partial revert

This commit is contained in:
lizzie
2026-01-25 02:59:43 +00:00
committed by crueter
parent e8f0fd8a69
commit e7707ea1ca
5 changed files with 63 additions and 38 deletions

View File

@@ -327,9 +327,9 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
return ctx.OpConvertSToF(ctx.F32[1], value);
case InputGenericLoadOp::UToF:
return ctx.OpConvertUToF(ctx.F32[1], value);
case InputGenericLoadOp::None:
default:
return value;
}
};
}();
}
switch (attr) {

View File

@@ -204,7 +204,8 @@ Id GetAttributeType(EmitContext& ctx, AttributeType type) {
case AttributeType::UnsignedInt:
return ctx.U32[4];
case AttributeType::SignedScaled:
return ctx.profile.support_scaled_attributes ? ctx.F32[4] : ctx.TypeVector(ctx.TypeInt(32, true), 4);
return ctx.profile.support_scaled_attributes ? ctx.F32[4]
: ctx.TypeVector(ctx.TypeInt(32, true), 4);
case AttributeType::UnsignedScaled:
return ctx.profile.support_scaled_attributes ? ctx.F32[4] : ctx.U32[4];
case AttributeType::Disabled:
@@ -220,15 +221,17 @@ InputGenericInfo GetAttributeInfo(EmitContext& ctx, AttributeType type, Id id) {
case AttributeType::UnsignedInt:
return InputGenericInfo{id, ctx.input_u32, ctx.U32[1], InputGenericLoadOp::Bitcast};
case AttributeType::SignedInt:
return InputGenericInfo{id, ctx.input_s32, ctx.TypeInt(32, true), InputGenericLoadOp::Bitcast};
return InputGenericInfo{id, ctx.input_s32, ctx.TypeInt(32, true),
InputGenericLoadOp::Bitcast};
case AttributeType::SignedScaled:
return ctx.profile.support_scaled_attributes
? InputGenericInfo{id, ctx.input_f32, ctx.F32[1], InputGenericLoadOp::None}
: InputGenericInfo{id, ctx.input_s32, ctx.TypeInt(32, true), InputGenericLoadOp::SToF};
? InputGenericInfo{id, ctx.input_f32, ctx.F32[1], InputGenericLoadOp::None}
: InputGenericInfo{id, ctx.input_s32, ctx.TypeInt(32, true),
InputGenericLoadOp::SToF};
case AttributeType::UnsignedScaled:
return ctx.profile.support_scaled_attributes
? InputGenericInfo{id, ctx.input_f32, ctx.F32[1], InputGenericLoadOp::None}
: InputGenericInfo{id, ctx.input_u32, ctx.U32[1], InputGenericLoadOp::UToF};
? InputGenericInfo{id, ctx.input_f32, ctx.F32[1], InputGenericLoadOp::None}
: InputGenericInfo{id, ctx.input_u32, ctx.U32[1], InputGenericLoadOp::UToF};
case AttributeType::Disabled:
return InputGenericInfo{};
}
@@ -774,9 +777,9 @@ void EmitContext::DefineAttributeMemAccess(const Info& info) {
return OpConvertSToF(F32[1], value);
case InputGenericLoadOp::UToF:
return OpConvertUToF(F32[1], value);
case InputGenericLoadOp::None:
default:
return value;
}
};
}()};
OpReturnValue(result);
++label_index;
@@ -1564,7 +1567,9 @@ void EmitContext::DefineInputs(const IR::Program& program) {
if (stage != Stage::Fragment) {
continue;
}
if (input_type == AttributeType::SignedInt || input_type == AttributeType::UnsignedInt) {
const bool is_integer = input_type == AttributeType::SignedInt ||
input_type == AttributeType::UnsignedInt;
if (is_integer) {
Decorate(id, spv::Decoration::Flat);
} else {
switch (info.interpolation[index]) {

View File

@@ -17,12 +17,12 @@
namespace Shader {
enum class AttributeType : u8 {
Disabled,
Float,
SignedInt,
UnsignedInt,
SignedScaled,
UnsignedScaled,
Float,
Disabled,
};
enum class InputTopology {

View File

@@ -111,16 +111,14 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, DynamicFe
attribute_types = {0, 0, 0};
static_assert(Maxwell::NumVertexAttributes == 32);
for (size_t i = 0; i < Maxwell::NumVertexAttributes; ++i) {
u32 const mask = attrs[i].constant != 0 ? 0 : 1; // non-constant equates invalid
u32 const type = u32(attrs[i].type.Value());
attribute_types[0] |= u32((type >> 0) & mask) << i;
attribute_types[1] |= u32((type >> 1) & mask) << i;
attribute_types[2] |= u32((type >> 2) & mask) << i;
u32 const type = attrs[i].constant != 0 ? 0 : u32(attrs[i].type.Value()); // non-constant equates invalid
attribute_types[0] |= u32((type >> 0) & 1) << i;
attribute_types[1] |= u32((type >> 1) & 1) << i;
attribute_types[2] |= u32((type >> 2) & 1) << i;
}
} else {
maxwell3d.dirty.flags[Dirty::VertexInput] = false;
enabled_divisors[0] = 0;
enabled_divisors[1] = 0;
enabled_divisors = {0, 0};
for (size_t index = 0; index < Maxwell::NumVertexArrays; ++index) {
const bool is_enabled = regs.vertex_stream_instances.IsInstancingEnabled(index);
binding_divisors[index] = is_enabled ? regs.vertex_streams[index].frequency : 0;

