe, game.title);
out.result = new Result(task == null ? "" : task.path, gm.buildId, planned);
if (task != null) out.result.workDir = task.workDir;
out.result.dependencies = dependencies;
out.result.dependenciesRead = true;
out.result.language = resolved;
return out;
out.result = GogMaintenance.installContent(ctx, game, installPath, new JSONObject(buildsJson), language, cb, cancelled);
if (out.result == null && !cancelled.get()) out.error = "no usable public Windows build";
} catch (Exception e) {
out.error = "exception: " + e.getClass().getSimpleName() + (e.getMessage() != null ? ": " + e.getMessage() : "");
return out;
}
}
private static final class Gen2Manifest {
final JSONObject manifest; final String buildId;
Gen2Manifest(JSONObject manifest, String buildId) { this.manifest = manifest; this.buildId = buildId; }
}
private static Gen2Manifest resolveGen2Manifest(String buildsJson, String token, Callback cb) {
try {
JSONArray items = new JSONObject(buildsJson).optJSONArray("items");
if (items == null || items.length() == 0) { cb.onLog("gog: no gen2 builds"); return null; }
String buildId = null, manifestUrl = null;
for (int i = 0; i < items.length(); i++) {
JSONObject item = items.getJSONObject(i);
if ("windows".equals(item.optString("os")) && (item.isNull("branch") || item.optString("branch").isEmpty())) {
buildId = item.optString("build_id");
manifestUrl = item.optString("link");
if (manifestUrl == null || manifestUrl.isEmpty()) manifestUrl = item.optString("meta_url");
break;
}
}
if (buildId == null || manifestUrl == null || manifestUrl.isEmpty()) { cb.onLog("gog: no windows build"); return null; }
byte[] raw = fetchBytes(manifestUrl, token);
if (raw == null) { cb.onLog("gog: manifest fetch failed"); return null; }
String str = decompressBytes(raw);
if (str == null) { cb.onLog("gog: manifest decompress failed"); return null; }
return new Gen2Manifest(new JSONObject(str), buildId);
} catch (Exception e) {
cb.onLog("gog: manifest " + e.getClass().getSimpleName());
return null;
}
}
private static boolean depotSelected(JSONObject depot, String resolved) {
JSONArray languages = depot.optJSONArray("languages");
if (languages == null || languages.length() == 0) return true;
String[] listed = new String[languages.length()];
for (int i = 0; i < languages.length(); i++) listed[i] = languages.optString(i, "");
return StoreLanguage.depotMatchesResolved(listed, resolved);
return out;
}
public static List<String> listLanguages(Context ctx, String gameId) {
try {
String token = GogAuth.validToken(ctx);
String buildsUrl = "https://content-system.gog.com/products/" + gameId + "/os/windows/builds?generation=2";
String buildsJson = httpGet(buildsUrl, null);
if (buildsJson == null) buildsJson = httpGet(buildsUrl, token);
if (buildsJson == null) return Collections.emptyList();
Callback silent = new Callback() {
@Override public void onProgress(String message, int pct) {}
};
Gen2Manifest gm = resolveGen2Manifest(buildsJson, token, silent);
if (gm == null) return Collections.emptyList();
return StoreLanguage.codesFromDepots(gm.manifest.optJSONArray("depots"));
JSONObject builds = GogContent.builds(gameId, token);
GogBuild build = GogBuild.Companion.select(builds, "", "");
if (build == null || build.getGeneration() != 2) return Collections.emptyList();
return StoreLanguage.codesFromDepots(GogContent.json(build.getLink(), token).optJSONArray("depots"));
} catch (Exception e) {
return Collections.emptyList();
}
@@ -398,7 +209,7 @@ public final class GogDownloadManager {
int threads = downloadThreads();
if (GogNative.isAvailable()) {
runNativeEngine(ctx, GogNative.KIND_GEN1_RANGES, "Resuming…", Collections.singletonList(manifestStr), installPath,
new AtomicReference<>(""), null, null, new AtomicInteger(0), 0, threads, threads, false, "gog gen1=" + game.gameId,
threads, threads, false, "gog gen1=" + game.gameId,
cancelled, anyFailed, done, total, planned, totalBytes, lastSpeedMs, lastSpeedB, speedBps, cb);
} else {
ExecutorService pool = Executors.newFixedThreadPool(threads, com.droiddeck.launcher.stores.download.DownloadQueue.workerFactory("gog-dl"));
@@ -659,8 +470,7 @@ public final class GogDownloadManager {
private static void runNativeEngine(Context ctx, int kind, String verifiedMsg, List<String> depotJsons, File installPath,
AtomicReference<String> cdnBaseRef, String secureLinkUrl, String token,
AtomicInteger cdnRefreshCount, int maxCdnRefresh, int maxWorkers, int processWorkers,
int maxWorkers, int processWorkers,
boolean sortLargestFirst, String label, AtomicBoolean cancelled, AtomicBoolean anyFailed,
AtomicInteger doneCount, int total, long planned, AtomicLong totalBytes,
AtomicLong lastSpeedMs, AtomicLong lastSpeedB, AtomicLong speedBps, Callback cb) {
@@ -673,10 +483,8 @@ public final class GogDownloadManager {
int run = 0;
while (!cancelled.get()) {
run++;
final String base = cdnBaseRef.get();
final CountDownLatch latch = new CountDownLatch(1);
final AtomicBoolean okRef = new AtomicBoolean(false);
final AtomicBoolean linkExpiryRef = new AtomicBoolean(false);
final AtomicReference<String> errRef = new AtomicReference<>("");
final long runStart = totalBytes.get();
final AtomicLong verifiedInRun = new AtomicLong(0);
@@ -702,12 +510,10 @@ public final class GogDownloadManager {
@Override public void onLog(String line) { cb.onLog(line); }
@Override public void onMaintenance(long networkBytes, long reusedBytes, long appliedBytes) {}
@Override public void onComplete(boolean success, boolean wasCancelled, boolean linkExpiry, String error, long bytesWritten, int filesDone) {
okRef.set(success); linkExpiryRef.set(linkExpiry); errRef.set(error == null ? "" : error); latch.countDown();
okRef.set(success); errRef.set(error == null ? "" : error); latch.countDown();
}
};
String[] bases = (base == null || base.isEmpty()) ? new String[0] : base.split("\n");
if (run == 1) cb.onLog("gog: " + bases.length + " CDN host(s) offered");
long handle = GogNative.start(kind, manifests, bases, installPath.getAbsolutePath(), donePaths.toArray(new String[0]), "",
long handle = GogNative.start(kind, manifests, new String[0], installPath.getAbsolutePath(), donePaths.toArray(new String[0]), "",
workers, process, sortLargestFirst, label + " run=" + run, listener);
if (handle == 0L) { cb.onLog("gog: native start failed"); anyFailed.set(true); return; }
boolean interrupted = false;
@@ -721,85 +527,13 @@ public final class GogDownloadManager {
}
if (interrupted) { Thread.currentThread().interrupt(); anyFailed.set(true); return; }
if (cancelled.get() || okRef.get()) return;
String err = errRef.get();
if (linkExpiryRef.get() && tryRefreshCdn(cdnBaseRef, base, secureLinkUrl, token, cdnRefreshCount, maxCdnRefresh, cb)) {
cb.onLog("gog: secure link expired (" + err + "); refreshed, running again for the remaining files");
continue;
}
cb.onLog("gog: engine failed: " + err);
cb.onLog("gog: engine failed: " + errRef.get());
anyFailed.set(true);
return;
}
}
private static void parseDepotManifest(String json, List<DepotFile> out) {
try {
JSONObject depotObj = new JSONObject(json).optJSONObject("depot");
if (depotObj == null) return;
JSONArray depot = depotObj.optJSONArray("items");
if (depot == null) return;
for (int i = 0; i < depot.length(); i++) {
JSONObject entry = depot.getJSONObject(i);
String path = entry.optString("path", "").replace("\\", "/");
if (path.startsWith("/")) path = path.substring(1);
JSONArray chunks = entry.optJSONArray("chunks");
if (path.isEmpty() || chunks == null || chunks.length() == 0) continue;
DepotFile df = new DepotFile(path);
String fileMd5 = entry.optString("md5", null);
if (fileMd5 != null && !fileMd5.isEmpty()) df.md5 = fileMd5;
long fileTotal = 0;
for (int c = 0; c < chunks.length(); c++) {
JSONObject chunk = chunks.getJSONObject(c);
String compressedMd5 = chunk.optString("compressedMd5"), decMd5 = chunk.optString("md5");
String hash = (compressedMd5 != null && !compressedMd5.isEmpty()) ? compressedMd5 : decMd5;
if (hash == null || hash.isEmpty()) continue;
long decSize = chunk.optLong("size", 0);
df.chunks.add(new DepotFile.ChunkRef(hash, compressedMd5, decMd5, chunk.optLong("compressedSize", 0), decSize));
fileTotal += decSize;
}
df.totalSize = fileTotal;
if (!df.chunks.isEmpty()) out.add(df);
}
} catch (Exception e) {
Log.w(TAG, "depot manifest parse: " + e.getClass().getSimpleName());
}
}
static String buildCdnPath(String hash) { return hash.substring(0, 2) + "/" + hash.substring(2, 4) + "/" + hash; }
private static boolean assembleDepotFile(DepotFile df, File outFile, AtomicReference<String> cdnBaseRef, String secureLinkUrl, String token,
AtomicInteger cdnRefreshCount, int maxCdnRefresh, AtomicBoolean cancelled, Callback cb) {
File tmpFile = new File(outFile.getAbsolutePath() + ".bhtmp");
File parent = outFile.getParentFile();
if (parent != null) parent.mkdirs();
tmpFile.delete();
boolean ok = true;
try (FileOutputStream fos = new FileOutputStream(tmpFile)) {
for (DepotFile.ChunkRef chunk : df.chunks) {
if (cancelled.get()) { ok = false; break; }
byte[] inflated = fetchChunkVerified(cdnBaseRef, buildCdnPath(chunk.hash), chunk, secureLinkUrl, token, cdnRefreshCount, maxCdnRefresh, cancelled, cb);
if (inflated == null) { ok = false; break; }
fos.write(inflated);
}
} catch (Exception e) {
ok = false;
}
if (!ok || cancelled.get()) { tmpFile.delete(); return false; }
if (df.totalSize > 0 && tmpFile.length() != df.totalSize) { cb.onLog("size mismatch file=" + df.relativePath); tmpFile.delete(); return false; }
if (df.md5 != null && !df.md5.isEmpty()) {
String actual = md5HexFile(tmpFile);
if (actual == null || !actual.equalsIgnoreCase(df.md5)) { cb.onLog("md5 mismatch file=" + df.relativePath); tmpFile.delete(); return false; }
}
if (outFile.exists()) outFile.delete();
return tmpFile.renameTo(outFile);
}
private static String parseCdnUrl(String json) {
java.util.List<String> all = parseCdnUrls(json);
return all.isEmpty() ? null : String.join("\n", all);
}
