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README.md: Move 16.x to history.md
This commit is contained in:
parent
4d44c35e95
commit
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README.md
121
README.md
@ -133,127 +133,6 @@ What's new in 1.17
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- Assorted multiplayer fixes ([#18435])
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- Assorted multiplayer fixes ([#18435])
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- Support for emulating the infrared port of the original PSP through sceSircs ([#18684])
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- Support for emulating the infrared port of the original PSP through sceSircs ([#18684])
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What's new in 1.16.6
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--------------------
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- Fix performance issue with Vulkan descriptor set allocation ([#18332])
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- Smoother loading of replacement textures
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- Fix the store on iOS ([#18323])
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- Fix problem with waves background ([#18310])
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- Some translation updates
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- Other minor fixes
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What's new in 1.16.5
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--------------------
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- Additional crash and memory-leak fixes ([#18243], [#18244], [#18247])
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- Revert bad change that broke things with hardware transform turned off ([#18261])
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- Fix menu texture problem in Naruto Kizuna Drive in OpenGL ([#18255])
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- Apply flicker fix to WWE SvR 2007
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- More efficient handling of accelerometer events ([#18250])
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- Fix for jumpy graphics in Harvest Moon ([#18249])
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What's new in 1.16.4
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--------------------
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- Simplify shader cache lookups on Vulkan, hopefully fixing some crashes ([#18218])
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- Assorted improvements to the IR JITs ([#18228], [#18235], [#18211], more)
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- Other crash and stability fixes ([#18221], [#18220], [#18230], [#18216])
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- Some translation updates ([#18237], more)
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- Cleanups and assert fixes ([#18205], [#18201], [#18206])
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What's new in 1.16.3
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--------------------
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- Fix crash bug and performance issue in Vulkan shader cache ([#18183], [#18189])
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- Fix crash in icon loading in homebrew store ([#18185])
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- Add some memory safety check ([#18184], [#18194])
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- Fix problem when changing backend from the Windows menu ([#18182])
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What's new in 1.16.2
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--------------------
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- Fix for HTTP support on Linux on networks with shaky or incomplete IPv6 support
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- Assorted fixes for leaks and crashes ([#18169], [#18151])
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- Fix hang when switching UMD with RetroAchievements enabled ([#18143])
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- Fix math bug in new IR JIT for x86 ([#18165])
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- Minor math optimization -fno-math-errno ([#18158])
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- Fix for software renderer crash
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What's new in 1.16.1
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--------------------
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- Move RetroAchievements to the Tools tab in settings ([#18127])
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- Fix graphics regressions in Hot Shots Golf 2 / Everybody's Golf 2 and Final Fantasy Tactics ([#18142])
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- Fix hang on startup with OpenGL, that happened often if "buffer commands" was set to off.
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- Fix problem with the sc instruction that broke Beats ([#18133], [#18140])
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- Fix problem with the chat window accidentally closing on typing X ([#18135])
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- Fix some crashes, add some asserts and reporting hooks ([#18129])
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- Fix some text rendering in the software renderer ([#18126])
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What's new in 1.16
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------------------
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Special thanks to unknownbrackets for the new JIT compilers, and fp64 for finally cracking the vrnd instruction.
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- RetroAchievements support ([#17589], [#17631], many more). See [RetroAchievements on ppsspp.org](https://www.ppsspp.org/docs/reference/retro-achievements).
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- New JIT backends:
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- RISC-V, based on IR
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- x86 JIT based on IR. Often faster than the existing one.
