The Dax
db4abcd0c5
Don't crash when the virtual PSP isn't inited.
2014-01-02 14:55:09 -05:00
Unknown W. Brackets
2618f2ed39
Add a simple extract file command.
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Mostly useful for quickly/easily extracting pmf/atrac/etc. files.
2014-01-01 16:47:15 -08:00
Unknown W. Brackets
db77dcd149
Fix some includes on Windows/etc.
2013-12-29 15:59:36 -08:00
Unknown W. Brackets
ed759d32ff
Correctly identify a blockwise memcpy.
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Oops, I didn't realize this one went in blocks of 16.
2013-12-27 21:39:05 -08:00
Henrik Rydgard
455a73bba7
Bugfix replace function inlining (compilerPC needs to be increased). Misc.
2013-12-20 15:37:37 +01:00
Unknown W. Brackets
438361d0bc
Clean up code pointer naming for the jit.
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Now it properly identifies thunk code which is actually a decent percent
when fastmem is off at least.
2013-12-18 23:57:39 -08:00
Henrik Rydgard
2eab4aa1bf
Play around with function replacement. Turned off by default of course.
2013-12-17 23:40:27 +01:00
Henrik Rydgard
2140892074
Initial preparations for ability to replace game functions with custom implementations.
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Also auto-saves hashmap additions and reapplies the hashmap on function
rename so that if you rename a function that exists in several copies
they will all be labelled.
Note that actual function replacement is not activated yet.
2013-12-17 12:27:20 +01:00
Unknown W. Brackets
3f674f7ef6
Always update framebuffer tex sampling params.
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Otherwise they are not always correct and cause glitches.
2013-12-15 18:23:47 -08:00
The Dax
de4a3aed14
Bump version numbers for 0.9.6 release.
2013-12-11 15:54:15 -05:00
The Dax
4a2b984e5f
Fix minor styling issue.
2013-12-10 19:31:29 -05:00
The Dax
f3e76d6d79
Win32 UI: Enable sound properly when Enable Sound is chosen.
2013-12-10 19:24:50 -05:00
Henrik Rydgard
d4eee74b54
SoftGPU: Prepare for mipmapping. Getting the uv deltas seems tricky though...
2013-12-10 15:33:59 +01:00
sum2012
917598e03d
Improve windows log
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Log name now ppsspplog.txt
Enable debug loggng
2013-12-10 07:18:55 +08:00
pal1000
4a00383f4b
Fix typo
2013-12-09 17:01:00 +02:00
pal1000
7ff511ed63
Add .ZIP files to load ROM. Also made some organizing in the Load ROM dialog
2013-12-09 16:47:37 +02:00
Henrik Rydgard
6e47401baf
Fix headless build
2013-12-08 11:47:41 +01:00
Sacha
a0c5af288c
Add InputBox as a platform-specific system function instead of a host function. Enable it on all Qt platforms. Add Set Nickname to mobile Qt.
2013-12-08 20:16:34 +10:00
Sacha
0a0351d2b0
Windows buildfix. Needed path in UI.vcxproj.
2013-12-08 03:21:40 +10:00
Sacha
dde88b6ebd
Windows/Android buildfix.
2013-12-08 02:49:51 +10:00
The Dax
a7e7ba61b3
If the emulator is paused when selecting Emulation -> Stop, then resume so the core can shutdown as requested.
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This'll make Stop more like Reset, which resets regardless of the pause state.
2013-12-06 01:30:24 -05:00
Henrik Rydgard
6a8123b397
Add some ios files to the Windows project to make them searchable in VS.
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Doesn't do anything.
2013-12-04 19:56:05 +01:00
Henrik Rydgard
32f479b0a6
Assorted log spam reductions.
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Also let Java know of some important events. Not used for anything yet.
2013-12-04 17:43:00 +01:00
Unknown W. Brackets
dd2e996838
Fix some type comparison warnings.
