ppsspp/Qt/debugger_disasm.cpp

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#include <QMenu>
#include <QTimer>
#include <deque>
#include "debugger_disasm.h"
#include "ui_debugger_disasm.h"
#include "Core/CPU.h"
#include "Core/Debugger/DebugInterface.h"
#include "Core/Debugger/SymbolMap.h"
#include "ctrldisasmview.h"
#include "Core/Debugger/Breakpoints.h"
#include "Core/HLE/HLE.h"
#include "Core/CoreTiming.h"
#include "mainwindow.h"
#include "ctrlregisterlist.h"
#include "native/base/stringutil.h"
#include "Core/Debugger/SymbolMap.h"
#include "GPU/GPUState.h"
#include "GPU/GPUInterface.h"
#include "GPU/GeDisasm.h"
#include "GPU/Common/GPUDebugInterface.h"
#include "Core/Host.h"
Debugger_Disasm::Debugger_Disasm(DebugInterface *_cpu, MainWindow* mainWindow_, QWidget *parent) :
QDialog(parent),
ui(new Ui::Debugger_Disasm),
cpu(_cpu),
mainWindow(mainWindow_)
{
ui->setupUi(this);
vfpudlg = new Debugger_VFPU(_cpu, mainWindow, this);
ui->DisasmView->setWindowTitle(_cpu->GetName());
QObject::connect(ui->RegListScroll,SIGNAL(actionTriggered(int)), ui->RegList, SLOT(scrollChanged(int)));
QObject::connect(ui->RegList,SIGNAL(GotoDisasm(u32)),this,SLOT(Goto(u32)));
QObject::connect(this, SIGNAL(UpdateCallstack_()), this, SLOT(UpdateCallstackGUI()));
QObject::connect(this, SIGNAL(UpdateDisplayList_()), this, SLOT(UpdateDisplayListGUI()));
QObject::connect(this, SIGNAL(UpdateBreakpoints_()), this, SLOT(UpdateBreakpointsGUI()));
QObject::connect(this, SIGNAL(UpdateThread_()), this, SLOT(UpdateThreadGUI()));
CtrlDisAsmView *ptr = ui->DisasmView;
ptr->setDebugger(cpu);
ptr->setParentWindow(this);
ptr->gotoAddr(0x00000000);
CtrlRegisterList *rl = ui->RegList;
rl->setParentWindow(this);
rl->setCPU(cpu);
FillFunctions();
}
Debugger_Disasm::~Debugger_Disasm()
{
delete ui;
}
void Debugger_Disasm::ShowVFPU()
{
vfpudlg->show();
}
void Debugger_Disasm::Update()
{
ui->RegList->redraw();
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mainWindow->updateMenus();
UpdateDialog();
}
void Debugger_Disasm::Go()
{
SetDebugMode(false);
Core_EnableStepping(false);
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mainWindow->updateMenus();
}
void Debugger_Disasm::Step()
{
Core_DoSingleStep();
_dbg_update_();
}
void Debugger_Disasm::StepOver()
{
SetDebugMode(false);
CBreakPoints::AddBreakPoint(cpu->GetPC()+cpu->getInstructionSize(0),true);
_dbg_update_();
Core_EnableStepping(false);
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mainWindow->updateMenus();
}
void Debugger_Disasm::StepHLE()
{
hleDebugBreak();
SetDebugMode(false);
_dbg_update_();
Core_EnableStepping(false);
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mainWindow->updateMenus();
}
void Debugger_Disasm::UpdateDialog()
{
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if(!isVisible())
return;
ui->DisasmView->setAlign(cpu->getInstructionSize(0));
ui->DisasmView->redraw();
ui->RegList->redraw();
vfpudlg->Update();
UpdateBreakpoints();
UpdateThread();
UpdateDisplayList();
UpdateCallstack();
char tempTicks[24];
sprintf(tempTicks, "%lld", CoreTiming::GetTicks());
ui->debugCount->setText(QString("Ctr : ") + tempTicks);
if(mainWindow->GetDialogMemory())
mainWindow->GetDialogMemory()->Update();
}
void Debugger_Disasm::Stop()
{
SetDebugMode(true);
Core_EnableStepping(true);
_dbg_update_();
