Commit Graph

4506 Commits

Author SHA1 Message Date
Unknown W. Brackets
18e109493f Always compile xxhash with optimizations.
Makes the debug build faster.
2013-10-26 19:51:50 -07:00
The Dax
105894fdc0 Remove useless ffmpeg Librarian dependencies from Core. 2013-10-26 16:10:58 -04:00
Henrik Rydgård
4cc6171cf9 Merge pull request #4316 from shenweip/patch-12
Fallback to default path if current directory doesn't exist.
2013-10-25 14:38:33 -07:00
shenweip
6a149200b6 Fallback to default path if current directory doesn't exist. 2013-10-26 00:44:19 +08:00
Sacha
4c52346063 Use Blackberry/UNIX time functions instead of fallbacks. 2013-10-25 21:52:50 +10:00
Henrik Rydgård
f73aec2570 Only disable buffered rendering by default on Galaxy Y instead of all
Armv6 devices.

Would have like to use gpu feature flags but GL isn't necessarily initialized
when we load the config. Will need to find a different solution.

Also a buildfix for headless non-windows.
2013-10-25 11:47:44 +02:00
Unknown W. Brackets
0b64c5e014 Savestate and shutdown sceMp3 properly.
It wasn't even being saved before.
2013-10-24 20:07:07 -07:00
Unknown W. Brackets
100c188df6 Fix savestate backwards compat.
Broken since 80702109f5.
2013-10-24 20:01:14 -07:00
Unknown W. Brackets
453628946f Free mp3 contexts more carefully. 2013-10-24 19:18:36 -07:00
Unknown W. Brackets
9eda1fc578 Remove code to use last mp3 handle on error.
It was copied from mpeg, where it was added for safety, and it shouldn't
be hit anyway.
2013-10-24 19:07:24 -07:00
Henrik Rydgård
badf33a872 Merge pull request #4286 from unknownbrackets/vtimers
Fix a bunch of issues in vtimers
2013-10-24 11:32:13 -07:00
Unknown W. Brackets
e8091dce44 Speed up FPURegCache::Start() on x86.
This cuts that func by 97% when running the automated tests, and it was 8%
of the total time.  Won't really affect games.
2013-10-24 08:27:42 -07:00
Unknown W. Brackets
4803dfdce1 Use CoreTiming::GetGlobalTimeUs() for vtimers. 2013-10-24 01:10:46 -07:00
Unknown W. Brackets
9c874c754e Use the us based time for rtc/etc.
Instead of incorrect conversions from ticks based on current mhz.
2013-10-24 01:10:09 -07:00
Unknown W. Brackets
e16d1a926b Keep more careful track of microsecond time. 2013-10-24 01:09:35 -07:00
Henrik Rydgard
f0e47838c6 Just break out some functions in SasAudio 2013-10-24 01:19:08 +02:00
Henrik Rydgard
a790c0a723 SasAudio: Add some comments about reverb, and add the reverb type list 2013-10-23 22:59:42 +02:00
adrian17
0a086915f5 We don't need to reset the counter as it's already done in Reset() 2013-10-23 19:05:08 +02:00
Henrik Rydgård
2b278d4c13 Buildfix 2013-10-23 17:00:10 +02:00
Henrik Rydgård
70738c1755 Automatically clear the JIT when exiting the Cheats dialog box.
Plus some simple cleanup.
2013-10-23 16:10:58 +02:00
Sacha
9e20e1a297 Fix time compares in save focus. Was breaking platforms (like QNX) where time is stored as a 64-bit unsigned value (nanoseconds). 2013-10-23 23:25:25 +10:00
Sacha
1af2f99959 Initialise everything in the SaveFileInfo to 0.
We were getting std::tm initialised to random values which non-existent files become the preferred save.
2013-10-23 23:19:50 +10:00
Sacha
07e8d475b3 Use name count instead of data count for grabbing focus. 2013-10-23 23:16:49 +10:00
Unknown W. Brackets
05f2f53358 The vtimer return value is treated as u32. 2013-10-22 22:50:52 -07:00
Henrik Rydgard
1595ac3386 Log spam reduction - only WARN about non-zero bad handles, and sceAtracSetLoopNum gets demoted to DEBUG. 2013-10-22 19:56:05 +02:00
Unknown W. Brackets
580d4436a3 Fix vtimer uid param type, add algorithm include. 2013-10-22 07:46:33 -07:00
Unknown W. Brackets
47714d4b82 Don't change the vtimer schedule with no handler. 2013-10-22 07:45:53 -07:00
Unknown W. Brackets
0a373b08b7 Return better vtimer errors within interrupts. 2013-10-22 07:45:53 -07:00
Unknown W. Brackets
b7fd768ecc Correct vtimer scheduling. 2013-10-22 07:45:52 -07:00
Unknown W. Brackets
a47c88d658 Run missed handlers when setting vtimer time. 2013-10-22 07:45:52 -07:00
Unknown W. Brackets
856e3b7071 Fix error code on start vtimer with current. 2013-10-22 07:45:51 -07:00
Unknown W. Brackets
4a444776ab Sign extend sceKernelUSec2SysClock().
Wow, I guess this has been broken forever.
2013-10-22 07:45:51 -07:00
Unknown W. Brackets
002aed1080 Update current and limit bytes in vtimer refer. 2013-10-22 07:45:50 -07:00
Unknown W. Brackets
ea507388ea Return a special error for the running vtimer.
Also, ues 0 when none is running.  This explains the different error code.
2013-10-22 07:45:50 -07:00
Unknown W. Brackets
9bd988e376 Fix doubling of current on vtimer stop. 2013-10-22 07:45:49 -07:00
Unknown W. Brackets
167699ac9e Correct sceKernelGetVTimer*Wide() error value. 2013-10-22 07:45:49 -07:00
Unknown W. Brackets
67cd13702e Correct sceKernelSetVTimerTime*(). 2013-10-22 07:45:48 -07:00
Unknown W. Brackets
29d7d00b08 sceKernelCancelVTimerHandler() resets handler only. 2013-10-22 07:45:48 -07:00
Unknown W. Brackets
c9755d7886 Correct errors from sceKernelCancelVTimerHandler(). 2013-10-22 07:45:47 -07:00
Unknown W. Brackets
7edebd1c2f Put vtimer args on the stack, skip allocation.
This is roughly where they are on the PSP based on tests, and it avoids
having to manage memory or etc.
2013-10-22 07:45:47 -07:00
Henrik Rydgård
7fd6a7e06b Merge pull request #4288 from sum2012/log
Fix Naruto Shippuden Kizuna Drive (error module load failed)
2013-10-22 06:27:12 -07:00
Henrik Rydgard
614ec822e8 Let's only bother with symbol loading on the desktop. 2013-10-22 15:14:47 +02:00
sum2012
94694ded55 Add error log of SCE_KERNEL_ERROR_LIBRARY_NOTFOUND in sceUtilityLoadModule 2013-10-22 21:08:36 +08:00
sum2012
e130ec64a7 Fix DmacMemcpy and sceDmacTryMemcpy by @unknownbrackets
Fix Ikki Tousen - Eloquent Fist crash
2013-10-22 20:57:07 +08:00
sum2012
ab9f39851a correct last time commit
seem this should right
2013-10-22 20:29:25 +08:00
sum2012
940d819d00 Increase sceUtilityUnloadModule log level 2013-10-22 20:15:32 +08:00
Henrik Rydgard
bf59f3db73 Add ugly hack setting for PowerVR to disable alpha test
Causes glitches but the speedup is truly massive in some games so I relent :/

Please do not report graphics bugs when this is enabled...

Future: Maybe remove this setting except on PowerVR?
2013-10-22 13:00:19 +02:00
Henrik Rydgard
de39a81dce sceAtrac: Force mono when needed. (see #4248) 2013-10-22 11:01:46 +02:00
Henrik Rydgard
3d5a85f1a7 Restore accidental change to sceAtracGetInternalInfo, minor indentation reduction, demote a log message 2013-10-22 10:53:48 +02:00
Henrik Rydgard
bf89c01215 When atrac3+ decoding fails, stop decoding silently-ish instead of decoding garbage, spamming the log 2013-10-21 23:10:30 +02:00