melonds-ds/CHANGELOG.md
2024-01-12 13:43:44 -05:00

6.4 KiB

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project roughly adheres to Semantic Versioning.

[1.0.1] - 2024-01-12

Fixed

  • Unmark the core as experimental so it appears in RetroArch's core downloader by default.

[1.0.0] - 2024-01-12

First stable release.

Fixed

  • Rename the Android build artifact to melondsds_libretro_android.so to adhere to libretro's naming conventions. If you installed it manually, be sure to remove the older release.
  • Fixed an issue where the version number would be displayed incorrectly in the core information menu.

[0.8.7] - 2024-01-09

Changed

  • Temporarily mark the core as experimental until we're sure that the Buildbot can handle it.

[0.8.6] - 2024-01-09

Fixed

  • Test release for CI purposes.

[0.8.5] - 2024-01-09

Fixed

  • Test release for CI purposes.

[0.8.4] - 2024-01-09

Fixed

  • Test release for CI purposes.

[0.8.3] - 2024-01-09

Fixed

  • Test release for CI purposes.

[0.8.2] - 2024-01-09

Fixed

  • Bump the version number after the release workflow failed to start.

[0.8.1] - 2024-01-09

Fixed

  • Bump the version number after the release workflow failed to start.

[0.8.0] - 2024-01-09

Added

  • Enabled the threaded software renderer after fixing a related bug.

Fixed

  • Fixed the graphics not displaying when switching from the OpenGL renderer to the software renderer at runtime.
  • Fixed a crash that occurred when rewinding in RetroArch while using the threaded software renderer.
  • Fixed a typo in the description for a core option.
  • Fixed changes to the software renderer's threading mode not being honored.

Changed

  • Updated melonDS to commit 740305c.
  • Enabled the threaded software renderer by default.

[0.7.29] - 2024-01-02

Fixed

  • Fixed the screen remaining black if restarting the game with the OpenGL renderer.
  • Fixed an incorrect aspect ratio if changing the screen layout from the core options menu mid-game.
  • Fixed a loaded DSiWare ROM from being inserted into the virtual cartridge slot.

Changed

  • Reordered some options in the Screen category to prevent the cursor from jumping around when adjusting options that affect other options' visibility.

[0.7.28] - 2023-12-28

Changed

  • Updated melonDS to commit c926f79.
  • Stop providing universal macOS builds in favor of split x64/ARM64 builds.
  • Updated glm to commit 7882684.

Fixed

  • Fixed a memory leak involving the software renderer.
  • Fixed homebrew ROMs not saving data to the SD card.
  • Fixed incorrect information in some core option descriptions.

[0.7.27] - 2023-12-26

Changed

  • Updated melonDS to commit d55a384.

Fixed

  • Fixed homebrew ROMs being rejected due to an invalid logo checksum. (Only retail ROMs need embedded logo data.)
  • Fixed an issue where the "Screen Filtering" option wouldn't always be honored.
  • Fixed the core crashing when the OpenGL context is lost while the OpenGL renderer is active.
  • Fixed an issue where SD card images would be created with the wrong size.
  • Fixed a crash that occurred in the in-core error screen.
  • Fixed system files not being found inside a subdirectory named "melonDS DS".

[0.7.26] - 2023-12-19

Changed

  • Updated melonDS to commit 24cb428.
  • Updated libretro-common to commit fce57fd.
  • Allow switching between the software and OpenGL renderers (where available) without restarting the core.

Fixed

  • GBA ROM and save data support is now supported with the built-in BIOS.
  • Fixed a crash that occurred upon starting the core.
  • Fixed a potential crash when attempting to load an invalid NDS ROM.
  • Fixed an issue where the software renderer would not clear the entire framebuffer when using a hybrid screen layout
  • Fix an issue where the OpenGL state wouldn't be updated when the screen layout was changed.
  • Fixed an issue where the JIT wouldn't be used even if it was enabled.

[0.7.25] - 2023-11-06

Changed

  • Test release.

[0.7.24] - 2023-11-06

Changed

  • Test release.

[0.7.23] - 2023-11-06

Changed

  • Fixed a typo.

[0.7.22] - 2023-11-06

Changed

  • Fixed git remote add usage.

[0.7.21] - 2023-11-06

Changed

  • Some more housekeeping related to libretro-super.

[0.7.20] - 2023-11-06

Changed

  • See if libretro-super gets a pull request now that I'm in @libretro.

[0.7.19] - 2023-11-06

Changed

  • Submit a pull request to libretro-super when this file is updated.

[0.7.18] - 2023-11-06

Changed

  • Bump version number.

[0.7.17] - 2023-11-06

Changed

  • Ensure my fork of libretro-super is up-to-date before opening a PR.

[0.7.16] - 2023-11-06

Changed

  • Submit the PR to update the .info file.

[0.7.15] - 2023-11-06

Changed

  • Fix the release branch creation workflow.

[0.7.14] - 2023-11-06

Changed

  • Another test release as I work out the submission workflow.

[0.7.13] - 2023-11-06

Changed

  • Simplify the workflow for submitting releases to the libretro buildbot.

[0.7.12] - 2023-11-06

Changed

  • Another attempt at fixing the release workflow.

[0.7.11] - 2023-11-06

Changed

  • Added an initial workflow for submitting releases to the libretro buildbot.

[0.7.10] - 2023-11-06

I'm still working out a workflow for releases, but that process is almost done.

Fixed

  • Simplify the hierarchy of the artifacts in the release.

[0.7.9] - 2023-11-06

This is an overview of this release's changes.

Fixed

  • Still another test release.

[0.7.8] - 2023-11-06

This is an overview of this release's changes.

Fixed

  • Still another test release.

[0.7.7] - 2023-11-06

This is an overview of this release's changes.

Fixed

  • Another test release. Getting closer...

[0.7.6] - 2023-11-03

This is an overview of this release's changes. Pretty cool, huh?

Fixed

  • Another test release.

[0.7.5] - 2023-11-03

Fixed

  • Test release.

[0.7.4] - 2023-11-03

Fixed

  • Test release.

[0.7.3] - 2023-11-03

Fixed

  • Test release.

[0.7.2] - 2023-11-02

Added

  • Added changelog.
  • Added all features from legacy melonDS core except for the threaded software renderer, OpenGL support for macOS, and support for 32-bit platforms and the Switch.

Changed

  • Test release to see what happens.