Unknown W. Brackets
7dc3287617
UI: Handle newlines after ellipsis.
2021-09-25 12:01:41 -07:00
Unknown W. Brackets
2f570481b7
UI: Cleanup ellipsis more.
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Arg, silly me.
2021-09-25 11:46:00 -07:00
Unknown W. Brackets
bbc83bcdab
UI: Correct text wrap with shy or Unicode spaces.
2021-09-25 11:37:10 -07:00
Unknown W. Brackets
3f39bfeae9
UI: Cleanup more ellipsis cases, refactor.
2021-09-25 10:58:45 -07:00
Unknown W. Brackets
92d13cc05b
UI: Cleanup double ellipsis issues.
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We mostly only use FLAG_ELLIPSIZE_TEXT in PPGe, but it wasn't behaving
well in some cases.
2021-09-25 09:41:11 -07:00
iota97
a83003b228
Fix text wrap edge case
2021-09-24 23:20:38 +02:00
Henrik Rydgård
52527798c0
Some file move process tweaks
2021-09-19 20:23:46 +02:00
Henrik Rydgård
64dbd97731
Address feedback
2021-08-04 23:22:43 +02:00
Henrik Rydgård
e1b4a9175a
Add handling for Android content URIs to VFSReadFile, fixing savestate thumbnails.
2021-07-19 17:34:51 +02:00
Henrik Rydgård
6f73dd4b74
Need strtoull for 64-bit ulongs.
2021-07-18 10:02:08 +02:00
iota97
498878267a
Customizable touch control (rebased with label)
2021-07-11 09:55:25 +02:00
Unknown W. Brackets
7afd02e7e0
Tools: Make ZimTool able to use ZSTD/specify level.
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There's decompression speed tradeoffs at some levels.
2021-05-16 09:39:39 -07:00
Henrik Rydgård
47039b4bcd
Address all the easy feedback. Some is left.
2021-05-13 10:39:17 +02:00
Henrik Rydgård
ae06499a0c
Change Copy, Rename to use Path. Remove std::string version of Exists().
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Buildfixes
Buildfix
2021-05-13 10:39:16 +02:00
Henrik Rydgård
b7fe72bfc9
Load IniFile from Path
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Buildfixing
2021-05-13 10:39:16 +02:00
Henrik Rydgård
025bcb1673
Introduce Path, start using it all over the place.
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Still lots left to convert!
Convert GetSysDirectory to return Path.
More buildfixing
Remove unnecessary Path( constructors
2021-05-13 10:39:16 +02:00
Henrik Rydgård
2999e1cb86
Core: Remove some uses of OpenCPPFile.
2021-05-09 17:00:48 -07:00
Unknown W. Brackets
e869a3979b
Draw: Centralize funcs in ColorConv.
2021-05-01 11:20:05 -07:00
Unknown W. Brackets
915265e531
Draw: Optimize GL A1R5G5B5 conversion.
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This seems to be enough to trigger SIMD in x86_64 at least.
2021-05-01 11:20:05 -07:00
Unknown W. Brackets
8a8328c431
Common: Move ColorConv to a more appropriate place.
2021-05-01 11:20:05 -07:00
Henrik Rydgård
75d5c4367e
Merge pull request #14422 from unknownbrackets/warnings
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Small warning fixes
2021-05-01 09:19:46 +02:00
Unknown W. Brackets
f12aa92a00
Common: Cleanup some logging warnings.
2021-04-30 23:31:54 -07:00
Unknown W. Brackets
7e21e9a721
Common: Cleanup some mismatched indentation.
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Also move initialization from constructors in a few places.
2021-04-30 22:59:41 -07:00
Henrik Rydgård
1b13badeb4
Move remaining FileUtil functions into the File namespace.
2021-04-25 20:38:22 +02:00
Unknown W. Brackets
a0887401a6
UI: Add zstd to ZIM compression handling.
2021-04-11 09:13:10 -07:00
Unknown W. Brackets
5ef8762c32
PPGe: Interpret invalid UTF-8 sequences better.
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This matches PSP firmware behavior per tests.
2021-03-28 14:26:14 -07:00
Henrik Rydgård
5802529daa
UTF-8 PPGe: Remove overlong encodings. Work around a weird issue in Ratchet & Clank. See issue #14297
2021-03-20 13:38:13 +01:00
aliaspider
9a3e5879bb
Global: Correct many endian types and casts.
2021-02-18 22:25:24 -08:00
Unknown W. Brackets
5d60fa0d0d
Common: Maintain C++11 support in sign extend.
2021-01-31 08:44:02 -08:00
Unknown W. Brackets
1b00da2f3a
Common: Sign extend w/func not chained casts.
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Should be clearer to read and easier to get right.
2021-01-31 01:25:52 -08:00
Unknown W. Brackets
711dd0e8ac
Debugger: Correct a type error.
2020-12-28 20:16:49 -08:00
Unknown W. Brackets
3325a27811
Debugger: Cleanup some syntax.
2020-12-28 11:13:54 -08:00
Unknown W. Brackets
7e5052bc9e
Debugger: Add API to read/write chunks of memory.
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Using base64 at this point to keep JSON.
2020-12-28 10:30:58 -08:00
Henrik Rydgård
559ccd9f33
Minor cleanups
2020-12-14 20:06:06 +01:00
Henrik Rydgård
19b4febbbf
More reinterpret shader gen and test work.
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More work on reinterpret
Buildsystem fixes
2020-11-08 10:41:20 +01:00
Henrik Rydgård
0292d1719d
GEDebugger: Use utf-8 internally.
2020-11-02 10:02:52 +01:00
Henrik Rydgård
886a8b1ac6
Remove Timer.cpp/h. Move various collections into Common/Data/Collections.
2020-10-05 21:05:23 +02:00
Henrik Rydgård
0e3a84b4a8
Move most GPU things to Common.
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It works after the move, on Windows and Android at least.
Deletes the D3DX9 shader compiler loader, which was not used.
2020-10-04 23:39:02 +02:00
Henrik Rydgård
4f43cff5ca
Move fileutil, net, image loaders, ui to Common. ( #13506 )
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* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing
Let's also move net while we're at it.
Move the ZIM/PNG loaders over to Common.
Move the UI framework into Common
iOS buildfix
* Buildfix
* Buildfixes
* Apple buildfix
* This typo again..
* UWP buildfix
* Fix build of PPSSPPQt, such as it is (it's not in good condition...)
* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00
Henrik Rydgård
f01ba6dc84
Move NativeApp.h to Common/System, split into NativeApp.h and System.h
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Buildfix
2020-10-04 11:42:16 +02:00
Henrik Rydgård
989e353482
Common.h shouldn't include Log.h.
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Buildfixes
More buildfixes. Move JSON code to common.
2020-10-04 11:42:14 +02:00
Henrik Rydgård
9e41fafd0d
Move math and some file and data conversion files out from native to Common.
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Buildfixing
Move some file util files
Buildfix
Move KeyMap.cpp/h to Core where they belong better.
libretro buildfix attempt
Move ini_file
More buildfixes
2020-10-04 09:12:46 +02:00
Henrik Rydgård
ff8148dd92
Move native/util, native/data and native/i18 to Common/Data.
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Also move colorutil.cpp/h
linking build fix experiment
Delete a bunch of unused CMakeLists.txt files
CMakeLists.txt linking fix
Don't include NativeApp.h from any headers.
Android.mk buildfix
Half of the UWP fix
Buildfix
Minor project file cleanup
Buildfixes
Guess what? More buildfixes!
2020-10-04 07:28:29 +02:00