Commit Graph

6178 Commits

Author SHA1 Message Date
Unknown W. Brackets
1edbda62d0 Remove right stick swap option, not needed. 2013-07-07 17:22:25 -07:00
Unknown W. Brackets
00aaf2bb11 Remove right stick bind option entirely. 2013-07-07 17:21:22 -07:00
Unknown W. Brackets
facad022ee Reverse default DirectInput Y mapping.
As it was before.
2013-07-07 17:18:24 -07:00
Unknown W. Brackets
cb1b1164d1 Only send XInput analog on change. 2013-07-07 17:18:02 -07:00
Unknown W. Brackets
d9bfcce0de Switch to buttons instead of A/B/X/Y for dinput.
This way people don't say "but my X button shows up as L1."
2013-07-07 17:05:03 -07:00
Unknown W. Brackets
4f93d57186 Add a few more dinput axises since it's easy. 2013-07-07 16:28:36 -07:00
Unknown W. Brackets
82442fa68a Cut down on analog stick latency. 2013-07-07 16:25:15 -07:00
Unknown W. Brackets
fc50094725 Add back the right stick, but no UI.
Not sure where to fit it...
2013-07-07 16:17:04 -07:00
Unknown W. Brackets
e45863cb87 Support binding analog backwards. 2013-07-07 16:14:28 -07:00
Unknown W. Brackets
5f382c5ab0 Unpress the reverse direction, avoids sticking. 2013-07-07 16:10:21 -07:00
Unknown W. Brackets
4541a79d54 Send only changed analog sticks in dinput. 2013-07-07 16:10:21 -07:00
Unknown W. Brackets
fb2ca2bb82 Add default mappings for left analog sticks. 2013-07-07 16:10:20 -07:00
Unknown W. Brackets
8e5d115c8e Get basic axis mapping working. 2013-07-07 16:10:20 -07:00
Henrik Rydgard
613b9ec994 Change a variable name to match the name used in the ini file. Default screenshots to JPG. 2013-07-08 00:10:23 +02:00
Henrik Rydgard
a4e95e5ce9 Fix touch buttons that got broken. Also, make the onscreen turbo a pure unthrottle, I don't understand how the other is supposed to work heh (checking iFrameLimit?) 2013-07-08 00:08:43 +02:00
Henrik Rydgård
d1cc98c2fc Merge pull request #2668 from thedax/directinputUpdate
Windows: Preliminary update for DirectInput to the new key mapping system
2013-07-07 14:48:33 -07:00
Henrik Rydgard
66891dc49e Merge branch 'png' of https://github.com/dykebeard/ppsspp into dykebeard-png 2013-07-07 23:37:21 +02:00
dykebeard
ead1237dea git makes me want to disembowel myself 2013-07-07 17:10:45 -04:00
thedax
b6bad32c1d Merge pull request #1 from unknownbrackets/dinput-fix
Merge pull request #1 from unknownbrackets/dinput-fix
2013-07-07 13:47:16 -07:00
Unknown W. Brackets
3852e26558 Remove the force device setting, map instead. 2013-07-07 13:44:21 -07:00
Unknown W. Brackets
b3b2269536 Remove some dead code. 2013-07-07 13:43:53 -07:00
Unknown W. Brackets
e6f4f3a9ac Fix POV so it resets, cooperates with kbd.
Only resends on change.  DirectInput is all about polling, unfortunately.
We could use a separate thread and wait on events...
2013-07-07 13:43:28 -07:00
The Dax
0003b4d4dd Layout ApplyButtons to more closely resemble the XInput code. 2013-07-07 16:33:15 -04:00
The Dax
175223118a Make coding style consistent across entire DinputDevice.cpp file. 2013-07-07 16:28:42 -04:00
The Dax
82b3afe923 Fix more styling issues. 2013-07-07 16:25:23 -04:00
The Dax
7e2c5815da Rebase to latest master. 2013-07-07 16:20:25 -04:00
The Dax
d182a3388e Fix some styling issues, remove some old and irrelevant comments. 2013-07-07 16:19:55 -04:00
The Dax
c65a2eeda3 Fix default button mappings and incorrect axes(they are wrong on my controller, at least..).
TODO: Fix comments.

