Commit Graph

1245 Commits

Author SHA1 Message Date
The Dax
db4abcd0c5 Don't crash when the virtual PSP isn't inited. 2014-01-02 14:55:09 -05:00
Unknown W. Brackets
2618f2ed39 Add a simple extract file command.
Mostly useful for quickly/easily extracting pmf/atrac/etc. files.
2014-01-01 16:47:15 -08:00
Unknown W. Brackets
db77dcd149 Fix some includes on Windows/etc. 2013-12-29 15:59:36 -08:00
Unknown W. Brackets
ed759d32ff Correctly identify a blockwise memcpy.
Oops, I didn't realize this one went in blocks of 16.
2013-12-27 21:39:05 -08:00
Henrik Rydgard
455a73bba7 Bugfix replace function inlining (compilerPC needs to be increased). Misc. 2013-12-20 15:37:37 +01:00
Unknown W. Brackets
438361d0bc Clean up code pointer naming for the jit.
Now it properly identifies thunk code which is actually a decent percent
when fastmem is off at least.
2013-12-18 23:57:39 -08:00
Henrik Rydgard
2eab4aa1bf Play around with function replacement. Turned off by default of course. 2013-12-17 23:40:27 +01:00
Henrik Rydgard
2140892074 Initial preparations for ability to replace game functions with custom implementations.
Also auto-saves hashmap additions and reapplies the hashmap on function
rename so that if you rename a function that exists in several copies
they will all be labelled.

Note that actual function replacement is not activated yet.
2013-12-17 12:27:20 +01:00
Unknown W. Brackets
3f674f7ef6 Always update framebuffer tex sampling params.
Otherwise they are not always correct and cause glitches.
2013-12-15 18:23:47 -08:00
The Dax
de4a3aed14 Bump version numbers for 0.9.6 release. 2013-12-11 15:54:15 -05:00
The Dax
4a2b984e5f Fix minor styling issue. 2013-12-10 19:31:29 -05:00
The Dax
f3e76d6d79 Win32 UI: Enable sound properly when Enable Sound is chosen. 2013-12-10 19:24:50 -05:00
Henrik Rydgard
d4eee74b54 SoftGPU: Prepare for mipmapping. Getting the uv deltas seems tricky though... 2013-12-10 15:33:59 +01:00
sum2012
917598e03d Improve windows log
Log name now ppsspplog.txt
Enable debug loggng
2013-12-10 07:18:55 +08:00
pal1000
4a00383f4b Fix typo 2013-12-09 17:01:00 +02:00
pal1000
7ff511ed63 Add .ZIP files to load ROM. Also made some organizing in the Load ROM dialog 2013-12-09 16:47:37 +02:00
Henrik Rydgard
6e47401baf Fix headless build 2013-12-08 11:47:41 +01:00
Sacha
a0c5af288c Add InputBox as a platform-specific system function instead of a host function. Enable it on all Qt platforms. Add Set Nickname to mobile Qt. 2013-12-08 20:16:34 +10:00
Sacha
0a0351d2b0 Windows buildfix. Needed path in UI.vcxproj. 2013-12-08 03:21:40 +10:00
Sacha
dde88b6ebd Windows/Android buildfix. 2013-12-08 02:49:51 +10:00
The Dax
a7e7ba61b3 If the emulator is paused when selecting Emulation -> Stop, then resume so the core can shutdown as requested.
This'll make Stop more like Reset, which resets regardless of the pause state.
2013-12-06 01:30:24 -05:00
Henrik Rydgard
6a8123b397 Add some ios files to the Windows project to make them searchable in VS.
Doesn't do anything.
2013-12-04 19:56:05 +01:00
Henrik Rydgard
32f479b0a6 Assorted log spam reductions.
Also let Java know of some important events. Not used for anything yet.
2013-12-04 17:43:00 +01:00
Unknown W. Brackets
dd2e996838 Fix some type comparison warnings. 2013-12-01 11:21:16 -08:00
Unknown W. Brackets
39de7eb930 Jit profiling: include func name from map. 2013-11-30 19:20:22 -08:00
Unknown W. Brackets
d35717f5a8 Also report the vertex decoder jit to verysleepy.
Can use the same methods to support other platforms.
2013-11-30 19:20:22 -08:00
Unknown W. Brackets
5d2ff64252 Support for modified jit-enabled VerySleepy.