2013-12-01 11:21:16 -08:00
Unknown W. Brackets
39de7eb930
Jit profiling: include func name from map.
2013-11-30 19:20:22 -08:00
Unknown W. Brackets
d35717f5a8
Also report the vertex decoder jit to verysleepy.
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Can use the same methods to support other platforms.
2013-11-30 19:20:22 -08:00
Unknown W. Brackets
5d2ff64252
Support for modified jit-enabled VerySleepy.
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This allows profiling the jit. Should have zero perf impact when not
in use, since it's entirely triggered by VerySleepy.
2013-11-30 19:20:21 -08:00
Henrik Rydgård
547e20ad1d
Merge pull request #4686 from thedax/i18nPointerName
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Win32 Menu: Use a consistent i18n pointer name for PostShaders.
2013-11-30 03:07:47 -08:00
The Dax
9aba6fa356
Use a consistent i18n pointer name for PostShaders.
2013-11-30 00:38:44 -05:00
Henrik Rydgård
120cbf05e1
Merge pull request #4680 from unknownbrackets/debugger
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Improve vfpu disasm for a few instructions
2013-11-29 10:47:33 -08:00
Unknown W. Brackets
1d9e833dda
Format the tex mapping mode in the GE debugger.
2013-11-29 10:20:15 -08:00
The Dax
eff74892b0
Fix a styling issue, and allow shader names to be translated in the Win32 menubar.
2013-11-29 12:52:10 -05:00
Henrik Rydgård
1296aad6c7
Merge pull request #4675 from Kingcom/Debugger
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Small debugger fixes and enhancements
2013-11-29 08:30:08 -08:00
Kingcom
85abd37ed1
Small debugger fixes and enhancements
2013-11-29 17:21:48 +01:00
Henrik Rydgard
55500d4bb6
Reorder VFPU registers in memory so that we can flush and reload them in bulk more often.
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Doesn't actually do that yet, that's for the NEON branch.
2013-11-28 13:27:51 +01:00
Henrik Rydgård
620bb14d6b
Merge pull request #4662 from Kingcom/Debugger
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Disassembler fix
2013-11-28 02:04:13 -08:00
Kingcom
cca750aab5
Fix invalid memory access on start, remove combo box code from symbol map
2013-11-28 10:49:02 +01:00
Henrik Rydgård
f8227132f9
Merge pull request #4657 from Kingcom/Debugger
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Create data directives in disassembler
2013-11-28 01:20:21 -08:00
Unknown W. Brackets
2bea54c69f
Fix case inconsistency in debugger menu.
2013-11-28 00:12:16 -08:00
Unknown W. Brackets
aa58cdeabe
Add a format for texfiltering to the GE debugger.
2013-11-28 00:06:44 -08:00
Unknown W. Brackets
32f4a7594a
Add bounds checks to columns accessors.
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Hit a crash in one of these on a rare case, so better to check.
2013-11-27 23:53:18 -08:00
Unknown W. Brackets
aa37461084
Allow adding functions by selection range.
2013-11-27 23:50:08 -08:00
Kingcom
561379f5c2
Create data directives in disassembler
2013-11-28 00:33:21 +01:00
Henrik Rydgård
40afbde9f6
Merge pull request #4648 from shenweip/patch-10
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Add Switch UMD to Win32 menu.
2013-11-27 07:44:41 -08:00
Henrik Rydgård
ed13c21a37
Merge pull request #4649 from Kingcom/Debugger
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Rewrite symbol table
2013-11-27 07:43:25 -08:00
shenweip
7029cb293b
Add Switch UMD to Win32 menu.
