Henrik Rydgård
9ec8ee1b20
Merge pull request #16870 from unknownbrackets/cpu-detect
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libretro: Probably fix macOS cpu_features build
2023-02-01 06:27:11 +01:00
Eric Warmenhoven
712e3b9d9c
Fix vulkan mac libretro crash due to not creating the surface
2023-01-31 12:14:55 -08:00
Henrik Rydgård
c8dce81ff0
Merge pull request #16156 from hrydgard/opengl-thread-refactor
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OpenGL threading refactor
2023-01-31 11:14:01 +01:00
Eric Warmenhoven
3a2852f9e8
Fix libretro Mac x64 build, add Mac arm64 build
2023-01-30 20:33:40 -08:00
Unknown W. Brackets
eb1b18ed47
libretro: Probably fix macOS cpu_features build.
2023-01-30 18:09:50 -08:00
Henrik Rydgård
5735b9a8ac
Buildfixes for libretro, ios
2023-01-30 15:57:18 +01:00
Henrik Rydgård
b62572a78f
Refactor the framedata/GPU thread management.
2023-01-30 11:49:31 +01:00
Unknown W. Brackets
489411359e
Common: Add cpu_features library.
2023-01-29 14:35:58 -08:00
hsoftxl
97b65156b0
use std c++17
2023-01-21 20:56:45 +08:00
hunterk
ce4e42eb2b
expose analog-is-circle functionality to libretro
2023-01-13 17:22:24 -06:00
Henrik Rydgård
c27689910e
Break out ScrollView from ViewGroup.h, and PopupScreens from UIScreen.h
2023-01-11 10:56:31 +01:00
Gabriel Morazán
6c2f830d3b
(Libretro) Makefile Tweak
2023-01-10 11:25:19 -04:00
Bobby Smith
7b47eb0fbd
[Libretro] Prevent the removal of "huf_decompress_amd64.S" when doing "make clean" on Linux
2023-01-10 12:30:27 +01:00
Unknown W. Brackets
87aa4e127c
Build: Update to glslang v11.13.0, use upstream.
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This switches the submodule origin.
2023-01-01 10:28:53 -08:00
Bram Verweij
e3658ab0ef
convert tabs to spaces
2022-12-24 12:36:06 +01:00
Bram Verweij
fc281a1f96
Issue 16646: strip leading zeros from IP address
2022-12-24 12:18:15 +01:00
hsoftxl
983336b88c
std use c++14
2022-12-19 14:01:31 +08:00
Henrik Rydgård
03433c42ce
Merge pull request #16514 from rf2222222/libretro_cheat_support
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Libretro: Cheat Support
2022-12-09 12:16:43 +01:00
Henrik Rydgård
d04771252d
Merge pull request #16513 from rf2222222/libretro_cpu_setting
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Libretro: Set Interpreter as default CPU and get CPU from setting
2022-12-09 11:52:49 +01:00
Henrik Rydgård
2a1daccd22
Merge pull request #16515 from rf2222222/libretro_ios_compile
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Libretro: ios compile settings
2022-12-09 11:52:11 +01:00
Richard
a02df90335
feat(Libretro): Cheat Support
2022-12-08 11:56:24 -05:00
Stuart Kenny
6042af78ec
Expose MSAA option for libretro.
2022-12-07 11:28:02 +00:00
Richard
4de64666d0
feat(libretro): ios compile settings
2022-12-06 12:23:09 -05:00
Richard
10eafe2e02
Libretro: Set Interpreter as default CPU and get CPU from setting
2022-12-06 11:15:33 -05:00
Henrik Rydgård
31af24a230
Break out VKRFramebuffer/VKRRenderpass from VulkanRenderManager
2022-11-27 10:22:37 +01:00
Gabriel Morazán
5e4492b43f
Libretro Buildbot Fix
2022-11-24 13:51:13 -04:00
GABO1423
2af55d37ad
(Libretro) Huge MSVC Build Overhaul
2022-11-24 12:42:38 -04:00
Henrik Rydgård
ddd2c6e343
Merge pull request #16409 from hrydgard/preserve-framebuffers
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Preserve framebuffer on pause screen even if render resolution is changed
2022-11-22 10:03:47 +01:00
Henrik Rydgård
ec6d330ae4
Move AsyncImageFileView to Common, which required some more shuffling around of stuff.
