mirror of
https://git.eden-emu.dev/eden-emu/eden
synced 2026-02-04 02:51:18 +01:00
tool for ir dumps
This commit is contained in:
@@ -784,6 +784,7 @@ add_subdirectory(src)
|
||||
if (ENABLE_DEBUG_TOOLS)
|
||||
add_subdirectory(tools/maxwell-disas)
|
||||
add_subdirectory(tools/maxwell-spirv)
|
||||
add_subdirectory(tools/maxwell-ir)
|
||||
endif()
|
||||
|
||||
# Set yuzu project or yuzu-cmd project as default StartUp Project in Visual Studio depending on whether QT is enabled or not
|
||||
|
||||
@@ -9,7 +9,8 @@ Tools for Eden and other subprojects.
|
||||
## Binaries
|
||||
|
||||
- `maxwell-spirv`: Converts Maxwell shaders (dumped from `.ash` files) into SPIR-V code (emitted into STDOUT).
|
||||
- `maxwell-disas`: Dumb maxwell dissasembler.
|
||||
- `maxwell-disas`: Dumb raw Maxwell dissasembler.
|
||||
- `maxwell-ir`: Dump generated IR of Maxwell shaders.
|
||||
|
||||
## Scripts
|
||||
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
add_executable(maxwell-disas main.cpp)
|
||||
add_executable(maxwell-disas
|
||||
main.cpp
|
||||
)
|
||||
target_link_libraries(maxwell-disas PRIVATE common shader_recompiler Threads::Threads)
|
||||
target_include_directories(maxwell-disas PRIVATE ${CMAKE_SOURCE_DIR}/src)
|
||||
if(UNIX AND NOT APPLE)
|
||||
|
||||
60
tools/maxwell-disas/file_environment.h
Normal file
60
tools/maxwell-disas/file_environment.h
Normal file
@@ -0,0 +1,60 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstdlib>
|
||||
#include <sys/stat.h>
|
||||
#include "shader_recompiler/environment.h"
|
||||
|
||||
class FileEnvironment final : public Shader::Environment {
|
||||
public:
|
||||
FileEnvironment() = default;
|
||||
~FileEnvironment() override = default;
|
||||
FileEnvironment& operator=(FileEnvironment&&) noexcept = default;
|
||||
FileEnvironment(FileEnvironment&&) noexcept = default;
|
||||
FileEnvironment& operator=(const FileEnvironment&) = delete;
|
||||
FileEnvironment(const FileEnvironment&) = delete;
|
||||
void Deserialize(std::ifstream& file) {}
|
||||
[[nodiscard]] u64 ReadInstruction(u32 address) override {
|
||||
if (address < read_lowest || address > read_highest) {
|
||||
std::printf("cant read %08x\n", address);
|
||||
std::abort();
|
||||
}
|
||||
return code[(address - read_lowest) / sizeof(u64)];
|
||||
}
|
||||
[[nodiscard]] u32 ReadCbufValue(u32 cbuf_index, u32 cbuf_offset) override { return 0; }
|
||||
[[nodiscard]] Shader::TextureType ReadTextureType(u32 handle) override {
|
||||
auto const it{texture_types.find(handle)};
|
||||
return it->second;
|
||||
}
|
||||
[[nodiscard]] Shader::TexturePixelFormat ReadTexturePixelFormat(u32 handle) override {
|
||||
auto const it{texture_pixel_formats.find(handle)};
|
||||
return it->second;
|
||||
}
|
||||
[[nodiscard]] bool IsTexturePixelFormatInteger(u32 handle) override { return true; }
|
||||
[[nodiscard]] u32 ReadViewportTransformState() override { return viewport_transform_state; }
|
||||
[[nodiscard]] u32 LocalMemorySize() const override { return local_memory_size; }
|
||||
[[nodiscard]] u32 SharedMemorySize() const override { return shared_memory_size; }
|
||||
[[nodiscard]] u32 TextureBoundBuffer() const override { return texture_bound; }
|
||||
[[nodiscard]] std::array<u32, 3> WorkgroupSize() const override { return workgroup_size; }
|
||||
[[nodiscard]] std::optional<Shader::ReplaceConstant> GetReplaceConstBuffer(u32 bank, u32 offset) override {
|
||||
auto const it = cbuf_replacements.find((u64(bank) << 32) | u64(offset));
|
||||
return it != cbuf_replacements.end() ? std::optional{it->second} : std::nullopt;
|
||||
}
|
||||
[[nodiscard]] bool HasHLEMacroState() const override { return cbuf_replacements.size() != 0; }
|
||||
void Dump(u64 pipeline_hash, u64 shader_hash) override {}
|
||||
std::vector<u64> code;
|
||||
std::unordered_map<u32, Shader::TextureType> texture_types;
|
||||
std::unordered_map<u32, Shader::TexturePixelFormat> texture_pixel_formats;
|
||||
std::unordered_map<u64, u32> cbuf_values;
|
||||
std::unordered_map<u64, Shader::ReplaceConstant> cbuf_replacements;
|
||||
std::array<u32, 3> workgroup_size{};
|
||||
u32 local_memory_size{};
|
||||
u32 shared_memory_size{};
|
||||
u32 texture_bound{};
|
||||
u32 read_lowest{};
|
||||
u32 read_highest{};
|
||||
u32 initial_offset{};
|
||||
u32 viewport_transform_state = 1;
|
||||
};
|
||||
@@ -162,7 +162,7 @@ std::string_view SpecialRegGetName(size_t i) {
|
||||
}
|
||||
#include "generated.cpp"
|
||||
|
||||
int ReferenceImpl(int argc, char *argv[]) {
|
||||
int DisasReferenceImpl(int argc, char *argv[]) {
|
||||
std::vector<uint64_t> code;
|
||||
FILE *fp = fopen(argv[1], "rb");
|
||||
if (fp != NULL) {
|
||||
@@ -181,7 +181,7 @@ int ReferenceImpl(int argc, char *argv[]) {
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
|
||||
int ShaderRecompilerDisas(int argc, char *argv[]) {
|
||||
int DisasShaderRecompilerImpl(int argc, char *argv[]) {
|
||||
std::vector<u64> code;
|
||||
FILE *fp = fopen(argv[1], "rb");
|
||||
if (fp != NULL) {
|
||||
@@ -203,17 +203,19 @@ int ShaderRecompilerDisas(int argc, char *argv[]) {
|
||||
int main(int argc, char *argv[]) {
|
||||
if (argc < 2) {
|
||||
printf(
|
||||
"usage: %s [input file] [-n]\n"
|
||||
"usage: %s [input file] [-n/i]\n"
|
||||
"Specify -n to use a disassembler that is NOT tied to the shader recompiler\n"
|
||||
"aka. a reference disassembler\n"
|
||||
, argv[0]);
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
//DumpProgram
|
||||
|
||||
if (argc >= 3) {
|
||||
if (::strcmp(argv[2], "-n") == 0
|
||||
|| ::strcmp(argv[2], "--new") == 0) {
|
||||
return ReferenceImpl(argc, argv);
|
||||
if (::strcmp(argv[2], "-n") == 0 || ::strcmp(argv[2], "--new") == 0) {
|
||||
return DisasReferenceImpl(argc, argv);
|
||||
}
|
||||
}
|
||||
return ShaderRecompilerDisas(argc, argv);
|
||||
return DisasShaderRecompilerImpl(argc, argv);
|
||||
}
|
||||
|
||||
9
tools/maxwell-ir/CMakeLists.txt
Normal file
9
tools/maxwell-ir/CMakeLists.txt
Normal file
@@ -0,0 +1,9 @@
|
||||
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
add_executable(maxwell-ir main.cpp)
|
||||
target_link_libraries(maxwell-ir PRIVATE common shader_recompiler Threads::Threads)
|
||||
target_include_directories(maxwell-ir PRIVATE ${CMAKE_SOURCE_DIR}/src)
|
||||
if(UNIX AND NOT APPLE)
|
||||
install(TARGETS maxwell-ir)
|
||||
endif()
|
||||
create_target_directory_groups(maxwell-ir)
|
||||
59
tools/maxwell-ir/main.cpp
Normal file
59
tools/maxwell-ir/main.cpp
Normal file
@@ -0,0 +1,59 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include <cstdio>