static java.util.List<String> parseCdnUrls(String json) {
java.util.List<String> out = new ArrayList<>();
if (json == null) return out;
@@ -824,18 +558,6 @@ public final class GogDownloadManager {
return out;
}
private static final AtomicInteger CDN_TURN = new AtomicInteger();
static String pickCdn(String set) {
String[] all = set.split("\n");
return all[Math.floorMod(CDN_TURN.getAndIncrement(), all.length)];
}
static String firstCdn(String set) {
int nl = set.indexOf('\n');
return nl < 0 ? set : set.substring(0, nl);
}
private static boolean downloadRange(String url, long offset, long size, File out) {
try {
HttpURLConnection conn = (HttpURLConnection) new URL(url).openConnection();
@@ -951,15 +673,6 @@ public final class GogDownloadManager {
}
}
private static String buildChunkUrl(String base, String chunkPath) {
int q = base.indexOf('?');
return q >= 0 ? base.substring(0, q) + "/" + chunkPath + base.substring(q) : base + "/" + chunkPath;
}
private static String md5Hex(byte[] data) {
try { return toHex(java.security.MessageDigest.getInstance("MD5").digest(data)); } catch (Exception e) { return null; }
}
private static String md5HexFile(File f) {
try (FileInputStream fis = new FileInputStream(f)) {
java.security.MessageDigest md = java.security.MessageDigest.getInstance("MD5");
@@ -988,58 +701,6 @@ public final class GogDownloadManager {
return true;
}
private static void sleepBackoff(int attempt) {
try { Thread.sleep(Math.min(1000L << Math.max(0, attempt - 1), 8000L)); } catch (InterruptedException ie) { Thread.currentThread().interrupt(); }
}
private static boolean tryRefreshCdn(AtomicReference<String> cdnBaseRef, String staleBase, String secureLinkUrl, String token,
AtomicInteger refreshCount, int cap, Callback cb) {
if (secureLinkUrl == null) return false;
synchronized (cdnBaseRef) {
String current = cdnBaseRef.get();
if (staleBase == null || !staleBase.equals(current)) return true;
if (refreshCount.get() >= cap) { cb.onLog("gog: CDN refresh cap reached (" + cap + ")"); return false; }
String neu = parseCdnUrl(httpGet(secureLinkUrl, token));
if (neu == null || neu.isEmpty()) { cb.onLog("gog: CDN refresh failed"); return false; }
cdnBaseRef.set(neu);
cb.onLog("gog: secure link refreshed #" + refreshCount.incrementAndGet());
return true;
}
}
private static byte[] fetchChunkVerified(AtomicReference<String> cdnBaseRef, String chunkPath, DepotFile.ChunkRef chunk, String secureLinkUrl, String token,
AtomicInteger cdnRefreshCount, int maxCdnRefresh, AtomicBoolean cancelled, Callback cb) {
int hardFail = 0, guard = 0;
while (guard++ < 8) {
if (cancelled.get()) return null;
String base = cdnBaseRef.get();
HttpResult res = fetchBytesEx(buildChunkUrl(pickCdn(base), chunkPath), null);
if (res.body == null) {
int code = res.status;
if ((code == 401 || code == 403 || code == 404 || code == 500) && tryRefreshCdn(cdnBaseRef, base, secureLinkUrl, token, cdnRefreshCount, maxCdnRefresh, cb)) continue;
cb.onLog("chunk http fail code=" + code);
if (++hardFail >= 3) return null;
sleepBackoff(hardFail);
continue;
}
byte[] raw = res.body;
if (chunk.compressedSize > 0 && raw.length != chunk.compressedSize) { if (++hardFail >= 3) return null; sleepBackoff(hardFail); continue; }
if (chunk.compressedMd5 != null && !chunk.compressedMd5.isEmpty()) {
String actual = md5Hex(raw);
if (actual == null || !actual.equalsIgnoreCase(chunk.compressedMd5)) { if (++hardFail >= 3) return null; sleepBackoff(hardFail); continue; }
}
byte[] inflated = inflateZlib(raw);
if (inflated == null) inflated = raw;
if (chunk.size > 0 && inflated.length != chunk.size) { if (++hardFail >= 3) return null; sleepBackoff(hardFail); continue; }
if (chunk.md5 != null && !chunk.md5.isEmpty()) {
String actual = md5Hex(inflated);
if (actual == null || !actual.equalsIgnoreCase(chunk.md5)) { if (++hardFail >= 3) return null; sleepBackoff(hardFail); continue; }
}
return inflated;
}
return null;
}
private static void sampleSpeed(long totalBytes, AtomicLong lastSpeedMs, AtomicLong lastSpeedB, AtomicLong speedBps) {
long nowMs = System.currentTimeMillis(), prevMs = lastSpeedMs.get();
if (nowMs - prevMs >= 500 && lastSpeedMs.compareAndSet(prevMs, nowMs)) {
@@ -1289,30 +950,6 @@ public final class GogDownloadManager {
for (File f : files) if (f.isDirectory()) collectExeRecursive(f, out);
}
static long remainingInstallBytes(List<DepotFile> files, File installPath) {
long remaining = 0;
for (DepotFile file : files) {
File output = new File(installPath, file.relativePath);
if (!fileVerified(output, file.totalSize, file.md5)) remaining += file.totalSize;
}
return remaining;
}
static final class DepotFile {
final String relativePath;
final List<ChunkRef> chunks = new ArrayList<>();
String md5;
long totalSize;
DepotFile(String relativePath) { this.relativePath = relativePath; }
static final class ChunkRef {
final String hash, compressedMd5, md5;
final long compressedSize, size;
ChunkRef(String hash, String compressedMd5, String md5, long compressedSize, long size) {
this.hash = hash; this.compressedMd5 = compressedMd5; this.md5 = md5; this.compressedSize = compressedSize; this.size = size;
}
}
}
private static final class Gen1File {
final String path, url; final long offset, size;
Gen1File(String path, String url, long offset, long size) { this.path = path; this.url = url; this.offset = offset; this.size = size; }
@@ -1382,7 +1019,11 @@ public final class GogDownloadManager {
String resolved = StoreLanguage.pick(StoreLanguage.codesFromDepots(depots), StoreLanguage.preferredCode());
for (int i = 0; i < depots.length(); i++) {
JSONObject depot = depots.getJSONObject(i);
if (depotSelected(depot, resolved)) total += depot.optLong("size", 0);
JSONArray languages = depot.optJSONArray("languages");
String[] listed = new String[languages == null ? 0 : languages.length()];
for (int j = 0; j < listed.length; j++) listed[j] = languages.optString(j, "");
if (listed.length == 0 || StoreLanguage.depotMatchesResolved(listed, resolved))
total += depot.optLong("size", 0);
}
return total > 0 ? total : -1;
} catch (Exception e) {
@@ -58,16 +58,17 @@ object GogLibrary {
val token = GogAuth.validToken(app) ?: return SyncResult.NotLoggedIn
onStatus(app.getString(R.string.stores_sync_game_list))
val listing = ownedListing(token)
val account = ownedIds(token)
val listed: List<GogGame> = listing?.games
?: ownedIds(token)?.map { GogGame(it, "", "", "", "", "", 1, null, "", "") }
?: account?.map { GogGame(it, "", "", "", "", "", 1, null, "", "") }
?: return SyncResult.Failed(app.getString(R.string.stores_sync_gog_unreachable))
val named = listing != null
StoresState.logLine(if (named) "GOG: listing ${listed.size} games" else "GOG: listing unreadable, ${listed.size} owned ids")
val ownedSet = listing?.owned ?: listed.mapTo(HashSet()) { it.gameId }
val cachedList = cached(app)
val cachedIds = cachedList.mapTo(HashSet()) { it.gameId }
val ownedSet = ownedSet(listing?.owned ?: listed.mapTo(HashSet()) { it.gameId }, account, cachedIds)
StoresState.logLine(if (named) "GOG: listing ${listed.size} games, ${ownedSet.size} owned ids" else "GOG: listing unreadable, ${listed.size} owned ids")
val stale = System.currentTimeMillis() - p.getLong(LAST_SYNC_KEY, 0L) >= THROTTLE_MS
val heavy = force || cachedList.isEmpty() || stale
val cachedIds = cachedList.mapTo(HashSet()) { it.gameId }
val skipped = java.util.Collections.newSetFromMap(java.util.concurrent.ConcurrentHashMap<String, Boolean>())
skipped.addAll(p.getStringSet(SKIPPED_KEY, emptySet()).orEmpty())
val idsToFetch = if (heavy) ownedSet.toList() else ownedSet.filter { it !in cachedIds && it !in skipped }
@@ -133,6 +134,9 @@ object GogLibrary {
return all.ifEmpty { null }?.let { Listing(it, owned) }
}
fun ownedSet(listed: Set<String>, account: List<String>?, cached: Set<String> = emptySet()): Set<String> =
if (account == null) listed + cached else listed + account
private fun ownedIds(token: String): List<String>? {
val json = StoreNet.get(OWNED_URL, bearer = token, userAgent = GogAuth.GALAXY_UA) ?: return null
val owned = runCatching { JSONObject(json).optJSONArray("owned") }.getOrNull() ?: return null
@@ -377,16 +377,24 @@ internal object GogMaintenance {
val build = GogBuild.select(builds) ?: return null
folder.mkdirs()
val old = GogInstallRecord(game.gameId, "depot", language = language)
val target = GogContent.snapshot(old, build, GogContent.token(context))
var credentials: Pair<String, String>? = null
val target = GogContent.snapshot(old, build, GogContent.token(context), onManifest = { manifest ->
credentials = GogContent.clientCredentials(manifest)
})
GogFiles.validate(target.files, folder)
val bytes = target.files.objects().sumOf { it.optJSONArray("chunks")?.objects()?.sumOf { c -> c.optLong("compressedSize") }?.takeIf { n -> n > 0 } ?: it.optLong("size") }
val disk = target.files.objects().sumOf { it.optLong("size") }
check(!StoreInstallRoot.insufficientSpace(disk, StoreInstallRoot.availableBytes(folder))) { "Not enough free space for GOG installation" }
val remaining = GogEstimate.calculate(folder, old, target, JSONArray(), reuseChunks = GogNative.isAvailable()).required
check(!StoreInstallRoot.insufficientSpace(remaining, StoreInstallRoot.availableBytes(folder))) { "Not enough free space for GOG installation" }
callback.onSizes(bytes, disk)
transfer(context, Proposal(folder, old, target, GogOperation.UPDATE, bytes, disk), null, cancelled, callback)
if (cancelled.get()) return null
target.write(folder)
val task = GogDownloadManager.pickTask(folder, game.gameId, null, game.title)
credentials?.let { (clientId, clientSecret) ->
GogPrefs.get(context).edit().putString("client_id_${game.gameId}", clientId)
.putString("client_secret_${game.gameId}", clientSecret).apply()
}
val task = GogDownloadManager.pickTask(folder, game.gameId, GogContent.tempExecutable(target.manifest), game.title)
val result = GogDownloadManager.Result(task?.path ?: "", build.id, disk)
result.workDir = task?.workDir
result.language = target.language
