Stubs for last few functions in sceDisplay

This commit is contained in:
raven02 2013-04-30 21:29:18 +08:00
parent b7cd4d63e2
commit 1366f3e5c9

View File

@ -85,6 +85,8 @@ static int vCount;
static int isVblank;
static int numSkippedFrames;
static bool hasSetMode;
static int resumeMode;
static int holdMode;
static int mode;
static int width;
static int height;
@ -120,6 +122,8 @@ void __DisplayInit() {
gpuStats.reset();
hasSetMode = false;
mode = 0;
resumeMode = 0;
holdMode = 0;
width = 480;
height = 272;
numSkippedFrames = 0;
@ -150,6 +154,8 @@ void __DisplayDoState(PointerWrap &p) {
p.Do(isVblank);
p.Do(hasSetMode);
p.Do(mode);
p.Do(resumeMode);
p.Do(holdMode);
p.Do(width);
p.Do(height);
WaitVBlankInfo wvi(0);
@ -592,9 +598,9 @@ float sceDisplayGetFramePerSec() {
u32 sceDisplayIsForeground() {
DEBUG_LOG(HLE,"IMPL sceDisplayIsForeground()");
if (!hasSetMode || framebuf.topaddr == 0)
return 0;
return 0;
else
return 1; // return value according to JPCSP comment
return 1; // return value according to JPCSP comment
}
u32 sceDisplayGetMode(u32 modeAddr, u32 widthAddr, u32 heightAddr) {
@ -608,6 +614,35 @@ u32 sceDisplayGetMode(u32 modeAddr, u32 widthAddr, u32 heightAddr) {
return 0;
}
u32 sceDisplayIsVsync() {
ERROR_LOG(HLE,"UNIMPL sceDisplayIsVsync()");
return 0;
}
u32 sceDisplayGetResumeMode(u32 resumeModeAddr) {
ERROR_LOG(HLE,"sceDisplayGetResumeMode(%08x)", resumeModeAddr);
if (Memory::IsValidAddress(resumeModeAddr))
Memory::Write_U32(resumeMode, resumeModeAddr);
return 0;
}
u32 sceDisplaySetResumeMode(u32 rMode) {
ERROR_LOG(HLE,"sceDisplaySetResumeMode(%08x)", rMode);
resumeMode = rMode;
return 0;
}
u32 sceDisplayGetBrightness(u32 levelAddr) {
ERROR_LOG(HLE,"UNIMPL sceDisplayGetBrightness(%08x)", levelAddr);
return 0;
}
u32 sceDisplaySetHoldMode(u32 hMode) {
ERROR_LOG(HLE,"sceDisplaySetHoldMode(%08x)", hMode);
holdMode = hMode;
return 0;
}
const HLEFunction sceDisplay[] = {
{0x0E20F177,WrapU_III<sceDisplaySetMode>, "sceDisplaySetMode"},
{0x289D82FE,WrapU_UIII<sceDisplaySetFramebuf>, "sceDisplaySetFramebuf"},
@ -624,13 +659,13 @@ const HLEFunction sceDisplay[] = {
{0xA83EF139,WrapU_V<sceDisplayAdjustAccumulatedHcount>,"sceDisplayAdjustAccumulatedHcount"},
{0x9C6EAAD7,WrapU_V<sceDisplayGetVcount>,"sceDisplayGetVcount"},
{0xDEA197D4,WrapU_UUU<sceDisplayGetMode>,"sceDisplayGetMode"},
{0x7ED59BC4,0,"sceDisplaySetHoldMode"},
{0xA544C486,0,"sceDisplaySetResumeMode"},
{0xBF79F646,0,"sceDisplayGetResumeMode"},
{0x7ED59BC4,WrapU_U<sceDisplaySetHoldMode>,"sceDisplaySetHoldMode"},
{0xA544C486,WrapU_U<sceDisplaySetResumeMode>,"sceDisplaySetResumeMode"},
{0xBF79F646,WrapU_U<sceDisplayGetResumeMode>,"sceDisplayGetResumeMode"},
{0xB4F378FA,WrapU_V<sceDisplayIsForeground>,"sceDisplayIsForeground"},
{0x31C4BAA8,0,"sceDisplayGetBrightness"},
{0x31C4BAA8,WrapU_U<sceDisplayGetBrightness>,"sceDisplayGetBrightness"},
{0x4D4E10EC,WrapU_V<sceDisplayIsVblank>,"sceDisplayIsVblank"},
{0x21038913,0,"sceDisplayIsVsync"},
{0x21038913,WrapU_V<sceDisplayIsVsync>,"sceDisplayIsVsync"},
};
void Register_sceDisplay() {