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
|
||||
#include "shader_recompiler/frontend/ir/basic_block.h"
|
||||
#include "shader_recompiler/frontend/maxwell/control_flow.h"
|
||||
#include "shader_recompiler/frontend/maxwell/translate_program.h"
|
||||
#include "shader_recompiler/host_translate_info.h"
|
||||
#include "shader_recompiler/object_pool.h"
|
||||
#include "../maxwell-disas/file_environment.h"
|
||||
|
||||
int IrShaderRecompilerImpl(int argc, char *argv[]) {
|
||||
size_t cfg_offset = 0;
|
||||
|
||||
Shader::ObjectPool<Shader::IR::Inst> inst_pool;
|
||||
Shader::ObjectPool<Shader::IR::Block> block_pool;
|
||||
Shader::ObjectPool<Shader::Maxwell::Flow::Block> cfg_blocks;
|
||||
FileEnvironment env;
|
||||
|
||||
FILE *fp = fopen(argv[1], "rb");
|
||||
if (fp != NULL) {
|
||||
struct stat st;
|
||||
fstat(fileno(fp), &st);
|
||||
auto const words = (st.st_size / sizeof(u64));
|
||||
env.code.resize(words + 1);
|
||||
fread(env.code.data(), sizeof(u64), words, fp);
|
||||
fclose(fp);
|
||||
}
|
||||
|
||||
env.read_highest = env.read_lowest + env.code.size() * sizeof(u64);
|
||||
|
||||
Shader::Maxwell::Flow::CFG cfg(env, cfg_blocks, cfg_offset);
|
||||
|
||||
Shader::HostTranslateInfo host_info;
|
||||
host_info.support_float64 = true;
|
||||
host_info.support_float16 = true;
|
||||
host_info.support_int64 = true;
|
||||
host_info.needs_demote_reorder = true;
|
||||
host_info.support_snorm_render_buffer = true;
|
||||
host_info.support_viewport_index_layer = true;
|
||||
host_info.support_geometry_shader_passthrough = true;
|
||||
host_info.support_conditional_barrier = true;
|
||||
host_info.min_ssbo_alignment = 0;
|
||||
auto program = Shader::Maxwell::TranslateProgram(inst_pool, block_pool, env, cfg, host_info);
|
||||
auto const dumped_ir = Shader::IR::DumpProgram(program);
|
||||
std::printf("%s\n", dumped_ir.c_str());
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
|
||||
int main(int argc, char *argv[]) {
|
||||
if (argc < 2) {
|
||||
printf("usage: %s [input file]\n", argv[0]);
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
return IrShaderRecompilerImpl(argc, argv);
|
||||
}
|
||||
@@ -2,8 +2,8 @@
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
add_executable(maxwell-spirv
|
||||
main.cpp
|
||||
recompiler_impl.cpp
|
||||
reference_impl.cpp
|
||||
spirv_recompiler_impl.cpp
|
||||
spirv_reference_impl.cpp
|
||||
)
|
||||
target_link_libraries(maxwell-spirv PRIVATE common shader_recompiler Threads::Threads)
|
||||
target_include_directories(maxwell-spirv PRIVATE ${CMAKE_SOURCE_DIR}/src)
|
||||
|
||||
@@ -5,8 +5,8 @@
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
|
||||
int ReferenceImpl(int argc, char *argv[]);
|
||||
int ShaderRecompilerImpl(int argc, char *argv[]);
|
||||
int SpirvReferenceImpl(int argc, char *argv[]);
|
||||
int SpirvShaderRecompilerImpl(int argc, char *argv[]);
|
||||
|
||||
int main(int argc, char *argv[]) {
|
||||
if (argc < 2) {
|
||||
@@ -19,8 +19,8 @@ int main(int argc, char *argv[]) {
|
||||
if (argc >= 3) {
|
||||
if (::strcmp(argv[2], "-n") == 0
|
||||
|| ::strcmp(argv[2], "--new") == 0) {
|
||||
return ReferenceImpl(argc, argv);
|
||||
return SpirvReferenceImpl(argc, argv);
|
||||
}
|
||||
}
|
||||