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mainWindow->updateMenus();
UpdateDialog();
}
void Debugger_Disasm::Skip()
{
CtrlDisAsmView *ptr = ui->DisasmView;
cpu->SetPC(cpu->GetPC() + cpu->getInstructionSize(0));
ptr->gotoPC();
UpdateDialog();
}
void Debugger_Disasm::GotoPC()
{
CtrlDisAsmView *ptr = ui->DisasmView;
ptr->gotoPC();
UpdateDialog();
}
void Debugger_Disasm::GotoLR()
{
CtrlDisAsmView *ptr = ui->DisasmView;
ptr->gotoAddr(cpu->GetLR());
}
void Debugger_Disasm::SetDebugMode(bool _bDebug)
{
if (_bDebug)
{
ui->Go->setEnabled(true);
ui->StepInto->setEnabled(true);
ui->StepOver->setEnabled(false); // Crash, so disable for now
ui->NextHLE->setEnabled(true);
ui->Stop->setEnabled(false);
ui->Skip->setEnabled(true);
CtrlDisAsmView *ptr = ui->DisasmView;
ptr->gotoPC();
UpdateDialog();
}
else
{
ui->Go->setEnabled(false);
ui->StepInto->setEnabled(false);
ui->StepOver->setEnabled(false);
ui->NextHLE->setEnabled(false);
ui->Stop->setEnabled(true);
ui->Skip->setEnabled(false);
CtrlRegisterList *reglist = ui->RegList;
reglist->redraw();
}
}
void Debugger_Disasm::Goto(u32 addr)
{
CtrlDisAsmView *ptr = ui->DisasmView;
ptr->gotoAddr(addr);
ptr->redraw();
}
void Debugger_Disasm::on_GotoPc_clicked()
{
GotoPC();
}
void Debugger_Disasm::on_Go_clicked()
{
Go();
}
void Debugger_Disasm::on_Stop_clicked()
{
Stop();
}
void Debugger_Disasm::on_StepInto_clicked()
{
Step();
}
void Debugger_Disasm::on_StepOver_clicked()
{
StepOver();
}
void Debugger_Disasm::on_Skip_clicked()
{
Skip();
}
void Debugger_Disasm::on_NextHLE_clicked()
{
StepHLE();
}
void Debugger_Disasm::on_GotoLr_clicked()
{
GotoLR();
}
void Debugger_Disasm::on_GotoInt_currentIndexChanged(int index)
{
CtrlDisAsmView *ptr = ui->DisasmView;
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u32 addr = ui->GotoInt->itemData(index,Qt::UserRole).toInt();
if (addr != 0xFFFFFFFF)
ptr->gotoAddr(addr);
}
void Debugger_Disasm::on_Address_textChanged(const QString &arg1)
{
CtrlDisAsmView *ptr = ui->DisasmView;
ptr->gotoAddr(parseHex(ui->Address->text().toStdString().c_str()));
UpdateDialog();
}
void Debugger_Disasm::on_DisasmView_customContextMenuRequested(const QPoint &pos)
{
ui->DisasmView->contextMenu(pos);
}
void Debugger_Disasm::NotifyMapLoaded()
{
FillFunctions();
CtrlDisAsmView *ptr = ui->DisasmView;
ptr->redraw();
}
void Debugger_Disasm::on_RegList_customContextMenuRequested(const QPoint &pos)
{
ui->RegList->contextMenu(pos);
}
void Debugger_Disasm::ShowMemory(u32 addr)
{
mainWindow->ShowMemory(addr);
}
void Debugger_Disasm::on_vfpu_clicked()
{
ShowVFPU();
}
void Debugger_Disasm::on_FuncList_itemClicked(QListWidgetItem *item)
{
u32 addr = item->data(Qt::UserRole).toInt();
ui->DisasmView->gotoAddr(addr);
}
void Debugger_Disasm::FillFunctions()
{
QListWidgetItem* item = new QListWidgetItem();
item->setText("(0x02000000)");
item->setData(Qt::UserRole, 0x02000000);
ui->FuncList->addItem(item);
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std::vector<SymbolEntry> symbols = symbolMap.GetAllSymbols(ST_FUNCTION);
for(int i = 0; i < (int)symbols.size(); i++)
{
QListWidgetItem* item = new QListWidgetItem();
item->setText(QString("%1 (%2)").arg(QString::fromStdString(symbols[i].name)).arg(symbols[i].size));
item->setData(Qt::UserRole, symbols[i].address);
ui->FuncList->addItem(item);
}
}
void Debugger_Disasm::UpdateCallstack()
{
emit UpdateCallstack_();
}
void Debugger_Disasm::UpdateCallstackGUI()
{
auto threads = GetThreadsInfo();
u32 entry = 0, stackTop = 0;
for (size_t i = 0; i < threads.size(); i++)
{
if (threads[i].isCurrent)
{
entry = threads[i].entrypoint;
stackTop = threads[i].initialStack;
break;
}
}
if (entry != 0) {
stackTraceModel = MIPSStackWalk::Walk(
cpu->GetPC(),
cpu->GetRegValue(0,MIPS_REG_RA),
cpu->GetRegValue(0,MIPS_REG_SP),
entry,
stackTop);
} else {
stackTraceModel.clear();
}
ui->callStack->clear();
QTreeWidgetItem* item;
for(auto it=stackTraceModel.begin();it!=stackTraceModel.end();it++)
{
item = new QTreeWidgetItem();
item->setText(0,QString("%1").arg(it->pc,8,16,QChar('0')).prepend("0x"));
item->setData(0,Qt::UserRole,it->pc);
item->setText(1,QString("%1").arg(it->entry,8,16,QChar('0')).prepend("0x"));
item->setData(1,Qt::UserRole,it->entry);
item->setText(2,QString("%1").arg(it->sp,8,16,QChar('0')).prepend("0x"));
item->setText(3,QString("%1").arg(it->stackSize,8,16,QChar('0')).prepend("0x"));
ui->callStack->addTopLevelItem(item);
}
}
void Debugger_Disasm::UpdateBreakpoints()
{
emit UpdateBreakpoints_();
}
void Debugger_Disasm::UpdateBreakpointsGUI()
{
u32 curBpAddr = 0;
QTreeWidgetItem* curItem = ui->breakpointsList->currentItem();
if(curItem)
curBpAddr = ui->breakpointsList->currentItem()->data(0,Qt::UserRole).toInt();
ui->breakpointsList->clear();
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auto breakpoints = CBreakPoints::GetBreakpoints();
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for(size_t i = 0; i < breakpoints.size(); i++)
{
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u32 addr_ = breakpoints[i].addr;
if(!CBreakPoints::IsTempBreakPoint(addr_))
{
QTreeWidgetItem* item = new QTreeWidgetItem();
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item->setText(0,QString("%1").arg(addr_,8,16,QChar('0')));
item->setData(0,Qt::UserRole,addr_);
ui->breakpointsList->addTopLevelItem(item);
if(curBpAddr == addr_)
ui->breakpointsList->setCurrentItem(item);
}
}
}
void Debugger_Disasm::on_breakpointsList_itemClicked(QTreeWidgetItem *item, int column)
{
ui->DisasmView->gotoAddr(item->data(column,Qt::UserRole).toInt());
}
void Debugger_Disasm::on_breakpointsList_customContextMenuRequested(const QPoint &pos)
{
QTreeWidgetItem* item = ui->breakpointsList->itemAt(pos);
if(item)
{
breakpointAddr = item->data(0,Qt::UserRole).toInt();
QMenu menu(this);
QAction *removeBP = new QAction(tr("Remove breakpoint"), this);
connect(removeBP, SIGNAL(triggered()), this, SLOT(RemoveBreakpoint()));
menu.addAction(removeBP);
menu.exec( ui->breakpointsList->mapToGlobal(pos));
}
}
void Debugger_Disasm::RemoveBreakpoint()
{
CBreakPoints::RemoveBreakPoint(breakpointAddr);
Update();
}
void Debugger_Disasm::on_clearAllBP_clicked()
{
CBreakPoints::ClearAllBreakPoints();
Update();
}
void Debugger_Disasm::UpdateThread()
{
emit UpdateThread_();
}
void Debugger_Disasm::UpdateThreadGUI()
{
ui->threadList->clear();
std::vector<DebugThreadInfo> threads = GetThreadsInfo();
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for(size_t i = 0; i < threads.size(); i++)
{
QTreeWidgetItem* item = new QTreeWidgetItem();
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item->setText(0,QString::number(threads[i].id));
item->setData(0,Qt::UserRole,threads[i].id);
item->setText(1,threads[i].name);
