Commit Graph

28 Commits

Author SHA1 Message Date
Henrik Rydgård
f54d701a2e Decentralize the assert for AllocateAlignedMemory failures 2024-10-22 21:49:50 +02:00
M4xw
0cf6f46330 [MemoryUtil] Platform changes for Nintendo Switch 2023-06-26 16:17:45 +02:00
Henrik Rydgård
321a112eff Rename SimpleBuf -> AlignedVector, use regular aligned memory instead of pages. 2023-04-24 12:04:34 +02:00
Henrik Rydgård
f45a7cf06b Some semantic cleanup 2023-04-24 12:04:34 +02:00
Henrik Rydgård
b1af940d8e Save textures on background tasks when texture dumping is enabled.
Should help #15478, at least a bit.
2022-04-18 00:26:35 +02:00
Henrik Rydgård
4a0437d0ed Remove a useless wrapper function 2017-01-26 10:01:14 +01:00
Henrik Rydgård
193b5f3094 By skipping kernel mappings, I got things to fit in the iOS 64-bit address space. However, something is still a bit broken with JIT... 2017-01-25 18:35:09 +01:00
Florent Castelli
4145b60a0e symbian: Remove! 2016-10-11 18:49:08 +02:00
Florent Castelli
373db56a16 blackberry: Remove! 2016-10-11 17:40:32 +02:00
Henrik Rydgard
1e4b77fb49 Use PAGE_SIZE, fix a comment, fix some indentation. 2016-08-28 18:07:54 +02:00
Henrik Rydgard
b264657d56 Implement W^X-compatible path. Works on Windows and Android, hopefully iOS (untested).
Disabled block linking in this mode, can re-enable with some more work later.

To enable W^X on other platforms than iOS, simply change PlatformIsWXExclusive.
2016-08-28 14:52:08 +02:00
Henrik Rydgard
323eb72b7c Write-protect the dispatcher on all platforms. 2016-08-28 13:35:27 +02:00
Henrik Rydgard
5005e83254 Consistency improvements to the memory protect/alloc APIs 2016-08-28 12:28:17 +02:00
Henrik Rydgard
adbac55b1d Replace Write/UnWriteProtectMemory with ProtectMemory that takes flags 2016-08-28 12:09:01 +02:00
Lioncash
f0f7e48ef4 Common: Move headers over to using pragma once
Just makes the headers more consistent.
2014-12-15 17:09:40 -05:00
Lioncash
a962bc5a6c Mark some functions as const 2014-12-07 17:08:13 -05:00
Toad King
aa0b4964ed Try to allocate executable memory close to PPSSPP memory if not below 4GB 2014-08-05 18:45:19 -04:00
Unknown W. Brackets
e569bb6862 Missed one, try to fix Blackberry too. 2013-12-30 21:52:09 -08:00
Unknown W. Brackets
f14361c3b8 Add a bunch more missing cstring includes. 2013-12-30 21:37:19 -08:00
Henrik Rydgård
e5e17fbc6e More include cleanup. Hoping for very slightly faster compile times.. 2013-12-30 10:49:05 +01:00
Sacha
d50b01a778 Doesn't really 'free', so called 'reset' instead. 2013-11-12 02:13:34 +10:00
Sacha
3bc8adf426 Fix crashes on Symbian related to memory allocation. 2013-11-12 02:06:12 +10:00
Sacha
2c795907b2 Symbian: Handle multiple executable memory allocations.
Windows: Remove MemUsage (from Dolphin) as it was unused.
Fix some tabbing.
2013-11-11 02:55:45 +10:00
Peter Thoman
af68180319 Parallelized texture scaling 2013-05-01 14:12:09 +02:00
Sacha
d99c9fb2ff Fix Symbian JIT + FastMem by using a mapped virtual address RChunk. 2013-02-17 15:23:56 +10:00
Sacha
7bba8c68c4 Fix JIT on Symbian (HACK). 2013-02-01 09:01:00 +10:00
Henrik Rydgard
64cc573703 Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Henrik Rydgard
4f7ad15758 Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00