2022-11-21 20:38:20 +01:00
Henrik Rydgård
cf44adbf5d
Libretro fixes
2022-11-21 18:09:04 +01:00
Henrik Rydgård
f597b4ca51
Blind libretro fix
2022-11-06 20:01:29 +01:00
Unknown W. Brackets
31cb3a8eae
Merge pull request #16346 from hrydgard/remove-retain-changed-textures-setting
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Change the "Retain changed textures" option into a compat.ini option.
2022-11-06 10:18:21 -08:00
Henrik Rydgård
200c055823
libretro fix, more games
2022-11-06 18:59:31 +01:00
Henrik Rydgård
95cb358fbf
Change the "Retain changed textures" option into a compat.ini option.
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This option benefits so few games and can hurt others, so that it's
better that we specifically enable it for known cases like Popolocrois.
2022-11-06 17:28:50 +01:00
Henrik Rydgård
0ef39d11d8
Add a dynamic loader for OpenXR so the VR code can link. Make it all build on Windows.
2022-11-06 15:37:58 +01:00
bslenul
26a66dc37f
[Libretro] Update core options to v2 + add a few new ones
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Updated core options to v2 + added the following options: "Cache Full ISO in RAM", "PSP Model" and "Hardware Tesselation".
2022-11-02 20:34:24 +01:00
Unknown W. Brackets
404f67be8a
Build: Enable libzip on libretro.
2022-11-01 23:08:24 -07:00
Henrik Rydgård
767bf55afb
Remove duplicate line in libretro makefile.
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Fixes #16269
2022-10-22 17:11:40 +02:00
Henrik Rydgård
2b18241763
Libretro buildfix attempt again
2022-10-20 10:48:40 +02:00
Henrik Rydgård
1e343370ae
Libretro buildfix attempt
2022-10-20 10:02:40 +02:00
Henrik Rydgård
70488be450
Make as much as possible of the VR code build on all platforms
2022-10-17 20:12:48 +02:00
Henrik Rydgård
d4bfe9299d
Track min and max GPU time, init time, render CPU time.
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Mainly wanted to see if init time is a factor, there are optimizations
we can do there.
2022-10-10 10:53:27 +02:00
Henrik Rydgård
49097d359b
More libretro buildfix, thanks stuken
2022-10-03 16:36:03 +02:00
Kingcom
e025629d4b
Attempt to fix libretro build
2022-10-03 15:50:33 +02:00
Henrik Rydgård
cdee10fe86
Vulkan: Basic geoshader code generation.
2022-10-02 07:42:17 -07:00
Unknown W. Brackets
559fdd167f
armips: Also update UWP and ARM64, etc.
2022-09-30 20:16:34 -07:00
Henrik Rydgård
fabd50b178
Move FrameData out of VulkanRenderManager
2022-09-17 01:34:38 +02:00
Henrik Rydgård
242efba6f7
Remove splitSubmit setting. Now we submit init commands before the acquire.
2022-09-17 01:07:30 +02:00
Unknown W. Brackets
c9780e7609
Build: Another attempt to fix libretro.
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As per lib/common/portability_macros.h in zstd.
2022-09-07 20:44:45 -07:00
Henrik Rydgård
ad12aced6c
Another attempt at fixing libretro, this time the win build failed
2022-09-07 21:55:22 +02:00
Henrik Rydgård
8782061539
Merge pull request #15980 from unknownbrackets/zstd-update
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Build: Add additional zstd file for libretro
2022-09-07 14:45:43 +02:00
Unknown W. Brackets
35157e8762
Build: Add additional zstd file for libretro.
2022-09-06 18:48:33 -07:00
Henrik Rydgård
ae23c3c266
Merge pull request #15974 from unknownbrackets/debugger-gecond
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Add breakpoint conditions to GE debugger
2022-09-06 23:39:26 +02:00
Unknown W. Brackets
14d45c2e77
Build: Include all zstd files in libretro.
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This was previously commented out, and was intentionally changed in zstd
so you could use a different xxhash.
