ppsspp/Core/Dialog/PSPSaveDialog.cpp

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// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#ifdef __MINGW32__
#include <unistd.h>
#ifndef _POSIX_THREAD_SAFE_FUNCTIONS
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#define _POSIX_THREAD_SAFE_FUNCTIONS 200112L
#endif
#endif
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#include <algorithm>
#include <ctime>
#include <thread>
#include "Common/Data/Encoding/Utf8.h"
#include "Common/Data/Text/I18n.h"
#include "Common/File/FileUtil.h"
#include "Common/Serialize/Serializer.h"
#include "Common/Serialize/SerializeFuncs.h"
#include "Common/StringUtils.h"
#include "Common/Thread/ThreadUtil.h"
#include "Core/Dialog/PSPSaveDialog.h"
#include "Core/FileSystems/MetaFileSystem.h"
#include "Core/Util/PPGeDraw.h"
#include "Core/HLE/sceCtrl.h"
#include "Core/HLE/sceUtility.h"
#include "Core/HW/MemoryStick.h"
#include "Core/MemMapHelpers.h"
#include "Core/Config.h"
#include "Core/Reporting.h"
#include "Core/SaveState.h"
const static float FONT_SCALE = 0.55f;
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// These are rough, it seems to take at least 100ms or so to init, and shutdown depends on threads.
// Some games seem to required slightly longer delays to work, so we try 200ms as a compromise.
const static int SAVEDATA_INIT_DELAY_US = 200000;
const static int SAVEDATA_SHUTDOWN_DELAY_US = 2000;
// These are the only sizes which are allowed.
// TODO: We should test what the different behavior is for each.
const static int SAVEDATA_DIALOG_SIZE_V1 = 1480;
const static int SAVEDATA_DIALOG_SIZE_V2 = 1500;
const static int SAVEDATA_DIALOG_SIZE_V3 = 1536;
static bool IsNotVisibleAction(SceUtilitySavedataType type) {
switch (type) {
case SCE_UTILITY_SAVEDATA_TYPE_AUTOLOAD:
case SCE_UTILITY_SAVEDATA_TYPE_AUTOSAVE:
case SCE_UTILITY_SAVEDATA_TYPE_SIZES:
case SCE_UTILITY_SAVEDATA_TYPE_LIST:
case SCE_UTILITY_SAVEDATA_TYPE_FILES:
case SCE_UTILITY_SAVEDATA_TYPE_GETSIZE:
case SCE_UTILITY_SAVEDATA_TYPE_MAKEDATASECURE:
case SCE_UTILITY_SAVEDATA_TYPE_MAKEDATA:
case SCE_UTILITY_SAVEDATA_TYPE_WRITEDATASECURE:
case SCE_UTILITY_SAVEDATA_TYPE_WRITEDATA:
case SCE_UTILITY_SAVEDATA_TYPE_READDATASECURE:
case SCE_UTILITY_SAVEDATA_TYPE_READDATA:
case SCE_UTILITY_SAVEDATA_TYPE_ERASESECURE:
case SCE_UTILITY_SAVEDATA_TYPE_ERASE:
case SCE_UTILITY_SAVEDATA_TYPE_DELETEDATA:
case SCE_UTILITY_SAVEDATA_TYPE_AUTODELETE:
return true;
default:
break;
}
return false;
}
PSPSaveDialog::PSPSaveDialog(UtilityDialogType type) : PSPDialog(type) {
param.SetPspParam(0);
}
PSPSaveDialog::~PSPSaveDialog() {
JoinIOThread();
}
int PSPSaveDialog::Init(int paramAddr)
{
// Ignore if already running
if (GetStatus() != SCE_UTILITY_STATUS_NONE) {
ERROR_LOG_REPORT(Log::sceUtility, "A save request is already running, not starting a new one");
return SCE_ERROR_UTILITY_INVALID_STATUS;
}
JoinIOThread();
ioThreadStatus = SAVEIO_NONE;
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requestAddr = paramAddr;
int size = Memory::Read_U32(requestAddr);
memset(&request, 0, sizeof(request));
// Only copy the right size to support different save request format
if (size != SAVEDATA_DIALOG_SIZE_V1 && size != SAVEDATA_DIALOG_SIZE_V2 && size != SAVEDATA_DIALOG_SIZE_V3) {
ERROR_LOG_REPORT(Log::sceUtility, "sceUtilitySavedataInitStart: invalid size %d", size);
return SCE_ERROR_UTILITY_INVALID_PARAM_SIZE;
}
Memory::Memcpy(&request, requestAddr, size);
Memory::Memcpy(&originalRequest, requestAddr, size);
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param.SetIgnoreTextures(IsNotVisibleAction((SceUtilitySavedataType)(u32)request.mode));
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param.ClearSFOCache();
int retval = param.SetPspParam(&request);
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const u32 mode = (u32)param.GetPspParam()->mode;
const char *modeName = mode < ARRAY_SIZE(utilitySavedataTypeNames) ? utilitySavedataTypeNames[mode] : "UNKNOWN";
INFO_LOG(Log::sceUtility,"sceUtilitySavedataInitStart(%08x) - %s (%d)", paramAddr, modeName, mode);
INFO_LOG(Log::sceUtility,"sceUtilitySavedataInitStart(%08x) : Game key (hex): %s", paramAddr, param.GetKey(param.GetPspParam()).c_str());
yesnoChoice = 1;
switch ((SceUtilitySavedataFocus)(u32)param.GetPspParam()->focus)
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{
case SCE_UTILITY_SAVEDATA_FOCUS_NAME:
currentSelectedSave = param.GetSaveNameIndex(param.GetPspParam());
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break;
case SCE_UTILITY_SAVEDATA_FOCUS_FIRSTLIST:
currentSelectedSave = param.GetFirstListSave();
break;
case SCE_UTILITY_SAVEDATA_FOCUS_LASTLIST:
currentSelectedSave = param.GetLastListSave();
break;
case SCE_UTILITY_SAVEDATA_FOCUS_LATEST:
currentSelectedSave = param.GetLatestSave();
break;
case SCE_UTILITY_SAVEDATA_FOCUS_OLDEST:
currentSelectedSave = param.GetOldestSave();
break;
case SCE_UTILITY_SAVEDATA_FOCUS_FIRSTDATA:
currentSelectedSave = param.GetFirstDataSave();
break;
case SCE_UTILITY_SAVEDATA_FOCUS_LASTDATA:
currentSelectedSave = param.GetLastDataSave();
break;
case SCE_UTILITY_SAVEDATA_FOCUS_FIRSTEMPTY:
currentSelectedSave = param.GetFirstEmptySave();
break;
case SCE_UTILITY_SAVEDATA_FOCUS_LASTEMPTY:
currentSelectedSave = param.GetLastEmptySave();
break;
default:
WARN_LOG(Log::sceUtility, "Unknown save list focus option: %d", param.GetPspParam()->focus);
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currentSelectedSave = 0;
break;
}
if (!param.WouldHaveMultiSaveName(param.GetPspParam()))
currentSelectedSave = 0;
switch ((SceUtilitySavedataType)(u32)param.GetPspParam()->mode)
{
case SCE_UTILITY_SAVEDATA_TYPE_LOAD:
DEBUG_LOG(Log::sceUtility, "Loading. Title: %s Save: %s File: %s", param.GetGameName(param.GetPspParam()).c_str(), param.GetSaveName(param.GetPspParam()).c_str(), param.GetFileName(param.GetPspParam()).c_str());
if (param.GetFileInfo(0).size != 0) {
if (param.GetFileInfo(0).broken) {
param.GetPspParam()->common.result = SCE_UTILITY_SAVEDATA_ERROR_LOAD_DATA_BROKEN;
display = DS_LOAD_FAILED;
} else {
display = DS_LOAD_CONFIRM;
}
} else
display = DS_LOAD_NODATA;
break;
case SCE_UTILITY_SAVEDATA_TYPE_AUTOLOAD:
DEBUG_LOG(Log::sceUtility, "Loading. Title: %s Save: %s File: %s", param.GetGameName(param.GetPspParam()).c_str(), param.GetSaveName(param.GetPspParam()).c_str(), param.GetFileName(param.GetPspParam()).c_str());
display = DS_NONE;
// Is this necessary?