This allows profiling the jit.  Should have zero perf impact when not
in use, since it's entirely triggered by VerySleepy.
2013-11-30 19:20:21 -08:00
Henrik Rydgård
547e20ad1d Merge pull request #4686 from thedax/i18nPointerName
Win32 Menu: Use a consistent i18n pointer name for PostShaders.
2013-11-30 03:07:47 -08:00
The Dax
9aba6fa356 Use a consistent i18n pointer name for PostShaders. 2013-11-30 00:38:44 -05:00
Henrik Rydgård
120cbf05e1 Merge pull request #4680 from unknownbrackets/debugger
Improve vfpu disasm for a few instructions
2013-11-29 10:47:33 -08:00
Unknown W. Brackets
1d9e833dda Format the tex mapping mode in the GE debugger. 2013-11-29 10:20:15 -08:00
The Dax
eff74892b0 Fix a styling issue, and allow shader names to be translated in the Win32 menubar. 2013-11-29 12:52:10 -05:00
Henrik Rydgård
1296aad6c7 Merge pull request #4675 from Kingcom/Debugger
Small debugger fixes and enhancements
2013-11-29 08:30:08 -08:00
Kingcom
85abd37ed1 Small debugger fixes and enhancements 2013-11-29 17:21:48 +01:00
Henrik Rydgard
55500d4bb6 Reorder VFPU registers in memory so that we can flush and reload them in bulk more often.
Doesn't actually do that yet, that's for the NEON branch.
2013-11-28 13:27:51 +01:00
Henrik Rydgård
620bb14d6b Merge pull request #4662 from Kingcom/Debugger
Disassembler fix
2013-11-28 02:04:13 -08:00
Kingcom
cca750aab5 Fix invalid memory access on start, remove combo box code from symbol map 2013-11-28 10:49:02 +01:00
Henrik Rydgård
f8227132f9 Merge pull request #4657 from Kingcom/Debugger
Create data directives in disassembler
2013-11-28 01:20:21 -08:00
Unknown W. Brackets
2bea54c69f Fix case inconsistency in debugger menu. 2013-11-28 00:12:16 -08:00
Unknown W. Brackets
aa58cdeabe Add a format for texfiltering to the GE debugger. 2013-11-28 00:06:44 -08:00
Unknown W. Brackets
32f4a7594a Add bounds checks to columns accessors.
Hit a crash in one of these on a rare case, so better to check.
2013-11-27 23:53:18 -08:00
Unknown W. Brackets
aa37461084 Allow adding functions by selection range. 2013-11-27 23:50:08 -08:00
Kingcom
561379f5c2 Create data directives in disassembler 2013-11-28 00:33:21 +01:00
Henrik Rydgård
40afbde9f6 Merge pull request #4648 from shenweip/patch-10
Add Switch UMD to Win32 menu.
2013-11-27 07:44:41 -08:00
Henrik Rydgård
ed13c21a37 Merge pull request #4649 from Kingcom/Debugger
Rewrite symbol table
2013-11-27 07:43:25 -08:00
shenweip
7029cb293b Add Switch UMD to Win32 menu. 2013-11-27 21:57:17 +08:00
Kingcom
33dee2d287 Sort symbols when adding or removing function 2013-11-27 13:38:32 +01:00
Kingcom
5844d0107b Rewrite SymbolTable 2013-11-27 13:33:30 +01:00
Henrik Rydgård
979a7fbdcd Merge pull request #4638 from Kingcom/Debugger
Save labels separately from symbols
2013-11-26 13:32:44 -08:00
Henrik Rydgard
c53b32d154 Show a dismissable notification if PPSSPP is behind the latest official release 2013-11-26 14:04:29 +01:00
Kingcom
274632f304 Minor disassembly tweaks 2013-11-26 11:38:01 +01:00
Kingcom
7c585485bb Save labels separately from symbols 2013-11-26 00:23:17 +01:00
Kingcom
8146e7bfb0 Fix stepping 2013-11-25 19:51:16 +01:00
Kingcom
ea38eb4318 Correctly rescan visible data 2013-11-25 17:31:39 +01:00
Kingcom
9a29e8b0bf More efficient "loose" opcode detection, clear entries when symbols were loaded 2013-11-25 16:18:29 +01:00
Kingcom
60987d9217 Minor optimization 2013-11-25 14:19:45 +01:00
Kingcom
aab6f588f1 Fix branch lines 2013-11-24 14:46:53 +01:00
Kingcom
0672458a33 Fix follow branch, display symbols 2013-11-24 13:53:50 +01:00
Kingcom
9ea00b2761 Fix copy disasm 2013-11-24 13:53:50 +01:00
Kingcom
63e2f34beb Correctly identify the start of a line when changing the address 2013-11-24 13:53:50 +01:00
Kingcom
a928c62ad1 Basic implementation and integration of DisassemblyManager 2013-11-24 13:53:50 +01:00
pal1000
c2d7b1eb10 Build fix 2013-11-21 22:00:57 +02:00
pal1000
1d00da98e3 Pause emulation if needed only when user clicks OK on Dump Memory Window 2013-11-21 15:45:32 +02:00
pal1000
2f52872eb3 Performed cleanup in CtrlMemView.cpp 2013-11-21 15:10:20 +02:00
Henrik Rydgård
89b48cf95b Add missing brace. 2013-11-20 16:57:12 +01:00
pal1000
e2aa554884 Indentation fix part 2 2013-11-20 17:46:01 +02:00
pal1000
8fa99749c9 Indentation fix for CtrlMemView.cpp 2013-11-20 17:43:26 +02:00
Unknown W. Brackets
cdee644ddb Fix vertex preview at odd render resolutions.