Also, is there no way to remove the hack for the special buttons..?
2013-07-07 16:19:55 -04:00
The Dax
c5ffd23fb1 Fix inverted buttons, and allow the special keys to be remapped[hopefully..]. 2013-07-07 16:19:55 -04:00
The Dax
9aaf4e5e08 Add RightStickBind support. It's still not 100% bug free... 2013-07-07 16:19:55 -04:00
The Dax
3023ab91ec Add POV support. 2013-07-07 16:19:55 -04:00
The Dax
bc06c5992e Fix horrible styling. 2013-07-07 16:19:54 -04:00
The Dax
8e136bc383 Begin updating DirectInput for keymapping, and to take it off the legacy path. 2013-07-07 16:19:54 -04:00
dykebeard
57713a6a64 hurf 2013-07-07 15:44:00 -04:00
Henrik Rydgård
e2b5bfcd13 Merge pull request #2686 from unknownbrackets/keymap-win
Clean up keymap for Windows
2013-07-07 12:15:43 -07:00
dykebeard
dc0a7de62b PNG screenshot writing 2013-07-07 14:56:18 -04:00
Unknown W. Brackets
55a060332e Clean up some magic numbers, remove old code. 2013-07-07 09:27:53 -07:00
Unknown W. Brackets
f6abce2102 Add some missing keyboard VK constants.
VK_PRINT is confusingly not print screen.  Also remove some dups.
2013-07-07 09:27:18 -07:00
Unknown W. Brackets
ef8ce2d05c Add some missing key names. 2013-07-07 09:26:30 -07:00
Henrik Rydgard
76c3f16b5c Merge branch 'patch-8' of https://github.com/raven02/ppsspp into raven02-patch-8 2013-07-07 14:40:24 +02:00
Henrik Rydgard
b581b73757 Make even more keys mappable 2013-07-07 14:38:10 +02:00
Henrik Rydgard
a8e932830e Revert part of 3ac9aa9cfb , it crashes GTA: LCS. @tpunix, might want to investigate. 2013-07-07 14:19:40 +02:00
Henrik Rydgard
ab1b7e7288 Get rid of remaining legacy key mappings. Make Pause and F3 mappable, add default mappings. You may need to manually map these if you have an old ppsspp.ini. 2013-07-07 14:08:08 +02:00
Henrik Rydgard
d5f4933b44 Bugfix R2 on x360 controller 2013-07-07 13:44:32 +02:00
Henrik Rydgard
7cd45d9375 Make some more keys mappable in Windows. 2013-07-07 12:03:11 +02:00
Henrik Rydgard
19a6edd6cc Let the user map unthrottle and rapidfire. Make more keys mappable. 2013-07-07 11:25:19 +02:00
Henrik Rydgard
47dae8c004 Fix bug with unthrottle as virtual key. Add button to restore default key mappings. 2013-07-07 11:25:19 +02:00
Henrik Rydgard
1256d5528d Use EXT_swap_control_tear when available to ensure that VSync never slows things down (tears instead if it can't keep up, better than stuttering) 2013-07-07 11:25:18 +02:00
Henrik Rydgard
cee45d0ad2 Win32: Switch to RawInput for keyboard processing. Lets us distinguish LSHIFT/RSHIFT and LCTRL/RCTRL. 2013-07-07 11:25:18 +02:00
Henrik Rydgård
336bfbb49d Merge pull request #2677 from thedax/hdRemasterSupport
HDRemaster support: Fix memory sizes for Eiyuu Sensetsu games
2013-07-07 02:16:00 -07:00