// currentSelectedSave = param.GetSelectedSave();
break;
case SCE_UTILITY_SAVEDATA_TYPE_LISTLOAD:
DEBUG_LOG(Log::sceUtility, "Loading. Title: %s Save: %s File: %s", param.GetGameName(param.GetPspParam()).c_str(), param.GetGameName(param.GetPspParam()).c_str(), param.GetFileName(param.GetPspParam()).c_str());
if(param.GetFilenameCount() == 0)
display = DS_LOAD_NODATA;
else
display = DS_LOAD_LIST_CHOICE;
break;
case SCE_UTILITY_SAVEDATA_TYPE_SAVE:
DEBUG_LOG(Log::sceUtility, "Saving. Title: %s Save: %s File: %s", param.GetGameName(param.GetPspParam()).c_str(), param.GetGameName(param.GetPspParam()).c_str(), param.GetFileName(param.GetPspParam()).c_str());
if (param.GetFileInfo(0).size != 0)
{
yesnoChoice = 0;
display = DS_SAVE_CONFIRM_OVERWRITE;
}
else
display = DS_SAVE_CONFIRM;
break;
case SCE_UTILITY_SAVEDATA_TYPE_AUTOSAVE:
DEBUG_LOG(Log::sceUtility, "Saving. Title: %s Save: %s File: %s", param.GetGameName(param.GetPspParam()).c_str(), param.GetGameName(param.GetPspParam()).c_str(), param.GetFileName(param.GetPspParam()).c_str());
display = DS_NONE;
// Is this necessary?
// currentSelectedSave = param.GetSelectedSave();
break;
case SCE_UTILITY_SAVEDATA_TYPE_LISTSAVE:
DEBUG_LOG(Log::sceUtility, "Saving. Title: %s Save: %s File: %s", param.GetGameName(param.GetPspParam()).c_str(), param.GetGameName(param.GetPspParam()).c_str(), param.GetFileName(param.GetPspParam()).c_str());
display = DS_SAVE_LIST_CHOICE;
break;
case SCE_UTILITY_SAVEDATA_TYPE_LISTALLDELETE:
DEBUG_LOG(Log::sceUtility, "Delete. Title: %s Save: %s File: %s", param.GetGameName(param.GetPspParam()).c_str(), param.GetGameName(param.GetPspParam()).c_str(), param.GetFileName(param.GetPspParam()).c_str());
if(param.GetFilenameCount() == 0)
display = DS_DELETE_NODATA;
else
display = DS_DELETE_LIST_CHOICE;
break;
case SCE_UTILITY_SAVEDATA_TYPE_SIZES:
case SCE_UTILITY_SAVEDATA_TYPE_LIST:
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case SCE_UTILITY_SAVEDATA_TYPE_FILES:
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case SCE_UTILITY_SAVEDATA_TYPE_GETSIZE:
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case SCE_UTILITY_SAVEDATA_TYPE_MAKEDATASECURE:
case SCE_UTILITY_SAVEDATA_TYPE_MAKEDATA:
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case SCE_UTILITY_SAVEDATA_TYPE_WRITEDATASECURE:
case SCE_UTILITY_SAVEDATA_TYPE_WRITEDATA:
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case SCE_UTILITY_SAVEDATA_TYPE_READDATASECURE:
case SCE_UTILITY_SAVEDATA_TYPE_READDATA:
case SCE_UTILITY_SAVEDATA_TYPE_ERASESECURE:
case SCE_UTILITY_SAVEDATA_TYPE_ERASE:
case SCE_UTILITY_SAVEDATA_TYPE_DELETEDATA:
display = DS_NONE;
break;
case SCE_UTILITY_SAVEDATA_TYPE_DELETE:
DEBUG_LOG(Log::sceUtility, "Delete. Title: %s Save: %s File: %s", param.GetGameName(param.GetPspParam()).c_str(), param.GetGameName(param.GetPspParam()).c_str(), param.GetFileName(param.GetPspParam()).c_str());
if (param.GetFileInfo(0).size != 0) {
yesnoChoice = 0;
display = DS_DELETE_CONFIRM;
} else
display = DS_DELETE_NODATA;
break;
case SCE_UTILITY_SAVEDATA_TYPE_AUTODELETE:
DEBUG_LOG(Log::sceUtility, "Delete. Title: %s Save: %s File: %s", param.GetGameName(param.GetPspParam()).c_str(), param.GetGameName(param.GetPspParam()).c_str(), param.GetFileName(param.GetPspParam()).c_str());
display = DS_NONE;
break;
case SCE_UTILITY_SAVEDATA_TYPE_LISTDELETE:
DEBUG_LOG(Log::sceUtility, "Delete. Title: %s Save: %s File: %s", param.GetGameName(param.GetPspParam()).c_str(), param.GetGameName(param.GetPspParam()).c_str(), param.GetFileName(param.GetPspParam()).c_str());
if (param.GetFilenameCount() == 0)
display = DS_DELETE_NODATA;
else
display = DS_DELETE_LIST_CHOICE;
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break;
default:
{
ERROR_LOG_REPORT(Log::sceUtility, "Load/Save function %d not coded. Title: %s Save: %s File: %s", (SceUtilitySavedataType)(u32)param.GetPspParam()->mode, param.GetGameName(param.GetPspParam()).c_str(), param.GetGameName(param.GetPspParam()).c_str(), param.GetFileName(param.GetPspParam()).c_str());
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param.GetPspParam()->common.result = 0;
ChangeStatusInit(SAVEDATA_INIT_DELAY_US);
display = DS_NONE;
return 0; // Return 0 should allow the game to continue, but missing function must be implemented and returning the right value or the game can block.
}
break;
}
if (retval < 0) {
ChangeStatusShutdown(SAVEDATA_SHUTDOWN_DELAY_US);
} else {
ChangeStatusInit(SAVEDATA_INIT_DELAY_US);
}
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param.ClearSFOCache();
InitCommon();
UpdateButtons();
StartFade(true);
/*INFO_LOG(Log::sceUtility,"Dump Param :");
INFO_LOG(Log::sceUtility,"size : %d",param.GetPspParam()->common.size);
INFO_LOG(Log::sceUtility,"language : %d",param.GetPspParam()->common.language);
INFO_LOG(Log::sceUtility,"buttonSwap : %d",param.GetPspParam()->common.buttonSwap);
INFO_LOG(Log::sceUtility,"result : %d",param.GetPspParam()->common.result);
INFO_LOG(Log::sceUtility,"mode : %d",param.GetPspParam()->mode);
INFO_LOG(Log::sceUtility,"bind : %d",param.GetPspParam()->bind);
INFO_LOG(Log::sceUtility,"overwriteMode : %d",param.GetPspParam()->overwriteMode);
INFO_LOG(Log::sceUtility,"gameName : %s",param.GetGameName(param.GetPspParam()).c_str());
INFO_LOG(Log::sceUtility,"saveName : %s",param.GetPspParam()->saveName);
INFO_LOG(Log::sceUtility,"saveNameList : %08x",*((unsigned int*)&param.GetPspParam()->saveNameList));
INFO_LOG(Log::sceUtility,"fileName : %s",param.GetPspParam()->fileName);
INFO_LOG(Log::sceUtility,"dataBuf : %08x",*((unsigned int*)&param.GetPspParam()->dataBuf));
INFO_LOG(Log::sceUtility,"dataBufSize : %u",param.GetPspParam()->dataBufSize);
INFO_LOG(Log::sceUtility,"dataSize : %u",param.GetPspParam()->dataSize);
INFO_LOG(Log::sceUtility,"sfo title : %s",param.GetPspParam()->sfoParam.title);
INFO_LOG(Log::sceUtility,"sfo savedataTitle : %s",param.GetPspParam()->sfoParam.savedataTitle);
INFO_LOG(Log::sceUtility,"sfo detail : %s",param.GetPspParam()->sfoParam.detail);
INFO_LOG(Log::sceUtility,"icon0 data : %08x",*((unsigned int*)&param.GetPspParam()->icon0FileData.buf));
INFO_LOG(Log::sceUtility,"icon0 size : %u",param.GetPspParam()->icon0FileData.bufSize);
INFO_LOG(Log::sceUtility,"icon1 data : %08x",*((unsigned int*)&param.GetPspParam()->icon1FileData.buf));
INFO_LOG(Log::sceUtility,"icon1 size : %u",param.GetPspParam()->icon1FileData.bufSize);
INFO_LOG(Log::sceUtility,"pic1 data : %08x",*((unsigned int*)&param.GetPspParam()->pic1FileData.buf));
INFO_LOG(Log::sceUtility,"pic1 size : %u",param.GetPspParam()->pic1FileData.bufSize);
INFO_LOG(Log::sceUtility,"snd0 data : %08x",*((unsigned int*)&param.GetPspParam()->snd0FileData.buf));
INFO_LOG(Log::sceUtility,"snd0 size : %u",param.GetPspParam()->snd0FileData.bufSize);*/
INFO_LOG(Log::sceUtility, "Return value: %d", retval);
return retval;
}
std::string PSPSaveDialog::GetSelectedSaveDirName() const
{
switch ((SceUtilitySavedataType)(u32)param.GetPspParam()->mode)
{
case SCE_UTILITY_SAVEDATA_TYPE_LOAD:
case SCE_UTILITY_SAVEDATA_TYPE_AUTOLOAD:
case SCE_UTILITY_SAVEDATA_TYPE_SAVE:
case SCE_UTILITY_SAVEDATA_TYPE_AUTOSAVE:
case SCE_UTILITY_SAVEDATA_TYPE_AUTODELETE:
case SCE_UTILITY_SAVEDATA_TYPE_DELETE:
return param.GetSaveDirName(param.GetPspParam());
case SCE_UTILITY_SAVEDATA_TYPE_MAKEDATASECURE:
case SCE_UTILITY_SAVEDATA_TYPE_MAKEDATA:
case SCE_UTILITY_SAVEDATA_TYPE_READDATASECURE:
case SCE_UTILITY_SAVEDATA_TYPE_READDATA:
case SCE_UTILITY_SAVEDATA_TYPE_WRITEDATASECURE:
case SCE_UTILITY_SAVEDATA_TYPE_WRITEDATA:
case SCE_UTILITY_SAVEDATA_TYPE_ERASESECURE:
case SCE_UTILITY_SAVEDATA_TYPE_ERASE:
case SCE_UTILITY_SAVEDATA_TYPE_DELETEDATA:
return param.GetSaveDirName(param.GetPspParam());
// SIZES ignores saveName it seems.
default:
return param.GetSaveDirName(param.GetPspParam(), currentSelectedSave);
break;
}
}
void PSPSaveDialog::DisplayBanner(int which)
{
auto di = GetI18NCategory(I18NCat::DIALOG);
PPGeDrawRect(0, 0, 480, 23, CalcFadedColor(0x65636358));
PPGeStyle textStyle = FadedStyle(PPGeAlign::BOX_VCENTER, 0.6f);
textStyle.hasShadow = false;
std::string_view title;
switch (which) {
case DB_SAVE:
title = di->T("Save");
break;
case DB_LOAD:
title = di->T("Load");
break;
case DB_DELETE:
title = di->T("Delete");
break;
default:
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title = "";
break;
}
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// TODO: Draw a hexagon icon
PPGeDrawImage(10, 6, 12.0f, 12.0f, 1, 10, 1, 10, 10, 10, FadedImageStyle());
PPGeDrawText(title, 30, 11, textStyle);
}
void PSPSaveDialog::DisplaySaveList(bool canMove) {
std::lock_guard<std::mutex> guard(paramLock);
static int upFramesHeld = 0;
static int downFramesHeld = 0;
for (int displayCount = 0; displayCount < param.GetFilenameCount(); displayCount++) {
PPGeImageStyle imageStyle = FadedImageStyle();
auto fileInfo = param.GetFileInfo(displayCount);
if (fileInfo.size == 0 && fileInfo.texture && fileInfo.texture->IsValid())
imageStyle.color = CalcFadedColor(0xFF777777);
// Calc save image position on screen
float w, h, x;
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float y = 97;
if (displayCount != currentSelectedSave) {
w = 81;
h = 45;
x = 58.5f;
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} else {
w = 144;
h = 80;
x = 27;
}
if (displayCount < currentSelectedSave)
y -= 13 + 45 * (currentSelectedSave - displayCount);
else if (displayCount > currentSelectedSave)
y += 48 + 45 * (displayCount - currentSelectedSave);
// Skip if it's well outside the screen.
if (y > 472.0f || y < -200.0f)
continue;
int pad = 0;
if (fileInfo.texture != nullptr && fileInfo.texture->IsValid()) {
fileInfo.texture->SetTexture();
int tw = fileInfo.texture->Width();
int th = fileInfo.texture->Height();
float scale = (float)h / (float)th;
int scaledW = (int)(tw * scale);
pad = (w - scaledW) / 2;
w = scaledW;
PPGeDrawImage(x + pad, y, w, h, 0, 0, 1, 1, tw, th, imageStyle);
} else {
PPGeDrawRect(x, y, x + w, y + h, 0x88666666);
}
if (displayCount == currentSelectedSave) {
float b = 1.2f;
uint32_t bc = CalcFadedColor(0xD0FFFFFF);
PPGeDrawRect(x + pad - b, y - b, x + pad + w + b, y, bc); // top border
PPGeDrawRect(x + pad - b, y, x + pad, y + h, bc); // left border
PPGeDrawRect(x + pad - b, y + h, x + pad + w + b, y + h + b, bc); //bottom border
PPGeDrawRect(x + pad + w, y, x + pad + w + b, y + h, bc); //right border
}
PPGeSetDefaultTexture();
}
if (canMove) {
if ( (IsButtonPressed(CTRL_UP) || IsButtonHeld(CTRL_UP, upFramesHeld)) && currentSelectedSave > 0)
currentSelectedSave--;
else if ( (IsButtonPressed(CTRL_DOWN) || IsButtonHeld(CTRL_DOWN, downFramesHeld)) && currentSelectedSave < (param.GetFilenameCount() - 1))
currentSelectedSave++;
}
}
void PSPSaveDialog::DisplaySaveIcon(bool checkExists)
{
std::lock_guard<std::mutex> guard(paramLock);
PPGeImageStyle imageStyle = FadedImageStyle();
auto curSave = param.GetFileInfo(currentSelectedSave);
if (curSave.size == 0 && checkExists)
imageStyle.color = CalcFadedColor(0xFF777777);
// Calc save image position on screen
float w = 144;
float h = 80;
float x = 27;
float y = 97;
int tw = 256;
int th = 256;
if (curSave.texture != nullptr && curSave.texture->IsValid()) {
curSave.texture->SetTexture();
tw = curSave.texture->Width();
th = curSave.texture->Height();
float scale = (float)h / (float)th;
int scaledW = (int)(tw * scale);
x += (w - scaledW) / 2;
w = scaledW;
} else {
PPGeDisableTexture();
}
PPGeDrawImage(x, y, w, h, 0, 0, 1, 1, tw, th, imageStyle);
PPGeSetDefaultTexture();
}
static void FormatSaveHourMin(char *hour_time, size_t sz, const tm &t) {
const char *am_pm = "AM";
int hour = t.tm_hour;
switch (g_Config.iTimeFormat) {
case 1:
if (hour == 12) {
am_pm = "PM";
} else if (hour > 12) {
am_pm = "PM";
hour -= 12;
} else if (hour == 0) {
hour = 12;
}
snprintf(hour_time, sz, "%02d:%02d %s", hour, t.tm_min, am_pm);
break;
case 0:
default:
snprintf(hour_time, sz, "%02d:%02d", hour, t.tm_min);
break;
}
}
static void FormatSaveDate(char *date, size_t sz, const tm &t) {
int year = t.tm_year + 1900;
int month = t.tm_mon + 1;
switch (g_Config.iDateFormat) {
case 1:
snprintf(date, sz, "%02d/%02d/%04d", month, t.tm_mday, year);
break;
case 2:
snprintf(date, sz, "%02d/%02d/%04d", t.tm_mday, month, year);
break;
case 0:
default:
snprintf(date, sz, "%04d/%02d/%02d", year, month, t.tm_mday);
break;
}
}
void PSPSaveDialog::DisplaySaveDataInfo1() {
std::lock_guard<std::mutex> guard(paramLock);
const SaveFileInfo &saveInfo = param.GetFileInfo(currentSelectedSave);
PPGeStyle saveTitleStyle = FadedStyle(PPGeAlign::BOX_LEFT, 0.55f);
if (saveInfo.broken) {
auto di = GetI18NCategory(I18NCat::DIALOG);
PPGeStyle textStyle = FadedStyle(PPGeAlign::BOX_VCENTER, 0.6f);
PPGeDrawText(di->T("Corrupted Data"), 180, 136, textStyle);
PPGeDrawText(saveInfo.title, 175, 159, saveTitleStyle);
} else if (saveInfo.size == 0) {
auto di = GetI18NCategory(I18NCat::DIALOG);
PPGeStyle textStyle = FadedStyle(PPGeAlign::BOX_VCENTER, 0.6f);
PPGeDrawText(di->T("NEW DATA"), 180, 136, textStyle);
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} else {
char hour_time[32];
FormatSaveHourMin(hour_time, sizeof(hour_time), saveInfo.modif_time);
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char date_year[32];
FormatSaveDate(date_year, sizeof(date_year), saveInfo.modif_time);
s64 sizeK = saveInfo.size / 1024;
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PPGeDrawRect(180, 136, 480, 137, CalcFadedColor(0xFFFFFFFF));
std::string titleTxt = saveInfo.title;
std::string timeTxt = StringFromFormat("%s %s %lld KB", date_year, hour_time, sizeK);
std::string saveTitleTxt = saveInfo.saveTitle;
std::string saveDetailTxt = saveInfo.saveDetail;
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PPGeStyle titleStyle = FadedStyle(PPGeAlign::BOX_BOTTOM, 0.6f);
titleStyle.color = CalcFadedColor(0xFFC0C0C0);
PPGeStyle textStyle = FadedStyle(PPGeAlign::BOX_LEFT, 0.5f);
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PPGeDrawText(titleTxt, 180, 136, titleStyle);
PPGeDrawText(timeTxt, 180, 137, textStyle);
PPGeDrawText(saveTitleTxt, 175, 159, saveTitleStyle);
PPGeDrawTextWrapped(saveDetailTxt, 175, 181, 480 - 175, 250 - 181, textStyle);
}
}
void PSPSaveDialog::DisplaySaveDataInfo2(bool showNewData) {
std::lock_guard<std::mutex> guard(paramLock);
tm modif_time;
const char *save_title;
u32 data_size;
if (showNewData || param.GetFileInfo(currentSelectedSave).size == 0) {
time_t t;
time(&t);
localtime_r(&t, &modif_time);
save_title = param.GetPspParam()->sfoParam.savedataTitle;
// TODO: Account for icon, etc., etc.
data_size = param.GetPspParam()->dataSize;
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} else {
modif_time = param.GetFileInfo(currentSelectedSave).modif_time;
save_title = param.GetFileInfo(currentSelectedSave).saveTitle;
data_size = param.GetFileInfo(currentSelectedSave).size;
}
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char hour_time[32];
FormatSaveHourMin(hour_time, sizeof(hour_time), modif_time);
char date_year[32];
FormatSaveDate(date_year, sizeof(date_year), modif_time);
s64 sizeK = data_size / 1024;
PPGeStyle textStyle = FadedStyle(PPGeAlign::BOX_LEFT, 0.5f);
std::string title = SanitizeUTF8(std::string(save_title, strnlen(save_title, 128)));
std::string saveinfoTxt = StringFromFormat("%s\n%s %s\n%lld KB", title.c_str(), date_year, hour_time, sizeK);
PPGeDrawText(saveinfoTxt.c_str(), 8, 200, textStyle);
}
void PSPSaveDialog::DisplayMessage(std::string_view text, bool hasYesNo)
{
PPGeStyle textStyle = FadedStyle(PPGeAlign::BOX_CENTER, FONT_SCALE);
const float WRAP_WIDTH = 254.0f;
float y = 136.0f, h;
PPGeMeasureText(nullptr, &h, text, FONT_SCALE, PPGE_LINE_WRAP_WORD, WRAP_WIDTH);
float h2 = h / 2.0f;
if (hasYesNo)
{
auto di = GetI18NCategory(I18NCat::DIALOG);
std::string_view choiceText;
float x, w;
if (yesnoChoice == 1) {
choiceText = di->T("Yes");
x = 302.0f;
}
else {
choiceText = di->T("No");
x = 366.0f;
}
PPGeMeasureText(&w, &h, choiceText, FONT_SCALE);
w = w / 2.0f + 5.5f;
h /= 2.0f;
float y2 = y + h2 + 4.0f;
h2 += h + 4.0f;
y = 132.0f - h;
PPGeDrawRect(x - w, y2 - h, x + w, y2 + h, CalcFadedColor(0x40C0C0C0));
PPGeDrawText(di->T("Yes"), 302.0f, y2, textStyle);
PPGeDrawText(di->T("No"), 366.0f, y2, textStyle);
if (IsButtonPressed(CTRL_LEFT) && yesnoChoice == 0) {
yesnoChoice = 1;
}
else if (IsButtonPressed(CTRL_RIGHT) && yesnoChoice == 1) {
yesnoChoice = 0;
}
}
PPGeDrawTextWrapped(text, 334.0f, y, WRAP_WIDTH, 0, textStyle);
float sy = 122.0f - h2, ey = 150.0f + h2;
PPGeDrawRect(202.0f, sy, 466.0f, sy + 1.0f, CalcFadedColor(0xFFFFFFFF));
PPGeDrawRect(202.0f, ey, 466.0f, ey + 1.0f, CalcFadedColor(0xFFFFFFFF));
}
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int PSPSaveDialog::Update(int animSpeed)
{
if (GetStatus() != SCE_UTILITY_STATUS_RUNNING)
return SCE_ERROR_UTILITY_INVALID_STATUS;
if (!param.GetPspParam()) {
ChangeStatusShutdown(SAVEDATA_SHUTDOWN_DELAY_US);
return 0;
}
if (pendingStatus != SCE_UTILITY_STATUS_RUNNING) {
// We're actually done, we're just waiting to tell the game that.
return 0;
}
// The struct may have been updated by the game. This happens in "Where Is My Heart?"
// Check if it has changed, reload it.
// TODO: Cut down on preloading? This rebuilds the list from scratch.
int size = std::min((u32)sizeof(originalRequest), Memory::Read_U32(requestAddr));
const u8 *updatedRequest = Memory::GetPointerRange(requestAddr, size);
if (updatedRequest && memcmp(updatedRequest, &originalRequest, size) != 0) {
memset(&request, 0, sizeof(request));
Memory::Memcpy(&request, requestAddr, size);
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Memory::Memcpy(&originalRequest, requestAddr, size);
std::lock_guard<std::mutex> guard(paramLock);
param.SetPspParam(&request);
}
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param.ClearSFOCache();
UpdateButtons();
UpdateFade(animSpeed);
UpdateCommon();
auto di = GetI18NCategory(I18NCat::DIALOG);
switch (display)
{
case DS_SAVE_LIST_CHOICE:
StartDraw();
DisplaySaveList();
DisplaySaveDataInfo1();
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DisplayButtons(DS_BUTTON_OK | DS_BUTTON_CANCEL);
DisplayBanner(DB_SAVE);
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if (IsButtonPressed(cancelButtonFlag)) {
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param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL;
StartFade(false);
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} else if (IsButtonPressed(okButtonFlag)) {
// Save exist, ask user confirm
if (param.GetFileInfo(currentSelectedSave).size > 0) {
yesnoChoice = 0;
display = DS_SAVE_CONFIRM_OVERWRITE;
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} else {
display = DS_SAVE_SAVING;
StartIOThread();
}
}
EndDraw();
break;
case DS_SAVE_CONFIRM:
StartDraw();
DisplaySaveIcon(false);
DisplaySaveDataInfo2(true);
DisplayMessage(di->T("Confirm Save", "Do you want to save this data?"), true);
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DisplayButtons(DS_BUTTON_OK | DS_BUTTON_CANCEL);
DisplayBanner(DB_SAVE);
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if (IsButtonPressed(cancelButtonFlag) || (IsButtonPressed(okButtonFlag) && yesnoChoice == 0)) {
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param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL;
StartFade(false);
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} else if (IsButtonPressed(okButtonFlag)) {
display = DS_SAVE_SAVING;
StartIOThread();
}
EndDraw();
break;
case DS_SAVE_CONFIRM_OVERWRITE:
StartDraw();
DisplaySaveIcon(true);
DisplaySaveDataInfo2();
DisplayMessage(di->T("Confirm Overwrite","Do you want to overwrite the data?"), true);
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DisplayButtons(DS_BUTTON_OK | DS_BUTTON_CANCEL);
DisplayBanner(DB_SAVE);
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if (IsButtonPressed(cancelButtonFlag) || (IsButtonPressed(okButtonFlag) && yesnoChoice == 0)) {
if (param.GetPspParam()->mode != SCE_UTILITY_SAVEDATA_TYPE_SAVE)
display = DS_SAVE_LIST_CHOICE;
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else {
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param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL;
StartFade(false);
}
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} else if (IsButtonPressed(okButtonFlag)) {
display = DS_SAVE_SAVING;
StartIOThread();
}
EndDraw();
break;
case DS_SAVE_SAVING:
if (ioThreadStatus != SAVEIO_PENDING) {
JoinIOThread();
}
StartDraw();
DisplaySaveIcon(true);
DisplaySaveDataInfo2(true);
DisplayMessage(di->T("Saving","Saving\nPlease Wait..."));
DisplayBanner(DB_SAVE);
EndDraw();
break;
case DS_SAVE_FAILED:
JoinIOThread();
StartDraw();
DisplaySaveIcon(true);
DisplaySaveDataInfo2(true);
DisplayMessage(di->T("SavingFailed", "Unable to save data."));
DisplayButtons(DS_BUTTON_CANCEL);
DisplayBanner(DB_SAVE);
if (IsButtonPressed(cancelButtonFlag)) {
// Go back to the list so they can try again.
if (param.GetPspParam()->mode != SCE_UTILITY_SAVEDATA_TYPE_SAVE) {
display = DS_SAVE_LIST_CHOICE;
} else {
param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL;
StartFade(false);
}
}
EndDraw();
break;
case DS_SAVE_DONE:
if (ioThread) {
JoinIOThread();
param.SetPspParam(param.GetPspParam());
}
StartDraw();
DisplaySaveIcon(true);
DisplaySaveDataInfo2();
DisplayMessage(di->T("Save completed"));
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DisplayButtons(DS_BUTTON_CANCEL);
DisplayBanner(DB_SAVE);
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if (IsButtonPressed(cancelButtonFlag)) {
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param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_SUCCESS;
// Set the save to use for autosave and autoload
param.SetSelectedSave(param.GetFileInfo(currentSelectedSave).idx);
StartFade(false);
}
EndDraw();
break;
case DS_LOAD_LIST_CHOICE:
StartDraw();
DisplaySaveList();
DisplaySaveDataInfo1();
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DisplayButtons(DS_BUTTON_OK | DS_BUTTON_CANCEL);
DisplayBanner(DB_LOAD);
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if (IsButtonPressed(cancelButtonFlag)) {
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param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL;
StartFade(false);
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} else if (IsButtonPressed(okButtonFlag)) {
display = DS_LOAD_LOADING;
StartIOThread();
}
EndDraw();
break;
case DS_LOAD_CONFIRM:
StartDraw();
DisplaySaveIcon(true);
DisplaySaveDataInfo2();
DisplayMessage(di->T("ConfirmLoad", "Load this data?"), true);
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DisplayButtons(DS_BUTTON_OK | DS_BUTTON_CANCEL);
DisplayBanner(DB_LOAD);
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if (IsButtonPressed(cancelButtonFlag) || (IsButtonPressed(okButtonFlag) && yesnoChoice == 0)) {
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param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL;
StartFade(false);
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} else if (IsButtonPressed(okButtonFlag)) {
display = DS_LOAD_LOADING;
StartIOThread();
}
EndDraw();
break;
case DS_LOAD_LOADING:
if (ioThreadStatus != SAVEIO_PENDING) {
JoinIOThread();
}
StartDraw();
DisplaySaveIcon(true);
DisplaySaveDataInfo2();
DisplayMessage(di->T("Loading","Loading\nPlease Wait..."));
DisplayBanner(DB_LOAD);
EndDraw();
break;
case DS_LOAD_FAILED:
JoinIOThread();
StartDraw();
DisplaySaveIcon(true);
DisplaySaveDataInfo2();
DisplayMessage(di->T("LoadingFailed", "Load failed\nThe data is corrupted."));
DisplayButtons(DS_BUTTON_CANCEL);
DisplayBanner(DB_LOAD);
if (IsButtonPressed(cancelButtonFlag)) {
// Go back to the list so they can try again.
if (param.GetPspParam()->mode != SCE_UTILITY_SAVEDATA_TYPE_LOAD) {
display = DS_LOAD_LIST_CHOICE;
} else {
StartFade(false);
}
}
EndDraw();
break;
case DS_LOAD_DONE:
JoinIOThread();
StartDraw();
DisplaySaveIcon(true);
DisplaySaveDataInfo2();
DisplayMessage(di->T("Load completed"));
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DisplayButtons(DS_BUTTON_CANCEL);
DisplayBanner(DB_LOAD);
// Allow OK to be pressed as well to confirm the save.
// The PSP only allows cancel, but that's generally not great UX.
// Allowing this here makes it quicker for most users to get into the actual game.
if (IsButtonPressed(cancelButtonFlag) || IsButtonPressed(okButtonFlag)) {
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param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_SUCCESS;
// Set the save to use for autosave and autoload
param.SetSelectedSave(param.GetFileInfo(currentSelectedSave).idx);
StartFade(false);
}
EndDraw();
break;
case DS_LOAD_NODATA:
StartDraw();
DisplayMessage(di->T("There is no data"));
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DisplayButtons(DS_BUTTON_CANCEL);
DisplayBanner(DB_LOAD);
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if (IsButtonPressed(cancelButtonFlag)) {
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param.GetPspParam()->common.result = SCE_UTILITY_SAVEDATA_ERROR_LOAD_NO_DATA;
StartFade(false);
}
EndDraw();
break;
case DS_DELETE_LIST_CHOICE:
StartDraw();
DisplaySaveList();
DisplaySaveDataInfo1();
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DisplayButtons(DS_BUTTON_OK | DS_BUTTON_CANCEL);
DisplayBanner(DB_DELETE);
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if (IsButtonPressed(cancelButtonFlag)) {
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param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL;
StartFade(false);
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} else if (IsButtonPressed(okButtonFlag)) {
yesnoChoice = 0;
display = DS_DELETE_CONFIRM;
}
EndDraw();
break;
case DS_DELETE_CONFIRM:
StartDraw();
DisplaySaveIcon(true);
DisplaySaveDataInfo2();
DisplayMessage(di->T("DeleteConfirm",
"This save data will be deleted.\nAre you sure you want to continue?"),
true);
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DisplayButtons(DS_BUTTON_OK | DS_BUTTON_CANCEL);
DisplayBanner(DB_DELETE);
if (IsButtonPressed(cancelButtonFlag) || (IsButtonPressed(okButtonFlag) && yesnoChoice == 0)) {
if(param.GetPspParam()->mode == SCE_UTILITY_SAVEDATA_TYPE_LISTDELETE || param.GetPspParam()->mode == SCE_UTILITY_SAVEDATA_TYPE_LISTALLDELETE)
display = DS_DELETE_LIST_CHOICE;
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else {
param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL;
StartFade(false);
}
} else if (IsButtonPressed(okButtonFlag)) {
display = DS_DELETE_DELETING;
StartIOThread();
}
EndDraw();
break;
case DS_DELETE_DELETING:
if (ioThreadStatus != SAVEIO_PENDING) {
JoinIOThread();
}
StartDraw();
DisplayMessage(di->T("Deleting","Deleting\nPlease Wait..."));
DisplayBanner(DB_DELETE);
EndDraw();
break;
case DS_DELETE_FAILED:
JoinIOThread();
StartDraw();
DisplayMessage(di->T("DeleteFailed", "Unable to delete data."));
DisplayButtons(DS_BUTTON_CANCEL);
DisplayBanner(DB_DELETE);
if (IsButtonPressed(cancelButtonFlag)) {
if (param.GetPspParam()->mode == SCE_UTILITY_SAVEDATA_TYPE_LISTDELETE || param.GetPspParam()->mode == SCE_UTILITY_SAVEDATA_TYPE_LISTALLDELETE)
display = DS_DELETE_LIST_CHOICE;
else
StartFade(false);
}
EndDraw();
break;
case DS_DELETE_DONE:
if (ioThread) {
JoinIOThread();
param.SetPspParam(param.GetPspParam());
}
StartDraw();
DisplayMessage(di->T("Delete completed"));
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DisplayButtons(DS_BUTTON_CANCEL);
DisplayBanner(DB_DELETE);
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if (IsButtonPressed(cancelButtonFlag)) {
if (param.GetFilenameCount() == 0)
display = DS_DELETE_NODATA;
else if (param.GetPspParam()->mode == SCE_UTILITY_SAVEDATA_TYPE_LISTDELETE || param.GetPspParam()->mode == SCE_UTILITY_SAVEDATA_TYPE_LISTALLDELETE) {
if (currentSelectedSave > param.GetFilenameCount() - 1)
currentSelectedSave = param.GetFilenameCount() - 1;
display = DS_DELETE_LIST_CHOICE;
} else {
param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_SUCCESS;
StartFade(false);
}
}
EndDraw();
break;
case DS_DELETE_NODATA:
StartDraw();
DisplayMessage(di->T("There is no data"));
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DisplayButtons(DS_BUTTON_CANCEL);
DisplayBanner(DB_DELETE);
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if (IsButtonPressed(cancelButtonFlag)) {
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param.GetPspParam()->common.result = SCE_UTILITY_SAVEDATA_ERROR_DELETE_NO_DATA;
StartFade(false);
}
EndDraw();
break;
case DS_NONE: // For action which display nothing
switch (ioThreadStatus) {
case SAVEIO_NONE:
StartIOThread();
break;
case SAVEIO_PENDING:
case SAVEIO_DONE:
// To make sure there aren't any timing variations, we sync the next frame.
if (g_Config.iIOTimingMethod == IOTIMING_HOST && ioThreadStatus == SAVEIO_PENDING) {
// ... except in Host IO timing, where we wait as long as needed.
break;
}
JoinIOThread();
ChangeStatus(SCE_UTILITY_STATUS_FINISHED, 0);
break;
}
break;
default:
ChangeStatus(SCE_UTILITY_STATUS_FINISHED, 0);
break;
}
if (ReadStatus() == SCE_UTILITY_STATUS_FINISHED || pendingStatus == SCE_UTILITY_STATUS_FINISHED)
Memory::Memcpy(requestAddr, &request, request.common.size, "SaveDialogParam");
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param.ClearSFOCache();
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return 0;
}
void PSPSaveDialog::ExecuteIOAction() {
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param.ClearSFOCache();
auto &result = param.GetPspParam()->common.result;
std::lock_guard<std::mutex> guard(paramLock);
switch (display) {
case DS_LOAD_LOADING:
result = param.Load(param.GetPspParam(), GetSelectedSaveDirName(), currentSelectedSave);
if (result == 0) {
display = DS_LOAD_DONE;
} else {
display = DS_LOAD_FAILED;
}
break;
case DS_SAVE_SAVING:
SaveState::NotifySaveData();
if (param.Save(param.GetPspParam(), GetSelectedSaveDirName()) == 0) {
display = DS_SAVE_DONE;
} else {
display = DS_SAVE_FAILED;
}
break;
case DS_DELETE_DELETING:
if (param.Delete(param.GetPspParam(), currentSelectedSave)) {
result = 0;
display = DS_DELETE_DONE;
} else {
//result = SCE_UTILITY_SAVEDATA_ERROR_DELETE_NO_DATA;// What the result should be?
display = DS_DELETE_FAILED;
}
break;
case DS_NONE:
ExecuteNotVisibleIOAction();
break;
default:
// Nothing to do here.
break;
}
ioThreadStatus = SAVEIO_DONE;
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param.ClearSFOCache();
}
void PSPSaveDialog::ExecuteNotVisibleIOAction() {
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param.ClearSFOCache();
auto &result = param.GetPspParam()->common.result;
SceUtilitySavedataType utilityMode = (SceUtilitySavedataType)(u32)param.GetPspParam()->mode;
switch (utilityMode) {
case SCE_UTILITY_SAVEDATA_TYPE_LOAD: // Only load and exit
case SCE_UTILITY_SAVEDATA_TYPE_AUTOLOAD:
result = param.Load(param.GetPspParam(), GetSelectedSaveDirName(), currentSelectedSave);
break;
case SCE_UTILITY_SAVEDATA_TYPE_SAVE: // Only save and exit
case SCE_UTILITY_SAVEDATA_TYPE_AUTOSAVE:
SaveState::NotifySaveData();
result = param.Save(param.GetPspParam(), GetSelectedSaveDirName());
break;
case SCE_UTILITY_SAVEDATA_TYPE_SIZES:
result = param.GetSizes(param.GetPspParam());
break;
case SCE_UTILITY_SAVEDATA_TYPE_LIST:
param.GetList(param.GetPspParam());
result = 0;
break;
case SCE_UTILITY_SAVEDATA_TYPE_FILES:
result = param.GetFilesList(param.GetPspParam(), requestAddr);
break;
case SCE_UTILITY_SAVEDATA_TYPE_GETSIZE:
{
bool sizeResult = param.GetSize(param.GetPspParam());
// TODO: According to JPCSP, should test/verify this part but seems edge casey.
if (MemoryStick_State() != PSP_MEMORYSTICK_STATE_INSERTED) {
result = SCE_UTILITY_SAVEDATA_ERROR_RW_NO_MEMSTICK;
} else if (sizeResult) {
result = 0;
} else {
result = SCE_UTILITY_SAVEDATA_ERROR_RW_NO_DATA;
}
}
break;
case SCE_UTILITY_SAVEDATA_TYPE_DELETEDATA:
DEBUG_LOG(Log::sceUtility, "sceUtilitySavedata DELETEDATA: %s", param.GetPspParam()->saveName);
if (param.Delete(param.GetPspParam(), param.GetSelectedSave())) {
result = 0;
} else {
result = SCE_UTILITY_SAVEDATA_ERROR_RW_NO_DATA;
}
break;
case SCE_UTILITY_SAVEDATA_TYPE_AUTODELETE:
case SCE_UTILITY_SAVEDATA_TYPE_DELETE:
if (param.Delete(param.GetPspParam(), param.GetSelectedSave())) {
result = 0;
} else {
result = SCE_UTILITY_SAVEDATA_ERROR_DELETE_NO_DATA;
}
break;
// TODO: Should reset the directory's other files.
case SCE_UTILITY_SAVEDATA_TYPE_MAKEDATA:
case SCE_UTILITY_SAVEDATA_TYPE_MAKEDATASECURE:
SaveState::NotifySaveData();
result = param.Save(param.GetPspParam(), GetSelectedSaveDirName(), param.GetPspParam()->mode == SCE_UTILITY_SAVEDATA_TYPE_MAKEDATASECURE);
if (result == SCE_UTILITY_SAVEDATA_ERROR_SAVE_MS_NOSPACE) {
result = SCE_UTILITY_SAVEDATA_ERROR_RW_MEMSTICK_FULL;
}
break;
case SCE_UTILITY_SAVEDATA_TYPE_WRITEDATA:
case SCE_UTILITY_SAVEDATA_TYPE_WRITEDATASECURE:
SaveState::NotifySaveData();
result = param.Save(param.GetPspParam(), GetSelectedSaveDirName(), param.GetPspParam()->mode == SCE_UTILITY_SAVEDATA_TYPE_WRITEDATASECURE);
break;
case SCE_UTILITY_SAVEDATA_TYPE_READDATA:
case SCE_UTILITY_SAVEDATA_TYPE_READDATASECURE:
result = param.Load(param.GetPspParam(), GetSelectedSaveDirName(), currentSelectedSave, param.GetPspParam()->mode == SCE_UTILITY_SAVEDATA_TYPE_READDATASECURE);
if (result == SCE_UTILITY_SAVEDATA_ERROR_LOAD_DATA_BROKEN)
result = SCE_UTILITY_SAVEDATA_ERROR_RW_DATA_BROKEN;
if (result == SCE_UTILITY_SAVEDATA_ERROR_LOAD_NO_DATA)
result = SCE_UTILITY_SAVEDATA_ERROR_RW_NO_DATA;
break;
case SCE_UTILITY_SAVEDATA_TYPE_ERASE:
case SCE_UTILITY_SAVEDATA_TYPE_ERASESECURE:
result = param.DeleteData(param.GetPspParam());
break;
default:
break;
}
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param.ClearSFOCache();
}
void PSPSaveDialog::JoinIOThread() {
if (ioThread) {
ioThread->join();
delete ioThread;
ioThread = 0;
}
}
static void DoExecuteIOAction(PSPSaveDialog *dialog) {
SetCurrentThreadName("SaveIO");
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AndroidJNIThreadContext jniContext;
dialog->ExecuteIOAction();
}
void PSPSaveDialog::StartIOThread() {
if (ioThread) {
WARN_LOG_REPORT(Log::sceUtility, "Starting a save io thread when one already pending, uh oh.");
JoinIOThread();
}
ioThreadStatus = SAVEIO_PENDING;
ioThread = new std::thread(&DoExecuteIOAction, this);
}
int PSPSaveDialog::Shutdown(bool force) {
if (GetStatus() != SCE_UTILITY_STATUS_FINISHED && !force)
return SCE_ERROR_UTILITY_INVALID_STATUS;
JoinIOThread();
ioThreadStatus = SAVEIO_NONE;
PSPDialog::Shutdown(force);
if (!force) {
ChangeStatusShutdown(SAVEDATA_SHUTDOWN_DELAY_US);
}
param.SetPspParam(0);
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param.ClearSFOCache();
return 0;
}
void PSPSaveDialog::DoState(PointerWrap &p) {
JoinIOThread();
PSPDialog::DoState(p);
auto s = p.Section("PSPSaveDialog", 1, 2);
if (!s) {
return;
}
Do(p, display);
param.DoState(p);
Do(p, request);
// Just reset it.
bool hasParam = param.GetPspParam() != NULL;
Do(p, hasParam);
if (hasParam && p.mode == p.MODE_READ) {
param.SetPspParam(&request);
}
Do(p, requestAddr);
Do(p, currentSelectedSave);
Do(p, yesnoChoice);
if (s > 2) {
Do(p, ioThreadStatus);
} else {
ioThreadStatus = SAVEIO_NONE;
}
}
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pspUtilityDialogCommon *PSPSaveDialog::GetCommonParam() {
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return &param.GetPspParam()->common;
}