2013-11-27 21:57:17 +08:00
Kingcom
33dee2d287
Sort symbols when adding or removing function
2013-11-27 13:38:32 +01:00
Kingcom
5844d0107b
Rewrite SymbolTable
2013-11-27 13:33:30 +01:00
Henrik Rydgård
979a7fbdcd
Merge pull request #4638 from Kingcom/Debugger
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Save labels separately from symbols
2013-11-26 13:32:44 -08:00
Henrik Rydgard
c53b32d154
Show a dismissable notification if PPSSPP is behind the latest official release
2013-11-26 14:04:29 +01:00
Kingcom
274632f304
Minor disassembly tweaks
2013-11-26 11:38:01 +01:00
Kingcom
7c585485bb
Save labels separately from symbols
2013-11-26 00:23:17 +01:00
Kingcom
8146e7bfb0
Fix stepping
2013-11-25 19:51:16 +01:00
Kingcom
ea38eb4318
Correctly rescan visible data
2013-11-25 17:31:39 +01:00
Kingcom
9a29e8b0bf
More efficient "loose" opcode detection, clear entries when symbols were loaded
2013-11-25 16:18:29 +01:00
Kingcom
60987d9217
Minor optimization
2013-11-25 14:19:45 +01:00
Kingcom
aab6f588f1
Fix branch lines
2013-11-24 14:46:53 +01:00
Kingcom
0672458a33
Fix follow branch, display symbols
2013-11-24 13:53:50 +01:00
Kingcom
9ea00b2761
Fix copy disasm
2013-11-24 13:53:50 +01:00
Kingcom
63e2f34beb
Correctly identify the start of a line when changing the address
2013-11-24 13:53:50 +01:00
Kingcom
a928c62ad1
Basic implementation and integration of DisassemblyManager
2013-11-24 13:53:50 +01:00
pal1000
c2d7b1eb10
Build fix
2013-11-21 22:00:57 +02:00
pal1000
1d00da98e3
Pause emulation if needed only when user clicks OK on Dump Memory Window
2013-11-21 15:45:32 +02:00
pal1000
2f52872eb3
Performed cleanup in CtrlMemView.cpp
2013-11-21 15:10:20 +02:00
Henrik Rydgård
89b48cf95b
Add missing brace.
2013-11-20 16:57:12 +01:00
pal1000
e2aa554884
Indentation fix part 2
2013-11-20 17:46:01 +02:00
pal1000
8fa99749c9
Indentation fix for CtrlMemView.cpp
2013-11-20 17:43:26 +02:00
Unknown W. Brackets
cdee644ddb
Fix vertex preview at odd render resolutions.
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Note that the Windows resolution menu no longer seems to send a resize
event?
2013-11-19 22:29:37 -08:00
Henrik Rydgård
fdaa3df4af
Merge pull request #4534 from Bigpet/WinRegisterlistFix
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Windows Register List fixes
2013-11-19 13:25:50 -08:00
pal1000
77cad8f5be
Attempted an indentation fix
2013-11-19 19:37:09 +02:00
pal1000
de09ce6d1c
Fix: Auto resume emulation if emulation was in running state to begin with
2013-11-19 19:29:38 +02:00
pal1000
37e52f8b92
Attempt on fixing breakage caused by pull #4575 by using a simpler and more cautious coding
2013-11-19 19:18:08 +02:00
Henrik Rydgård
faaabfa21d
Merge pull request #4575 from pal1000/master
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Update windows Memory Viewer: Attempt automatic pause when dumping RAM
2013-11-19 05:16:36 -08:00
pal1000
34be878d2a
Automatically resume emulation after memory dump only if the emulation was active beforehand
2013-11-19 15:11:47 +02:00
pal1000
3d2d3cdaaa
Ask the user about resuming emulation after memory dump completed.
2013-11-18 15:38:31 +02:00
pal1000
c64ba56d6e
Update windows Memory Viewer: Attempt automatic pause/resume when dumping RAM
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May need testing.
2013-11-18 12:30:52 +02:00
Unknown W. Brackets
6d6dff6041
Fix vertex preview when framebuf is an odd size.
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The previous stuff was wrong, just happened to work.
