ppsspp/Common/Thread/ThreadUtil.cpp

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#include "ppsspp_config.h"
#if PPSSPP_PLATFORM(WINDOWS)
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#include <windows.h>
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#ifdef __MINGW32__
#include <excpt.h>
#endif
#define TLS_SUPPORTED
#elif defined(__ANDROID__)
#include "android/jni/app-android.h"
#define TLS_SUPPORTED
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#endif
// TODO: Many other platforms also support TLS, in fact probably nearly all that we support
// these days.
#include <cstring>
#include <cstdint>
#include "Common/Log.h"
#include "Common/Thread/ThreadUtil.h"
#include "Common/Data/Encoding/Utf8.h"
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#if (PPSSPP_PLATFORM(ANDROID) || PPSSPP_PLATFORM(LINUX)) && !defined(_GNU_SOURCE)
#define _GNU_SOURCE
#endif
#if !PPSSPP_PLATFORM(WINDOWS)
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#include <pthread.h>
#include <sys/types.h>
#include <unistd.h>
#include <sys/syscall.h>
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#endif
#if defined(__DragonFly__) || defined(__FreeBSD__) || defined(__OpenBSD__)
#include <pthread_np.h>
#elif defined(__NetBSD__)
#include <lwp.h>
#endif
#ifdef TLS_SUPPORTED
static thread_local const char *curThreadName;
#endif
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#ifdef __MINGW32__
#include <pshpack8.h>
typedef struct {
DWORD dwType;
LPCSTR szName;
DWORD dwThreadID;
DWORD dwFlags;
} THREADNAME_INFO;
#include <poppack.h>
static EXCEPTION_DISPOSITION NTAPI ignore_handler(EXCEPTION_RECORD *rec,
void *frame, CONTEXT *ctx,
void *disp)
{
return ExceptionContinueExecution;
}
#endif
void AttachThreadToJNI() {
#if PPSSPP_PLATFORM(ANDROID)
Android_AttachThreadToJNI();
#else
// Do nothing
#endif
}
void DetachThreadFromJNI() {
#if PPSSPP_PLATFORM(ANDROID)
Android_DetachThreadFromJNI();
#else
// Do nothing
#endif
}
#if PPSSPP_PLATFORM(WINDOWS) && !PPSSPP_PLATFORM(UWP)
typedef HRESULT (WINAPI *TSetThreadDescription)(HANDLE, PCWSTR);
static TSetThreadDescription g_pSetThreadDescription = nullptr;
static bool g_failedToFindSetThreadDescription = false;
static void InitializeSetThreadDescription() {
if (g_pSetThreadDescription != nullptr || g_failedToFindSetThreadDescription) {
return;
}
HMODULE hKernel32 = GetModuleHandle(L"kernelbase.dll");
if (hKernel32 == nullptr) {
// Failed to find the function. Windows version too old, most likely.
g_failedToFindSetThreadDescription = true;
return;
}
g_pSetThreadDescription = reinterpret_cast<TSetThreadDescription>(GetProcAddress(hKernel32, "SetThreadDescription"));
if (g_pSetThreadDescription == nullptr) {
g_failedToFindSetThreadDescription = true;
return;
}
}
void SetCurrentThreadNameThroughException(const char *threadName);
#endif
const char *GetCurrentThreadName() {
#ifdef TLS_SUPPORTED
return curThreadName;
#else
return "";
#endif
}
void SetCurrentThreadName(const char *threadName) {
#if PPSSPP_PLATFORM(WINDOWS) && !PPSSPP_PLATFORM(UWP)
InitializeSetThreadDescription();
if (g_pSetThreadDescription) {
// Use the modern API
wchar_t buffer[256];
ConvertUTF8ToWString(buffer, ARRAY_SIZE(buffer), threadName);
g_pSetThreadDescription(GetCurrentThread(), buffer);
} else {
// Use the old exception hack.