Note that the Windows resolution menu no longer seems to send a resize
event?
2013-11-19 22:29:37 -08:00
Henrik Rydgård
fdaa3df4af Merge pull request #4534 from Bigpet/WinRegisterlistFix
Windows Register List fixes
2013-11-19 13:25:50 -08:00
pal1000
77cad8f5be Attempted an indentation fix 2013-11-19 19:37:09 +02:00
pal1000
de09ce6d1c Fix: Auto resume emulation if emulation was in running state to begin with 2013-11-19 19:29:38 +02:00
pal1000
37e52f8b92 Attempt on fixing breakage caused by pull #4575 by using a simpler and more cautious coding 2013-11-19 19:18:08 +02:00
Henrik Rydgård
faaabfa21d Merge pull request #4575 from pal1000/master
Update windows Memory Viewer: Attempt automatic pause when dumping RAM
2013-11-19 05:16:36 -08:00
pal1000
34be878d2a Automatically resume emulation after memory dump only if the emulation was active beforehand 2013-11-19 15:11:47 +02:00
pal1000
3d2d3cdaaa Ask the user about resuming emulation after memory dump completed. 2013-11-18 15:38:31 +02:00
pal1000
c64ba56d6e Update windows Memory Viewer: Attempt automatic pause/resume when dumping RAM
May need testing.
2013-11-18 12:30:52 +02:00
Unknown W. Brackets
6d6dff6041 Fix vertex preview when framebuf is an odd size.
The previous stuff was wrong, just happened to work.
2013-11-17 15:05:11 -08:00
Unknown W. Brackets
5c08ab6bca Clean up no-inds rectange preview. 2013-11-17 13:27:51 -08:00
Unknown W. Brackets
fcc77f525f Implement some basic vertex previews on prim.
3D doesn't work correctly (sometimes it does...)  2D should be working.
2013-11-17 13:27:50 -08:00
Unknown W. Brackets
c1c1b5213e Fix logging missing in headless with --log. 2013-11-17 10:15:13 -08:00
Unknown W. Brackets
5f3d7d5c97 Add support for fpu and vfpu regs in expressions.
This way you can break based on the value.
2013-11-17 02:15:15 -08:00
Unknown W. Brackets
95d76c6641 Detach the GE debugger on close.
And attach in a few missing places, clean up a few comments.
2013-11-17 02:14:34 -08:00
Unknown W. Brackets
ac8edb4282 Support reversed buffer formats in the ge debugger.
So that it doesn't show garbage under the softgpu.
2013-11-17 02:14:34 -08:00
Kingcom
819ffec322 Improve copied disassembly 2013-11-16 12:21:05 +01:00
Kingcom
7ba00fa65f Change register value by "assembling" "reg=value" 2013-11-16 10:49:39 +01:00
Kingcom
2ec48b0154 -scan functions on vscroll
-scroll without moving the cursor with ctrl+up/down
-set cursor to start/end of window with ctrl+prior/next
2013-11-16 10:26:46 +01:00
Peter Tissen
d1d3097f66 Windows Register List fixes
make the rightclick work in the registerlist for all displayed registers.