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- Input fixes
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- Improve behavior when analog and digital inputs clash ([#17960])
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- Combo mapping is now disabled by default ([#17673])
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- Android: Better tracking of devices names ([#17562], auto config)
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- Fix mapping custom touch buttons to analog inputs ([#17433])
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- Rendering performance and fixes
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- Fix flicker in WWE Smackdown vs Raw 2006 ([#18009]), video flicker in Naruto 2 ([#18008])
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- Fix bad colors in Syphon Filter: Logan's Shadow menu ([#17965])
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- On lower-end devices, avoid "uber" shaders due to performance and driver bugs ([#17449], [#17922])
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- Allow disabling V-sync on Android with Vulkan, more SDL platforms ([#17903], [#18087])
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- On Vulkan, reduce input lag when "Buffer graphics commands" is set to off ([#17831])
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- Assorted minor perf ([#17810], [#17505], [#17478], [#17471], [#17452], [#17446], [#17442])
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- Fix shadows in MotorStorm ([#17602]) (not actually a rendering problem)
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- Fix rendering issue in Lunar Silver Star ([#17451])
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- Add a cache for MakePixelsTexture, improving perf in God of War ([#17534])
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- Lots of software renderer improvements ([#17571], [#17569], [#17619], [#17621], [#17618], [#17609], ...)
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- Networking
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- HTTPS support now enabled in store and for RA on Windows, Android, Mac, iOS ([#17744], ...)
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- Ad-hoc: Fix for Metal Gear Acid issue with Link Battle ([#17947])
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- Texture replacement fixes
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- Fix Tactics Ogre texture issues ([#18001], [#18011])
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- Fix problem with anisotropic filtering ([#17930])
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- Fix glitches on D3D11 with KTX2 textures ([#17749])
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- UI changes
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- Color emoji support on some platforms ([#17854], [#17856])
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- Use TTF fonts on SDL where available (macOS, Linux/Steam Deck) ([#17844]), support HiDPI ([#17651])
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- Allow setting the PSP's MAC address directly ([#17755])
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- Better looking notifications ([#17606], [#17674], [#17672])
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- Cheats
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- Fix loading cheat dbs on Android devices with scoped storage ([#17834])
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- VR (Quest, other Android VR devices)
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- Cinema screen mode improvements ([#17704], [#17752])
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- Quest-only passthrough mode ([#17591])
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- Cleanups, compatibility fixes, make VR settings per-game ([#17636], [#17656], [#17598], [#17518])
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- Other
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- Fix horrible audio glitch in After Burner ([#18076])
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- Emulate the vrnd instruction accurately ([#17506], [#17549])
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- Fix timing issue causing slowdowns in MLB games ([#17676], [#17677])
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- UWP keyboard support, many other updates ([#17952], [#17974])
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- Allow choosing the display resolution on Android again ([#17473])
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- Fix issue running some file types out of the Download folder on Android ([#17466])
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Older news
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----------
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Looking for [older news](history.md)?
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You can also find the full update history on [the website](https://www.ppsspp.org/news).
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Adhoc support
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-------------
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Not fully functional, but some games work. Check the [Ad-Hoc section of the forum](https://forums.ppsspp.org/forumdisplay.php?fid=34) for help.
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Credit goes to:
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- ANR2ME
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- Igor Calabria
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- [coldbird's code](https://code.google.com/archive/p/aemu/)
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- Kyhel
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- And more, of course.
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[comment]: # (LINK_LIST_BEGIN_HERE)
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[comment]: # (LINK_LIST_BEGIN_HERE)
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[#17473]: https://github.com/hrydgard/ppsspp/issues/17473 "Revert \"Remove the Android display resolution selector\""
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[#17473]: https://github.com/hrydgard/ppsspp/issues/17473 "Revert \"Remove the Android display resolution selector\""
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[#17466]: https://github.com/hrydgard/ppsspp/issues/17466 "Fix running some file formats from the Downloads folder"
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[#17466]: https://github.com/hrydgard/ppsspp/issues/17466 "Fix running some file formats from the Downloads folder"
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122
history.md
122
history.md
@ -1,6 +1,126 @@
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This is history moved out from README.md, which was getting a bit long.
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This is history moved out from README.md, which was getting a bit long.
