Henrik Rydgård
1460d94849
And 2017 again...
2020-02-29 18:52:10 +01:00
Henrik Rydgård
f1c4b91abe
Merge pull request #12654 from hrydgard/more-atlas-code-cleanup
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Delete unused support for ETC1 texture compression
2020-02-29 18:38:02 +01:00
Henrik Rydgård
d35fd5040d
Delete unused support for ETC1 texture compression
2020-02-29 17:50:35 +01:00
Henrik Rydgård
b4111a9628
Merge pull request #12653 from hrydgard/atlas-tool-rework
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Atlastool/zimtool: Make it easy to build these on Windows (prebuilt submodule of freetype2)
2020-02-29 17:48:35 +01:00
Henrik Rydgård
9a6e9aff11
And fix it on 2019...
2020-02-29 17:13:27 +01:00
Henrik Rydgård
e4cf97557a
Recreate the VS projects in 2017
2020-02-29 16:56:28 +01:00
Henrik Rydgård
d80ec881c1
Code cleanup
2020-02-29 15:24:22 +01:00
Henrik Rydgård
1a1a5a87bd
More VS2017 compat
2020-02-29 15:21:41 +01:00
Henrik Rydgård
daa55ac074
Reformat the atlastool/zimtool source, fix warnings.
2020-02-29 14:57:37 +01:00
Henrik Rydgård
a5af7e9b70
Atlastool/zimtool: Try not to require VS 2019.
2020-02-29 14:48:21 +01:00
Henrik Rydgård
2bf92c5d97
Atlastool/zimtool: Make it easy to build these on Windows (prebuilt submodule)
2020-02-29 12:19:08 +01:00
Henrik Rydgård
c51793ee63
Merge pull request #12633 from vnctdj/rapidFire
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Rename rapid fire touch control
2020-02-29 11:21:03 +01:00
Henrik Rydgård
974095ac10
Log shader contents to VERBOSE instead of DEBUG.
2020-02-29 10:46:04 +01:00
Henrik Rydgård
75410abb82
Update gradle again
2020-02-29 10:38:14 +01:00
Henrik Rydgård
3a00e135f9
Merge pull request #12652 from hrydgard/game-load-speedup
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ScanForFunctions: Speed up game loading by only trying to insert the newly found functions into the symbol map.
2020-02-29 10:32:42 +01:00
Henrik Rydgård
8ddd2b6104
ScanForFunctions: Drastically speed up by only trying to insert the newly found functions into the symbol map.
2020-02-29 01:00:57 +01:00
Henrik Rydgård
3af63b6b8f
Merge pull request #12637 from iota97/region
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Region flag and game ID on game selection screen
2020-02-26 09:38:19 +01:00
iota97
407d5df9f4
Better align and spacing of UI element
2020-02-25 19:29:41 +01:00
iota97
35ceafe833
Better UI for game version in list view
2020-02-25 17:59:24 +01:00
Henrik Rydgård
4602f896a2
Merge pull request #12643 from iota97/mute-button
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Toggle mute button
2020-02-25 13:29:45 +01:00
iota97
f47ac2ee2c
Toggle mute button
2020-02-25 12:26:23 +01:00
iota97
3e6bab2c72
Go for Abbanon approach
2020-02-24 13:53:06 +01:00
iota97
4c96a11425
Scale font down a bit
2020-02-24 13:11:53 +01:00
Henrik Rydgård
f0b7430e6e
Merge pull request #12641 from saagarjha/master
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Improve stability on non-jailbroken devices
2020-02-24 12:07:00 +01:00
Saagar Jha
99c631c791
Improve stability on non-jailbroken devices
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By setting up a Mach exception handler, we can try to handle most
signals before they cause the system to hang. Since PT_TRACE_ME enables
CS_DEBUGGED on the parent process as well, we can simplify some of the
code as well.