@@ -395,20 +403,6 @@ internal object GogMaintenance {
return result
}
@JvmStatic
fun captureDepot(id: String, folder: File, build: String, buildsJson: String, manifest: JSONObject, depots: JSONArray, language: String) {
val selected = GogBuild.select(JSONObject(buildsJson), pinned = build)
val files = JSONArray()
for (depot in depots.strings()) for (item in JSONObject(depot).getJSONObject("depot").getJSONArray("items").objects()) {
val chunks = item.optJSONArray("chunks") ?: continue
files.put(JSONObject().put("path", item.getString("path").replace('\\', '/')).put("size", chunks.objects().sumOf { it.optLong("size") })
.put("md5", item.optString("md5")).put("chunks", chunks).put("product", id))
}
GogFiles.validate(files, folder)
GogInstallRecord(id, "depot", 2, build, selected?.version.orEmpty(), selected?.branch.orEmpty(), language,
manifest = GogContent.sanitize(manifest), files = files).write(folder)
}
@JvmStatic
fun captureOffline(id: String, folder: File, downloads: JSONObject) {
val selected = GogOfflineDownload.parse(downloads, "installers").firstOrNull() ?: return
@@ -6,8 +6,6 @@ import com.droiddeck.launcher.stores.StoresNative
object GogNative {
private const val TAG = "GogNative"
const val KIND_GEN2_CHUNKS = 0
const val KIND_GEN1_RANGES = 1
interface Listener {
@@ -151,7 +151,7 @@ internal fun AddAppDialog(runtimeReady: Boolean, onDismiss: () -> Unit, onAdd: (
?.let { UserApps.Request(UserApps.Source.Script(it), custom, iconPath) to (custom ?: it.nameWithoutExtension) }
AddSource.APPIMAGE -> imagePath?.takeIf { it.endsWith(".appimage", ignoreCase = true) }?.let { File(it) }
?.let { UserApps.Request(UserApps.Source.AppImage(it), custom, iconPath) to (custom ?: it.nameWithoutExtension) }
AddSource.GITHUB -> repoId?.let { UserApps.Request(UserApps.Source.GitHub(it), custom, iconPath) to (custom ?: it) }
AddSource.GITHUB -> repoId?.let { UserApps.Request(UserApps.Source.GitHub(it, UserApps.githubAsset(repo)), custom, iconPath) to (custom ?: it) }
AddSource.FLATPAK -> bundlePath?.takeIf { it.endsWith(".flatpak", ignoreCase = true) }?.let { File(it) }
?.let { UserApps.Request(UserApps.Source.FlatpakBundle(it), custom, iconPath) to (custom ?: it.nameWithoutExtension) }
?: flatpakId?.let { UserApps.Request(UserApps.Source.Flatpak(it), custom, iconPath) to (custom ?: it) }
@@ -0,0 +1,226 @@
package com.droiddeck.launcher.ui
import android.content.Context
import android.content.Intent
import android.net.Uri
import android.widget.Toast
import androidx.compose.foundation.LocalIndication
import androidx.compose.foundation.clickable
import androidx.compose.foundation.hoverable
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.lazy.grid.GridCells
import androidx.compose.foundation.lazy.grid.GridItemSpan
import androidx.compose.foundation.lazy.grid.LazyVerticalGrid
import androidx.compose.foundation.lazy.grid.items
import androidx.compose.material.icons.Icons
import androidx.compose.material.icons.filled.Check
import androidx.compose.material3.Icon
import androidx.compose.material3.LinearProgressIndicator
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.runtime.LaunchedEffect
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableIntStateOf
import androidx.compose.runtime.mutableStateListOf
import androidx.compose.runtime.mutableStateMapOf
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.produceState
import androidx.compose.runtime.remember
import androidx.compose.runtime.rememberCoroutineScope
import androidx.compose.runtime.setValue
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.clip
import androidx.compose.ui.platform.LocalConfiguration
import androidx.compose.ui.platform.LocalContext
import androidx.compose.ui.res.stringResource
import androidx.compose.ui.semantics.Role
import androidx.compose.ui.text.style.TextOverflow
import androidx.compose.ui.unit.dp
import androidx.compose.ui.unit.sp
import com.droiddeck.launcher.R
import com.droiddeck.launcher.runtime.WowAddonCatalog
import com.droiddeck.launcher.runtime.WowAddons
import com.droiddeck.launcher.session.SessionState
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.delay
import kotlinx.coroutines.launch
import kotlinx.coroutines.withContext
import java.io.File
private class AddonResults {
val items = mutableStateListOf<WowAddonCatalog.Addon>()
var page by mutableIntStateOf(0)
var loading by mutableStateOf(false)
var failed by mutableStateOf<String?>(null)
var more by mutableStateOf(false)
}
@Composable
internal fun AddonBrowserDialog(targets: List<WowAddons.Target>, initial: WowAddons.Target, onDismiss: () -> Unit) {
val context = LocalContext.current.applicationContext
val scope = rememberCoroutineScope()
val shown = rememberShown(onDismiss)
val close = { shown.targetState = false }
var target by remember { mutableStateOf(initial) }
var text by remember { mutableStateOf("") }
var category by remember { mutableStateOf<WowAddonCatalog.Category?>(null) }
var sort by remember { mutableStateOf(WowAddonCatalog.Sort.POPULAR) }
val results = remember(text, category, sort, target) { AddonResults() }
val installing = remember { mutableStateMapOf<String, Int>() }
val installed = remember { mutableStateMapOf<String, Boolean>() }
val categories by produceState(emptyList<WowAddonCatalog.Category>()) {
value = withContext(Dispatchers.IO) { runCatching { WowAddonCatalog.categories(context) }.getOrDefault(emptyList()) }
}
fun load(page: Int) {
if (results.loading) return
results.loading = true
results.failed = null
val into = target
val words = text
val cat = category?.id
val order = sort
scope.launch {
val got = withContext(Dispatchers.IO) {
runCatching { WowAddonCatalog.search(context, WowAddonCatalog.Query(words, cat, WowAddonCatalog.client(into), order), page) }
}
got.onSuccess {
if (page == 0) results.items.clear()
results.items.addAll(it.items.filter { addon -> results.items.none { seen -> seen.id == addon.id } })
results.page = page
results.more = it.more
}.onFailure { results.failed = it.message ?: it.javaClass.simpleName }
results.loading = false
}
}
LaunchedEffect(results) {
if (text.isNotEmpty()) delay(350)
load(0)
}
fun install(addon: WowAddonCatalog.Addon) {
val key = installKey(addon, target)
if (key in installing) return
if (SessionState.running) {
Toast.makeText(context, R.string.main_addons_close_session, Toast.LENGTH_LONG).show()
return
}
val into = target
installing[key] = 0
scope.launch {
val message = withContext(Dispatchers.IO) { installAddon(context, addon, into) { pct -> scope.launch { if (key in installing) installing[key] = pct } } }
installing.remove(key)
if (message.second) installed[key] = true
Toast.makeText(context, message.first, Toast.LENGTH_LONG).show()
}
}
val sourceName = stringResource(R.string.addons_source_wowi)
AppDialog(shown, close, "addonBrowser", wide = true, scrollable = false) {
DialogTitleRow(stringResource(R.string.addons_download), close)
ModeHeader(sourceName, text, { text = it }, stringResource(R.string.stores_search_catalog, sourceName)) {
BrowseChip(stringResource(R.string.addons_source_curse), false) {
runCatching { context.startActivity(Intent(Intent.ACTION_VIEW, Uri.parse(WowAddonCatalog.curseForgeUrl(text))).addFlags(Intent.FLAG_ACTIVITY_NEW_TASK)) }
}
}
ChipRow {
BrowseDropdown(sortLabel(sort)) { first, done ->
WowAddonCatalog.Sort.entries.forEachIndexed { index, option ->
MenuItem(sortLabel(option), sort == option, focusRequester = if (index == 0) first else null) { sort = option; done() }
}
}
if (categories.isNotEmpty()) BrowseDropdown(category?.name ?: stringResource(R.string.addons_category_all)) { first, done ->
MenuItem(stringResource(R.string.addons_category_all), category == null, focusRequester = first) { category = null; done() }
categories.forEach { option -> MenuItem(option.name, category?.id == option.id) { category = option; done() } }
}
if (targets.size > 1) BrowseDropdown(target.flavor) { first, done ->
targets.forEachIndexed { index, option ->
MenuItem(option.flavor, option.addOns == target.addOns, focusRequester = if (index == 0) first else null) { target = option; done() }
}
}
}
val height = (LocalConfiguration.current.screenHeightDp * 0.62f).dp
LazyVerticalGrid(
GridCells.Adaptive(libraryTileWidth() + 40.dp), Modifier.fillMaxWidth().height(height),
horizontalArrangement = Arrangement.spacedBy(10.dp), verticalArrangement = Arrangement.spacedBy(10.dp),
) {
items(results.items, key = { it.id }) { addon ->
AddonCard(addon, installing[installKey(addon, target)], installed[installKey(addon, target)] == true) { install(addon) }
}
item(key = "tail", span = { GridItemSpan(maxLineSpan) }) {
Box(Modifier.fillMaxWidth().padding(vertical = 8.dp), contentAlignment = Alignment.Center) {
when {
results.loading -> LinearProgressIndicator(Modifier.fillMaxWidth())
results.failed != null -> BrowseChip(stringResource(R.string.stores_dl_retry), false) { load(if (results.items.isEmpty()) 0 else results.page + 1) }
results.more -> BrowseChip(stringResource(R.string.stores_itch_load_more), false) { load(results.page + 1) }
results.items.isEmpty() -> Text(stringResource(R.string.addons_none_found), fontSize = 13.sp, color = MaterialTheme.colorScheme.onSurfaceVariant)
}
}
}
}
}
}
@Composable
private fun AddonCard(addon: WowAddonCatalog.Addon, progress: Int?, done: Boolean, onInstall: () -> Unit) {
val pal = LocalPalette.current
val src = remember { androidx.compose.foundation.interaction.MutableInteractionSource() }
val hot = rememberHot(src)
val shape = androidx.compose.foundation.shape.RoundedCornerShape(10.dp)
Column(
Modifier.fillMaxWidth().clip(shape).glideBorder(hot, shape, pal.signal, pal.line)
.hoverable(src)
.clickable(interactionSource = src, indication = LocalIndication.current, role = Role.Button, onClick = onInstall)
.controllerConfirm(onClick = onInstall),
) {
ArtCard(addon.name, addon.thumb, null, null, hot, capsule = false, chip = progress?.let { "$it%" }) {
if (done) Icon(Icons.Filled.Check, stringResource(R.string.stores_installed_chip), tint = pal.good, modifier = Modifier.height(11.dp))
