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Merge pull request #3955 from DanyalZia/patch-9
Show GL Shading Language Version in System Information
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79ce1e1f03
@ -128,6 +128,7 @@ void SystemInfoScreen::CreateViews() {
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scroll->Add(new InfoItem("GPU Vendor", (char *)glGetString(GL_VENDOR)));
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scroll->Add(new InfoItem("GPU Model", (char *)glGetString(GL_RENDERER)));
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scroll->Add(new InfoItem("OpenGL Version Supported", (char *)glGetString(GL_VERSION)));
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scroll->Add(new InfoItem("GL Shading Language Version", (char *)glGetString(GL_SHADING_LANGUAGE_VERSION)));
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scroll->Add(new Button(d->T("Back"), new LayoutParams(260, 64)))->OnClick.Handle<UIScreen>(this, &UIScreen::OnBack);
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#ifdef _WIN32
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