2022-09-05 17:43:58 -07:00
Henrik Rydgård
14ef126137
Correct libretro buildfix (hopefully)
2022-09-05 22:17:02 +02:00
Unknown W. Brackets
542e7aa555
GE Debugger: Add a table of register metadata.
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So far, not used, but indicates info about each GE register.
2022-09-05 12:15:53 -07:00
Henrik Rydgård
97ad3c21b4
libretro build fix, see #15968
2022-09-05 19:21:04 +02:00
Henrik Rydgård
6b6271a53e
Merge pull request #15968 from hrydgard/remove-fast-matrix-asm
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Remove the assembly implementation of 4x4 matrix mul, in favor of intrinsics.
2022-09-05 18:14:37 +02:00
Henrik Rydgård
a42807ea62
Fix case problem in libretro make file, see #15964
2022-09-05 12:40:38 +02:00
Henrik Rydgård
ed8c4e8758
Remove the assembly implementation of 4x4 matrix mul, in favor of intrinsics.
2022-09-05 10:33:05 +02:00
Henrik Rydgård
8c56abd3dc
Remove setting "Disable slower framebuffer effects"
2022-09-03 11:06:43 +02:00
Henrik Rydgård
1cd34f9d2b
Another buildfix attempt
2022-09-01 14:07:27 +02:00
Henrik Rydgård
7c5d36eca7
libretro buildfix
2022-09-01 13:33:46 +02:00
Henrik Rydgård
67d6549afd
Rename Slow Framebuf effects to Shader Blending (might remove). Reassign readbacks to BlockTransferGPU.
2022-08-31 14:23:33 +02:00
Henrik Rydgård
82a6c42e17
DepalettizeCommon -> TextureShaderCommon. Simplifications.
2022-08-22 12:21:20 +02:00
Henrik Rydgård
de10c1fddd
Buildfixes
2022-08-06 18:27:04 +02:00
Henrik Rydgård
7085861aad
Switch over D3D9 as well. Buggy, will debug after unification
2022-08-06 18:27:03 +02:00
Henrik Rydgård
e345a6ba3c
Works with D3D11, except the depth texturing case
2022-08-06 18:27:03 +02:00
Henrik Rydgård
37555fd442
Move to Common
2022-08-06 18:27:02 +02:00
ANR2ME
41de63f13c
Moving sceNpMatching2-stuff to sceNp2.cpp/h.
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PS: Register_sceNpMatching2 not being added to HLETables because currently the callback didn't work properly yet and could crash the game.
2022-08-04 16:12:29 +07:00
ANR2ME
dcf3ece8f4
Implement NP Signin Dialog (faked signin)
2022-08-04 16:12:25 +07:00
Henrik Rydgård
59b3df0643
Draw2D
2022-08-03 14:12:55 +02:00
Henrik Rydgård
9bead443c3
Unify stencil buffer upload using Draw. Only OpenGL tested yet (shaders need adaptation).
2022-08-03 13:31:13 +02:00
Henrik Rydgård
69c4b59edd
libretro buildfix
2022-07-30 15:20:36 +02:00
Henrik Rydgård
f9a25458d5
Libretro fix
2022-07-24 14:10:12 +02:00
Henrik Rydgård
a831cab14c
Remove unmotivated check preventing texture ini creation on mobile. ( #15647 )
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* Remove unmotivated check preventing texture ini creation on mobile.
Fixes #15644
* Show a "toast" message on platforms that don't support opening a text editor, when you try to create/open a texture ini file.
* Avoid the need to ifdef around calls to SystemToast
* UWP buildfix (and some warning fixes).
And possibly libretro fix
* Rename for a bit more consistency
2022-07-10 22:34:44 +02:00
ANR2ME
43beb26896
Added psp.gameplayer.club public Adhoc Server.