return ShaderRecompilerImpl(argc, argv);
|
||||
return SpirvShaderRecompilerImpl(argc, argv);
|
||||
}
|
||||
|
||||
@@ -1,162 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include <cstdlib>
|
||||
#include <sys/stat.h>
|
||||
#include "shader_recompiler/backend/spirv/emit_spirv.h"
|
||||
#include "shader_recompiler/environment.h"
|
||||
#include "shader_recompiler/frontend/maxwell/control_flow.h"
|
||||
#include "shader_recompiler/frontend/maxwell/translate_program.h"
|
||||
#include "shader_recompiler/host_translate_info.h"
|
||||
#include "shader_recompiler/object_pool.h"
|
||||
#include "shader_recompiler/profile.h"
|
||||
#include "shader_recompiler/runtime_info.h"
|
||||
|
||||
class FileEnvironment final : public Shader::Environment {
|
||||
public:
|
||||
FileEnvironment() = default;
|
||||
~FileEnvironment() override = default;
|
||||
FileEnvironment& operator=(FileEnvironment&&) noexcept = default;
|
||||
FileEnvironment(FileEnvironment&&) noexcept = default;
|
||||
FileEnvironment& operator=(const FileEnvironment&) = delete;
|
||||
FileEnvironment(const FileEnvironment&) = delete;
|
||||
void Deserialize(std::ifstream& file);
|
||||
[[nodiscard]] u64 ReadInstruction(u32 address) override;
|
||||
[[nodiscard]] u32 ReadCbufValue(u32 cbuf_index, u32 cbuf_offset) override;
|
||||
[[nodiscard]] Shader::TextureType ReadTextureType(u32 handle) override;
|
||||
[[nodiscard]] Shader::TexturePixelFormat ReadTexturePixelFormat(u32 handle) override;
|
||||
[[nodiscard]] bool IsTexturePixelFormatInteger(u32 handle) override;
|
||||
[[nodiscard]] u32 ReadViewportTransformState() override;
|
||||
[[nodiscard]] u32 LocalMemorySize() const override;
|
||||
[[nodiscard]] u32 SharedMemorySize() const override;
|
||||
[[nodiscard]] u32 TextureBoundBuffer() const override;
|
||||
[[nodiscard]] std::array<u32, 3> WorkgroupSize() const override;
|
||||
[[nodiscard]] std::optional<Shader::ReplaceConstant> GetReplaceConstBuffer(u32 bank, u32 offset) override;
|
||||
[[nodiscard]] bool HasHLEMacroState() const override {
|
||||
return cbuf_replacements.size() != 0;
|
||||
}
|
||||
void Dump(u64 pipeline_hash, u64 shader_hash) override;
|
||||
|
||||
std::vector<u64> code;
|
||||
std::unordered_map<u32, Shader::TextureType> texture_types;
|
||||
std::unordered_map<u32, Shader::TexturePixelFormat> texture_pixel_formats;
|
||||
std::unordered_map<u64, u32> cbuf_values;
|
||||
std::unordered_map<u64, Shader::ReplaceConstant> cbuf_replacements;
|
||||
std::array<u32, 3> workgroup_size{};
|
||||
u32 local_memory_size{};
|
||||
u32 shared_memory_size{};
|
||||
u32 texture_bound{};
|
||||
u32 read_lowest{};
|
||||
u32 read_highest{};
|
||||
u32 initial_offset{};
|
||||
u32 viewport_transform_state = 1;
|
||||
};
|
||||
|
||||
void FileEnvironment::Deserialize(std::ifstream& file) {}
|
||||
|
||||
void FileEnvironment::Dump(u64 pipeline_hash, u64 shader_hash) {
|
||||
//DumpImpl(pipeline_hash, shader_hash, code, read_highest, read_lowest, initial_offset, stage);
|
||||
}
|
||||
|
||||
u64 FileEnvironment::ReadInstruction(u32 address) {
|
||||
if (address < read_lowest || address > read_highest) {
|
||||
std::printf("cant read %08x\n", address);
|
||||
std::abort();
|
||||
}
|
||||
return code[(address - read_lowest) / sizeof(u64)];