View File

@@ -104,23 +104,45 @@ Shader::CompareFunction MaxwellToCompareFunction(Maxwell::ComparisonOp compariso
case Maxwell::ComparisonOp::Always_GL:
return Shader::CompareFunction::Always;
}
UNIMPLEMENTED_MSG("op={}", comparison);
UNIMPLEMENTED_MSG("Unimplemented comparison op={}", comparison);
return {};
}
Shader::AttributeType MaxwellToAttributeType(Maxwell::VertexAttribute::Type type) noexcept {
switch (type) {
case Maxwell::VertexAttribute::Type::UnusedEnumDoNotUseBecauseItWillGoAway: return Shader::AttributeType::Disabled;
case Maxwell::VertexAttribute::Type::UInt: return Shader::AttributeType::UnsignedInt;
case Maxwell::VertexAttribute::Type::SInt: return Shader::AttributeType::SignedInt;
case Maxwell::VertexAttribute::Type::UScaled: return Shader::AttributeType::UnsignedScaled;
case Maxwell::VertexAttribute::Type::SScaled: return Shader::AttributeType::SignedScaled;
case Maxwell::VertexAttribute::Type::Float: return Shader::AttributeType::Float;
case Maxwell::VertexAttribute::Type::UNorm: return Shader::AttributeType::Float;
case Maxwell::VertexAttribute::Type::SNorm: return Shader::AttributeType::Float;
Shader::AttributeType CastAttributeType(const FixedPipelineState::VertexAttribute& attr) {
if (attr.enabled == 0) {
return Shader::AttributeType::Disabled;
}
switch (attr.Type()) {
case Maxwell::VertexAttribute::Type::UnusedEnumDoNotUseBecauseItWillGoAway:
ASSERT_MSG(false, "Invalid vertex attribute type!");
return Shader::AttributeType::Disabled;
case Maxwell::VertexAttribute::Type::SNorm:
case Maxwell::VertexAttribute::Type::UNorm:
case Maxwell::VertexAttribute::Type::Float:
return Shader::AttributeType::Float;
case Maxwell::VertexAttribute::Type::SInt:
return Shader::AttributeType::SignedInt;
case Maxwell::VertexAttribute::Type::UInt:
return Shader::AttributeType::UnsignedInt;
case Maxwell::VertexAttribute::Type::UScaled:
return Shader::AttributeType::UnsignedScaled;
case Maxwell::VertexAttribute::Type::SScaled:
return Shader::AttributeType::SignedScaled;
}
return Shader::AttributeType::Float;
}
UNIMPLEMENTED_MSG("op={}", index);
return Shader::AttributeType::Disabled;
Shader::AttributeType AttributeType(const FixedPipelineState& state, size_t index) {
switch (state.DynamicAttributeType(index)) {
case Maxwell::VertexAttribute::Type::Float:
return Shader::AttributeType::Float;
case Maxwell::VertexAttribute::Type::SInt:
return Shader::AttributeType::SignedInt;
case Maxwell::VertexAttribute::Type::UInt:
return Shader::AttributeType::UnsignedInt;
default:
return Shader::AttributeType::Disabled;
}
}
Shader::RuntimeInfo MakeRuntimeInfo(std::span<const Shader::IR::Program> programs,
@@ -161,12 +183,12 @@ Shader::RuntimeInfo MakeRuntimeInfo(std::span<const Shader::IR::Program> program
info.convert_depth_mode = gl_ndc;
}
if (key.state.dynamic_vertex_input) {
for (size_t i = 0; i < Maxwell::NumVertexAttributes; ++i)
info.generic_input_types[i] = MaxwellToAttributeType(key.state.DynamicAttributeType(i));
for (size_t index = 0; index < Maxwell::NumVertexAttributes; ++index) {
info.generic_input_types[index] = AttributeType(key.state, index);
}
} else {
std::ranges::transform(key.state.attributes, info.generic_input_types.begin(), [](auto const attr) {
return attr.enabled ? MaxwellToAttributeType(attr.Type()) : Shader::AttributeType::Disabled;
});
std::ranges::transform(key.state.attributes, info.generic_input_types.begin(),
&CastAttributeType);
}
break;
case Shader::Stage::TessellationEval: