[Audio] Tighten sink queue back pressure (#2840)

Co-authored-by: Ribbit <ribbit@placeholder.com>
Co-authored-by: MaranBr <maranbr@outlook.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2840
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: Ribbit <ribbit@eden-emu.dev>
Co-committed-by: Ribbit <ribbit@eden-emu.dev>
This commit is contained in:
Ribbit
2025-10-28 04:26:58 +01:00
committed by crueter
parent 3d4bb08cfc
commit 15becaa5a3
2 changed files with 11 additions and 5 deletions

View File

@@ -188,7 +188,7 @@ void SinkStream::ProcessAudioOutAndRender(std::span<s16> output_buffer, std::siz
}
// Successfully dequeued a new buffer.
{
std::unique_lock lk{release_mutex};\
std::unique_lock lk{release_mutex};
queued_buffers--;
}
release_cv.notify_one();
@@ -237,9 +237,15 @@ u64 SinkStream::GetExpectedPlayedSampleCount() {
void SinkStream::WaitFreeSpace(std::stop_token stop_token) {
std::unique_lock lk{release_mutex};
release_cv.wait_for(lk, std::chrono::milliseconds(5), [this]() { return paused || queued_buffers < max_queue_size; });
if (queued_buffers > max_queue_size + 3) {
release_cv.wait(lk, stop_token, [this] { return paused || queued_buffers < max_queue_size; });
const auto has_space = [this]() {
const u32 current_size = queued_buffers.load(std::memory_order_relaxed);
return paused || max_queue_size == 0 || current_size < max_queue_size;
};
if (!has_space()) {
// Wait until the queue falls below the configured limit or the stream is paused/stopped.
release_cv.wait(lk, stop_token, has_space);
}
}

View File

@@ -240,7 +240,7 @@ private:
/// Ring buffer of the samples waiting to be played or consumed
Common::RingBuffer<s16, 0x10000> samples_buffer;
/// Audio buffers queued and waiting to play
Common::SPSCQueue<SinkBuffer, 0x40000> queue;
Common::SPSCQueue<SinkBuffer, 0x10000> queue;
/// The currently-playing audio buffer
SinkBuffer playing_buffer{};
/// The last played (or received) frame of audio, used when the callback underruns