|
||||
}
|
||||
|
||||
u32 FileEnvironment::ReadCbufValue(u32 cbuf_index, u32 cbuf_offset) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
Shader::TextureType FileEnvironment::ReadTextureType(u32 handle) {
|
||||
auto const it{texture_types.find(handle)};
|
||||
return it->second;
|
||||
}
|
||||
|
||||
Shader::TexturePixelFormat FileEnvironment::ReadTexturePixelFormat(u32 handle) {
|
||||
auto const it{texture_pixel_formats.find(handle)};
|
||||
return it->second;
|
||||
}
|
||||
|
||||
bool FileEnvironment::IsTexturePixelFormatInteger(u32 handle) {
|
||||
return true;
|
||||
}
|
||||
|
||||
u32 FileEnvironment::ReadViewportTransformState() {
|
||||
return viewport_transform_state;
|
||||
}
|
||||
|
||||
u32 FileEnvironment::LocalMemorySize() const {
|
||||
return local_memory_size;
|
||||
}
|
||||
|
||||
u32 FileEnvironment::SharedMemorySize() const {
|
||||
return shared_memory_size;
|
||||
}
|
||||
|
||||
u32 FileEnvironment::TextureBoundBuffer() const {
|
||||
return texture_bound;
|
||||
}
|
||||
|
||||
std::array<u32, 3> FileEnvironment::WorkgroupSize() const {
|
||||
return workgroup_size;
|
||||
}
|
||||
|
||||
std::optional<Shader::ReplaceConstant> FileEnvironment::GetReplaceConstBuffer(u32 bank, u32 offset) {
|
||||
auto const it = cbuf_replacements.find((u64(bank) << 32) | u64(offset));
|
||||
return it != cbuf_replacements.end() ? std::optional{it->second} : std::nullopt;
|
||||
}
|
||||
|
||||
int ShaderRecompilerImpl(int argc, char *argv[]) {
|
||||
if (argc != 2) {
|
||||
printf("usage: %s [input file] [-n]\n"
|
||||
"RAW SPIRV CODE WILL BE SENT TO STDOUT!\n", argv[0]);
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
size_t cfg_offset = 0;
|
||||
|
||||
Shader::ObjectPool<Shader::IR::Inst> inst_pool;
|
||||
Shader::ObjectPool<Shader::IR::Block> block_pool;
|
||||
Shader::ObjectPool<Shader::Maxwell::Flow::Block> cfg_blocks;
|
||||
FileEnvironment env;
|
||||
|
||||
FILE *fp = fopen(argv[1], "rb");
|
||||
if (fp != NULL) {
|
||||
struct stat st;
|
||||
fstat(fileno(fp), &st);
|
||||
auto const words = (st.st_size / sizeof(u64));
|
||||
env.code.resize(words + 1);
|
||||
fread(env.code.data(), sizeof(u64), words, fp);
|
||||
fclose(fp);
|
||||
}
|
||||
|
||||
env.read_highest = env.read_lowest + env.code.size() * sizeof(u64);
|
||||
|
||||
Shader::Maxwell::Flow::CFG cfg(env, cfg_blocks, cfg_offset);
|
||||
|
||||
Shader::HostTranslateInfo host_info;
|
||||
host_info.support_float64 = true;
|
||||
host_info.support_float16 = true;
|
||||
host_info.support_int64 = true;
|
||||
host_info.needs_demote_reorder = true;
|
||||
host_info.support_snorm_render_buffer = true;
|
||||
host_info.support_viewport_index_layer = true;
|
||||
host_info.support_geometry_shader_passthrough = true;
|
||||
host_info.support_conditional_barrier = true;
|
||||
host_info.min_ssbo_alignment = 0;
|
||||
auto program = Shader::Maxwell::TranslateProgram(inst_pool, block_pool, env, cfg, host_info);
|
||||
|
||||
// IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Block>& block_pool,
|
||||
// Environment& env, Flow::CFG& cfg, const HostTranslateInfo& host_info)
|
||||
// std::vector<u32> EmitSPIRV(const Profile& profile, const RuntimeInfo& runtime_info,
|
||||
// IR::Program& program, Bindings& bindings, bool optimize)