The LO HI and PC registers couldn't be rightclicked previously.

Also, if you rightlick a valid row and then rightclick on the leftmost 16
pixels you'd get the popup menu for the old selection (even on invalid y
indices).

Make the "change register value"-dialog start with '0x' because otherwise
values starting with an alphabetical hexadecimal symbol will yield
be parsed as a symbol instead of a number and yield 'unknown symbol'
2013-11-14 00:41:51 +01:00
The Dax
563ab40cd5 Remove include. 2013-11-12 18:41:22 -05:00
Sacha
91ddddc2ef Remove unused Thread.{cpp,h} 2013-11-13 02:50:46 +10:00
Unknown W. Brackets
3771ec1959 Use Ctrl-C/Ctrl-Insert to copy in disasm.
This means trading Ctrl-C (was find again) for F3.  Also made Ctrl-F find
as well as Ctrl-S.
2013-11-09 10:57:43 -08:00
Kingcom
ee553afebc Reset cycle counter when stepping out 2013-11-08 17:41:50 +01:00
Henrik Rydgård
44c866e90c Merge pull request #4474 from Kingcom/Debugger
Periodically redraw memory view
2013-11-07 11:38:53 -08:00
Henrik Rydgård
02204bac7c Merge pull request #4475 from Kingcom/MemView
Allow copying 16 and 32 bit values from the memory view
2013-11-07 11:38:33 -08:00
Kingcom
c85a7623cc Allow copying 16 and 32 bit values from the memory view 2013-11-07 19:49:46 +01:00
Kingcom
71ccb69ed4 Periodically redraw memory view 2013-11-07 18:39:41 +01:00
Henrik Rydgård
dbaac03afb Merge pull request #4462 from Kingcom/FollowOp
Extend follow functionality of disassembly
2013-11-06 12:15:57 -08:00
Kingcom
ce5ffdfe7a Convert backslashes when opening directory 2013-11-06 09:41:56 +01:00
Kingcom
aae08173f1 Extend follow functionality of disassembly 2013-11-05 21:20:21 +01:00
Henrik Rydgård
ebd3763c7e Merge pull request #4458 from Kingcom/KeyStateFix
Correct use of GetAsyncKeyState
2013-11-05 02:36:39 -08:00
Kingcom
0e61913839 Remove redundant != 0 checks 2013-11-05 11:34:53 +01:00
Kingcom
a972b5d0dc Correct use of GetAsyncKeyState 2013-11-05 11:29:55 +01:00
Henrik Rydgård
508830b45b Merge pull request #4447 from Bigpet/DSoundRefactoring
move direct sound specific behavior into the actual direct sound function
2013-11-04 11:22:50 -08:00
Peter Tissen
9b9ba165e0 move direct sound specific behavior into the actual direct sound function instead of into an ifdef 2013-11-04 18:29:49 +01:00
Unknown W. Brackets
5328e213a6 Clear the jit cache when toggling debug stats.
This way we can bypass that check normally, for speed.
2013-11-04 08:03:50 -08:00
The Dax
728101aebb Revise how the language system works.
On Win32, the Language menubar is eliminated in favour of displaying a NewLanguageScreen on screens that are of type UIDialogScreenWithBackground/UIScreenWithBackground; UIScreen inheriting screens (e.g. GamePauseScreen) still require manual additions.
2013-11-03 19:21:53 -05:00
Henrik Rydgård
2af9ef45a3 Merge pull request #4413 from Kingcom/Debugger
Change "goto in memory view" behavior
2013-11-03 03:19:12 -08:00
Kingcom
6ac29b314a Advance cursor after assembling 2013-11-03 10:14:46 +01:00
Kingcom
e8b8f89aa8 Use the disassembly's memory view for "goto in memory view" 2013-11-02 17:39:39 +01:00
Henrik Rydgård
775915e523 Merge pull request #4165 from thedax/win32BumpVersionNumbers
All platforms: Bump up version numbers to 0.9.5.
2013-11-01 04:38:12 -07:00
Henrik Rydgard
65baad70ac Quick hack to avoid unthrottled getting stuck when alt-tabbing.
Assumes the default keymap of course but shouldn't really have any adverse
effects if you have remapped your controls.
