Cosmetic fix for small screen or <= 1:1 aspect ratio.

This commit is contained in:
Sacha 2013-10-17 16:11:19 +10:00
parent 435a171192
commit 4f6b0225ed

View File

@ -157,9 +157,9 @@ void SystemInfoScreen::CreateViews() {
deviceSpecs->Add(new ItemHeader("GPU Information"));
deviceSpecs->Add(new InfoItem("Vendor", (char *)glGetString(GL_VENDOR)));
deviceSpecs->Add(new InfoItem("Model", (char *)glGetString(GL_RENDERER)));
deviceSpecs->Add(new ItemHeader("OpenGL Information"));
deviceSpecs->Add(new InfoItem("Version Supported", (char *)glGetString(GL_VERSION)));
deviceSpecs->Add(new InfoItem("GLSL Version", (char *)glGetString(GL_SHADING_LANGUAGE_VERSION)));
deviceSpecs->Add(new ItemHeader("OpenGL Version Information"));
deviceSpecs->Add(new InfoItem("OpenGL", (char *)glGetString(GL_VERSION)));
deviceSpecs->Add(new InfoItem("GLSL", (char *)glGetString(GL_SHADING_LANGUAGE_VERSION)));
ViewGroup *oglExtensionsScroll = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, FILL_PARENT));
LinearLayout *oglExtensions = new LinearLayout(ORIENT_VERTICAL);