|
||||
Shader::Profile profile{};
|
||||
Shader::RuntimeInfo runtime_info;
|
||||
auto const spirv_pgm = Shader::Backend::SPIRV::EmitSPIRV(profile, program, true);
|
||||
fwrite(spirv_pgm.data(), sizeof(u64), spirv_pgm.size(), stdout);
|
||||
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
67
tools/maxwell-spirv/spirv_recompiler_impl.cpp
Normal file
67
tools/maxwell-spirv/spirv_recompiler_impl.cpp
Normal file
@@ -0,0 +1,67 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include <cstdlib>
|
||||
#include <sys/stat.h>
|
||||
#include "shader_recompiler/backend/spirv/emit_spirv.h"
|
||||
#include "shader_recompiler/environment.h"
|
||||
#include "shader_recompiler/frontend/maxwell/control_flow.h"
|
||||
#include "shader_recompiler/frontend/maxwell/translate_program.h"
|
||||
#include "shader_recompiler/host_translate_info.h"
|
||||
#include "shader_recompiler/object_pool.h"
|
||||
#include "shader_recompiler/profile.h"
|
||||
#include "shader_recompiler/runtime_info.h"
|
||||
|
||||
#include "../maxwell-disas/file_environment.h"
|
||||
|
||||
int SpirvShaderRecompilerImpl(int argc, char *argv[]) {
|
||||
if (argc != 2) {
|
||||
printf("usage: %s [input file] [-n]\n"
|
||||
"RAW SPIRV CODE WILL BE SENT TO STDOUT!\n", argv[0]);
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
size_t cfg_offset = 0;
|
||||
|
||||
Shader::ObjectPool<Shader::IR::Inst> inst_pool;
|
||||
Shader::ObjectPool<Shader::IR::Block> block_pool;
|
||||
Shader::ObjectPool<Shader::Maxwell::Flow::Block> cfg_blocks;
|
||||
FileEnvironment env;
|
||||
|
||||
FILE *fp = fopen(argv[1], "rb");
|
||||
if (fp != NULL) {
|
||||
struct stat st;
|
||||
fstat(fileno(fp), &st);
|
||||
auto const words = (st.st_size / sizeof(u64));
|
||||
env.code.resize(words + 1);
|
||||
fread(env.code.data(), sizeof(u64), words, fp);
|
||||
fclose(fp);
|
||||
}
|
||||
|
||||
env.read_highest = env.read_lowest + env.code.size() * sizeof(u64);
|
||||
|
||||
Shader::Maxwell::Flow::CFG cfg(env, cfg_blocks, cfg_offset);
|
||||
|
||||
Shader::HostTranslateInfo host_info;
|
||||
host_info.support_float64 = true;
|
||||
host_info.support_float16 = true;
|
||||
host_info.support_int64 = true;
|
||||
host_info.needs_demote_reorder = true;
|
||||
host_info.support_snorm_render_buffer = true;
|
||||
host_info.support_viewport_index_layer = true;
|
||||
host_info.support_geometry_shader_passthrough = true;
|
||||
host_info.support_conditional_barrier = true;
|
||||
host_info.min_ssbo_alignment = 0;
|
||||
auto program = Shader::Maxwell::TranslateProgram(inst_pool, block_pool, env, cfg, host_info);
|
||||
|
||||
// IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Block>& block_pool,
|
||||
// Environment& env, Flow::CFG& cfg, const HostTranslateInfo& host_info)
|
||||
// std::vector<u32> EmitSPIRV(const Profile& profile, const RuntimeInfo& runtime_info,
|
||||
// IR::Program& program, Bindings& bindings, bool optimize)
|
||||
Shader::Profile profile{};
|
||||
Shader::RuntimeInfo runtime_info;
|
||||
auto const spirv_pgm = Shader::Backend::SPIRV::EmitSPIRV(profile, program, true);
|
||||
fwrite(spirv_pgm.data(), sizeof(u64), spirv_pgm.size(), stdout);
|
||||
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
Reference in New Issue
Block a user