2013-10-31 00:35:02 +01:00
Henrik Rydgård
7678107a4a Merge pull request #4380 from Bigpet/disasm_additions
added disasm debugger features to remove and add functions
2013-10-30 11:45:59 -07:00
Peter Tissen
d8b4ec6680 added disasm debugger features to remove and add functions 2013-10-30 16:13:18 +01:00
Kingcom
5bb7ac8b7e Various debug ui fixes and enhancements 2013-10-30 12:12:33 +01:00
Henrik Rydgård
846efca38d Allow the user to try anyway if we detect OpenGL 1.x , in case the driver is lying. 2013-10-28 14:02:56 +01:00
Unknown W. Brackets
f9e4cae3c0 Debugger: fix "run to here" functionality. 2013-10-27 12:52:21 -07:00
Unknown W. Brackets
2757fb7096 Ignore import warnings from ffmpeg.
Seems to be a known issue with the msvc ffmpeg stuff.
2013-10-26 17:37:08 -07:00
The Dax
a92c72c7e9 Bump up version numbers in version.rc. 2013-10-26 17:33:24 -04:00
The Dax
3a1a72c846 Remove stray xinput.lib dependency. 2013-10-26 16:30:49 -04:00
The Dax
1f1c8e4a48 Remove avdevice.lib linker dependency/input for Headless and PPSSPP. 2013-10-26 15:54:17 -04:00
Unknown W. Brackets
b06fdfeb02 Fix crash in wine (it not works.)
It was sending the notify early, and we didn't have tabs set up yet.
Fixes #4173, at least for the current wine-1.6 Ubuntu packages.
2013-10-25 23:48:54 -07:00
Henrik Rydgard
0fc830cf6f Fix vcxproj 2013-10-22 19:56:05 +02:00
Henrik Rydgard
f5a63d7d41 Better fix for the UINT_64 define issue on android 2013-10-20 13:52:31 +02:00
sum2012
4a278fcfcf Use unknownbrackets method 2013-10-20 11:50:21 +08:00
sum2012
a801e5c325 Fix Windows logging
Fix https://github.com/hrydgard/ppsspp/issues/4239
2013-10-20 11:23:46 +08:00
Henrik Rydgård
27260c08a5 Merge pull request #4240 from Kingcom/Debugger
More intelligent disassembly scrolling
2013-10-19 15:04:36 -07:00
Henrik Rydgård
e266e15c6b One more buildfix 2013-10-19 23:09:27 +02:00
Kingcom
4abda21699 Fix messed up logic 2013-10-19 02:45:58 +02:00
Kingcom
8f698d552b Handle it for step into too 2013-10-19 02:28:49 +02:00
Kingcom
9af9577ad9 Add smoother disassembly scrolling for step over 2013-10-19 01:19:39 +02:00
Kingcom
ef1e34bffd Only display full disassembly lines 2013-10-19 00:58:42 +02:00
Henrik Rydgård
f85b4a4252 Buildfix 2013-10-18 15:07:04 +02:00
Henrik Rydgård
1e6aa83bb6 Merge pull request #4210 from Kingcom/Debugger
Highlight branch arrows that reference the current opcode
2013-10-17 02:58:01 -07:00
The Dax
3b285b2580 Use a more robust string check. 2013-10-16 15:05:50 -04:00
The Dax
b49be673b6 Add default error message and title. 2013-10-16 14:50:56 -04:00
The Dax
e52ed9edc9 Combine two error messages down into one, make it translatable, and fix some grammatical issues in comments. 2013-10-16 14:25:47 -04:00
Henrik Rydgard
66e210315b Fix keyboard focus issue on Windows 2013-10-16 17:20:32 +02:00
Kingcom
35a7cb437b Don't create the pen before the function is sure to run until the end 2013-10-16 15:23:12 +02:00
Kingcom
4483b5cff0 Delete pen 2013-10-16 15:19:32 +02:00
Kingcom
ff5e4b0cf3 Highlight branch arrows in a different color if they start/end at the current opcode 2013-10-16 15:15:00 +02:00
Unknown W. Brackets
b209d7c416 Fix drag and drop file start.
Wasn't working when nothing was running yet, had race issues otherwise.
The boot message already handles shutdown.
