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https://github.com/JesseTG/melonds-ds.git
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1.8 KiB
1.8 KiB
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project roughly adheres to Semantic Versioning.
[Unreleased]
Nothing right now.
[0.7.14] - 2023-11-06
Changed
- Another test release as I work out the submission workflow.
[0.7.13] - 2023-11-06
Changed
- Simplify the workflow for submitting releases to the libretro buildbot.
[0.7.12] - 2023-11-06
Changed
- Another attempt at fixing the release workflow.
[0.7.11] - 2023-11-06
Changed
- Added an initial workflow for submitting releases to the libretro buildbot.
[0.7.10] - 2023-11-06
I'm still working out a workflow for releases, but that process is almost done.
Fixed
- Simplify the hierarchy of the artifacts in the release.
[0.7.9] - 2023-11-06
This is an overview of this release's changes.
Fixed
- Still another test release.
[0.7.8] - 2023-11-06
This is an overview of this release's changes.
Fixed
- Still another test release.
[0.7.7] - 2023-11-06
This is an overview of this release's changes.
Fixed
- Another test release. Getting closer...
[0.7.6] - 2023-11-03
This is an overview of this release's changes. Pretty cool, huh?
Fixed
- Another test release.
[0.7.5] - 2023-11-03
Fixed
- Test release.
[0.7.4] - 2023-11-03
Fixed
- Test release.
[0.7.3] - 2023-11-03
Fixed
- Test release.
[0.7.2] - 2023-11-02
Added
- Added changelog.
- Added all features from legacy melonDS core except for the threaded software renderer, OpenGL support for macOS, and support for 32-bit platforms and the Switch.
Changed
- Test release to see what happens.