2022-06-26 19:47:33 +07:00
jdgleaver
75bd828a5d
(libretro) Add option to detect and notifiy frontend of internal frame rate changes (60 <-> 30 <-> 20 fps, etc.) + restore 'Duplicate Frames in 30 Hz Games' core option
2022-05-17 16:22:29 +01:00
Bram Verweij
2da2525414
Limit minimum timeout to [0, 100, 200, ..., 5000]
2022-05-15 11:06:34 +02:00
Bram Verweij
4dbeb5cd57
For Libretro -DUSE_DISCORD=1 is not added in CMakeLists.txt
2022-05-14 21:01:37 +02:00
Bram Verweij
f74b884526
Let port offset cover the entire range in steps of 1k
2022-05-14 19:44:59 +02:00
Bram Verweij
47a52d2db9
Remove options for network chat, since these only work for standalone
2022-05-14 11:17:28 +02:00
Bram Verweij
eab3320e20
Make MAC address configurable and randomize when not set
2022-05-14 00:34:25 +02:00
Bram Verweij
8a6c1f803f
Fix update of chat screen position
2022-05-13 22:40:50 +02:00
Bram Verweij
25e380577a
Disable UPnP by default
2022-05-13 20:21:20 +02:00
Bram Verweij
2b1d40706c
Correct indentation and some strings
2022-05-13 16:59:21 +02:00
Bram Verweij
899efa4a45
Expose networking options in libretro core
2022-05-13 16:48:06 +02:00
Henrik Rydgård
3b9ab88b21
Add utility class VulkanBarrier
2022-05-01 10:20:11 +02:00
Henrik Rydgård
a68ddd0a8d
Merge separate NEON functions into the normal functions.
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We no longer support non-NEON ARM.
It's nice also to have the NEON and SSE implementations "close" to each
other, easier to port optimizations back and forth etc.
2022-04-12 23:43:21 +02:00
Unknown W. Brackets
b71f17586e
Switch: Avoid loading Vulkan.
2022-04-02 16:34:13 -07:00
Stuart Kenny
c48680ccdb
Add missing Config.h include
2022-02-09 11:39:05 +00:00
Unknown W. Brackets
ad2e380987
Display: Move listeners to separate HW file.
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Mixing this in with the HLE management funcs was messy.
2022-01-30 09:41:08 -08:00
Stuart Kenny
1a3fed4344
Expose 2xBRZ texture filter option.
2022-01-27 08:27:04 +00:00
Unknown W. Brackets
a0a9b1e89b
softgpu: Add class to manage and enqueue for bins.
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For now, just forwarding.
2022-01-13 09:26:59 -08:00
Henrik Rydgård
55fe21db1e
Add a simple GPU profiler to profile individual events, rather than full passes.
2021-12-12 12:11:54 +01:00
jdgleaver
cdbebc1898
(libretro) Force enable g_Config.bRenderDuplicateFrames + minor audio buffer tweaks
2021-12-07 16:21:59 +00:00
twinaphex
df8dbd8861
(Libretro) Reimplement audio -
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* Move audio callback to the main thread (fixes the longstanding hang
issues when using OpenGL)
* 64ms on desktop isn't enough due to excess buffering going on in this
emulator. Set default to 128ms instead.
* Different audio approach is necessary due to the following: it sets a
fixed framerate of 60, then sends either too many or too few audio
samples per frame in order to force the frontend to run at the correct
speed (.e.g. making the frontend run in slow motion for games that run
at 30fps) - this is undesirable for libretro, we want a consistent
amount of audio samples per batch. See further comments in libretro.cpp
for more information
2021-12-05 17:31:36 +01:00
Unknown W. Brackets
3d5bced296
softjit: Rename reg cache so it can be reused.
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Intentionally just the name changes in this commit.
2021-11-28 08:03:15 -08:00
Unknown W. Brackets
ae3299ea04
softjit: Add stubbed DrawPixel for x64.
2021-11-26 08:21:11 -08:00
Stuart Kenny
c0e61c9658
Add review suggestion.
2021-11-25 16:03:23 +00:00
Stuart Kenny
d609a7c8bf
Destroy backbuffer when shutting down vulkan conext.
2021-11-25 15:32:44 +00:00
Stuart Kenny
afdd51c0e6
Build with correct preprocessor flag
2021-11-24 16:37:29 +00:00
Henrik Rydgård
8f29d9542c
Buildfixes
2021-11-22 19:53:00 +01:00
Unknown W. Brackets
09dc38080a
softgpu: Move draw pixel code to separate file.
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This separates things better anyway. No major perf impact.
2021-11-21 08:23:32 -08:00
Unknown W. Brackets
953200c995
softgpu: Add func to calculate pixel func ID.
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This normalizes some things, and eventually can be used for a jit key.
2021-11-20 15:27:04 -08:00
Stuart Kenny
6882070df2
Fix crash on close content after cached GPU pointer cleanup.
2021-11-17 20:33:44 +00:00
Unknown W. Brackets
5b5a8c9c05
libretro: Expose bool system properties.
2021-10-19 10:01:52 -07:00
Unknown W. Brackets
9730251132
UI: Remove I/O on thread setting.
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Still configurable in the ini if really needed, for now.
2021-10-12 20:40:24 -07:00
Unknown W. Brackets
be5c6306d2
libretro: Remove auto texture scaling option.
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Functionality removed in 887f610
.
2021-10-05 19:33:13 -07:00
Stuart Kenny
825a84a5d1
Wire inflight frames config setting to render managers.
2021-09-11 19:05:34 +01:00
Stuart Kenny
d88fec8950
Decouple Vulkan context object destruction from retroarch's ContextDestroy call
2021-09-10 20:38:52 +01:00
Stuart Kenny
f442f4012c
Expose texture shader core option.
2021-09-08 16:42:11 +01:00
Stuart Kenny
6350b41d3f
Expose new texture filtering option and fix runtime changing texture upscale mode
2021-09-08 09:27:15 +01:00
Unknown W. Brackets
bac7def66b
libretro: Fix typo.
2021-09-06 19:47:39 -07:00
Henrik Rydgård
be87acf62b
libretro: Fix defaults for texture_scaling_level and inflight_frames
2021-09-07 00:51:28 +02:00
Stuart Kenny
feade27cd3
Review style fixes.
2021-09-06 21:01:17 +01:00
Stuart Kenny
c593da050c
Expose inflight frames as core option.
2021-09-06 20:14:08 +01:00
Stuart Kenny
0f45c95d17
Fix capitalization in core option labels.
2021-09-06 20:13:07 +01:00
Stuart Kenny
6db91abf17
Move core initialization code out of retro_load_game method
2021-09-06 20:10:13 +01:00
Stuart Kenny
3b39b6fcaa
Do not fast forward by default.
2021-09-06 20:03:57 +01:00
Stuart Kenny
da4652aa2a
Do not skip SwapBuffer() when skipDrawReason set.
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Fixes nothing being rendered with high frameskip ratios.
2021-09-06 20:00:50 +01:00
bslenul
5ba544ebab
[Libretro] Small core options cleanup + create a new git-version.cpp instead of appending stuff in it
2021-08-30 16:38:37 +02:00
Henrik Rydgård
8cab56c948
Move keymap defaults to a separate file. Not exactly a clean separation though.
2021-08-28 15:12:10 +02:00
Henrik Rydgård
0c34c939ad
Merge pull request #14749 from amverweij/rename-vk-externals-v3
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Rename Vulkan externals
2021-08-21 13:45:06 +02:00
Bram Verweij
a31cbe42d2
Rename namespace to PPSSPP_VK, remove indentation
2021-08-21 12:39:15 +02:00
Bram Verweij
cc00a4132d
Prevent dlopen collisions between ppsspp_libretro.so and libvulkan.so
2021-08-20 11:22:57 +02:00
Henrik Rydgård
928bc88b01
Rename Unthrottle to Fast-forward globally
2021-08-18 09:28:13 +02:00
Autechre
308f74ddae
(Libretro) Switch back to earlier base_width/base_height values
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We decided on fixing this issue at the frontend level instead of the core side. Our apologies for this secondary PR, we'd appreciate if it could be merged quickly.
2021-08-17 01:13:24 +02:00
Autechre
23f1443949
Set base_width/base_height to sane dimensions (480x272)
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base_width/base_height should be set to the lowest/default PSP internal resolution, which in this case is 480x272. Setting base_width/height the same as max_width/max_height would create problems with windowed mode in RetroArch, it would try to create a huge window (often times far exceeding the desktop size).
2021-08-15 10:03:19 +02:00
Henrik Rydgård
43ae32e5b8
Merge pull request #14713 from amverweij/vulkan-display-khr
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First pass on using Display KHR, needs proper init flags
2021-08-11 01:34:38 +02:00
Henrik Rydgård
d62899efcd
Merge pull request #14711 from unknownbrackets/reverb-volume
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Sas: Add option to control reverb volume
2021-08-10 13:02:30 +02:00
Unknown W. Brackets
ff9b9f7321
Sas: Add option to control reverb volume.
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This also allows you to turn it off.
2021-08-09 20:47:24 -07:00
Brian Blakely
379f075c85
Do not call methods on gpu if it is null. Fixes #13412 (sans video rewind). ( #14674 )
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* Do not call methods on gpu if it is null. Fixes 13412 (sans video rewind).
* Do not call methods on gpu if it is null. Fixes #13412 (sans video rewind).
* Ensure PSP is init before measuring state size.
* Continue running core until GPU is ready.
* Libretro: Bypass state measure during init.
* Sync ffmpeg version with master.
* Do not call methods on gpu if it is null. Fixes #13412 (sans video rewind).
* Ensure PSP is init before measuring state size.
* Continue running core until GPU is ready.
* Libretro: Bypass state measure during init.
* Sync ffmpeg version with master.
2021-08-09 23:16:30 +02:00
Unknown W. Brackets
a1b88bedd9
SaveState: Validate size matches measured.
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In #14653 , a save state appears to have been generated truncated.
This attempts to detect that at generation time.
2021-08-07 13:55:29 -07:00
Henrik Rydgård
ff340b8183
Merge pull request #14561 from archanox/master
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RISC-V Port
2021-08-07 13:36:13 +02:00
bslenul
0446608f4a
Update libretro.cpp
2021-08-02 12:11:39 +02:00
Pierce Andjelkovic
8541c446d6
Merge branch 'master' of github.com:archanox/ppsspp-riscv
2021-07-28 21:59:11 +10:00
Pierce Andjelkovic
d9a3741fcb
RISC-V CPU detect
2021-07-28 21:58:56 +10:00
Stuart Kenny
156ae2e81f
Fix English language mapping after recent i18n additions.
2021-07-24 18:59:58 +01:00
opa
9d3caecc3f
better formatting
2021-07-18 21:16:09 +09:00
opa
19721a0a5f
Add i18n inifile load on libretro startup
2021-07-18 14:59:21 +09:00
Henrik Rydgård
cd8cfcfcd7
Merge __CtrlSetAnalogX/Y into one function. Always called together.
2021-07-09 10:41:26 +02:00
Henrik Rydgård
98372c465f
Break out EmuScreen's key/axis inputs to ControlMapper.cpp/h
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Additionally, break out the analog stick mapping to the same file.
This will make more sense soon when I change where the analog mapping
is called from, but want this refactor in separately for testing.
2021-07-08 22:24:00 +02:00
Stuart Kenny
02a24cdb7d
Fix black screen on multiple libretro content loads.
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Moves ThreadPool teardown to retro_unload_game. Gives ThreadPool threads some breathing room to terminate before game load starts spamming it with tasks.
2021-07-08 08:34:48 +01:00
bslenul
9539fb2ea0
[Libretro] Fix analog left direction for FFT
2021-07-01 12:18:57 +02:00
Henrik Rydgård
2d6a73792b
Untested libretro fixes, misc
2021-06-12 23:42:52 +02:00
Henrik Rydgård
446c2c027e
Get rid of the PrioritizedWorkQueue. Instead just queue tasks on the ThreadManager.
2021-06-12 13:03:53 +02:00
Henrik Rydgård
73871b9b7e
Implement new thread manager, port stuff to it.
2021-06-12 13:03:53 +02:00
Henrik Rydgård
9b32ea2f55
Split out AndroidStorage.cpp from android/jni/app-android.cpp, move to Common
2021-06-07 00:26:24 +02:00
Henrik Rydgård
a2fa724d8e
Convert GetFileSize to use Path
2021-06-07 00:24:51 +02:00
Unknown W. Brackets
64678e0114
Reporting: Move message report interface to Common.
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This makes it so we can call reporting from Common.
2021-06-06 09:22:03 -07:00
Henrik Rydgård
0328816870
Rename g_Config.externalDirectory to defaultCurrentDirectory - since that's what it was.
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Also make currentDirectory a Path, and add support for Path config
parameters.
Buildfixes
More Qt buildfixes
Oops, didn't mean to change zstd ver
2021-05-30 00:49:47 +02:00
Henrik Rydgård
6dc602ad40
Merge pull request #14469 from unknownbrackets/dep-update
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Update zstd and libpng
2021-05-16 22:58:13 +02:00
Unknown W. Brackets
f6a1ffdd14
Update zstd to 1.5.0.
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This improves GE frame dump compression speed and ZIM load speed.
2021-05-16 11:15:24 -07:00
Unknown W. Brackets
7b175627b3
VFS: Use Path for DirectoryAssetReader.
2021-05-15 11:12:04 -07:00
Unknown W. Brackets
2558022afe
Config: Move data path settings to Paths.
2021-05-15 11:11:37 -07:00
Unknown W. Brackets
15038bb663
Common: Remove File funcs redundant with Path.
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Shouldn't use these anymore anyway.
2021-05-15 11:11:37 -07:00
Henrik Rydgård
a40b1dec5f
Use Path for fullName in dirlisting. Bugfixes.
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Buildfixes
UWP: Buildfix.
headless: Buildfix.
Common: Buildfix.
iOS: Buildfixes.
libretro: Buildfix.
Qt: Buildfix.
2021-05-13 10:39:16 +02:00
Henrik Rydgård
025bcb1673
Introduce Path, start using it all over the place.
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Still lots left to convert!
Convert GetSysDirectory to return Path.
More buildfixing
Remove unnecessary Path( constructors
2021-05-13 10:39:16 +02:00
Henrik Rydgård
d775bf4e4c
Merge pull request #14442 from unknownbrackets/path-extension
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Update path extension and PSP/GAME/ handling
2021-05-10 21:05:05 +02:00
Unknown W. Brackets
18a51b8e97
Update libzip to 1.7.3.
2021-05-09 20:45:53 -07:00
Henrik Rydgård
a40bb2eaa1
headless: Avoid empty string compares for mountIso.
2021-05-09 17:24:04 -07:00
Unknown W. Brackets
1e22966984
http: Separate out net buffer code from formatting.
2021-05-01 11:20:05 -07:00
Unknown W. Brackets
8a8328c431
Common: Move ColorConv to a more appropriate place.
2021-05-01 11:20:05 -07:00
Henrik Rydgård
f4a6d291e1
Common: Capitalize setCurrentThreadName().
2021-04-30 23:02:36 -07:00
Henrik Rydgård
e6aa841b78
Common: Get rid of Executor.cpp/h.
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There was only one implementation.
2021-04-30 22:33:34 -07:00
Henrik Rydgård
eb07a3e111
Buildfixes
2021-04-18 00:34:18 +02:00
Stuart Kenny
1846c62a85
Fix defaults for io threading and vertex cache
2021-04-15 13:22:59 +01:00
Stuart Kenny
24d20d3d2e
Remove duplicate from hardcoded settings
2021-04-15 11:05:12 +01:00
Stuart Kenny
b51bd3b974
whitespace nit
2021-04-14 23:28:07 +01:00
Stuart Kenny
d2967962cc
Reorder core options
2021-04-14 23:14:52 +01:00
Stuart Kenny
238c5d0cd7
Further core options and defaults
2021-04-13 23:01:46 +01:00
Stuart Kenny
916176bd5d
Add defaults and core options
2021-04-13 21:07:48 +01:00
twinaphex
6d9879769b
Fix libretro build
2021-04-12 20:00:49 +02:00
Henrik Rydgård
a7d7631feb
Merge pull request #14369 from unknownbrackets/zstd
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Use zstd for save states, GE frame dumps, and ZIMs
2021-04-12 08:35:58 +02:00
Unknown W. Brackets
d3e2aa6d28
Build: Add libzstd to build.
2021-04-11 09:13:10 -07:00
Stuart Kenny
c06035aa31
Enable save encryption to bring libreto in line with standalone configuration defaults.
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Fixes issue with saving in Toca Race Drive 2 and 3
2021-04-11 11:52:10 +01:00
twinaphex
35e743c685
(Libretro/Gitlab) Add osx x64 target
2021-03-26 18:06:36 +01:00
Unknown W. Brackets
ff98d81e33
Build: Simplify by always including FakeCPUDetect.
2021-03-20 17:25:50 -07:00
Henrik Rydgård
dc873bbd42
Add missing -DWITH_UPNP in a couple more places.
2021-03-20 13:46:45 +01:00
Unknown W. Brackets
d9aecffd72
Build: Remove old ARM define.
2021-03-02 21:26:03 -08:00
Unknown W. Brackets
5119d79082
Build: Remove IOS define.
2021-03-02 21:04:03 -08:00
Unknown W. Brackets
13ec384dbe
Build: Explicitly include ppsspp_config.h.
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This adds it to all files that use it. Not all our builds include the
file.
2021-03-02 21:04:03 -08:00
jdgleaver
ab7bdbaac2
(libretro) Fix static makefile
2021-02-22 10:10:08 +00:00
Unknown W. Brackets
e4ef9cd4f5
libretro: Always use CONTINUOUS flipping.
2021-02-17 21:08:55 -08:00
Henrik Rydgård
19bd943adc
Merge pull request #13865 from unknownbrackets/unthrottle
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Display: Change default unthrottle mode on non-Windows
2021-02-16 08:42:56 +01:00
Henrik Rydgård
b0fdc7a300
Turn funcreplacments on in libretro builds. See #12322
2021-02-16 00:19:10 +01:00
Unknown W. Brackets
4df04056ba
libretro: Always use SKIP_FLIP.
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This was probably preventing fast forward.
2021-02-15 14:16:50 -08:00
Henrik Rydgård
978d8cff82
libretro: Remove "Unsafe FuncReplacements" option. See #12322
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Also, fixes #14108 by adding a frame duplication option.
2021-02-15 09:35:35 +01:00
jdgleaver
580c0d3e61
(.gitlab-ci.yml) Add linux-i686 and windows-i686 targets (+ prevent creation of 'null' file when building Windows libretro cores)
2021-02-03 15:26:40 +00:00
jdgleaver
32aa4bfdd0
(.gitlab-ci.yml) Add windows-x64 target
2021-01-29 10:29:13 +00:00
Henrik Rydgård
1c753e4a22
Use hacky methods to retrieve SD card directory if available.
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This will disappear in future Android versions but can be useful for
older devices.
Fixes (or at least tries to) #10199 , at least for some devices.
Might help #13827 ?
Tested on Pocophone F1.
2021-01-07 00:55:35 +01:00
Unknown W. Brackets
3c9ab13672
GPU: Remove NULL GPU.
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We can use the software GPU without a backend now, and this is in every
way superior and will result in better tests/headless behavior.
2021-01-02 09:36:13 -08:00
Conrad Kreyling
e3540ccd17
First pass on using Display KHR, needs proper init flags
2020-12-16 13:15:39 -05:00
Henrik Rydgård
81bddf268a
Merge pull request #13598 from tbocek/master
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Fix issue in #12145
2020-11-27 23:04:36 +01:00
Henrik Rydgård
ded92e51dd
libretro: Remove VertexShaderGeneratorHLSL from Makefile.common. Fixes #13696
2020-11-23 00:36:30 +01:00
Henrik Rydgård
37e939fcf2
Expose the "Lower resolution for effects" setting in libretro. Fixes #11099
2020-11-11 00:04:02 +01:00
Henrik Rydgård
766dbc5a9f
Move ShaderTranslation.cpp/h to Common/GPU.
2020-11-09 11:18:43 +01:00
Henrik Rydgård
19b4febbbf
More reinterpret shader gen and test work.
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More work on reinterpret
Buildsystem fixes
2020-11-08 10:41:20 +01:00
Henrik Rydgård
733a152c54
Move ShaderWriter to Common/GPU, along with some stuff from ShaderCommon.h.
2020-11-04 09:18:35 +01:00