2013-10-16 01:19:15 -07:00
Unknown W. Brackets
5b888f0d0a Fix a crash in debug mode with no threads. 2013-10-16 00:56:46 -07:00
Unknown W. Brackets
77913c2d56 Don't flash open the console when disabled. 2013-10-15 22:27:03 -07:00
Unknown W. Brackets
a29c92a7e3 Initially center on the primary monitor. 2013-10-15 22:02:14 -07:00
Henrik Rydgård
ecc8736d6b Make the early OpenGL version check a bit more fuzzy. 2013-10-15 14:59:41 +02:00
Henrik Rydgard
5b9123b3c5 Main screen: Add Browse button on Windows to choose a folder easily 2013-10-15 13:28:09 +02:00
Henrik Rydgard
e88a049e79 Windows: Center window on first start 2013-10-15 13:10:25 +02:00
Henrik Rydgård
f68a672c0b Merge pull request #4198 from thedax/sysDirectoriesRevamp
Eliminate GetSysDirectories and instead provide a new function: GetSysDirectory.
2013-10-15 03:18:45 -07:00
Henrik Rydgard
c4004b8230 Refuse to run really early in the startup process if there's no chance it will work.
Avoids crashing out on startup with old GPUs.
2013-10-15 12:15:29 +02:00
The Dax
750aba1663 Use Unicode variant of ShellExecuteA. 2013-10-15 03:41:11 -04:00
The Dax
6efd5b33f7 We don't really need DIRECTORY_FLASH0 or DIRECTORY_MEMSTICK. 2013-10-15 03:41:10 -04:00
The Dax
c7bdeb3084 Eliminate GetSysDirectories and instead provide a new function: GetSysDirectory.
On Win32, call InitSysDirectories before the emuthread starts just to be safe.
2013-10-15 03:41:10 -04:00
Unknown W. Brackets
9fe1a99ab3 Fix some warnings. 2013-10-14 22:09:21 -07:00
Henrik Rydgard
0624f505b2 Oops, restore solution version. 2013-10-15 01:33:04 +02:00
Henrik Rydgard
0c2c1751f5 Windows: Let's not link with D3DX, requiring that DLL, until we actually use the D3DX shader compiler. 2013-10-15 01:16:43 +02:00
The Dax
f1d18b1950 Attempt to fix indentation. 2013-10-14 14:09:32 -04:00
The Dax
7d8a757678 Make PPSSPP aware of the Windows Vista/7/8/8.1 Virtual Store. 2013-10-14 11:31:01 -04:00
Henrik Rydgård
ffbac62f01 Merge pull request #4162 from unknownbrackets/debugger
Add more formatting to GE debugger, cleanup, step prim
2013-10-14 02:50:11 -07:00
Unknown W. Brackets
24ead296f1 Don't require reset to enable cheats. 2013-10-13 17:57:43 -07:00
Unknown W. Brackets
991aa03273 A few more texture related formats. 2013-10-13 13:52:23 -07:00
Unknown W. Brackets
a90af9b519 Format a few more state values. 2013-10-13 13:52:22 -07:00
Unknown W. Brackets
1a3bba5ff7 Add a format for clearmode. 2013-10-13 13:52:22 -07:00
Unknown W. Brackets
428a8181e5 Format stencil and alpha tests differently.
One is the stored value on the right, the other is the vertex value on
the left.
2013-10-13 13:52:21 -07:00
Unknown W. Brackets
d5af703a5a Add a stub for a vertex preview. 2013-10-13 13:52:21 -07:00
Unknown W. Brackets
5cf13ee84a Add "Step Prim" button, reorganize buttons a bit. 2013-10-13 13:52:20 -07:00
Unknown W. Brackets
03c4808264 Don't show the console by default in Release. 2013-10-13 12:27:05 -07:00
The Dax
7000b63082 When using a debug build, always show the debug log/enable logging on start. 2013-10-13 14:31:48 -04:00
The Dax
9c868351de Make Enable Debug Logging checkbox instant as it was intended to be. 2013-10-13 14:18:50 -04:00
The Dax
3d8b68e88e Make Fullscreen checkbox instant. 2013-10-13 13:34:55 -04:00
Henrik Rydgård
cdba174ab7 Merge pull request #4148 from unknownbrackets/config-files
Allow config files and fonts to be on the memstick
2013-10-13 04:01:01 -07:00
Henrik Rydgård
29dd284372 Merge pull request #4156 from Kingcom/rotrfix
Fix rotrv (dis)assembly
2013-10-13 01:42:54 -07:00
Kingcom
480c766776 Fix rotrv (dis)assembly 2013-10-13 10:36:43 +02:00
Unknown W. Brackets
8ec2131795 Don't double close the dsound thread. 2013-10-12 23:19:56 -07:00
Unknown W. Brackets
a349ef0f52 Might as well mutex here to be safe. 2013-10-12 23:10:32 -07:00
Unknown W. Brackets
98b49db82a Minor warning fixes. 2013-10-12 16:49:22 -07:00
Unknown W. Brackets
79143b56d2 Allow config files to be placed under the memstick.