else Text(stringResource(if (progress != null) R.string.store_installing else R.string.store_install), fontSize = 10.sp, color = pal.signal, maxLines = 1)
}
Text(
listOf(addon.author, formatCount(addon.downloads)).filter { it.isNotEmpty() }.joinToString(" · "),
fontSize = 11.sp, color = MaterialTheme.colorScheme.onSurfaceVariant, maxLines = 1, overflow = TextOverflow.Ellipsis,
modifier = Modifier.padding(horizontal = 8.dp, vertical = 6.dp),
)
}
}
@Composable
private fun sortLabel(sort: WowAddonCatalog.Sort): String = stringResource(
when (sort) {
WowAddonCatalog.Sort.POPULAR -> R.string.stores_itch_sort_popular
WowAddonCatalog.Sort.UPDATED -> R.string.stores_itch_sort_new
WowAddonCatalog.Sort.NAME -> R.string.addons_sort_name
WowAddonCatalog.Sort.DOWNLOADS -> R.string.addons_sort_downloads
},
)
private fun formatCount(count: Long): String = when {
count <= 0 -> ""
count >= 1_000_000 -> String.format(java.util.Locale.getDefault(), "%.1fM", count / 1_000_000.0)
count >= 1_000 -> String.format(java.util.Locale.getDefault(), "%.1fK", count / 1_000.0)
else -> count.toString()
}
private fun installAddon(context: Context, addon: WowAddonCatalog.Addon, target: WowAddons.Target, progress: (Int) -> Unit): Pair<String, Boolean> {
val zip = File(File(context.cacheDir, "wowaddons"), "download-wowi-${addon.id.filter(Char::isLetterOrDigit)}-${java.util.UUID.randomUUID()}.zip")
return try {
WowAddonCatalog.download(context, addon, zip, progress)
if (SessionState.running) return context.getString(R.string.main_addons_close_session) to false
val names = WowAddons.import(zip, target)
if (names.isEmpty()) context.getString(R.string.main_addons_none, addon.name) to false
else context.resources.getQuantityString(R.plurals.main_addons_imported, names.size, names.size, target.flavor) to true
} catch (_: WowAddons.TooLarge) {
context.getString(R.string.main_addons_too_large, addon.name) to false
} catch (e: Exception) {
context.getString(R.string.stores_dl_failed_reason, e.message ?: e.javaClass.simpleName) to false
} finally {
zip.delete()
}
}
private fun installKey(addon: WowAddonCatalog.Addon, target: WowAddons.Target) = addon.id + "|" + target.addOns.path
@@ -1,116 +0,0 @@
package com.droiddeck.launcher.ui
import android.content.Intent
import android.provider.Settings
import androidx.compose.foundation.background
import androidx.compose.foundation.clickable
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.lazy.LazyColumn
import androidx.compose.foundation.lazy.items
import androidx.compose.foundation.shape.RoundedCornerShape
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.runtime.LaunchedEffect
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.setValue
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.clip
import androidx.compose.ui.platform.LocalContext
import androidx.compose.ui.platform.testTag
import androidx.compose.ui.res.stringResource
import androidx.compose.ui.semantics.Role
import androidx.compose.ui.text.font.FontWeight
import androidx.compose.ui.text.style.TextAlign
import androidx.compose.ui.text.style.TextOverflow
import androidx.compose.ui.unit.dp
import androidx.compose.ui.unit.sp
import com.droiddeck.launcher.R
import com.droiddeck.launcher.session.BottomNotifications
import kotlinx.coroutines.delay
internal fun notificationAccessIntent(context: android.content.Context): Intent =
if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.R) {
Intent(Settings.ACTION_NOTIFICATION_LISTENER_DETAIL_SETTINGS).putExtra(
Settings.EXTRA_NOTIFICATION_LISTENER_COMPONENT_NAME,
android.content.ComponentName(context, com.droiddeck.launcher.session.BottomNotificationListener::class.java).flattenToString(),
)
} else Intent(Settings.ACTION_NOTIFICATION_LISTENER_SETTINGS)
@Composable
fun BottomNotificationsPage(openSettings: ((Intent, () -> Boolean) -> Unit)?) {
val context = LocalContext.current
val colors = MaterialTheme.colorScheme
val pal = LocalPalette.current
var granted by remember { mutableStateOf(BottomNotifications.granted(context)) }
LaunchedEffect(Unit) {
while (true) {
granted = BottomNotifications.granted(context)
delay(2_000L)
}
}
if (!granted) {
Column(Modifier.fillMaxSize().padding(24.dp), horizontalAlignment = Alignment.CenterHorizontally,
verticalArrangement = Arrangement.spacedBy(16.dp, Alignment.CenterVertically)) {
Text(stringResource(R.string.bottom_notifications_why), fontSize = 15.sp, color = colors.onBackground, textAlign = TextAlign.Center)
BottomPillButton(stringResource(R.string.bottom_notifications_allow), "bottom-notifications-allow") {
val intent = notificationAccessIntent(context)
if (openSettings != null) openSettings(intent) { BottomNotifications.granted(context) }
else runCatching { context.startActivity(intent.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK)) }
}
}
return
}
val shown = BottomNotifications.items
if (shown.isEmpty()) {
Box(Modifier.fillMaxSize(), contentAlignment = Alignment.Center) {
Text(stringResource(R.string.bottom_notifications_none), fontSize = 15.sp, color = colors.onSurfaceVariant)
}
return
}
val timeFormat = remember { android.text.format.DateFormat.getTimeFormat(context) }
Column(Modifier.fillMaxSize(), verticalArrangement = Arrangement.spacedBy(8.dp)) {
Row(Modifier.fillMaxWidth(), verticalAlignment = Alignment.CenterVertically) {
Text(stringResource(R.string.bottom_notifications_count, shown.size), fontSize = 13.sp, color = colors.onSurfaceVariant,
modifier = Modifier.weight(1f))
BottomPillButton(stringResource(R.string.bottom_notifications_clear), "bottom-notifications-clear") { BottomNotifications.clear() }
}
LazyColumn(Modifier.weight(1f).fillMaxWidth(), verticalArrangement = Arrangement.spacedBy(8.dp)) {
items(shown.toList(), key = { it.key }) { n ->
Column(Modifier.fillMaxWidth().clip(RoundedCornerShape(14.dp)).background(pal.surface).padding(horizontal = 14.dp, vertical = 10.dp),
verticalArrangement = Arrangement.spacedBy(4.dp)) {
Row(verticalAlignment = Alignment.CenterVertically) {
Text(n.app, fontSize = 12.sp, fontWeight = FontWeight.SemiBold, color = pal.signal, maxLines = 1,
overflow = TextOverflow.Ellipsis, modifier = Modifier.weight(1f))
Text(timeFormat.format(java.util.Date(n.postedAt)), fontSize = 12.sp, color = colors.onSurfaceVariant)
}
if (n.title.isNotBlank()) Text(n.title, fontSize = 15.sp, fontWeight = FontWeight.SemiBold, color = colors.onBackground,
maxLines = 1, overflow = TextOverflow.Ellipsis)
if (n.text.isNotBlank()) Text(n.text, fontSize = 14.sp, color = colors.onBackground, maxLines = 4, overflow = TextOverflow.Ellipsis)
}
}
}
}
}
@Composable
internal fun BottomPillButton(label: String, tag: String, onClick: () -> Unit) {
val pal = LocalPalette.current
Box(
Modifier.height(40.dp).clip(RoundedCornerShape(20.dp)).background(pal.signal.copy(alpha = 0.16f))
.clickable(role = Role.Button, onClick = onClick).testTag(tag).padding(horizontal = 16.dp),
contentAlignment = Alignment.Center,
) {
Text(label, fontSize = 14.sp, fontWeight = FontWeight.SemiBold, color = pal.signal, maxLines = 1)
}
}
@@ -1,17 +1,31 @@
package com.droiddeck.launcher.ui
import androidx.compose.foundation.background
import androidx.compose.foundation.clickable
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.shape.RoundedCornerShape
import androidx.compose.material.icons.Icons
import androidx.compose.material.icons.outlined.Download
import androidx.compose.material.icons.outlined.Forum
import androidx.compose.material.icons.outlined.Speed
import androidx.compose.material.icons.outlined.Notifications
import androidx.compose.material.icons.outlined.PhotoLibrary
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.clip
import androidx.compose.ui.platform.testTag
import androidx.compose.ui.semantics.Role
import androidx.compose.ui.text.font.FontWeight
import androidx.compose.ui.unit.dp
import androidx.compose.ui.unit.sp
import com.droiddeck.launcher.R
class BottomPageActions(
val takeScreenshot: ((onDone: (Boolean) -> Unit) -> Unit)? = null,
val fps: () -> Float? = { null },
val openSettings: ((intent: android.content.Intent, done: () -> Boolean) -> Unit)? = null,
val runningGame: () -> String? = { null },
)
@@ -20,7 +34,18 @@ internal const val BOTTOM_PAGE_TELEMETRY = "telemetry"
fun sessionBottomPages(actions: BottomPageActions): List<BottomPage> = listOf(
BottomPage(BOTTOM_PAGE_TELEMETRY, R.string.bottom_page_telemetry, Icons.Outlined.Speed) { BottomTelemetryPage(actions.fps, actions.runningGame) },
BottomPage("downloads", R.string.bottom_page_downloads, Icons.Outlined.Download) { BottomDownloadsPage() },
BottomPage("notifications", R.string.bottom_page_notifications, Icons.Outlined.Notifications) { BottomNotificationsPage(actions.openSettings) },
BottomPage("screenshots", R.string.bottom_page_screenshots, Icons.Outlined.PhotoLibrary) { BottomScreenshotsPage(actions.takeScreenshot) },
BottomPage("chat", R.string.bottom_page_chat, Icons.Outlined.Forum) { BottomChatPage() },
)
@Composable
internal fun BottomPillButton(label: String, tag: String, onClick: () -> Unit) {
val pal = LocalPalette.current
Box(
Modifier.height(40.dp).clip(RoundedCornerShape(20.dp)).background(pal.signal.copy(alpha = 0.16f))
.clickable(role = Role.Button, onClick = onClick).testTag(tag).padding(horizontal = 16.dp),
contentAlignment = Alignment.Center,
) {
Text(label, fontSize = 14.sp, fontWeight = FontWeight.SemiBold, color = pal.signal, maxLines = 1)
}
}
@@ -12,6 +12,7 @@ import androidx.compose.foundation.interaction.collectIsHoveredAsState
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.BoxWithConstraints
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.Spacer
import androidx.compose.foundation.layout.fillMaxSize
@@ -47,6 +48,7 @@ import androidx.compose.ui.text.style.TextOverflow
import androidx.compose.ui.unit.dp
import androidx.compose.ui.unit.sp
import com.droiddeck.launcher.R
import com.droiddeck.launcher.input.DeckPanel
