mirror of
https://git.eden-emu.dev/eden-emu/eden
synced 2026-02-04 02:51:18 +01:00
fix the rebase
This commit is contained in:
@@ -40,6 +40,7 @@
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#include "core/hle/service/am/frontend/applets.h"
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#include "core/hle/service/am/process_creation.h"
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#include "core/hle/service/apm/apm_controller.h"
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#include "core/hle/service/dmnt/cheat_process_manager.h"
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#include "core/hle/service/filesystem/filesystem.h"
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#include "core/hle/service/glue/glue_manager.h"
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#include "core/hle/service/glue/time/static.h"
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@@ -54,7 +55,6 @@
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#include "core/internal_network/network.h"
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#include "core/loader/loader.h"
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#include "core/memory.h"
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#include "core/memory/cheat_engine.h"
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#include "core/perf_stats.h"
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#include "core/reporter.h"
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#include "core/tools/freezer.h"
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@@ -277,8 +277,17 @@ struct System::Impl {
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audio_core.emplace(system);
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service_manager = std::make_shared<Service::SM::ServiceManager>(kernel);
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// Create cheat_manager BEFORE services, as DMNT::LoopProcess needs it
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cheat_manager = std::make_unique<Service::DMNT::CheatProcessManager>(system);
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services.emplace(service_manager, system, stop_event.get_token());
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// Apply any pending cheats that were registered before cheat_manager was initialized
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if (pending_cheats.has_pending) {
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ApplyPendingCheats(system);
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}
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is_powered_on = true;
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exit_locked = false;
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exit_requested = false;
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@@ -339,11 +348,6 @@ struct System::Impl {
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return init_result;
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}
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// Initialize cheat engine
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if (cheat_engine) {
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cheat_engine->Initialize();
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}
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// Register with applet manager
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// All threads are started, begin main process execution, now that we're in the clear
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applet_manager.CreateAndInsertByFrontendAppletParameters(std::move(process), params);
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@@ -404,7 +408,6 @@ struct System::Impl {
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services.reset();
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service_manager.reset();
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fs_controller.Reset();
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cheat_engine.reset();
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core_timing.ClearPendingEvents();
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app_loader.reset();
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audio_core.reset();
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@@ -465,7 +468,6 @@ struct System::Impl {
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Core::SpeedLimiter speed_limiter;
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ExecuteProgramCallback execute_program_callback;
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ExitCallback exit_callback;
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std::optional<Service::Services> services;
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std::optional<Core::Debugger> debugger;
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std::optional<Service::KernelHelpers::ServiceContext> general_channel_context;
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@@ -474,7 +476,6 @@ struct System::Impl {
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std::optional<Tegra::Host1x::Host1x> host1x_core;
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std::optional<Core::DeviceMemory> device_memory;
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std::optional<AudioCore::AudioCore> audio_core;
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std::optional<Memory::CheatEngine> cheat_engine;
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std::optional<Tools::Freezer> memory_freezer;
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std::optional<Tools::RenderdocAPI> renderdoc_api;
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@@ -494,6 +495,17 @@ struct System::Impl {
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std::unique_ptr<Tegra::GPU> gpu_core;
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std::stop_source stop_event;
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/// Cheat Manager (DMNT)
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std::unique_ptr<Service::DMNT::CheatProcessManager> cheat_manager;
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/// Pending cheats to register after cheat_manager is initialized
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struct PendingCheats {
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std::vector<Service::DMNT::CheatEntry> list;
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std::array<u8, 32> build_id{};
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u64 main_region_begin{};
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u64 main_region_size{};
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bool has_pending{false};
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} pending_cheats;
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mutable std::mutex suspend_guard;
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std::mutex general_channel_mutex;
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std::atomic_bool is_paused{};
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@@ -511,6 +523,61 @@ struct System::Impl {
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general_channel_event.emplace(*general_channel_context);
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}
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}
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void ApplyPendingCheats(System& system) {
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if (!pending_cheats.has_pending || !cheat_manager) {
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return;
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}
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LOG_DEBUG(Core, "Applying {} pending cheats", pending_cheats.list.size());
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const auto result = cheat_manager->AttachToApplicationProcess(
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pending_cheats.build_id, pending_cheats.main_region_begin,
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pending_cheats.main_region_size);
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if (result.IsError()) {
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LOG_WARNING(Core, "Failed to attach cheat process: result={}", result.raw);
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pending_cheats = {};
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return;
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}
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LOG_DEBUG(Core, "Cheat process attached successfully");
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for (const auto& entry : pending_cheats.list) {
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if (entry.cheat_id == 0 && entry.definition.num_opcodes != 0) {
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LOG_DEBUG(Core, "Setting master cheat '{}' with {} opcodes",
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entry.definition.readable_name.data(), entry.definition.num_opcodes);
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const auto set_result = cheat_manager->SetMasterCheat(entry.definition);
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if (set_result.IsError()) {
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LOG_WARNING(Core, "Failed to set master cheat: result={}", set_result.raw);
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}
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break;
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}
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}
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// Add normal cheats (cheat_id != 0)
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for (const auto& entry : pending_cheats.list) {
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if (entry.cheat_id == 0 || entry.definition.num_opcodes == 0) {
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continue;
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}
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u32 assigned_id = 0;
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LOG_DEBUG(Core, "Adding cheat '{}' (enabled={}, {} opcodes)",