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What's new in 1.16.6
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--------------------
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- Fix performance issue with Vulkan descriptor set allocation ([#18332])
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- Smoother loading of replacement textures
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- Fix the store on iOS ([#18323])
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- Fix problem with waves background ([#18310])
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- Some translation updates
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- Other minor fixes
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What's new in 1.16.5
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--------------------
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- Additional crash and memory-leak fixes ([#18243], [#18244], [#18247])
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- Revert bad change that broke things with hardware transform turned off ([#18261])
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- Fix menu texture problem in Naruto Kizuna Drive in OpenGL ([#18255])
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- Apply flicker fix to WWE SvR 2007
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- More efficient handling of accelerometer events ([#18250])
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- Fix for jumpy graphics in Harvest Moon ([#18249])
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What's new in 1.16.4
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--------------------
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- Simplify shader cache lookups on Vulkan, hopefully fixing some crashes ([#18218])
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- Assorted improvements to the IR JITs ([#18228], [#18235], [#18211], more)
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- Other crash and stability fixes ([#18221], [#18220], [#18230], [#18216])
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- Some translation updates ([#18237], more)
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- Cleanups and assert fixes ([#18205], [#18201], [#18206])
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What's new in 1.16.3
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--------------------
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- Fix crash bug and performance issue in Vulkan shader cache ([#18183], [#18189])
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- Fix crash in icon loading in homebrew store ([#18185])
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- Add some memory safety check ([#18184], [#18194])
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- Fix problem when changing backend from the Windows menu ([#18182])
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What's new in 1.16.2
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--------------------
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- Fix for HTTP support on Linux on networks with shaky or incomplete IPv6 support
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- Assorted fixes for leaks and crashes ([#18169], [#18151])
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- Fix hang when switching UMD with RetroAchievements enabled ([#18143])
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- Fix math bug in new IR JIT for x86 ([#18165])
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- Minor math optimization -fno-math-errno ([#18158])
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- Fix for software renderer crash
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What's new in 1.16.1
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--------------------
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- Move RetroAchievements to the Tools tab in settings ([#18127])
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- Fix graphics regressions in Hot Shots Golf 2 / Everybody's Golf 2 and Final Fantasy Tactics ([#18142])
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||||||
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- Fix hang on startup with OpenGL, that happened often if "buffer commands" was set to off.
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- Fix problem with the sc instruction that broke Beats ([#18133], [#18140])
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- Fix problem with the chat window accidentally closing on typing X ([#18135])
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- Fix some crashes, add some asserts and reporting hooks ([#18129])
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- Fix some text rendering in the software renderer ([#18126])
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What's new in 1.16
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------------------
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Special thanks to unknownbrackets for the new JIT compilers, and fp64 for finally cracking the vrnd instruction.
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- RetroAchievements support ([#17589], [#17631], many more). See [RetroAchievements on ppsspp.org](https://www.ppsspp.org/docs/reference/retro-achievements).
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- New JIT backends:
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- RISC-V, based on IR
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- x86 JIT based on IR. Often faster than the existing one.
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- Input fixes
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- Improve behavior when analog and digital inputs clash ([#17960])
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- Combo mapping is now disabled by default ([#17673])
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- Android: Better tracking of devices names ([#17562], auto config)
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- Fix mapping custom touch buttons to analog inputs ([#17433])
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- Rendering performance and fixes
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- Fix flicker in WWE Smackdown vs Raw 2006 ([#18009]), video flicker in Naruto 2 ([#18008])
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- Fix bad colors in Syphon Filter: Logan's Shadow menu ([#17965])
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- On lower-end devices, avoid "uber" shaders due to performance and driver bugs ([#17449], [#17922])
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- Allow disabling V-sync on Android with Vulkan, more SDL platforms ([#17903], [#18087])
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- On Vulkan, reduce input lag when "Buffer graphics commands" is set to off ([#17831])
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||||||
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- Assorted minor perf ([#17810], [#17505], [#17478], [#17471], [#17452], [#17446], [#17442])
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- Fix shadows in MotorStorm ([#17602]) (not actually a rendering problem)
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- Fix rendering issue in Lunar Silver Star ([#17451])
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- Add a cache for MakePixelsTexture, improving perf in God of War ([#17534])
|
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- Lots of software renderer improvements ([#17571], [#17569], [#17619], [#17621], [#17618], [#17609], ...)