2020-02-24 02:04:04 -08:00
iota97
f26cac3aca
Add a option for game ID+version as well
2020-02-23 14:01:15 +01:00
iota97
592d6f902e
Show region on game selection screen
2020-02-23 12:00:26 +01:00
Henrik Rydgård
6610cd7663
Merge pull request #12635 from unknownbrackets/thread-status
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Kernel: Delay better in sceKernelReferThreadStatus
2020-02-22 21:05:37 +01:00
Unknown W. Brackets
1422c8d21b
Kernel: Delay better in sceKernelReferThreadStatus.
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Sometimes this is called in loops, so correct timing for errors.
2020-02-22 04:29:23 -08:00
Henrik Rydgård
8048977ba0
Merge pull request #12387 from unknownbrackets/motorstorm
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HLE: Replace Motorstorm pixel read func
2020-02-21 14:37:30 +01:00
vnctdj
15fe162676
Rename rapid fire touch control
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It already exists for control mapping, let's reuse the translation.
2020-02-20 00:04:28 +01:00
Henrik Rydgård
25726deb4f
Merge pull request #12632 from unknownbrackets/frame-time
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UI: Separate sleep time in frame time graph
2020-02-17 23:46:19 +01:00
Unknown W. Brackets
ce694da5ff
UI: Separate sleep time in frame time graph.
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It's useful to know how much of the frame time is active vs inactive.
2020-02-17 11:29:32 -08:00
Henrik Rydgård
e7ddc94fb9
Merge pull request #12628 from unknownbrackets/refresh-rate
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Correct and show refresh rate on more platforms
2020-02-16 10:27:47 +01:00
Unknown W. Brackets
373ff6061f
UI: Show refresh rate on more platforms.
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It's detected on SDL/Qt, so we should show it there.
2020-02-15 17:47:10 -08:00
Unknown W. Brackets
e8f018179d
UI: Correct refresh rate display.
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It's a float now, not a premultiplied int.
2020-02-15 17:41:56 -08:00
Henrik Rydgård
06dc3dbd29
UWP: Update "certificate thumbprint" to one that works
2020-02-12 09:24:25 +01:00
Henrik Rydgård
b5f65c5643
Fix linking issue in the UWP build (add camera files to project)
2020-02-11 21:16:09 +01:00
Henrik Rydgård
e8e49f907f
Merge pull request #12621 from iota97/framegraph
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Add frame time graph to develop menu
2020-02-11 11:05:13 +01:00
iota97
be2eed1801
Add some reference line
2020-02-11 10:28:49 +01:00
iota97
90ff68e6c9
Framegraph in devmenu
2020-02-11 08:19:30 +01:00
Henrik Rydgård
f863793f96
Merge pull request #12607 from Florin9doi/qtCam
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QT API for camera (Linux/macOS)
2020-02-10 09:34:10 +01:00
Florin9doi
3c359cfd29
macOS permissions
2020-02-10 08:47:59 +02:00
Florin9doi
58b04ef77b
QT Api for Camera (Linux/macOS)
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Allow the use of different resolutions (win/android/iOS)
2020-02-10 08:47:55 +02:00
Unknown W. Brackets
84c1fc86a1
Merge pull request #12606 from unknownbrackets/i18n-lock
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Core: Use a shared_ptr for i18n categories
2020-02-09 08:26:13 -08:00
Unknown W. Brackets
5009698cc0
Core: Use a shared_ptr for i18n categories.
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This does not make them thread safe, but it reduces the chances of a crash
a bit (see #12594.)
2020-02-09 07:35:16 -08:00
Henrik Rydgård
a4ba5d4859
HttpClient/Buffer: Just some tweaks/sanity checks
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After a mysterious crash report by Azuka on Discord.
2020-02-07 00:09:42 +01:00
Henrik Rydgård
b34ce3990c
Merge pull request #12617 from webgeek1234/master
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libretro: Fix Android Builds
2020-02-05 20:23:33 +01:00
Aaron Kling
3f7c6467e8
libretro: android: ios: Add stub camera functionality
2020-02-05 11:53:13 -06:00
Aaron Kling
427e40f46e
libretro: android: Do not build in the standalone UI
2020-02-05 11:47:03 -06:00