This way, they can be configured more easily on Android, etc.
2013-10-12 16:02:03 -07:00
The Dax
2b12fc0c54 Remove hack fix for switching shaders. Create new native messages for EmuScreen to avoid threading issues. Remove gpu function calls from WndMainWindow.cpp and use NativeMessageReceived instead. 2013-10-12 13:51:27 -04:00
The Dax
9bd69cdc6d Make shader items checkable. 2013-10-12 13:44:23 -04:00
The Dax
71087b41a2 Don't try to go out of bounds. Still crashes without the Framebuffer.cpp edit, though.. 2013-10-12 13:44:23 -04:00
The Dax
8195804daa Remove accidentally committed cruft. Fix accidental comment edit. 2013-10-12 13:44:23 -04:00
The Dax
d24fc7b559 Fix a crash relating to switching shaders from the Win32 menu bar. Make Postprocessing Shaders menu translatable. 2013-10-12 13:44:22 -04:00
The Dax
b07e14f98d Win32: Add dynamic submenu for Postprocessing Shaders. 2013-10-12 13:44:22 -04:00
Unknown W. Brackets
dc91bf2ca3 Move GPU debug step/pause/messages out of Windows/. 2013-10-12 10:03:31 -07:00
Unknown W. Brackets
d79a9bff6d Add a simpler break on next texture. 2013-10-12 10:03:30 -07:00
Unknown W. Brackets
2584d0e67f Use a more foolproof texture breaking method. 2013-10-12 10:03:30 -07:00
Unknown W. Brackets
3ac5198b89 Migrate texture breakpoints as well. 2013-10-12 10:03:29 -07:00
Unknown W. Brackets
c8d2c45590 Move GE debugger breakpoints out of Windows/ code. 2013-10-12 10:03:28 -07:00
Unknown W. Brackets
5406db1285 This doesn't really "wait" anymore. 2013-10-12 02:20:10 -07:00
Unknown W. Brackets
647e8fd3a4 Avoid Core_Stop() for reset, it might not reset. 2013-10-12 02:08:18 -07:00
Unknown W. Brackets
21f522746f Cleanup shutdown on Windows to avoid races.
Was still getting crashes sometimes.
2013-10-12 01:40:33 -07:00
Henrik Rydgard
e0b19decca Add generic "PostShader" functionality, replacing FXAA (it's one of them).
Replaces #4018, sorry DanyalZia :)
2013-10-12 02:05:55 +02:00
The Dax
b3101cba7f Fix wrong submenu enum. Someone failed to count from 0.. 2013-10-11 15:04:53 -04:00
Henrik Rydgård
f783a80130 Merge pull request #4118 from Kingcom/master
Remove unneeded/unused shortcuts
2013-10-11 11:50:19 -07:00
Kingcom
7e6b6f90ed Remove unneeded/unused shortcuts 2013-10-11 20:36:28 +02:00
Henrik Rydgård
a9cd15d165 Merge branch 'patch-18' of https://github.com/DanyalZia/ppsspp
Conflicts:
	Windows/resource.h
2013-10-11 17:35:30 +02:00
szdarkhack
57923070a7 resolve merge conflicts 2013-10-11 17:49:18 +03:00
szdarkhack
b98a073b26 Merge remote-tracking branch 'ppssppUpstream/master' into focus_pause
Conflicts:
	Windows/resource.h
2013-10-11 17:47:43 +03:00
szdarkhack
aa792a8487 and let's fix this as well since we're at it 2013-10-11 16:52:25 +03:00
szdarkhack
2b7cf2fdd2 Let's try spaces instead of tabs... 2013-10-11 16:48:58 +03:00
danyalzia
88c36b5b25 Add Auto-texture scaling
Update resource.h

Update WndMainWindow.h

Update WndMainWindow.cpp

Update ppsspp.rc

position fix

Update TextureCache.cpp

Update TextureCache.cpp
2013-10-11 18:30:06 +05:00
szdarkhack
b1c985257c Fixed some formatting issues... 2013-10-11 15:42:55 +03:00