Consistently use *sc for the Screen i18n category

This commit is contained in:
vnctdj 2015-07-02 00:50:07 +02:00
parent ad93113e04
commit d4d91fc831
2 changed files with 19 additions and 20 deletions

View File

@ -357,7 +357,7 @@ namespace SaveState
SaveScreenshot(shot, Callback(), 0);
Save(fn + ".tmp", renameCallback, cbUserData);
} else {
I18NCategory *s = GetI18NCategory("Screen");
I18NCategory *sc = GetI18NCategory("Screen");
osm.Show("Failed to save state. Error in the file system.", 2.0);
if (callback)
callback(false, cbUserData);
@ -508,14 +508,13 @@ namespace SaveState
bool callbackResult;
std::string reason;
I18NCategory *s = GetI18NCategory("Screen");
// I couldn't stand the inconsistency. But trying not to break old lang files.
const char *i18nLoadFailure = s->T("Load savestate failed", "");
const char *i18nSaveFailure = s->T("Save State Failed", "");
I18NCategory *sc = GetI18NCategory("Screen");
const char *i18nLoadFailure = sc->T("Load savestate failed", "");
const char *i18nSaveFailure = sc->T("Save State Failed", "");
if (strlen(i18nLoadFailure) == 0)
i18nLoadFailure = s->T("Failed to load state");
i18nLoadFailure = sc->T("Failed to load state");
if (strlen(i18nSaveFailure) == 0)
i18nSaveFailure = s->T("Failed to save state");
i18nSaveFailure = sc->T("Failed to save state");
switch (op.type)
{
@ -523,7 +522,7 @@ namespace SaveState
INFO_LOG(COMMON, "Loading state from %s", op.filename.c_str());
result = CChunkFileReader::Load(op.filename, REVISION, PPSSPP_GIT_VERSION, state, &reason);
if (result == CChunkFileReader::ERROR_NONE) {
osm.Show(s->T("Loaded State"), 2.0);
osm.Show(sc->T("Loaded State"), 2.0);
callbackResult = true;
hasLoadedState = true;
} else if (result == CChunkFileReader::ERROR_BROKEN_STATE) {
@ -532,7 +531,7 @@ namespace SaveState
ERROR_LOG(COMMON, "Load state failure: %s", reason.c_str());
callbackResult = false;
} else {
osm.Show(s->T(reason.c_str(), i18nLoadFailure), 2.0);
osm.Show(sc->T(reason.c_str(), i18nLoadFailure), 2.0);
callbackResult = false;
}
break;
@ -542,7 +541,7 @@ namespace SaveState
result = CChunkFileReader::Save(op.filename, REVISION, PPSSPP_GIT_VERSION, state);
if (result == CChunkFileReader::ERROR_NONE) {
osm.Show(s->T("Saved State"), 2.0);
osm.Show(sc->T("Saved State"), 2.0);
callbackResult = true;
} else if (result == CChunkFileReader::ERROR_BROKEN_STATE) {
HandleFailure();
@ -564,14 +563,14 @@ namespace SaveState
INFO_LOG(COMMON, "Rewinding to recent savestate snapshot");
result = rewindStates.Restore();
if (result == CChunkFileReader::ERROR_NONE) {
osm.Show(s->T("Loaded State"), 2.0);
osm.Show(sc->T("Loaded State"), 2.0);
callbackResult = true;
hasLoadedState = true;
} else if (result == CChunkFileReader::ERROR_BROKEN_STATE) {
// Cripes. Good news is, we might have more. Let's try those too, better than a reset.
if (HandleFailure()) {
// Well, we did rewind, even if too much...
osm.Show(s->T("Loaded State"), 2.0);
osm.Show(sc->T("Loaded State"), 2.0);
callbackResult = true;
hasLoadedState = true;
} else {

View File

@ -142,11 +142,11 @@ void EmuScreen::bootComplete() {
NOTICE_LOG(BOOT, "Loading %s...", PSP_CoreParameter().fileToStart.c_str());
autoLoad();
I18NCategory *s = GetI18NCategory("Screen");
I18NCategory *sc = GetI18NCategory("Screen");
#ifndef MOBILE_DEVICE
if (g_Config.bFirstRun) {
osm.Show(s->T("PressESC", "Press ESC to open the pause menu"), 3.0f);
osm.Show(sc->T("PressESC", "Press ESC to open the pause menu"), 3.0f);
}
#endif
memset(virtKeys, 0, sizeof(virtKeys));
@ -154,9 +154,9 @@ void EmuScreen::bootComplete() {
if (g_Config.iGPUBackend == GPU_BACKEND_OPENGL) {
const char *renderer = (const char*)glGetString(GL_RENDERER);
if (strstr(renderer, "Chainfire3D") != 0) {
osm.Show(s->T("Chainfire3DWarning", "WARNING: Chainfire3D detected, may cause problems"), 10.0f, 0xFF30a0FF, -1, true);
osm.Show(sc->T("Chainfire3DWarning", "WARNING: Chainfire3D detected, may cause problems"), 10.0f, 0xFF30a0FF, -1, true);
} else if (strstr(renderer, "GLTools") != 0) {
osm.Show(s->T("GLToolsWarning", "WARNING: GLTools detected, may cause problems"), 10.0f, 0xFF30a0FF, -1, true);
osm.Show(sc->T("GLToolsWarning", "WARNING: GLTools detected, may cause problems"), 10.0f, 0xFF30a0FF, -1, true);
}
}
@ -303,7 +303,7 @@ bool EmuScreen::touch(const TouchInput &touch) {
}
void EmuScreen::onVKeyDown(int virtualKeyCode) {
I18NCategory *s = GetI18NCategory("Screen");
I18NCategory *sc = GetI18NCategory("Screen");
switch (virtualKeyCode) {
case VIRTKEY_UNTHROTTLE:
@ -313,11 +313,11 @@ void EmuScreen::onVKeyDown(int virtualKeyCode) {
case VIRTKEY_SPEED_TOGGLE:
if (PSP_CoreParameter().fpsLimit == 0) {
PSP_CoreParameter().fpsLimit = 1;
osm.Show(s->T("fixed", "Speed: alternate"), 1.0);
osm.Show(sc->T("fixed", "Speed: alternate"), 1.0);
}
else if (PSP_CoreParameter().fpsLimit == 1) {
PSP_CoreParameter().fpsLimit = 0;
osm.Show(s->T("standard", "Speed: standard"), 1.0);
osm.Show(sc->T("standard", "Speed: standard"), 1.0);
}
break;
@ -358,7 +358,7 @@ void EmuScreen::onVKeyDown(int virtualKeyCode) {
if (SaveState::CanRewind()) {
SaveState::Rewind();
} else {
osm.Show(s->T("norewind", "No rewind save states available"), 2.0);
osm.Show(sc->T("norewind", "No rewind save states available"), 2.0);
}
break;
case VIRTKEY_SAVE_STATE: