better replicate function

This commit is contained in:
lizzie
2026-01-29 20:34:34 +00:00
committed by crueter
parent 0c3d3eb19d
commit e78ab8eeef

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@@ -118,7 +118,7 @@ EncodingData CreateEncodingData(uint encoding, uint num_bits, uint bit_val, uint
void ResultEmplaceBack(EncodingData val) {
if (result_index >= result_vector_max_index) {
// Alert callers to avoid decoding more than needed by this phase
// Alert callers to avoid decoding more than needed by this phase
result_limit_reached = true;
return;
}
@@ -138,19 +138,18 @@ uint ReplicateBitTo9(uint value) {
return value * 511;
}
// Assumes num_bits < to_bit, num_bits and to_bit != 0
uint ReplicateBits(uint value, uint num_bits, uint to_bit) {
const uint v = value & uint((1 << num_bits) - 1);
uint res = v;
uint reslen = num_bits;
while (reslen < to_bit) {
const uint num_dst_bits_to_shift_up = min(num_bits, to_bit - reslen);
const uint num_src_bits_to_shift_down = num_bits - num_dst_bits_to_shift_up;
res <<= num_dst_bits_to_shift_up;
res |= (v >> num_src_bits_to_shift_down);
reslen += num_bits;
}
return res;
const uint repl = value & ((1 << num_bits) - 1);
uint v = repl;
v |= v << (num_bits << 0); // [ xxxx xxxr ]
v |= v << (num_bits << 1); // [ xxxx xxrr ]
v |= v << (num_bits << 2); // [ xxxx rrrr ]
v |= v << (num_bits << 3); // [ rrrr rrrr ]
const uint shift = (to_bit % num_bits);
v <<= shift;
v |= repl >> (num_bits - shift);
return v & ((1 << to_bit) - 1);
}
uint FastReplicateTo8(uint value, uint num_bits) {
@@ -191,72 +190,32 @@ uint Hash52(uint p) {
return p;
}
uint Select2DPartition(uint seed, uint x, uint y, uint partition_count) {
if ((block_dims.y * block_dims.x) < 32) {
x <<= 1;
y <<= 1;
}
uint Select2DPartition(uint seed, uvec2 pos, uint partition_count) {
pos <<= uint(block_dims.y * block_dims.x < 32);
seed += (partition_count - 1) * 1024;
const uint rnum = Hash52(uint(seed));
uint seed1 = uint(rnum & 0xF);
uint seed2 = uint((rnum >> 4) & 0xF);
uint seed3 = uint((rnum >> 8) & 0xF);
uint seed4 = uint((rnum >> 12) & 0xF);
uint seed5 = uint((rnum >> 16) & 0xF);
uint seed6 = uint((rnum >> 20) & 0xF);
uint seed7 = uint((rnum >> 24) & 0xF);
uint seed8 = uint((rnum >> 28) & 0xF);
seed1 = (seed1 * seed1);
seed2 = (seed2 * seed2);
seed3 = (seed3 * seed3);
seed4 = (seed4 * seed4);
seed5 = (seed5 * seed5);
seed6 = (seed6 * seed6);
seed7 = (seed7 * seed7);
seed8 = (seed8 * seed8);
uint sh1, sh2;
if ((seed & 1) > 0) {
sh1 = (seed & 2) > 0 ? 4 : 5;
sh2 = (partition_count == 3) ? 6 : 5;
} else {
sh1 = (partition_count == 3) ? 6 : 5;
sh2 = (seed & 2) > 0 ? 4 : 5;
}
seed1 >>= sh1;
seed2 >>= sh2;
seed3 >>= sh1;
seed4 >>= sh2;
seed5 >>= sh1;
seed6 >>= sh2;
seed7 >>= sh1;
seed8 >>= sh2;
uint a = seed1 * x + seed2 * y + (rnum >> 14);
uint b = seed3 * x + seed4 * y + (rnum >> 10);
uint c = seed5 * x + seed6 * y + (rnum >> 6);
uint d = seed7 * x + seed8 * y + (rnum >> 2);
a &= 0x3F;
b &= 0x3F;
c &= 0x3F;
d &= 0x3F;
if (partition_count < 4) {
d = 0;
}
if (partition_count < 3) {
c = 0;
}
if (a >= b && a >= c && a >= d) {
uvec2 shift = uvec2(
(seed & 2) > 0 ? 4 : 5,
(partition_count == 3) ? 6 : 5
);
shift.xy = (seed & 1) > 0 ? shift.xy : shift.yx;
uvec4 rseed[2] = uvec4[](
(uvec4(rnum) >> uvec4(0, 4, 8, 12)) & 0xf,
(uvec4(rnum) >> uvec4(16, 20, 24, 28)) & 0xf
);
rseed[0] = (rseed[0] * rseed[0]) >> shift.xyxy;
rseed[1] = (rseed[1] * rseed[1]) >> shift.xyxy;
const uvec4 rnum_vec = uvec4(rnum) >> uvec4(14, 10, 6, 2);
const uvec4 result_mask = ((uvec4(0, 1, 2, 3) - partition_count) >> 8) & 0x3f;
uvec4 result = uvec4(
rseed[0].xz * pos.xx + rseed[0].yw * pos.yy + rnum_vec.xy,
rseed[1].xz * pos.xx + rseed[1].yw * pos.yy + rnum_vec.zw
) & result_mask;
if (result.x >= result.y && result.x >= result.z && result.x >= result.w) {
return 0;
} else if (b >= c && b >= d) {
} else if (result.y >= result.z && result.y >= result.w) {
return 1;
} else if (c >= d) {
} else if (result.z >= result.w) {
return 2;
} else {
return 3;
@@ -459,11 +418,11 @@ void DecodeColorValues(uvec4 modes, uint num_partitions, uint color_data_bits, o
}
DecodeIntegerSequence(range - 1, num_values);
uint out_index = 0;
for (int itr = 0; itr < result_index; ++itr) {
for (int i = 0; i < result_index; ++i) {
if (out_index >= num_values) {
break;
}
const EncodingData val = GetEncodingFromVector(itr);
const EncodingData val = GetEncodingFromVector(i);
const uint encoding = Encoding(val);
const uint bitlen = NumBits(val);
const uint bitval = BitValue(val);
@@ -746,9 +705,8 @@ void UnquantizeTexelWeights(uvec2 size, bool is_dual_plane) {
const uint num_planes = is_dual_plane ? 2 : 1;
const uint area = size.x * size.y;
const uint loop_count = min(result_index, area * num_planes);
for (uint itr = 0; itr < loop_count; ++itr) {
result_vector[itr] =
UnquantizeTexelWeight(GetEncodingFromVector(itr));
for (uint i = 0; i < loop_count; ++i) {
result_vector[i] = UnquantizeTexelWeight(GetEncodingFromVector(i));
}
}
@@ -1055,7 +1013,7 @@ void DecompressBlock(ivec3 coord) {
for (uint i = 0; i < block_dims.x; i++) {
uint local_partition = 0;
if (num_partitions > 1) {
local_partition = Select2DPartition(partition_index, i, j, num_partitions);
local_partition = Select2DPartition(partition_index, uvec2(i, j), num_partitions);
}
const uvec4 C0 = ReplicateByteTo16(endpoints0[local_partition]);
const uvec4 C1 = ReplicateByteTo16(endpoints1[local_partition]);