SetCurrentThreadNameThroughException(threadName);
}
#elif PPSSPP_PLATFORM(WINDOWS)
wchar_t buffer[256];
ConvertUTF8ToWString(buffer, ARRAY_SIZE(buffer), threadName);
SetThreadDescription(GetCurrentThread(), buffer);
#elif PPSSPP_PLATFORM(ANDROID) || PPSSPP_PLATFORM(LINUX)
pthread_setname_np(pthread_self(), threadName);
#elif defined(__APPLE__)
pthread_setname_np(threadName);
#elif defined(__DragonFly__) || defined(__FreeBSD__) || defined(__OpenBSD__)
pthread_set_name_np(pthread_self(), threadName);
#elif defined(__NetBSD__)
pthread_setname_np(pthread_self(), "%s", (void*)threadName);
#endif
// Set the locally known threadname using a thread local variable.
#ifdef TLS_SUPPORTED
curThreadName = threadName;
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#endif
}
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#if PPSSPP_PLATFORM(WINDOWS)
void SetCurrentThreadNameThroughException(const char *threadName) {
// Set the debugger-visible threadname through an unholy magic hack
static const DWORD MS_VC_EXCEPTION = 0x406D1388;
#if defined(__MINGW32__)
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// Thread information for VS compatible debugger. -1 sets current thread.
THREADNAME_INFO ti;
ti.dwType = 0x1000;
ti.szName = threadName;
ti.dwThreadID = -1;
// Push an exception handler to ignore all following exceptions
NT_TIB *tib = ((NT_TIB*)NtCurrentTeb());
EXCEPTION_REGISTRATION_RECORD rec;
rec.Next = tib->ExceptionList;
rec.Handler = ignore_handler;
tib->ExceptionList = &rec;
// Visual Studio and compatible debuggers receive thread names from the
// program through a specially crafted exception
RaiseException(MS_VC_EXCEPTION, 0, sizeof(ti) / sizeof(ULONG_PTR),
(ULONG_PTR*)&ti);
// Pop exception handler
tib->ExceptionList = tib->ExceptionList->Next;
#else
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#pragma pack(push,8)
struct THREADNAME_INFO {
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DWORD dwType; // must be 0x1000
LPCSTR szName; // pointer to name (in user addr space)
DWORD dwThreadID; // thread ID (-1=caller thread)
DWORD dwFlags; // reserved for future use, must be zero
} info;
#pragma pack(pop)
info.dwType = 0x1000;
info.szName = threadName;
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info.dwThreadID = -1; //dwThreadID;
info.dwFlags = 0;
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#ifdef __MINGW32__
__try1 (ehandler)
#else
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__try
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#endif
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{
RaiseException(MS_VC_EXCEPTION, 0, sizeof(info)/sizeof(ULONG_PTR), (ULONG_PTR*)&info);
}
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#ifdef __MINGW32__
__except1
#else
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__except(EXCEPTION_CONTINUE_EXECUTION)
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#endif
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{}
#endif
}
#endif
void AssertCurrentThreadName(const char *threadName) {
#ifdef TLS_SUPPORTED
if (strcmp(curThreadName, threadName) != 0) {
ERROR_LOG(SYSTEM, "Thread name assert failed: Expected %s, was %s", threadName, curThreadName);
}
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#endif
}
int GetCurrentThreadIdForDebug() {
#if __LIBRETRO__
// Not sure why gettid() would not be available, but it isn't.
// The return value of this function is only used in unit tests anyway...
return 1;
#elif PPSSPP_PLATFORM(WINDOWS)
return (int)GetCurrentThreadId();
#elif PPSSPP_PLATFORM(MAC) || PPSSPP_PLATFORM(IOS)
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uint64_t tid = 0;
pthread_threadid_np(NULL, &tid);
return (int)tid;
#elif PPSSPP_PLATFORM(ANDROID) || PPSSPP_PLATFORM(LINUX)
// See issue 14545
return (int)syscall(__NR_gettid);
// return (int)gettid();
#elif defined(__DragonFly__) || defined(__FreeBSD__)
return pthread_getthreadid_np();
#elif defined(__NetBSD__)
return _lwp_self();
#elif defined(__OpenBSD__)
return getthrid();
#else
return 1;
#endif
}