import com.droiddeck.launcher.session.SessionService
import com.droiddeck.launcher.session.SessionState
@@ -59,6 +61,8 @@ internal class BarExtra(
val onClick: () -> Unit,
)
internal class BarTabs(val labels: List<String>, val selected: Int, val onSelect: (Int) -> Unit)
internal class BottomBarModel(
val title: String?,
val onClose: (() -> Unit)?,
@@ -67,10 +71,22 @@ internal class BottomBarModel(
val onQam: (() -> Unit)?,
val extras: List<BarExtra> = emptyList(),
val menuActive: Boolean = false,
val tabs: BarTabs? = null,
)
@Composable
internal fun BottomScreenBar(model: BottomBarModel, modifier: Modifier = Modifier) {
val tabs = model.tabs
if (tabs == null) BarRow(model, modifier) else Column(modifier.fillMaxWidth().blockTouches()) {
BarRow(model)
Box(Modifier.fillMaxWidth().padding(start = BAR_PAD, end = BAR_PAD, bottom = 8.dp), contentAlignment = Alignment.Center) {
TabStrip(tabs.labels, tabs.selected, tabs.onSelect, Modifier.testTag("bottom-bar-tabs"), bumpers = false)
}
}
}
@Composable
private fun BarRow(model: BottomBarModel, modifier: Modifier = Modifier) {
val colors = MaterialTheme.colorScheme
BoxWithConstraints(modifier.fillMaxWidth().height(BAR_HEIGHT).blockTouches()) {
val buttons = listOfNotNull(model.onClose, model.onMenu, model.onQam).size + model.extras.size
@@ -195,11 +211,15 @@ internal fun sessionBarModel(
onSteam: () -> Unit,
onQam: () -> Unit,
extras: List<BarExtra> = emptyList(),
tabs: BarTabs? = null,
): BottomBarModel {
val steam = SessionState.mode == SessionService.MODE_STEAM
return BottomBarModel(title, onClose, onMenu, onSteam.takeIf { steam }, onQam.takeIf { steam }, extras)
return BottomBarModel(title, onClose, onMenu, onSteam.takeIf { steam }, onQam.takeIf { steam }, extras, tabs = tabs)
}
internal fun deckPanelTabs(context: Context, selected: DeckPanel, onSelect: (DeckPanel) -> Unit) =
BarTabs(DeckPanel.entries.map { context.getString(it.label) }, selected.ordinal) { onSelect(DeckPanel.entries[it]) }
internal fun bottomScreenBarView(context: Context, model: () -> BottomBarModel): ComposeView = ComposeView(context).apply {
setContent { DroidDeckTheme { BottomScreenBar(model()) } }
}
@@ -304,7 +304,8 @@ fun BottomTelemetryPage(fps: () -> Float?, runningGame: () -> String? = { null }
val now = System.nanoTime()
val live = frames.live
val stats = frames.stats
val graph = FloatArray(FrameStats.GRAPH_FRAMES).also { if (live) stats.graph(it) }
val graph = FloatArray(FrameStats.GRAPH_FRAMES)
val graphEnd = if (live) stats.graph(graph) else 0L
val hz = (frames.refreshMilliHz + 499) / 1000
val data = HudData(
fps = fpsNow, avgFps = if (live) stats.averageFps() else null, lows = if (live) stats.lows(now) else FrameStats.Lows.EMPTY,
@@ -317,6 +318,7 @@ fun BottomTelemetryPage(fps: () -> Float?, runningGame: () -> String? = { null }
title = title, cover = cover, played = playedSeconds?.let(::playedText), clock = clock,
fpsHistory = fpsHistory.snapshot(), cpuHistory = cpuHistory.snapshot(), gpuHistory = gpuHistory.snapshot(),
historySeconds = maxOf(fpsHistory.spanSeconds(), cpuHistory.spanSeconds(), gpuHistory.spanSeconds()),
graphEnd = graphEnd,
coreGroups = coreGroups, gameCores = gameCores, fahrenheit = tempDisplay.fahrenheit,
tempColor = { sensor, c ->
thresholds[sensor]?.let { Color(HudMetrics.tempColor(c.toFloat(), it, tempDisplay, TEMP_PLAIN)) } ?: Color(TEMP_PLAIN)
@@ -1112,7 +1112,7 @@ private fun AutoComponentBody(label: String, lines: List<ComponentUpdater.Status
if (lines.isEmpty()) EmptyLine(stringResource(R.string.comp_auto_none))
for (line in lines) {
val previous = line.previous.removeSuffix(".wcp").ifEmpty { stringResource(R.string.comp_tag_original) }
val fallback = if (line.current.isEmpty()) null else stringResource(R.string.comp_auto_fallback, previous)
val fallback = if (line.current.isEmpty() || line.current == line.previous) null else stringResource(R.string.comp_auto_fallback, previous)
PanelRow(
line.current.removeSuffix(".wcp").ifEmpty { stringResource(if (checking) R.string.comp_auto_checking else R.string.comp_tag_original) },
listOfNotNull(line.protons.joinToString(", ").ifEmpty { null }, fallback).joinToString(" · "),
@@ -1183,6 +1183,7 @@ private fun GameComponentOverrides(
open = fexMenu,
enabled = config != null && !busy,
allowInheritance = true,
generalPreset = generalFexPreset,
onToggle = { onFexMenu(!fexMenu) },
onDismiss = { onFexMenu(false) },
onPick = onFexPreset,
@@ -1349,15 +1350,16 @@ internal fun FexPresetChip(
onDismiss: () -> Unit,
onPick: (String?) -> Unit,
allowInheritance: Boolean = false,
generalPreset: String = preset,
modifier: Modifier = Modifier,
) {
val chosen = FexPreset.all.firstOrNull { it.id == preset }
val chosen = FexPreset.all.firstOrNull { it.id == if (inherited) generalPreset else preset }
val label = when {
preset == GameEnvironment.CUSTOM_FEX_PRESET -> stringResource(R.string.comp_game_fex_custom)
chosen == null -> stringResource(FexPreset.byId("").label)
inherited -> stringResource(R.string.comp_game_use_general)
else -> stringResource(chosen.label)
}
val general = FexPreset.all.firstOrNull { it.id == generalPreset }
Box {
ValueChip(label, open, enabled = enabled, modifier = modifier.widthIn(max = 260.dp), onClick = onToggle)
AnchoredMenu(open && enabled, onDismiss = onDismiss, title = stringResource(R.string.fex_preset_title)) { first ->
@@ -1365,6 +1367,7 @@ internal fun FexPresetChip(
MenuItem(
stringResource(R.string.comp_game_use_general),
checked = inherited,
detail = general?.let { stringResource(it.label) },
focusRequester = first,
) { onPick(null); onDismiss() }
}
@@ -1,111 +1,20 @@
package com.droiddeck.launcher.ui
import com.droiddeck.launcher.R
import androidx.compose.ui.res.stringResource
import androidx.compose.foundation.background
import androidx.compose.foundation.border
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.size
import androidx.compose.foundation.shape.CircleShape
import androidx.compose.foundation.layout.ColumnScope
import androidx.compose.runtime.Composable
import androidx.compose.ui.Modifier
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.unit.dp
import androidx.compose.runtime.*
import androidx.compose.ui.platform.LocalContext
import com.droiddeck.launcher.input.ControllerPrefs
import com.droiddeck.launcher.session.SessionPrefs
class ControllerActions(
val onOsc: (String) -> Unit,
val onTint: (Int) -> Unit,
val onOpacity: (Int) -> Unit,
val onSize: (Int) -> Unit,
val onStickClick: (Boolean) -> Unit,
val onAdaptiveSticks: (Boolean) -> Unit,
val onRumble: (Boolean) -> Unit,
val onDeadZone: (Int) -> Unit,
val onSteamButton: (Boolean) -> Unit,
val onQamButton: (Boolean) -> Unit,
val onKeyboardButton: (Boolean) -> Unit,
val onSelectSteam: (Boolean) -> Unit,
val onJoyConVr: (Boolean) -> Unit,
val onEditLayout: () -> Unit,
val onResetLayout: () -> Unit,
val onMapping: () -> Unit,
val onResetAll: () -> Unit,
)
class ControllerActions(val onMapping: () -> Unit)
@Composable
private fun Swatch(color: Int) {
Box(Modifier.size(14.dp).background(Color(color), CircleShape).border(1.dp, Color.White.copy(alpha = 0.35f), CircleShape))
}
@Composable
fun ColumnScope.ControllerRows(host: MenuHost, oscMode: String, c: ControllerPrefs.Settings, a: ControllerActions) {
ChoiceRow(
host, "controller-osc", stringResource(R.string.mode_osc), stringResource(R.string.ctrl_osc_hint),
listOf(SessionPrefs.OSC_AUTO to stringResource(R.string.common_auto), SessionPrefs.OSC_ALWAYS to stringResource(R.string.common_always), SessionPrefs.OSC_STEAM_TOUCH to stringResource(R.string.osc_steam_touch), SessionPrefs.OSC_STEAM_QAM to stringResource(R.string.mode_osc_qam), SessionPrefs.OSC_NEVER to stringResource(R.string.common_never)),
oscMode, note = stringResource(R.string.mode_osc_note), onPick = a.onOsc,
)
val tintOpen = host.open == "controller-tint"
SettingsRow(stringResource(R.string.ctrl_color), stringResource(R.string.ctrl_color_hint), highlighted = tintOpen) {
Box {
ValueChip(ControllerPrefs.tints.firstOrNull { it.first == c.tint }?.second?.let { stringResource(it) } ?: stringResource(R.string.ctrl_custom), tintOpen) {
host.open = if (tintOpen) null else "controller-tint"
}
AnchoredMenu(tintOpen, onDismiss = { if (host.open == "controller-tint") host.open = null }, title = stringResource(R.string.ctrl_color)) { firstItemFocus ->
ControllerPrefs.tints.forEachIndexed { index, (color, name) ->
MenuItem(stringResource(name), checked = c.tint == color, leading = { Swatch(color) }, focusRequester = if (index == 0) firstItemFocus else null) {
a.onTint(color)
host.open = null
}
}
}
}
}
ChoiceRow(host, "controller-opacity", stringResource(R.string.ctrl_opacity), null, ControllerPrefs.opacities.map { it to stringResource(R.string.ctrl_percent, it) }, c.opacity, onPick = a.onOpacity)
ChoiceRow(host, "controller-size", stringResource(R.string.ctrl_size), stringResource(R.string.ctrl_size_hint), ControllerPrefs.sizes.map { it to stringResource(R.string.ctrl_percent, it) }, c.size, onPick = a.onSize)
ToggleRow(host, "controller-stick-click", stringResource(R.string.ctrl_stick_click), stringResource(R.string.ctrl_stick_click_hint), c.stickClick, onChange = a.onStickClick)
ToggleRow(host, "controller-adaptive", stringResource(R.string.ctrl_adaptive), stringResource(R.string.ctrl_adaptive_hint), c.adaptiveSticks, onChange = a.onAdaptiveSticks)
ToggleRow(host, "controller-rumble", stringResource(R.string.ctrl_rumble), null, c.rumble, onChange = a.onRumble)
ChoiceRow(host, "controller-dead-zone", stringResource(R.string.ctrl_dead_zone), null, ControllerPrefs.deadZones.map { it to stringResource(R.string.ctrl_percent, it) }, c.deadZone, onPick = a.onDeadZone)
ToggleRow(host, "controller-steam", stringResource(R.string.ctrl_steam_button), null, c.steamButton, onChange = a.onSteamButton)
ToggleRow(host, "controller-qam", stringResource(R.string.ctrl_qam_button), null, c.qamButton, onChange = a.onQamButton)
ToggleRow(host, "controller-keyboard", stringResource(R.string.ctrl_keyboard_button), null, c.keyboardButton, onChange = a.onKeyboardButton)