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entry.definition.readable_name.data(), entry.enabled,
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entry.definition.num_opcodes);
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const auto add_result = cheat_manager->AddCheat(assigned_id, entry.enabled,
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entry.definition);
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if (add_result.IsError()) {
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LOG_WARNING(Core,
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"Failed to add cheat (original_id={} enabled={} name='{}'): result={}",
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entry.cheat_id, entry.enabled,
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entry.definition.readable_name.data(), add_result.raw);
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}
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}
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// Clear pending cheats
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pending_cheats = {};
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}
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};
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System::System() : impl{std::make_unique<Impl>(*this)} {}
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@@ -748,11 +815,61 @@ FileSys::VirtualFilesystem System::GetFilesystem() const {
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return impl->virtual_filesystem;
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}
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void System::RegisterCheatList(const std::vector<Memory::CheatEntry>& list,
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void System::RegisterCheatList(const std::vector<Service::DMNT::CheatEntry>& list,
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const std::array<u8, 32>& build_id, u64 main_region_begin,
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u64 main_region_size) {
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impl->cheat_engine.emplace(*this, list, build_id);
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impl->cheat_engine->SetMainMemoryParameters(main_region_begin, main_region_size);
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// If cheat_manager is not yet initialized, cache the cheats for later
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if (!impl->cheat_manager) {
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impl->pending_cheats.list = list;
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impl->pending_cheats.build_id = build_id;
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impl->pending_cheats.main_region_begin = main_region_begin;
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impl->pending_cheats.main_region_size = main_region_size;
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impl->pending_cheats.has_pending = true;
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LOG_INFO(Core, "Cached {} cheats for later registration", list.size());
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return;
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}
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// Attach cheat process to the current application process
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const auto result = impl->cheat_manager->AttachToApplicationProcess(build_id, main_region_begin,
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main_region_size);
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if (result.IsError()) {
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LOG_WARNING(Core, "Failed to attach cheat process: result={}", result.raw);
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return;
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}
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// Empty list: nothing more to do
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if (list.empty()) {
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return;
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}
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// Set master cheat if present (cheat_id == 0)
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for (const auto& entry : list) {
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if (entry.cheat_id == 0 && entry.definition.num_opcodes != 0) {
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const auto set_result = impl->cheat_manager->SetMasterCheat(entry.definition);
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if (set_result.IsError()) {
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LOG_WARNING(Core, "Failed to set master cheat: result={}", set_result.raw);
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}
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// Only one master cheat allowed
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break;
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}
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}
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// Add normal cheats (cheat_id != 0)
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for (const auto& entry : list) {
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if (entry.cheat_id == 0 || entry.definition.num_opcodes == 0) {
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continue;
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}
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u32 assigned_id = 0;
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const auto add_result = impl->cheat_manager->AddCheat(assigned_id, entry.enabled,
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entry.definition);
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if (add_result.IsError()) {
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LOG_WARNING(Core,
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"Failed to add cheat (original_id={} enabled={} name='{}'): result={}",
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entry.cheat_id, entry.enabled,
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entry.definition.readable_name.data(), add_result.raw);
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}
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}
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}
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void System::SetFrontendAppletSet(Service::AM::Frontend::FrontendAppletSet&& set) {
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@@ -896,6 +1013,14 @@ Tools::RenderdocAPI& System::GetRenderdocAPI() {
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return *impl->renderdoc_api;
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}
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Service::DMNT::CheatProcessManager& System::GetCheatManager() {
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return *impl->cheat_manager;
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}
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const Service::DMNT::CheatProcessManager& System::GetCheatManager() const {
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return *impl->cheat_manager;
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}
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void System::RunServer(std::unique_ptr<Service::ServerManager>&& server_manager) {
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return impl->kernel.RunServer(std::move(server_manager));
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}
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@@ -90,15 +90,15 @@ std::optional<std::vector<Service::DMNT::CheatEntry>> ReadCheatFileFromFolder(
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const auto file = base_path->GetFile(fmt::format("{}.txt", build_id));
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if (file == nullptr) {
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LOG_INFO(Common_Filesystem, "No cheats file found for title_id={:016X}, build_id={}",
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LOG_DEBUG(Common_Filesystem, "No cheats file found for title_id={:016X}, build_id={}",
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title_id, build_id);
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return std::nullopt;
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}
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std::vector<u8> data(file->GetSize());
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if (file->Read(data.data(), data.size()) != data.size()) {
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LOG_INFO(Common_Filesystem, "Failed to read cheats file for title_id={:016X}, build_id={}",
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title_id, build_id);
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LOG_WARNING(Common_Filesystem, "Failed to read cheats file for title_id={:016X}, build_id={}",
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title_id, build_id);
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return std::nullopt;
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}
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@@ -661,7 +661,8 @@ std::vector<Patch> PatchManager::GetPatches(VirtualFile update_raw, const BuildI
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.parent_name = ""});
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// Add individual cheats as sub-entries if we have a build_id
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if (has_cheats && has_build_id && !mod_disabled) {
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// Always show cheats even if mod folder is disabled, so users can enable individual cheats
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if (has_cheats && has_build_id) {
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// Try to read cheat file (uppercase first, then lowercase)
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std::optional<std::vector<Service::DMNT::CheatEntry>> cheat_entries;
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if (auto res = ReadCheatFileFromFolder(title_id, build_id, cheats_dir, true)) {
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