Commit Graph

7328 Commits

Author SHA1 Message Date
Henrik Rydgård
0c31a986d7 Merge pull request #3210 from raven02/patch-3
softgpu : fix v_color0 to use MaterialAmbient
2013-08-17 10:00:08 -07:00
Henrik Rydgård
e19e71254a Merge pull request #3211 from unknownbrackets/sysmem
Stop lying about free memory in HLE
2013-08-17 09:54:20 -07:00
Unknown W. Brackets
8191ea4d76 Stop lying about free memory in HLE. 2013-08-17 09:28:44 -07:00
raven02
758cc878fb softgpu : should be vreader.ReadColor1 2013-08-17 22:21:14 +08:00
raven02
8ff2a1bb35 softgpu : fix v_color0 to use MaterialAmbient 2013-08-17 22:05:50 +08:00
Henrik Rydgard
47ac6c02fc Disable accelerometer as axis, fix some omissions in KeyMap (doesn't actually autoload all those maps yet) 2013-08-17 13:41:29 +02:00
Henrik Rydgard
8028ff7f12 Android buildfix 2013-08-17 13:26:19 +02:00
Henrik Rydgard
dd07665814 Update native, add checkbox for sw renderer to developer settings 2013-08-17 13:22:44 +02:00
Henrik Rydgard
b89af62143 Fix the settings screen layout so the back button is always visible 2013-08-17 13:08:32 +02:00
Henrik Rydgard
0d048edb5e NewUI on by default. Not changing the name of the setting yet by choice. 2013-08-17 13:04:08 +02:00
Henrik Rydgard
9f3848b49c swrast warning fixes 2013-08-17 12:37:47 +02:00
Henrik Rydgård
d83a6e74a6 Merge pull request #3202 from hrydgard/better-controlmap
Better control mapping
2013-08-17 03:11:52 -07:00
Henrik Rydgard
f990df6af8 Let the user escape the controls dialog with the global back button (Esc on PC) 2013-08-17 12:09:50 +02:00
Henrik Rydgard
82b59a7e9d Fix up/down/left/right ordering for analog sticks 2013-08-17 11:47:56 +02:00
Henrik Rydgård
e1126af4eb Merge pull request #3203 from Kingcom/Debug
Various debugger changes
2013-08-17 02:23:01 -07:00
Henrik Rydgård
fa59ba4e3d Merge pull request #3197 from neobrain/softgpu2
Software Renderer
2013-08-17 02:22:22 -07:00
Henrik Rydgard
edb0614a59 Fix analog axis names. Make L2/R2 on x360 controllers analog.
Also slightly nicer behaviour - don't create empty mapping, instead ask for mappings immediately.
2013-08-17 11:18:45 +02:00
Kingcom
e308ef59f5 Add step out feature and button 2013-08-17 11:18:03 +02:00
Kingcom
b3cd95ec68 Remove Skip button 2013-08-17 10:59:43 +02:00
Kingcom
984a038b36 Merge stop and go buttons 2013-08-17 10:57:29 +02:00
neobrain
f02f13f2dc Fix Qt and Android build. 2013-08-17 10:50:22 +02:00
neobrain
edc0dd9e48 GPU: Remove unncessary flags in the VC project file. 2013-08-17 10:50:17 +02:00
Kingcom
4e8bca7549 Move step into, step out and run to line into accelerators 2013-08-17 10:49:07 +02:00
Henrik Rydgard
c14fcfdae1 Merge branch 'master' into better-controlmap 2013-08-17 10:37:04 +02:00
Henrik Rydgard
f93b1b47b1 Update native 2013-08-17 10:36:49 +02:00
Henrik Rydgard
3636f90902 Step 3: Replace current key mapping dialog with a list-based one which is much more workable. 2013-08-17 10:34:38 +02:00
Henrik Rydgård
3d3fa32bcd Merge pull request #3201 from unknownbrackets/perf
Use xxHash instead of CityHash32 (vertex cache, etc.)
2013-08-16 23:54:56 -07:00
Henrik Rydgård
810b1112ed Merge pull request #3199 from unknownbrackets/ui-tweaks
Minor improvements to new UI
2013-08-16 23:53:49 -07:00
Unknown W. Brackets
52f1de8f1d Use xxHash instead of CityHash, it's faster.
At least on Windows it's definitely got the edge.
2013-08-16 23:48:42 -07:00
Unknown W. Brackets
5acbbe705f Tweak xxHash's default settings. 2013-08-16 23:48:42 -07:00
Unknown W. Brackets
95c347b75c Add xxHash-r32 to build (not used yet.) 2013-08-16 23:48:41 -07:00
Unknown W. Brackets
9864c1cd8d Minor x86 jit branch tweak from arm. 2013-08-16 23:48:41 -07:00
Unknown W. Brackets
5787a2b9f7 KISS and Android buildfix. 2013-08-16 23:48:08 -07:00
Unknown W. Brackets
b79e3f4714 Start with a more sane default directory. 2013-08-16 21:59:28 -07:00
Unknown W. Brackets
39d4359294 Get rid of "How to get games" when you have games. 2013-08-16 21:59:06 -07:00
Unknown W. Brackets
cf92decff4 Fix new UI at 1x resolution. 2013-08-16 21:41:40 -07:00
Tony Wasserka
74eafcab1a softgpu: Process rasterization in screen space, rather than drawing space. 2013-08-16 23:49:15 +02:00
Tony Wasserka
c707140512 softgpu: Implement normal reversal. 2013-08-16 23:49:15 +02:00
Tony Wasserka
d0c05b78d6 softgpu: Fix some stencil testing related bugs. 2013-08-16 23:49:15 +02:00
Tony Wasserka
67f95d38e5 softgpu: Some cleanups in SoftGpu.cpp 2013-08-16 23:49:15 +02:00
Tony Wasserka
45577507f3 softgpu: Disable clipping if it's not requested by the game. Also fix some clipping-related bugs. 2013-08-16 23:49:14 +02:00
Tony Wasserka
fc336772e6 softgpu: Fix normal-mode rectangle drawing. 2013-08-16 23:49:14 +02:00
Tony Wasserka
838d22d120 softgpu: Implement memory transfers. 2013-08-16 23:49:14 +02:00
Tony Wasserka
2962d242cb softgpu: Implement skinning. 2013-08-16 23:49:14 +02:00
Tony Wasserka
e984374b29 GPU: Explicitily assign enum values for GEComparison. 2013-08-16 23:49:14 +02:00
Tony Wasserka
9bc3e8bf07 softgpu: Generate texture coordinates for environment mapping even if lighting is disabled altogether. 2013-08-16 23:49:13 +02:00
Tony Wasserka
6b90aa250d softgpu: Polish some helper function signatures. 2013-08-16 23:49:13 +02:00
Tony Wasserka
11a94e1d14 softgpu: Implement spline surface drawing (without patch subdivision). 2013-08-16 23:49:13 +02:00
Tony Wasserka
f4cb929073 softgpu: Fix a lighting bug. 2013-08-16 23:49:13 +02:00
Tony Wasserka
ad8449c382 softgpu: Add some safety checks. 2013-08-16 23:49:13 +02:00