QString status = "";
if(threads[i].status & THREADSTATUS_RUNNING) status += "Running ";
if(threads[i].status & THREADSTATUS_WAIT) status += "Wait ";
if(threads[i].status & THREADSTATUS_READY) status += "Ready ";
if(threads[i].status & THREADSTATUS_SUSPEND) status += "Suspend ";
if(threads[i].status & THREADSTATUS_DORMANT) status += "Dormant ";
if(threads[i].status & THREADSTATUS_DEAD) status += "Dead ";
item->setText(2,status);
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item->setText(3,QString("%1").arg(threads[i].curPC,8,16,QChar('0')));
item->setData(3,Qt::UserRole,threads[i].curPC);
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item->setText(4,QString("%1").arg(threads[i].entrypoint,8,16,QChar('0')));
item->setData(4,Qt::UserRole,threads[i].entrypoint);
if(threads[i].isCurrent)
{
for(int j = 0; j < 5; j++)
item->setTextColor(j,Qt::green);
}
ui->threadList->addTopLevelItem(item);
}
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for(int i = 0; i < ui->threadList->columnCount(); i++)
ui->threadList->resizeColumnToContents(i);
}
void Debugger_Disasm::on_threadList_itemClicked(QTreeWidgetItem *item, int column)
{
ui->DisasmView->gotoAddr(item->data(3,Qt::UserRole).toInt());
}
void Debugger_Disasm::on_threadList_customContextMenuRequested(const QPoint &pos)
{
QTreeWidgetItem* item = ui->threadList->itemAt(pos);
if(item)
{
threadRowSelected = item;
QMenu menu(this);
QAction *gotoEntryPoint = new QAction(tr("Go to entry point"), this);
connect(gotoEntryPoint, SIGNAL(triggered()), this, SLOT(GotoThreadEntryPoint()));
menu.addAction(gotoEntryPoint);
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QMenu* changeStatus = menu.addMenu(tr("Change status"));
QAction *statusRunning = new QAction(tr("Running"), this);
connect(statusRunning, SIGNAL(triggered()), this, SLOT(SetThreadStatusRun()));
changeStatus->addAction(statusRunning);
QAction *statusWait = new QAction(tr("Wait"), this);
connect(statusWait, SIGNAL(triggered()), this, SLOT(SetThreadStatusWait()));
changeStatus->addAction(statusWait);
QAction *statusSuspend = new QAction(tr("Suspend"), this);
connect(statusSuspend, SIGNAL(triggered()), this, SLOT(SetThreadStatusSuspend()));
changeStatus->addAction(statusSuspend);
menu.exec( ui->threadList->mapToGlobal(pos));
}
}
void Debugger_Disasm::GotoThreadEntryPoint()
{
ui->DisasmView->gotoAddr(threadRowSelected->data(4,Qt::UserRole).toInt());
Update();
}
void Debugger_Disasm::SetThreadStatus(ThreadStatus status)
{
__KernelChangeThreadState(threadRowSelected->data(0,Qt::UserRole).toInt(), status);
UpdateThread();
}
void Debugger_Disasm::SetThreadStatusRun()
{
SetThreadStatus(THREADSTATUS_RUNNING);
}
void Debugger_Disasm::SetThreadStatusWait()
{
SetThreadStatus(THREADSTATUS_WAIT);
}
void Debugger_Disasm::SetThreadStatusSuspend()
{
SetThreadStatus(THREADSTATUS_SUSPEND);
}
void Debugger_Disasm::UpdateDisplayList()
{
emit UpdateDisplayList_();
}
void Debugger_Disasm::UpdateDisplayListGUI()
{
u32 curDlId = 0;
QTreeWidgetItem* curItem = ui->displayList->currentItem();
if(curItem)
curDlId = ui->displayList->currentItem()->data(0,Qt::UserRole).toInt();
ui->displayList->clear();
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const std::list<int>& dlQueue = gpu->GetDisplayLists();
DisplayList dlist;
DisplayList* dl = &dlist;
