Remove the gpu->Resized() on video play.

Doesn't seem necessary anymore, can cause blinking.
This commit is contained in:
Unknown W. Brackets 2013-08-22 23:55:02 -07:00
parent cfbc64f50e
commit 8d00ab61e3

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@ -259,8 +259,6 @@ bool MediaEngine::openContext() {
bool MediaEngine::loadStream(u8* buffer, int readSize, int RingbufferSize)
{
closeMedia();
// force to clear the useless FBO
gpu->Resized();
m_videopts = 0;
m_audiopts = 0;