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[fsp-svr] Stub IsSdCardAcccessible (#3443)
without it, some games prevent booting into it Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3443 Reviewed-by: DraVee <dravee@eden-emu.dev> Reviewed-by: MaranBr <maranbr@eden-emu.dev> Co-authored-by: Maufeat <sahyno1996@gmail.com> Co-committed-by: Maufeat <sahyno1996@gmail.com>
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@@ -1,4 +1,4 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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@@ -144,7 +144,7 @@ FSP_SRV::FSP_SRV(Core::System& system_)
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{617, nullptr, "UnregisterExternalKey"},
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{620, nullptr, "SetSdCardEncryptionSeed"},
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{630, nullptr, "SetSdCardAccessibility"},
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{631, nullptr, "IsSdCardAccessible"},
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{631, D<&FSP_SRV::IsSdCardAccessible>, "IsSdCardAccessible"},
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{640, nullptr, "IsSignedSystemPartitionOnSdCardValid"},
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{700, nullptr, "OpenAccessFailureResolver"},
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{701, nullptr, "GetAccessFailureDetectionEvent"},
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@@ -524,6 +524,14 @@ Result FSP_SRV::OpenDataStorageWithProgramIndex(OutInterface<IStorage> out_inter
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R_SUCCEED();
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}
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Result FSP_SRV::IsSdCardAccessible(Out<bool> out_is_accessible) {
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LOG_DEBUG(Service_FS, "(STUBBED) called");
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*out_is_accessible = true;
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R_SUCCEED();
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}
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Result FSP_SRV::DisableAutoSaveDataCreation() {
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LOG_DEBUG(Service_FS, "called");
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@@ -1,4 +1,4 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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@@ -101,6 +101,7 @@ private:
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Result OpenPatchDataStorageByCurrentProcess(OutInterface<IStorage> out_interface,
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FileSys::StorageId storage_id, u64 title_id);
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Result OpenDataStorageWithProgramIndex(OutInterface<IStorage> out_interface, u8 program_index);
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Result IsSdCardAccessible(Out<bool> out_is_accessible);
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Result DisableAutoSaveDataCreation();
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Result SetGlobalAccessLogMode(AccessLogMode access_log_mode_);
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Result GetGlobalAccessLogMode(Out<AccessLogMode> out_access_log_mode);
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