2013-11-17 15:05:11 -08:00
Unknown W. Brackets
5c08ab6bca
Clean up no-inds rectange preview.
2013-11-17 13:27:51 -08:00
Unknown W. Brackets
fcc77f525f
Implement some basic vertex previews on prim.
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3D doesn't work correctly (sometimes it does...) 2D should be working.
2013-11-17 13:27:50 -08:00
Unknown W. Brackets
c1c1b5213e
Fix logging missing in headless with --log.
2013-11-17 10:15:13 -08:00
Unknown W. Brackets
5f3d7d5c97
Add support for fpu and vfpu regs in expressions.
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This way you can break based on the value.
2013-11-17 02:15:15 -08:00
Unknown W. Brackets
95d76c6641
Detach the GE debugger on close.
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And attach in a few missing places, clean up a few comments.
2013-11-17 02:14:34 -08:00
Unknown W. Brackets
ac8edb4282
Support reversed buffer formats in the ge debugger.
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So that it doesn't show garbage under the softgpu.
2013-11-17 02:14:34 -08:00
Kingcom
819ffec322
Improve copied disassembly
2013-11-16 12:21:05 +01:00
Kingcom
7ba00fa65f
Change register value by "assembling" "reg=value"
2013-11-16 10:49:39 +01:00
Kingcom
2ec48b0154
-scan functions on vscroll
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-scroll without moving the cursor with ctrl+up/down
-set cursor to start/end of window with ctrl+prior/next
2013-11-16 10:26:46 +01:00
Peter Tissen
d1d3097f66
Windows Register List fixes
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make the rightclick work in the registerlist for all displayed registers.
The LO HI and PC registers couldn't be rightclicked previously.
Also, if you rightlick a valid row and then rightclick on the leftmost 16
pixels you'd get the popup menu for the old selection (even on invalid y
indices).
Make the "change register value"-dialog start with '0x' because otherwise
values starting with an alphabetical hexadecimal symbol will yield
be parsed as a symbol instead of a number and yield 'unknown symbol'
2013-11-14 00:41:51 +01:00
The Dax
563ab40cd5
Remove include.
2013-11-12 18:41:22 -05:00
Sacha
91ddddc2ef
Remove unused Thread.{cpp,h}
2013-11-13 02:50:46 +10:00
Unknown W. Brackets
3771ec1959
Use Ctrl-C/Ctrl-Insert to copy in disasm.
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This means trading Ctrl-C (was find again) for F3. Also made Ctrl-F find
as well as Ctrl-S.
2013-11-09 10:57:43 -08:00
Kingcom
ee553afebc
Reset cycle counter when stepping out
2013-11-08 17:41:50 +01:00
Henrik Rydgård
44c866e90c
Merge pull request #4474 from Kingcom/Debugger
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Periodically redraw memory view
2013-11-07 11:38:53 -08:00
Henrik Rydgård
02204bac7c
Merge pull request #4475 from Kingcom/MemView
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Allow copying 16 and 32 bit values from the memory view
2013-11-07 11:38:33 -08:00
Kingcom
c85a7623cc
Allow copying 16 and 32 bit values from the memory view
2013-11-07 19:49:46 +01:00
Kingcom
71ccb69ed4
Periodically redraw memory view
2013-11-07 18:39:41 +01:00
Henrik Rydgård
dbaac03afb
Merge pull request #4462 from Kingcom/FollowOp
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Extend follow functionality of disassembly
2013-11-06 12:15:57 -08:00
Kingcom
ce5ffdfe7a
Convert backslashes when opening directory
2013-11-06 09:41:56 +01:00
Kingcom
aae08173f1
Extend follow functionality of disassembly
2013-11-05 21:20:21 +01:00
Henrik Rydgård
ebd3763c7e
Merge pull request #4458 from Kingcom/KeyStateFix
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Correct use of GetAsyncKeyState
2013-11-05 02:36:39 -08:00
Kingcom
0e61913839
Remove redundant != 0 checks
2013-11-05 11:34:53 +01:00
Kingcom
a972b5d0dc
Correct use of GetAsyncKeyState
2013-11-05 11:29:55 +01:00
Henrik Rydgård
508830b45b
Merge pull request #4447 from Bigpet/DSoundRefactoring
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move direct sound specific behavior into the actual direct sound function
2013-11-04 11:22:50 -08:00
Peter Tissen
9b9ba165e0
move direct sound specific behavior into the actual direct sound function instead of into an ifdef
2013-11-04 18:29:49 +01:00
Unknown W. Brackets
5328e213a6
Clear the jit cache when toggling debug stats.
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This way we can bypass that check normally, for speed.
2013-11-04 08:03:50 -08:00
The Dax
728101aebb
Revise how the language system works.
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On Win32, the Language menubar is eliminated in favour of displaying a NewLanguageScreen on screens that are of type UIDialogScreenWithBackground/UIScreenWithBackground; UIScreen inheriting screens (e.g. GamePauseScreen) still require manual additions.
2013-11-03 19:21:53 -05:00
Henrik Rydgård
2af9ef45a3
Merge pull request #4413 from Kingcom/Debugger
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Change "goto in memory view" behavior
2013-11-03 03:19:12 -08:00
Kingcom
6ac29b314a
Advance cursor after assembling
2013-11-03 10:14:46 +01:00
Kingcom
e8b8f89aa8
Use the disassembly's memory view for "goto in memory view"
2013-11-02 17:39:39 +01:00
Henrik Rydgård
775915e523
Merge pull request #4165 from thedax/win32BumpVersionNumbers
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All platforms: Bump up version numbers to 0.9.5.
2013-11-01 04:38:12 -07:00
Henrik Rydgard
65baad70ac
Quick hack to avoid unthrottled getting stuck when alt-tabbing.
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Assumes the default keymap of course but shouldn't really have any adverse
effects if you have remapped your controls.
2013-10-31 00:35:02 +01:00
Henrik Rydgård
7678107a4a
Merge pull request #4380 from Bigpet/disasm_additions
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added disasm debugger features to remove and add functions
2013-10-30 11:45:59 -07:00
Peter Tissen
d8b4ec6680
added disasm debugger features to remove and add functions
2013-10-30 16:13:18 +01:00
Kingcom
5bb7ac8b7e
Various debug ui fixes and enhancements
2013-10-30 12:12:33 +01:00
Henrik Rydgård
846efca38d
Allow the user to try anyway if we detect OpenGL 1.x , in case the driver is lying.
2013-10-28 14:02:56 +01:00
Unknown W. Brackets
f9e4cae3c0
Debugger: fix "run to here" functionality.
2013-10-27 12:52:21 -07:00
Unknown W. Brackets
2757fb7096
Ignore import warnings from ffmpeg.
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Seems to be a known issue with the msvc ffmpeg stuff.
2013-10-26 17:37:08 -07:00
The Dax
a92c72c7e9
Bump up version numbers in version.rc.
2013-10-26 17:33:24 -04:00
The Dax
3a1a72c846
Remove stray xinput.lib dependency.
2013-10-26 16:30:49 -04:00
The Dax
1f1c8e4a48
Remove avdevice.lib linker dependency/input for Headless and PPSSPP.
2013-10-26 15:54:17 -04:00
Unknown W. Brackets
b06fdfeb02
Fix crash in wine (it not works.)
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It was sending the notify early, and we didn't have tabs set up yet.
Fixes #4173 , at least for the current wine-1.6 Ubuntu packages.
2013-10-25 23:48:54 -07:00
Henrik Rydgard
0fc830cf6f
Fix vcxproj
2013-10-22 19:56:05 +02:00
Henrik Rydgard
f5a63d7d41
Better fix for the UINT_64 define issue on android
2013-10-20 13:52:31 +02:00
sum2012
4a278fcfcf
Use unknownbrackets method
2013-10-20 11:50:21 +08:00
sum2012
a801e5c325
Fix Windows logging
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Fix https://github.com/hrydgard/ppsspp/issues/4239
2013-10-20 11:23:46 +08:00
Henrik Rydgård
27260c08a5
Merge pull request #4240 from Kingcom/Debugger
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More intelligent disassembly scrolling
2013-10-19 15:04:36 -07:00
Henrik Rydgård
e266e15c6b
One more buildfix
2013-10-19 23:09:27 +02:00
Kingcom
4abda21699
Fix messed up logic
2013-10-19 02:45:58 +02:00
Kingcom
8f698d552b
Handle it for step into too
2013-10-19 02:28:49 +02:00
Kingcom
9af9577ad9
Add smoother disassembly scrolling for step over
2013-10-19 01:19:39 +02:00
Kingcom
ef1e34bffd
Only display full disassembly lines
2013-10-19 00:58:42 +02:00
Henrik Rydgård
f85b4a4252
Buildfix
2013-10-18 15:07:04 +02:00
Henrik Rydgård
1e6aa83bb6
Merge pull request #4210 from Kingcom/Debugger
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Highlight branch arrows that reference the current opcode
2013-10-17 02:58:01 -07:00
The Dax
3b285b2580
Use a more robust string check.
2013-10-16 15:05:50 -04:00
The Dax
b49be673b6
Add default error message and title.
2013-10-16 14:50:56 -04:00
The Dax
e52ed9edc9
Combine two error messages down into one, make it translatable, and fix some grammatical issues in comments.
2013-10-16 14:25:47 -04:00
Henrik Rydgard
66e210315b
Fix keyboard focus issue on Windows
2013-10-16 17:20:32 +02:00
Kingcom
35a7cb437b
Don't create the pen before the function is sure to run until the end
2013-10-16 15:23:12 +02:00
Kingcom
4483b5cff0
Delete pen
2013-10-16 15:19:32 +02:00
Kingcom
ff5e4b0cf3
Highlight branch arrows in a different color if they start/end at the current opcode
2013-10-16 15:15:00 +02:00
Unknown W. Brackets
b209d7c416
Fix drag and drop file start.
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Wasn't working when nothing was running yet, had race issues otherwise.
The boot message already handles shutdown.
2013-10-16 01:19:15 -07:00
Unknown W. Brackets
5b888f0d0a
Fix a crash in debug mode with no threads.
2013-10-16 00:56:46 -07:00
Unknown W. Brackets
77913c2d56
Don't flash open the console when disabled.
2013-10-15 22:27:03 -07:00
Unknown W. Brackets
a29c92a7e3
Initially center on the primary monitor.
2013-10-15 22:02:14 -07:00
Henrik Rydgård
ecc8736d6b
Make the early OpenGL version check a bit more fuzzy.
2013-10-15 14:59:41 +02:00
Henrik Rydgard
5b9123b3c5
Main screen: Add Browse button on Windows to choose a folder easily
2013-10-15 13:28:09 +02:00
Henrik Rydgard
e88a049e79
Windows: Center window on first start
2013-10-15 13:10:25 +02:00
Henrik Rydgård
f68a672c0b
Merge pull request #4198 from thedax/sysDirectoriesRevamp
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Eliminate GetSysDirectories and instead provide a new function: GetSysDirectory.
2013-10-15 03:18:45 -07:00
Henrik Rydgard
c4004b8230
Refuse to run really early in the startup process if there's no chance it will work.
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Avoids crashing out on startup with old GPUs.
2013-10-15 12:15:29 +02:00
The Dax
750aba1663
Use Unicode variant of ShellExecuteA.
2013-10-15 03:41:11 -04:00
The Dax
6efd5b33f7
We don't really need DIRECTORY_FLASH0 or DIRECTORY_MEMSTICK.
2013-10-15 03:41:10 -04:00
The Dax
c7bdeb3084
Eliminate GetSysDirectories and instead provide a new function: GetSysDirectory.
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On Win32, call InitSysDirectories before the emuthread starts just to be safe.
2013-10-15 03:41:10 -04:00
Unknown W. Brackets
9fe1a99ab3
Fix some warnings.
2013-10-14 22:09:21 -07:00
Henrik Rydgard
0624f505b2
Oops, restore solution version.
2013-10-15 01:33:04 +02:00
Henrik Rydgard
0c2c1751f5
Windows: Let's not link with D3DX, requiring that DLL, until we actually use the D3DX shader compiler.
2013-10-15 01:16:43 +02:00
The Dax
f1d18b1950
Attempt to fix indentation.
2013-10-14 14:09:32 -04:00
The Dax
7d8a757678
Make PPSSPP aware of the Windows Vista/7/8/8.1 Virtual Store.
2013-10-14 11:31:01 -04:00
Henrik Rydgård
ffbac62f01
Merge pull request #4162 from unknownbrackets/debugger
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Add more formatting to GE debugger, cleanup, step prim
2013-10-14 02:50:11 -07:00
Unknown W. Brackets
24ead296f1
Don't require reset to enable cheats.
2013-10-13 17:57:43 -07:00
Unknown W. Brackets
991aa03273
A few more texture related formats.
2013-10-13 13:52:23 -07:00
Unknown W. Brackets
a90af9b519
Format a few more state values.
2013-10-13 13:52:22 -07:00
Unknown W. Brackets
1a3bba5ff7
Add a format for clearmode.
2013-10-13 13:52:22 -07:00
Unknown W. Brackets
428a8181e5
Format stencil and alpha tests differently.
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One is the stored value on the right, the other is the vertex value on
the left.
2013-10-13 13:52:21 -07:00
Unknown W. Brackets
d5af703a5a
Add a stub for a vertex preview.
2013-10-13 13:52:21 -07:00
Unknown W. Brackets
5cf13ee84a
Add "Step Prim" button, reorganize buttons a bit.
2013-10-13 13:52:20 -07:00
Unknown W. Brackets
03c4808264
Don't show the console by default in Release.
2013-10-13 12:27:05 -07:00
The Dax
7000b63082
When using a debug build, always show the debug log/enable logging on start.
2013-10-13 14:31:48 -04:00
The Dax
9c868351de
Make Enable Debug Logging checkbox instant as it was intended to be.
2013-10-13 14:18:50 -04:00
The Dax
3d8b68e88e
Make Fullscreen checkbox instant.
2013-10-13 13:34:55 -04:00
Henrik Rydgård
cdba174ab7
Merge pull request #4148 from unknownbrackets/config-files
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Allow config files and fonts to be on the memstick
2013-10-13 04:01:01 -07:00
Henrik Rydgård
29dd284372
Merge pull request #4156 from Kingcom/rotrfix
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Fix rotrv (dis)assembly
2013-10-13 01:42:54 -07:00
Kingcom
480c766776
Fix rotrv (dis)assembly
2013-10-13 10:36:43 +02:00
Unknown W. Brackets
8ec2131795
Don't double close the dsound thread.
2013-10-12 23:19:56 -07:00
Unknown W. Brackets
a349ef0f52
Might as well mutex here to be safe.
2013-10-12 23:10:32 -07:00
Unknown W. Brackets
98b49db82a
Minor warning fixes.
2013-10-12 16:49:22 -07:00
Unknown W. Brackets
79143b56d2
Allow config files to be placed under the memstick.
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This way, they can be configured more easily on Android, etc.
2013-10-12 16:02:03 -07:00
The Dax
2b12fc0c54
Remove hack fix for switching shaders. Create new native messages for EmuScreen to avoid threading issues. Remove gpu function calls from WndMainWindow.cpp and use NativeMessageReceived instead.
2013-10-12 13:51:27 -04:00
The Dax
9bd69cdc6d
Make shader items checkable.
2013-10-12 13:44:23 -04:00
The Dax
71087b41a2
Don't try to go out of bounds. Still crashes without the Framebuffer.cpp edit, though..
2013-10-12 13:44:23 -04:00
The Dax
8195804daa
Remove accidentally committed cruft. Fix accidental comment edit.
2013-10-12 13:44:23 -04:00
The Dax
d24fc7b559
Fix a crash relating to switching shaders from the Win32 menu bar. Make Postprocessing Shaders menu translatable.
2013-10-12 13:44:22 -04:00
The Dax
b07e14f98d
Win32: Add dynamic submenu for Postprocessing Shaders.
2013-10-12 13:44:22 -04:00
Unknown W. Brackets
dc91bf2ca3
Move GPU debug step/pause/messages out of Windows/.
2013-10-12 10:03:31 -07:00
Unknown W. Brackets
d79a9bff6d
Add a simpler break on next texture.
2013-10-12 10:03:30 -07:00
Unknown W. Brackets
2584d0e67f
Use a more foolproof texture breaking method.
2013-10-12 10:03:30 -07:00
Unknown W. Brackets
3ac5198b89
Migrate texture breakpoints as well.
2013-10-12 10:03:29 -07:00
Unknown W. Brackets
c8d2c45590
Move GE debugger breakpoints out of Windows/ code.
2013-10-12 10:03:28 -07:00
Unknown W. Brackets
5406db1285
This doesn't really "wait" anymore.
2013-10-12 02:20:10 -07:00
Unknown W. Brackets
647e8fd3a4
Avoid Core_Stop() for reset, it might not reset.
2013-10-12 02:08:18 -07:00
Unknown W. Brackets
21f522746f
Cleanup shutdown on Windows to avoid races.
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Was still getting crashes sometimes.
2013-10-12 01:40:33 -07:00
Henrik Rydgard
e0b19decca
Add generic "PostShader" functionality, replacing FXAA (it's one of them).
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Replaces #4018 , sorry DanyalZia :)
2013-10-12 02:05:55 +02:00
The Dax
b3101cba7f
Fix wrong submenu enum. Someone failed to count from 0..
2013-10-11 15:04:53 -04:00
Henrik Rydgård
f783a80130
Merge pull request #4118 from Kingcom/master
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Remove unneeded/unused shortcuts
2013-10-11 11:50:19 -07:00
Kingcom
7e6b6f90ed
Remove unneeded/unused shortcuts
2013-10-11 20:36:28 +02:00
Henrik Rydgård
a9cd15d165
Merge branch 'patch-18' of https://github.com/DanyalZia/ppsspp
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Conflicts:
Windows/resource.h
2013-10-11 17:35:30 +02:00
szdarkhack
57923070a7
resolve merge conflicts
2013-10-11 17:49:18 +03:00
szdarkhack
b98a073b26
Merge remote-tracking branch 'ppssppUpstream/master' into focus_pause
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Conflicts:
Windows/resource.h
2013-10-11 17:47:43 +03:00
szdarkhack
aa792a8487
and let's fix this as well since we're at it
2013-10-11 16:52:25 +03:00
szdarkhack
2b7cf2fdd2
Let's try spaces instead of tabs...
2013-10-11 16:48:58 +03:00
danyalzia
88c36b5b25
Add Auto-texture scaling
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Update resource.h
Update WndMainWindow.h
Update WndMainWindow.cpp
Update ppsspp.rc
position fix
Update TextureCache.cpp
Update TextureCache.cpp
2013-10-11 18:30:06 +05:00
szdarkhack
b1c985257c
Fixed some formatting issues...
2013-10-11 15:42:55 +03:00