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- Networking
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- HTTPS support now enabled in store and for RA on Windows, Android, Mac, iOS ([#17744], ...)
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- Ad-hoc: Fix for Metal Gear Acid issue with Link Battle ([#17947])
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- Texture replacement fixes
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- Fix Tactics Ogre texture issues ([#18001], [#18011])
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- Fix problem with anisotropic filtering ([#17930])
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- Fix glitches on D3D11 with KTX2 textures ([#17749])
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- UI changes
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- Color emoji support on some platforms ([#17854], [#17856])
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- Use TTF fonts on SDL where available (macOS, Linux/Steam Deck) ([#17844]), support HiDPI ([#17651])
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- Allow setting the PSP's MAC address directly ([#17755])
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- Better looking notifications ([#17606], [#17674], [#17672])
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- Cheats
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- Fix loading cheat dbs on Android devices with scoped storage ([#17834])
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- VR (Quest, other Android VR devices)
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- Cinema screen mode improvements ([#17704], [#17752])
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||||||
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- Quest-only passthrough mode ([#17591])
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- Cleanups, compatibility fixes, make VR settings per-game ([#17636], [#17656], [#17598], [#17518])
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- Other
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- Fix horrible audio glitch in After Burner ([#18076])
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- Emulate the vrnd instruction accurately ([#17506], [#17549])
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- Fix timing issue causing slowdowns in MLB games ([#17676], [#17677])
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- UWP keyboard support, many other updates ([#17952], [#17974])
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- Allow choosing the display resolution on Android again ([#17473])
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- Fix issue running some file types out of the Download folder on Android ([#17466])
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Older news
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----------
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Looking for [older news](history.md)?
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||||||
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You can also find the full update history on [the website](https://www.ppsspp.org/news).
|
||||||
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|
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Adhoc support
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||||||
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-------------
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Not fully functional, but some games work. Check the [Ad-Hoc section of the forum](https://forums.ppsspp.org/forumdisplay.php?fid=34) for help.
|
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Credit goes to:
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- ANR2ME
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- Igor Calabria
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- [coldbird's code](https://code.google.com/archive/p/aemu/)
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- Kyhel
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- And more, of course.
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What's new in 1.15.4
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What's new in 1.15.4
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====================
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====================
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- Tilt controls: Restore "Low end radius" control ([#17489])
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- Tilt controls: Restore "Low end radius" control ([#17489])
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@ -1517,4 +1637,4 @@ go to see there http://forums.ppsspp.org/showthread.php?tid=3595&pid=59241#pid59
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[#16798]: https://github.com/hrydgard/ppsspp/issues/16798 "Add workaround for hung music notes in Rockman Dash 2"
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[#16798]: https://github.com/hrydgard/ppsspp/issues/16798 "Add workaround for hung music notes in Rockman Dash 2"
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[#16795]: https://github.com/hrydgard/ppsspp/issues/16795 "Improve the use of space on the main screen in vertical mode."
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[#16795]: https://github.com/hrydgard/ppsspp/issues/16795 "Improve the use of space on the main screen in vertical mode."
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[#16785]: https://github.com/hrydgard/ppsspp/issues/16785 "UI: Make vertical scrollbars directly draggable"
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[#16785]: https://github.com/hrydgard/ppsspp/issues/16785 "UI: Make vertical scrollbars directly draggable"
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[#16699]: https://github.com/hrydgard/ppsspp/issues/16699 "Fix smooth touchpad scrolling on Windows"
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[#16699]: https://github.com/hrydgard/ppsspp/issues/16699 "Fix smooth touchpad scrolling on Windows"
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