ToggleRow(host, "controller-select-steam", stringResource(R.string.ctrl_select_steam), stringResource(R.string.ctrl_select_steam_hint), c.selectSteam, onChange = a.onSelectSteam)
ToggleRow(host, "controller-joycon-vr", stringResource(R.string.ctrl_joycon_vr), stringResource(R.string.ctrl_joycon_vr_hint), c.joyConVr, onChange = a.onJoyConVr)
SettingsRow(stringResource(R.string.ctrl_layout), if (c.customLayout) stringResource(R.string.ctrl_layout_custom) else stringResource(R.string.ctrl_layout_default)) {
Row(horizontalArrangement = Arrangement.spacedBy(6.dp)) {
SecondaryButton(stringResource(R.string.ctrl_edit)) { a.onEditLayout() }
SecondaryButton(stringResource(R.string.ctrl_reset), enabled = c.customLayout) { a.onResetLayout() }
}
}
val remapped = c.mapping.count { (id, target) -> id != target }
ActionRow(stringResource(R.string.ctrl_mapping), if (remapped == 0) stringResource(R.string.ctrl_mapping_default) else stringResource(R.string.ctrl_mapping_count, remapped, c.mapping.size), stringResource(R.string.ctrl_configure), a.onMapping)
ActionRow(stringResource(R.string.ctrl_reset_all), stringResource(R.string.ctrl_reset_all_hint), stringResource(R.string.ctrl_reset), a.onResetAll)
}
@Composable
fun ControllerMappingPage(mapping: Map<String, String>, onPick: (String, String) -> Unit, onReset: () -> Unit, onBack: () -> Unit) {
val host = rememberMenuHost()
SettingsPage(
host, title = stringResource(R.string.ctrl_mapping), eyebrow = stringResource(R.string.setup_controller),
lede = stringResource(R.string.ctrl_mapping_lede),
onBack = onBack,
) {
SettingsGroup(stringResource(R.string.shortcuts_title)) {
PhysicalShortcutRows()
}
SettingsGroup(stringResource(R.string.ctrl_onscreen_buttons)) {
val targets = ControllerPrefs.targets.map { (id, label) -> id to stringResource(label) }
for ((id, name) in ControllerPrefs.mappable) {
ChoiceRow(host, "map-$id", stringResource(name), null, targets, mapping[id] ?: id) { onPick(id, it) }
}
}
SettingsGroup(stringResource(R.string.ctrl_defaults)) {
ActionRow(stringResource(R.string.ctrl_reset_mapping), stringResource(R.string.ctrl_mapping_default), stringResource(R.string.ctrl_reset), onReset)
}
internal fun rememberControllerSettings(): ControllerPrefs.Settings {
val context = LocalContext.current
var settings by remember { mutableStateOf(ControllerPrefs.read(context)) }
DisposableEffect(context) {
val prefs = ControllerPrefs.prefs(context)
val listener = android.content.SharedPreferences.OnSharedPreferenceChangeListener { _, _ -> settings = ControllerPrefs.read(context) }
prefs.registerOnSharedPreferenceChangeListener(listener)
onDispose { prefs.unregisterOnSharedPreferenceChangeListener(listener) }
}
return settings
}
@@ -1,720 +0,0 @@
package com.droiddeck.launcher.ui
import com.droiddeck.launcher.R
import android.annotation.SuppressLint
import android.content.Context
import android.graphics.Canvas
import android.graphics.Color
import android.graphics.Paint
import android.graphics.RadialGradient
import android.graphics.RectF
import android.graphics.Shader
import android.graphics.Typeface
import android.graphics.drawable.GradientDrawable
import android.view.Gravity
import android.view.HapticFeedbackConstants
import android.view.MotionEvent
import android.view.View
import android.view.ViewGroup
import android.widget.FrameLayout
import android.widget.HorizontalScrollView
import android.widget.LinearLayout
import android.widget.TextView
import com.droiddeck.launcher.input.DeckControls
import com.droiddeck.launcher.input.PadBridge
import com.droiddeck.launcher.input.PadState
import com.droiddeck.launcher.session.SessionService
import com.droiddeck.launcher.session.SessionPrefs
import com.droiddeck.launcher.session.SessionState
import kotlin.math.atan2
import kotlin.math.hypot
import kotlin.math.min
@SuppressLint("ViewConstructor")
class DeckControlsPanel(
context: Context,
private val onClose: () -> Unit,
private val onSteamMenu: () -> Unit,
private val onQam: () -> Unit,
private val pad: PadBridge? = null,
private val portraitDock: Boolean = false,
private val onMenu: (() -> Unit)? = null,
private val onSwap: (() -> Unit)? = null,
) : LinearLayout(context) {
private enum class Tab(val label: Int) { GAMEPAD(R.string.deck_tab_gamepad), GRIPS(R.string.deck_tab_grips), LEFT(R.string.deck_tab_left), RIGHT(R.string.deck_tab_right), BOTH(R.string.deck_tab_both) }
private val content = FrameLayout(context)
val deckControls = pad == null || SessionState.deckPad
private val tabViews = HashMap<Tab, TextView>()
private val topBar: View by lazy { tabsRow() }
init {
orientation = VERTICAL
setBackgroundColor(Color.BLACK)
val title = context.getString(if (deckControls) R.string.second_mode_deck_controls else R.string.deck_tab_gamepad)
val extras = listOfNotNull(onSwap?.let { BarExtra(context.getString(R.string.swap_screens), icon = R.drawable.ic_bottom_swap, onClick = it) })
addView(bottomScreenBarView(context) { sessionBarModel(title, onClose, onMenu, onSteamMenu, onQam, extras) },
LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.WRAP_CONTENT))
addView(topBar, LayoutParams(LayoutParams.MATCH_PARENT, dp(52)))
addView(content, LayoutParams(LayoutParams.MATCH_PARENT, 0, 1f))
select(if (pad != null && !deckControls) Tab.GAMEPAD else if (pad != null) selectedWithPad else selected)
}
override fun onDetachedFromWindow() {
DeckControls.releaseAll()
super.onDetachedFromWindow()
}
private fun tabsRow(): View = LinearLayout(context).apply {
orientation = HORIZONTAL
gravity = Gravity.CENTER
setPadding(dp(12), 0, dp(12), dp(8))
val tabs = LinearLayout(context).apply {
orientation = HORIZONTAL
background = outline(CORNER_PILL, SURFACE)
setPadding(dp(4), dp(4), dp(4), dp(4))
for (tab in Tab.values()) {
if (!deckControls && tab != Tab.GAMEPAD) continue
if (tab == Tab.GAMEPAD && pad == null) continue
val view = TextView(context).apply {
text = context.getString(tab.label)
textSize = 14f
typeface = Typeface.create(Typeface.DEFAULT, Typeface.BOLD)
gravity = Gravity.CENTER
isSingleLine = true
setPadding(dp(14), 0, dp(14), 0)
setOnClickListener { select(tab) }
}
tabViews[tab] = view
addView(view, LayoutParams(LayoutParams.WRAP_CONTENT, LayoutParams.MATCH_PARENT))
}
}
val centre = HorizontalScrollView(context).apply {
isHorizontalScrollBarEnabled = false
overScrollMode = View.OVER_SCROLL_NEVER
addView(tabs, FrameLayout.LayoutParams(FrameLayout.LayoutParams.WRAP_CONTENT, dp(44)))
}
addView(centre, LayoutParams(LayoutParams.WRAP_CONTENT, LayoutParams.MATCH_PARENT))
}
private fun select(tab: Tab) {
if (pad != null) selectedWithPad = tab else selected = tab
DeckControls.releaseAll()
for ((each, view) in tabViews) {
val on = each == tab
view.background = if (on) filled(CORNER_PILL, ACCENT) else null
view.setTextColor(if (on) ON_ACCENT else TEXT_DIM)
}
tabViews[tab]?.let { selectedView ->
(selectedView.parent?.parent as? HorizontalScrollView)?.post {
val left = selectedView.left
val right = selectedView.right
val scroll = selectedView.parent?.parent as? HorizontalScrollView ?: return@post
when {
left < scroll.scrollX -> scroll.smoothScrollTo(left, 0)
right > scroll.scrollX + scroll.width -> scroll.smoothScrollTo(right - scroll.width, 0)
}
}
}
content.removeAllViews()
topBar.visibility = if (tab == Tab.GAMEPAD || tabViews.size < 2) View.GONE else View.VISIBLE
content.addView(
when (tab) {
Tab.GRIPS -> gripsGrid()
Tab.LEFT -> singlePad(right = false)
Tab.RIGHT -> singlePad(right = true)
Tab.BOTH -> bothPads()
Tab.GAMEPAD -> gamepad(pad ?: return)
},
FrameLayout.LayoutParams(FrameLayout.LayoutParams.MATCH_PARENT, FrameLayout.LayoutParams.MATCH_PARENT),
)
}
private fun gripsGrid(): View = LinearLayout(context).apply {
orientation = HORIZONTAL
setPadding(dp(12), dp(6), dp(12), dp(12))
fun column(upper: View, lower: View) = LinearLayout(context).apply {
orientation = VERTICAL
addView(upper, LayoutParams(LayoutParams.MATCH_PARENT, 0, 1f).apply { bottomMargin = dp(6) })
addView(lower, LayoutParams(LayoutParams.MATCH_PARENT, 0, 1f).apply { topMargin = dp(6) })
}
addView(column(GripButton(context, "L4", context.getString(R.string.deck_left_upper), DeckControls.L4), GripButton(context, "L5", context.getString(R.string.deck_left_lower), DeckControls.L5)),
LayoutParams(0, LayoutParams.MATCH_PARENT, 1f).apply { rightMargin = dp(6) })
addView(column(GripButton(context, "R4", context.getString(R.string.deck_right_upper), DeckControls.R4), GripButton(context, "R5", context.getString(R.string.deck_right_lower), DeckControls.R5)),
LayoutParams(0, LayoutParams.MATCH_PARENT, 1f).apply { leftMargin = dp(6) })
}
private fun singlePad(right: Boolean): View = LinearLayout(context).apply {
orientation = VERTICAL
setPadding(dp(12), dp(6), dp(12), dp(12))
addView(TrackpadView(context, right), LayoutParams(LayoutParams.MATCH_PARENT, 0, 1f).apply { bottomMargin = dp(12) })
addView(ClickBar(context, right), LayoutParams(LayoutParams.MATCH_PARENT, dp(76)))
}
private fun bothPads(): View = LinearLayout(context).apply {
orientation = VERTICAL
setPadding(dp(12), dp(6), dp(12), dp(12))
val pads = LinearLayout(context).apply {
orientation = HORIZONTAL
addView(TrackpadView(context, right = false), LayoutParams(0, LayoutParams.MATCH_PARENT, 1f).apply { rightMargin = dp(6) })
addView(TrackpadView(context, right = true), LayoutParams(0, LayoutParams.MATCH_PARENT, 1f).apply { leftMargin = dp(6) })
}
addView(pads, LayoutParams(LayoutParams.MATCH_PARENT, 0, 1f).apply { bottomMargin = dp(12) })
val grips = LinearLayout(context).apply {
orientation = HORIZONTAL
val row = listOf("L4" to DeckControls.L4, "L5" to DeckControls.L5, "R5" to DeckControls.R5, "R4" to DeckControls.R4)
row.forEachIndexed { index, (label, bit) ->
addView(GripButton(context, label, null, bit), LayoutParams(0, LayoutParams.MATCH_PARENT, 1f).apply {
if (index > 0) leftMargin = dp(6)
if (index < row.size - 1) rightMargin = dp(6)
})
}
}
addView(grips, LayoutParams(LayoutParams.MATCH_PARENT, dp(84)))
}
private fun gamepad(pad: PadBridge): View = GamepadLayout(context, portraitDock).apply {
fun pill(label: String, write: (PadState, Boolean) -> Unit) = PadButton(context, pad, label, write)
place(surfaceSlot(pad, right = false), GamepadGeometry.Slot.LEFT_MAIN)
place(DirectionPad(context, pad), GamepadGeometry.Slot.LEFT_SECOND)
place(surfaceSlot(pad, right = true), GamepadGeometry.Slot.RIGHT_MAIN)
place(FaceButtons(context, pad), GamepadGeometry.Slot.RIGHT_SECOND)
place(pill("LT") { st, d -> st.leftTrigger = if (d) 1f else 0f }, GamepadGeometry.Slot.LEFT_OUTER_SHOULDER)
place(pill("LB") { st, d -> st.press(PadState.LB, d) }, GamepadGeometry.Slot.LEFT_INNER_SHOULDER)
place(pill("RB") { st, d -> st.press(PadState.RB, d) }, GamepadGeometry.Slot.RIGHT_INNER_SHOULDER)
place(pill("RT") { st, d -> st.rightTrigger = if (d) 1f else 0f }, GamepadGeometry.Slot.RIGHT_OUTER_SHOULDER)
place(pill("VIEW") { st, d -> st.press(PadState.SELECT, d) }, GamepadGeometry.Slot.VIEW)
place(pill("MENU") { st, d -> st.press(PadState.START, d) }, GamepadGeometry.Slot.MENU)
if (deckControls) place(centreTap("\u25a6 " + context.getString(R.string.deck_panels), context.getString(R.string.deck_more_controls)) { select(Tab.BOTH) },
GamepadGeometry.Slot.PANELS)
if (portraitDock && deckControls) {
place(GripButton(context, "L4", null, DeckControls.L4), GamepadGeometry.Slot.L4)
place(GripButton(context, "L5", null, DeckControls.L5), GamepadGeometry.Slot.L5)
place(GripButton(context, "R5", null, DeckControls.R5), GamepadGeometry.Slot.R5)
place(GripButton(context, "R4", null, DeckControls.R4), GamepadGeometry.Slot.R4)
}
}
private fun centreTap(label: String, description: String, onClick: () -> Unit) = TextView(context).apply {
text = label
contentDescription = description
textSize = 13f
maxLines = 1
setAutoSizeTextTypeUniformWithConfiguration(9, 13, 1, android.util.TypedValue.COMPLEX_UNIT_SP)
typeface = Typeface.create(Typeface.DEFAULT, Typeface.BOLD)
letterSpacing = 0.08f
gravity = Gravity.CENTER
setTextColor(TEXT)
background = outline(CORNER_PILL, SURFACE)
setOnClickListener {
performHapticFeedback(HapticFeedbackConstants.VIRTUAL_KEY)
onClick()
}
}
private fun surfaceSlot(pad: PadBridge, right: Boolean): View = FrameLayout(context).apply {
if (!deckControls) {
addView(StickView(context, pad, right),
FrameLayout.LayoutParams(FrameLayout.LayoutParams.MATCH_PARENT, FrameLayout.LayoutParams.MATCH_PARENT))
return@apply
}
val slot = this
fun show() {
slot.removeAllViews()
val stick = SessionPrefs.gamepadSurface(context, right) == SessionPrefs.SURFACE_STICK
slot.addView(if (stick) StickView(context, pad, right) else TrackpadView(context, right, captioned = false),
FrameLayout.LayoutParams(FrameLayout.LayoutParams.MATCH_PARENT, FrameLayout.LayoutParams.MATCH_PARENT))
val chip = TextView(context).apply {
text = "\u21c4"
contentDescription = context.getString(R.string.deck_surface_switch)
textSize = 14f
typeface = Typeface.create(Typeface.DEFAULT, Typeface.BOLD)
gravity = Gravity.CENTER
setTextColor(TEXT_DIM)
background = outline(CORNER_PILL, SURFACE)
setOnClickListener {
performHapticFeedback(HapticFeedbackConstants.VIRTUAL_KEY)
SessionPrefs.setGamepadSurface(context, right,
if (stick) SessionPrefs.SURFACE_TRACKPAD else SessionPrefs.SURFACE_STICK)
show()
}
}
slot.addView(chip, FrameLayout.LayoutParams(dp(30), dp(30),
(if (right) Gravity.START else Gravity.END) or Gravity.TOP).apply { setMargins(dp(6), dp(6), dp(6), dp(6)) })
}
show()
}
fun takesTouchAt(x: Float, y: Float): Boolean = controlUnder(this, x, y)
private fun controlUnder(view: View, x: Float, y: Float): Boolean {
if (view.visibility != VISIBLE || x < 0f || y < 0f || x >= view.width || y >= view.height) return false
if (view.isClickable || view is HorizontalScrollView || view is Surface || view is DirectionPad || view is FaceButtons ||
view is androidx.compose.ui.platform.ComposeView) return true
val group = view as? ViewGroup ?: return false
return (group.childCount - 1 downTo 0).any { i ->
val child = group.getChildAt(i)
controlUnder(child, x + group.scrollX - child.x, y + group.scrollY - child.y)
}
}
private fun outline(radius: Float, fill: Int) = outline(context, radius, fill)
private fun filled(radius: Float, fill: Int) = GradientDrawable().apply {
cornerRadius = radius * resources.displayMetrics.density
setColor(fill)
}
private fun dp(value: Int): Int = dp(context, value)
private abstract class Surface(context: Context) : View(context) {
protected val density = resources.displayMetrics.density
protected val rect = RectF()
private val fill = Paint(Paint.ANTI_ALIAS_FLAG)
private val stroke = Paint(Paint.ANTI_ALIAS_FLAG).apply { style = Paint.Style.STROKE }
protected val labelPaint = Paint(Paint.ANTI_ALIAS_FLAG).apply {
textAlign = Paint.Align.CENTER
typeface = Typeface.create(Typeface.DEFAULT, Typeface.BOLD)
}
protected val captionPaint = Paint(Paint.ANTI_ALIAS_FLAG).apply {
textAlign = Paint.Align.CENTER
color = TEXT_DIM
}
protected fun drawSurface(canvas: Canvas, lit: Boolean) {
val inset = density
rect.set(inset, inset, width - inset, height - inset)
val radius = CORNER * density
fill.color = if (lit) ACCENT_WASH else SURFACE
canvas.drawRoundRect(rect, radius, radius, fill)
stroke.color = if (lit) ACCENT else LINE
stroke.strokeWidth = (if (lit) 2f else 1f) * density
canvas.drawRoundRect(rect, radius, radius, stroke)
}
}
private open class HoldButton(
context: Context,
private val label: String,
private val caption: String?,
private val onChange: (Boolean) -> Unit,
) : Surface(context) {
private var down = false
override fun onDraw(canvas: Canvas) {
drawSurface(canvas, down)
val cx = width / 2f
labelPaint.textSize = min(height * 0.3f, 30 * density)
labelPaint.color = if (down) ACCENT else TEXT
val labelY = height / 2f + labelPaint.textSize * (if (caption == null) 0.35f else 0.1f)
canvas.drawText(label, cx, labelY, labelPaint)
if (caption != null) {
captionPaint.textSize = 12 * density
canvas.drawText(caption, cx, labelY + 22 * density, captionPaint)
}
}
@SuppressLint("ClickableViewAccessibility")
override fun onTouchEvent(event: MotionEvent): Boolean {
when (event.actionMasked) {
MotionEvent.ACTION_DOWN -> set(true)
MotionEvent.ACTION_UP, MotionEvent.ACTION_CANCEL -> set(false)
}
return true
}
private fun set(pressed: Boolean) {
if (down == pressed) return
down = pressed
if (pressed) performHapticFeedback(HapticFeedbackConstants.VIRTUAL_KEY)
onChange(pressed)
invalidate()
}
}
private class GripButton(context: Context, label: String, caption: String?, bit: Int) :
HoldButton(context, label, caption, { DeckControls.setGrip(bit, it) })
private class ClickBar(context: Context, right: Boolean) :
HoldButton(context, context.getString(R.string.deck_click), if (right) context.getString(R.string.deck_right_trackpad) else context.getString(R.string.deck_left_trackpad), { DeckControls.setClick(right, it) })
private class TrackpadView(context: Context, private val right: Boolean, private val captioned: Boolean = true) : Surface(context) {
private var touching = false
private var clicked = false
private var fingerX = 0f
private var fingerY = 0f
private val guide = Paint(Paint.ANTI_ALIAS_FLAG).apply { style = Paint.Style.STROKE; color = GUIDE }
private val dot = Paint(Paint.ANTI_ALIAS_FLAG).apply { color = ACCENT }
private val glow = Paint(Paint.ANTI_ALIAS_FLAG)
override fun onDraw(canvas: Canvas) {
drawSurface(canvas, clicked)
val cx = width / 2f
val cy = height / 2f
guide.strokeWidth = density
val reach = min(width, height) / 2f - 24 * density
canvas.drawCircle(cx, cy, reach, guide)
canvas.drawCircle(cx, cy, reach / 2f, guide)
canvas.drawLine(cx - reach, cy, cx + reach, cy, guide)
canvas.drawLine(cx, cy - reach, cx, cy + reach, guide)
captionPaint.textSize = 12 * density
captionPaint.color = if (touching) ACCENT else TEXT_DIM
if (captioned) canvas.drawText((if (right) context.getString(R.string.deck_right_trackpad) else context.getString(R.string.deck_left_trackpad)).uppercase(), cx, 28 * density, captionPaint)
if (touching) {
val radius = 56 * density
glow.shader = RadialGradient(fingerX, fingerY, radius, ACCENT_GLOW, Color.TRANSPARENT, Shader.TileMode.CLAMP)
canvas.drawCircle(fingerX, fingerY, radius, glow)
canvas.drawCircle(fingerX, fingerY, (if (clicked) 16 else 12) * density, dot)
}
}
@SuppressLint("ClickableViewAccessibility")
override fun onTouchEvent(event: MotionEvent): Boolean {
when (event.actionMasked) {
MotionEvent.ACTION_DOWN, MotionEvent.ACTION_MOVE -> {
touch(event.getX(0), event.getY(0))
click(event.pointerCount > 1)
}
MotionEvent.ACTION_POINTER_DOWN -> click(true)
MotionEvent.ACTION_POINTER_UP -> {
val stays = if (event.actionIndex == 0) 1 else 0
touch(event.getX(stays), event.getY(stays))
click(event.pointerCount - 1 > 1)
}
MotionEvent.ACTION_UP, MotionEvent.ACTION_CANCEL -> {
click(false)
touching = false
DeckControls.setPad(right, touching = false)
invalidate()
}
}
return true
}
private fun touch(x: Float, y: Float) {
fingerX = x.coerceIn(0f, width.toFloat())
fingerY = y.coerceIn(0f, height.toFloat())
touching = true
DeckControls.setPad(right, true, (fingerX - width / 2f) / (width / 2f), -(fingerY - height / 2f) / (height / 2f))
invalidate()
}
private fun click(down: Boolean) {
if (clicked == down) return
clicked = down
if (down) performHapticFeedback(HapticFeedbackConstants.VIRTUAL_KEY)
DeckControls.setClick(right, down)
invalidate()
}
}
private class PadButton(
context: Context,
private val pad: PadBridge,
label: String,
private val write: (PadState, Boolean) -> Unit,
) : HoldButton(context, label, null, { down -> pad.applyTouch { write(it, down) } }) {
override fun onDetachedFromWindow() {
pad.applyTouch { write(it, false) }
super.onDetachedFromWindow()
}
}
private class StickView(context: Context, private val pad: PadBridge, private val right: Boolean) : Surface(context) {
private var touching = false
private var clicking = false
private var lastUp = 0L
private var originX = 0f
private var originY = 0f
private var knobX = 0f
private var knobY = 0f
private val ring = Paint(Paint.ANTI_ALIAS_FLAG).apply { style = Paint.Style.STROKE }
private val knob = Paint(Paint.ANTI_ALIAS_FLAG)
private fun reach() = min(width, height) * 0.30f
override fun onDraw(canvas: Canvas) {
drawSurface(canvas, clicking)
val cx = if (touching) originX else width / 2f
val cy = if (touching) originY else height / 2f
ring.strokeWidth = 2 * density
ring.color = if (touching) ACCENT else LINE
canvas.drawCircle(cx, cy, reach(), ring)
knob.color = if (touching) ACCENT else KNOB
canvas.drawCircle(cx + knobX, cy + knobY, reach() * 0.45f, knob)
}
@SuppressLint("ClickableViewAccessibility")
override fun onTouchEvent(event: MotionEvent): Boolean {
val r = reach().coerceAtLeast(1f)
when (event.actionMasked) {
MotionEvent.ACTION_DOWN -> {
originX = event.x.coerceIn(r, (width - r).coerceAtLeast(r))
originY = event.y.coerceIn(r, (height - r).coerceAtLeast(r))
touching = true
performHapticFeedback(HapticFeedbackConstants.VIRTUAL_KEY)
if (event.eventTime - lastUp < CLICK_MS) setClick(true)
follow(event.x, event.y, r)
}
MotionEvent.ACTION_MOVE -> follow(event.getX(0), event.getY(0), r)
MotionEvent.ACTION_UP, MotionEvent.ACTION_CANCEL -> {
touching = false
lastUp = event.eventTime
setClick(false)
move(0f, 0f, 1f)
}
}
return true
}
private fun follow(x: Float, y: Float, r: Float) {
var dx = x - originX
var dy = y - originY
val length = hypot(dx, dy)
if (length > r) { dx *= r / length; dy *= r / length }
move(dx, dy, r)
}
private fun move(dx: Float, dy: Float, r: Float) {
knobX = dx
knobY = dy
pad.applyTouch(if (right) PadBridge.RIGHT_STICK else PadBridge.LEFT_STICK) { s ->
if (right) { s.rightX = dx / r; s.rightY = dy / r } else { s.leftX = dx / r; s.leftY = dy / r }
}
invalidate()
}
private fun setClick(down: Boolean) {
if (clicking == down) return
clicking = down
if (down) performHapticFeedback(HapticFeedbackConstants.VIRTUAL_KEY)
pad.applyTouch { s -> s.press(if (right) PadState.R3 else PadState.L3, down) }
}
override fun onDetachedFromWindow() {
setClick(false)
if (knobX != 0f || knobY != 0f) move(0f, 0f, 1f)
super.onDetachedFromWindow()
}
}
private class DirectionPad(context: Context, private val pad: PadBridge) : View(context) {
private val density = resources.displayMetrics.density
private var held = 0
private val arm = Paint(Paint.ANTI_ALIAS_FLAG)
private val rect = RectF()
override fun onDraw(canvas: Canvas) {
val size = min(width, height) * 0.86f
val cx = width / 2f
val cy = height / 2f
val half = size / 2f
val thick = size / 3f / 2f
fun armRect(bit: Int, l: Float, t: Float, r: Float, b: Float) {
arm.color = if (held and bit != 0) ACCENT else KNOB
rect.set(l, t, r, b)
canvas.drawRoundRect(rect, 8 * density, 8 * density, arm)
}
armRect(1, cx - thick, cy - half, cx + thick, cy - thick)
armRect(4, cx - thick, cy + thick, cx + thick, cy + half)
armRect(8, cx - half, cy - thick, cx - thick, cy + thick)
armRect(2, cx + thick, cy - thick, cx + half, cy + thick)
arm.color = KNOB
canvas.drawRect(cx - thick, cy - thick, cx + thick, cy + thick, arm)
}
@SuppressLint("ClickableViewAccessibility")
override fun onTouchEvent(event: MotionEvent): Boolean {
val bits = when (event.actionMasked) {
MotionEvent.ACTION_DOWN, MotionEvent.ACTION_MOVE -> {
val dx = event.getX(0) - width / 2f
val dy = event.getY(0) - height / 2f
if (hypot(dx, dy) < min(width, height) * 0.08f) 0 else {
val sector = ((Math.toDegrees(atan2(dy.toDouble(), dx.toDouble())) + 360 + 22.5) % 360 / 45).toInt()
intArrayOf(2, 2 or 4, 4, 4 or 8, 8, 8 or 1, 1, 1 or 2)[sector]
}
}
else -> 0
}
set(bits)
return true
}
private fun set(bits: Int) {
if (bits == held) return
if (bits and held.inv() != 0) performHapticFeedback(HapticFeedbackConstants.VIRTUAL_KEY)
held = bits
pad.applyTouch { s ->
s.up = bits and 1 != 0; s.right = bits and 2 != 0; s.down = bits and 4 != 0; s.left = bits and 8 != 0
}
invalidate()
}
override fun onDetachedFromWindow() {
set(0)
super.onDetachedFromWindow()
}
}
private class FaceButtons(context: Context, private val pad: PadBridge) : View(context) {
private val buttons = listOf(PadState.Y to "Y", PadState.B to "B", PadState.A to "A", PadState.X to "X")
private var held = emptySet<Int>()
private val fill = Paint(Paint.ANTI_ALIAS_FLAG)
private val text = Paint(Paint.ANTI_ALIAS_FLAG).apply {
textAlign = Paint.Align.CENTER
typeface = Typeface.create(Typeface.DEFAULT, Typeface.BOLD)
}
private fun layout(): Pair<List<Pair<Float, Float>>, Float> {
val cx = width / 2f
val cy = height / 2f
val spread = min(width, height) * 0.30f
val radius = min(width, height) * 0.16f
return listOf(cx to cy - spread, cx + spread to cy, cx to cy + spread, cx - spread to cy) to radius
}
override fun onDraw(canvas: Canvas) {
val (centres, radius) = layout()
text.textSize = radius * 0.9f
buttons.forEachIndexed { i, (button, label) ->
val (x, y) = centres[i]
val down = button in held
fill.color = if (down) ACCENT else KNOB
canvas.drawCircle(x, y, radius, fill)
text.color = if (down) ON_ACCENT else TEXT
canvas.drawText(label, x, y + text.textSize * 0.35f, text)
}
}
@SuppressLint("ClickableViewAccessibility")
override fun onTouchEvent(event: MotionEvent): Boolean {
val (centres, radius) = layout()
val now = HashSet<Int>()
val ending = event.actionMasked == MotionEvent.ACTION_UP || event.actionMasked == MotionEvent.ACTION_CANCEL
if (!ending) for (p in 0 until event.pointerCount) {
if (event.actionMasked == MotionEvent.ACTION_POINTER_UP && p == event.actionIndex) continue
val x = event.getX(p)
val y = event.getY(p)
val nearest = centres.indices.minByOrNull { hypot(centres[it].first - x, centres[it].second - y) } ?: continue
if (hypot(centres[nearest].first - x, centres[nearest].second - y) <= radius * 1.6f) now.add(buttons[nearest].first)
}
set(now)
return true
}
private fun set(now: Set<Int>) {
if (now == held) return
if ((now - held).isNotEmpty()) performHapticFeedback(HapticFeedbackConstants.VIRTUAL_KEY)
val before = held
held = now
pad.applyTouch { s -> for (b in before + now) s.press(b, b in now) }
invalidate()
}
override fun onDetachedFromWindow() {
set(emptySet())
super.onDetachedFromWindow()
}
}
private class GamepadLayout(context: Context, private val portraitDock: Boolean) : ViewGroup(context) {
private val slots = LinkedHashMap<View, GamepadGeometry.Slot>()
fun place(view: View, slot: GamepadGeometry.Slot) {
slots[view] = slot
addView(view)
}
private fun boxes(w: Int, h: Int) = GamepadGeometry.layout(w.toFloat(), h.toFloat(), resources.displayMetrics.density, portraitDock)
override fun onMeasure(widthMeasureSpec: Int, heightMeasureSpec: Int) {
val w = MeasureSpec.getSize(widthMeasureSpec)
val h = MeasureSpec.getSize(heightMeasureSpec)
setMeasuredDimension(w, h)
val boxes = boxes(w, h)
for ((view, slot) in slots) {
val box = boxes[slot]
view.visibility = if (box == null) View.GONE else View.VISIBLE
if (box == null) continue
view.measure(MeasureSpec.makeMeasureSpec(box.width.toInt().coerceAtLeast(1), MeasureSpec.EXACTLY),
MeasureSpec.makeMeasureSpec(box.height.toInt().coerceAtLeast(1), MeasureSpec.EXACTLY))
}
}
override fun onLayout(changed: Boolean, l: Int, t: Int, r: Int, b: Int) {
val boxes = boxes(r - l, b - t)
for ((view, slot) in slots) {
val box = boxes[slot] ?: continue
val left = box.left.toInt()
val top = box.top.toInt()
view.layout(left, top, left + box.width.toInt().coerceAtLeast(1), top + box.height.toInt().coerceAtLeast(1))
}
}
}
companion object {
private const val CLICK_MS = 300L
private var selected = Tab.BOTH
private var selectedWithPad = Tab.BOTH
private const val CORNER = 20f
private const val CORNER_PILL = 22f
private val ACCENT = Color.rgb(0x1A, 0x9F, 0xFF)
private val ACCENT_WASH = Color.argb(0x2E, 0x1A, 0x9F, 0xFF)
private val ACCENT_GLOW = Color.argb(0x66, 0x1A, 0x9F, 0xFF)
private val ON_ACCENT = Color.rgb(0x03, 0x11, 0x1F)
private val SURFACE = Color.rgb(0x0A, 0x0B, 0x0D)
private val LINE = Color.rgb(0x26, 0x29, 0x2E)
private val GUIDE = Color.rgb(0x16, 0x18, 0x1B)
private val TEXT = Color.rgb(0xF2, 0xF4, 0xF7)
private val TEXT_DIM = Color.rgb(0x7A, 0x80, 0x8A)
private val KNOB = Color.rgb(0x2A, 0x2D, 0x33)
internal fun dp(context: Context, value: Int): Int = (value * context.resources.displayMetrics.density + 0.5f).toInt()
internal fun outline(context: Context, radius: Float, fill: Int) = GradientDrawable().apply {
cornerRadius = radius * context.resources.displayMetrics.density
setColor(fill)
setStroke(dp(context, 1), LINE)
}
internal fun roundButton(context: Context, label: String, description: String, onClick: () -> Unit, wide: Boolean = false) =
TextView(context).apply {
text = label
contentDescription = description
textSize = if (wide) 13f else 20f
typeface = Typeface.create(Typeface.DEFAULT, Typeface.BOLD)
letterSpacing = if (wide) 0.08f else 0f
gravity = Gravity.CENTER
setTextColor(TEXT)
background = outline(context, CORNER_PILL, SURFACE)
setPadding(if (wide) dp(context, 16) else 0, 0, if (wide) dp(context, 16) else 0, 0)
minWidth = dp(context, 44)
layoutParams = LinearLayout.LayoutParams(if (wide) LinearLayout.LayoutParams.WRAP_CONTENT else dp(context, 44), dp(context, 44))
setOnClickListener {
performHapticFeedback(HapticFeedbackConstants.VIRTUAL_KEY)
onClick()
}
}
internal fun menuButton(context: Context, onClick: () -> Unit) =
iconButton(context, R.drawable.ic_stat_session, context.getString(R.string.touch_droiddeck_menu), onClick)
internal fun iconButton(context: Context, icon: Int, description: String, onClick: () -> Unit) = android.widget.ImageView(context).apply {
setImageResource(icon)
setColorFilter(TEXT)
contentDescription = description
scaleType = android.widget.ImageView.ScaleType.CENTER_INSIDE
val pad = dp(context, 11)
setPadding(pad, pad, pad, pad)
background = outline(context, CORNER_PILL, SURFACE)
layoutParams = LinearLayout.LayoutParams(dp(context, 44), dp(context, 44))
setOnClickListener {
performHapticFeedback(HapticFeedbackConstants.VIRTUAL_KEY)
onClick()
}
}
}
}
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