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https://github.com/hrydgard/ppsspp.git
synced 2025-02-02 11:43:31 +00:00
Consistently use *sa for the Savedata i18n category
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21158335af
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@ -66,7 +66,7 @@ public:
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LinearLayout *toprow = new LinearLayout(ORIENT_HORIZONTAL, new LayoutParams(FILL_PARENT, WRAP_CONTENT));
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root->Add(toprow);
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I18NCategory *s = GetI18NCategory("Savedata");
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I18NCategory *sa = GetI18NCategory("Savedata");
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if (ginfo->fileType == FILETYPE_PSP_SAVEDATA_DIRECTORY) {
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std::string savedata_detail = ginfo->paramSFO.GetValueString("SAVEDATA_DETAIL");
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std::string savedata_title = ginfo->paramSFO.GetValueString("SAVEDATA_TITLE");
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@ -89,7 +89,7 @@ public:
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PrioritizedWorkQueue *wq = g_gameInfoCache.WorkQueue();
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toprow->Add(new AsyncImageFileView(image_path, IS_DEFAULT, wq, new UI::LayoutParams(500, 500/16*9)));
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} else {
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toprow->Add(new TextView(s->T("No screenshot"), new LinearLayoutParams(Margins(10, 5))));
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toprow->Add(new TextView(sa->T("No screenshot"), new LinearLayoutParams(Margins(10, 5))));
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}
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root->Add(new TextView(GetFileDateAsString(savePath_), 0, true, new LinearLayoutParams(Margins(10, 5))));
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}
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@ -280,7 +280,7 @@ void SavedataBrowser::Refresh() {
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Add(new Spacer(1.0f));
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I18NCategory *mm = GetI18NCategory("MainMenu");
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I18NCategory *s = GetI18NCategory("Savedata");
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I18NCategory *sa = GetI18NCategory("Savedata");
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UI::LinearLayout *gl = new UI::LinearLayout(UI::ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT));
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gl->SetSpacing(4.0f);
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@ -315,7 +315,7 @@ void SavedataBrowser::Refresh() {
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if (savedataButtons.empty()) {
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ViewGroup *group = new LinearLayout(ORIENT_VERTICAL, new UI::LinearLayoutParams(UI::Margins(12, 0)));
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group->Add(new TextView(s->T("None yet. Things will appear here after you save.")));
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group->Add(new TextView(sa->T("None yet. Things will appear here after you save.")));
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gameList_->Add(group);
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}
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}
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@ -334,7 +334,7 @@ SavedataScreen::SavedataScreen(std::string gamePath) : UIDialogScreenWithGameBac
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void SavedataScreen::CreateViews() {
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using namespace UI;
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I18NCategory *s = GetI18NCategory("Savedata");
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I18NCategory *sa = GetI18NCategory("Savedata");
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I18NCategory *di = GetI18NCategory("Dialog");
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std::string savedata_dir = GetSysDirectory(DIRECTORY_SAVEDATA);
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std::string savestate_dir = GetSysDirectory(DIRECTORY_SAVESTATE);
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@ -347,12 +347,12 @@ void SavedataScreen::CreateViews() {
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browser_ = scroll->Add(new SavedataBrowser(savedata_dir, new LayoutParams(FILL_PARENT, FILL_PARENT)));
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browser_->OnChoice.Handle(this, &SavedataScreen::OnSavedataButtonClick);
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tabs->AddTab(s->T("Save Data"), scroll);
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tabs->AddTab(sa->T("Save Data"), scroll);
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ScrollView *scroll2 = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT));
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SavedataBrowser *browser2 = scroll2->Add(new SavedataBrowser(savestate_dir));
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browser2->OnChoice.Handle(this, &SavedataScreen::OnSavedataButtonClick);
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tabs->AddTab(s->T("Save States"), scroll2);
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tabs->AddTab(sa->T("Save States"), scroll2);
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root_->Add(tabs);
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root_->Add(new Button(di->T("Back")))->OnClick.Handle<UIScreen>(this, &UIScreen::OnBack);
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