if(gpuDebug->GetCurrentDisplayList(dlist))
{
QTreeWidgetItem* item = new QTreeWidgetItem();
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item->setText(0,QString::number(dl->id));
item->setData(0, Qt::UserRole, dl->id);
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switch(dl->state)
{
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case PSP_GE_DL_STATE_NONE: item->setText(1,"None"); break;
case PSP_GE_DL_STATE_QUEUED: item->setText(1,"Queued"); break;
case PSP_GE_DL_STATE_RUNNING: item->setText(1,"Running"); break;
case PSP_GE_DL_STATE_COMPLETED: item->setText(1,"Completed"); break;
case PSP_GE_DL_STATE_PAUSED: item->setText(1,"Paused"); break;
default: break;
}
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item->setText(2,QString("%1").arg(dl->startpc,8,16,QChar('0')));
item->setData(2, Qt::UserRole, dl->startpc);
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item->setText(3,QString("%1").arg(dl->pc,8,16,QChar('0')));
item->setData(3, Qt::UserRole, dl->pc);
ui->displayList->addTopLevelItem(item);
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if(curDlId == (u32)dl->id)
{
ui->displayList->setCurrentItem(item);
displayListRowSelected = item;
}
}
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for(auto listIdIt = dlQueue.begin(); listIdIt != dlQueue.end(); ++listIdIt)
{
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DisplayList *it = gpu->getList(*listIdIt);
if(dl && it->id == dl->id)
continue;
QTreeWidgetItem* item = new QTreeWidgetItem();
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item->setText(0,QString::number(it->id));
item->setData(0, Qt::UserRole, it->id);
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switch(it->state)
{
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case PSP_GE_DL_STATE_NONE: item->setText(1,"None"); break;
case PSP_GE_DL_STATE_QUEUED: item->setText(1,"Queued"); break;
case PSP_GE_DL_STATE_RUNNING: item->setText(1,"Running"); break;
case PSP_GE_DL_STATE_COMPLETED: item->setText(1,"Completed"); break;
case PSP_GE_DL_STATE_PAUSED: item->setText(1,"Paused"); break;
default: break;
}
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item->setText(2,QString("%1").arg(it->startpc,8,16,QChar('0')));
item->setData(2, Qt::UserRole, it->startpc);
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item->setText(3,QString("%1").arg(it->pc,8,16,QChar('0')));
item->setData(3, Qt::UserRole, it->pc);
ui->displayList->addTopLevelItem(item);
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if(curDlId == (u32)it->id)
{
ui->displayList->setCurrentItem(item);
displayListRowSelected = item;
}
}
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for(int i = 0; i < ui->displayList->columnCount(); i++)
ui->displayList->resizeColumnToContents(i);
}
void Debugger_Disasm::on_displayList_customContextMenuRequested(const QPoint &pos)
{
QTreeWidgetItem* item = ui->displayList->itemAt(pos);
if(item)
{
displayListRowSelected = item;
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/*QMenu menu(this);
QAction *showCode = new QAction(tr("Show code"), this);
connect(showCode, SIGNAL(triggered()), this, SLOT(ShowDLCode()));
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menu.addAction(showCode);*/
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//menu.exec( ui->displayList->mapToGlobal(pos));
}
}