Unknown W. Brackets
efee79fd71
Debugger: Don't break during startup.
2020-05-23 10:26:27 -07:00
Florin9doi
5c552771fc
[Camera/V4L] Add support for jpeg and multiple buffers
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required for Sony EyeToy
2020-05-22 15:50:01 +03:00
Unknown W. Brackets
5507116d3f
Ge: Check stack depth based on args struct size.
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Matches tests against firmware.
2020-05-21 22:16:13 -07:00
Unknown W. Brackets
cab31c0118
Merge pull request #12920 from hrydgard/remove-audio-resampling-setting
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Remove the Audio Resampling setting (now always on).
2020-05-17 15:05:27 -04:00
Henrik Rydgård
2843b8ef5f
Merge pull request #12486 from iota97/dpad
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Rebindable touch right analog
2020-05-17 20:51:40 +02:00
Henrik Rydgård
90fd2d9e33
Remove the Audio Resampling setting (now always on). Having it off is not useful because it'll never sync up perfectly over time.
2020-05-17 19:00:48 +02:00
Henrik Rydgård
0692b6dca6
Revert the loop check in StereoResampler, new one could accidentally keep looping when underrun severely (like if emulation stopped).
2020-05-17 18:16:26 +02:00
sum2012
2c3833c28d
Add more debug info in scePsmfPlayerStart
2020-05-17 22:31:37 +08:00
Henrik Rydgård
a9befb5496
Remove our custom atomics code entirely.
2020-05-17 13:11:36 +02:00
Henrik Rydgård
af18532095
Convert atomic code in core and ConsoleListener to use C++ atomics
2020-05-17 13:04:34 +02:00
Henrik Rydgård
dc0bc0033e
Merge pull request #12916 from hrydgard/more-samplerate-fixes
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More audio buffering fixes (primarily affects SDL)
2020-05-17 13:04:16 +02:00
Henrik Rydgård
8491a674e2
Merge pull request #12914 from unknownbrackets/arm64jit
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Switch: Be more consistent about writable code pointers
2020-05-17 12:17:00 +02:00
Henrik Rydgård
67334e4ae7
StereoResampler: Make sure the target buffer size is large enough, taking SYSPROP_AUDIO_FRAMES_PER_BUFFER into account.
2020-05-17 11:46:12 +02:00
Henrik Rydgård
f81dfa0171
Rename things to make more sense.
2020-05-17 11:05:53 +02:00
Henrik Rydgård
c46424afd6
StereoResampler: Use C++ atomics
2020-05-17 10:21:02 +02:00
Henrik Rydgård
8b5b7d2496
Add some vaguely interesting stats
2020-05-17 10:21:02 +02:00
Unknown W. Brackets
7910b4029a
arm64jit: Track writable and non-writable pointers.
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Switch uses different memory regions. We can handle this, might as well
cleanup some const abuse.
2020-05-17 00:15:12 -07:00
Unknown W. Brackets
7e70fa1627
Mp4: Cleanup some parameters.
2020-05-17 00:05:04 -07:00
Henrik Rydgård
67ab51bb90
Merge pull request #12901 from iota97/postshader-setting
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Post shader setting uniform
2020-05-16 21:01:23 +02:00
Henrik Rydgård
02fdf0083f
Merge pull request #12910 from hrydgard/sdl-sample-rate-sysinfo
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SDL: Show the actually used sample rate in system info.
2020-05-16 20:59:28 +02:00
Henrik Rydgård
fce09f1865
Simplify how to get the debug stats from StereoResampler
2020-05-16 19:47:13 +02:00
Henrik Rydgård
5e7a837ff9
Display the savestate slot number when saving and loading state through shortcuts.
2020-05-16 15:20:22 +02:00
iota97
b07874cd00
Fix per game setting and pack setting in vec4
2020-05-16 09:27:53 +02:00
iota97
6c9eb4764c
Use map for settings
2020-05-16 00:52:38 +02:00
iota97
a666635fa2
Post shader setting uniform
2020-05-15 18:08:52 +02:00
Unknown W. Brackets
7024a2877d
GPU: Take A off RGB565 conversion funcs.
2020-05-13 18:17:58 -07:00
Henrik Rydgård
34ae4cc5a9
Address additional feedback from Unknown, finally
2020-04-26 11:34:17 +02:00
Henrik Rydgård
e3aa2f5e4c
Assorted fixes (build and crash)
2020-04-26 11:19:31 +02:00
Henrik Rydgård
e0614b7ce2
Use PPSSPP's kernel interface to retrieve Heap objects
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Allows us to get rid of DoState and the map<>.
2020-04-26 11:19:31 +02:00
Henrik Rydgård
bf73d3d663
Address Unknown's feedback
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https://github.com/hrydgard/ppsspp/pull/7965/files
2020-04-26 11:19:31 +02:00
sum2012
3604a92bee
Change to info log
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As this commit is work
(tested on Tales of Phantasia with Chinese patch)
2020-04-26 11:18:41 +02:00
sum2012
b12fbb9d3e
Attempt to make save status
2020-04-26 11:18:41 +02:00
sum2012
e1ce6c061e
Fix crash in sceKernelDeleteHeap
2020-04-26 11:18:41 +02:00
sum2012
52138f8ce8
Attempt to build fix non-windows
2020-04-26 11:18:41 +02:00
sum2012
6c4043b9de
remove comment
2020-04-26 11:18:41 +02:00
sum2012
fed2b42c5f
Try to Implement SysMemForKernel
2020-04-26 11:18:41 +02:00
sum2012
a8c2c02b82
Move SysMemForKernel to sceKernelMemory
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As SysMemForUser in there
2020-04-26 11:18:41 +02:00
sum2012
8d8ba3e963
oop
2020-04-26 11:18:41 +02:00
sum2012
043ef8c9d4
Wrap some SysMemForKernel's nids
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#7960
2020-04-26 11:18:41 +02:00
Henrik Rydgård
b5a0af635f
Merge pull request #12849 from unknownbrackets/debugger
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http: Fix thread join on enable/disable
2020-04-23 09:17:46 +02:00
Unknown W. Brackets
e4abfd5408
PPGe: Remove half-pixel offset.
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This made the background misaligned, causing a black border on the right
and bottom edges.
2020-04-22 21:19:34 -07:00
Unknown W. Brackets
07b3b5071f
http: Fix thread join on enable/disable.
2020-04-22 21:18:39 -07:00
Henrik Rydgård
cc916180b5
Merge pull request #12816 from LunaMoo/XVibrationCheat
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Implement Xinput vibration CWCheat (PPSSPP specific 0xA code type)
2020-04-17 10:50:44 +02:00
LunaMoo
e999444b23
Implement PPSSPP specific cheats:
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0xA0 vibration cheat(Xinput)
Syntax is: 0xA0NNLLLL 0x00MMRRRR
where NN/MM is time vibration lasts LLLL/RRRR is the vibration power
0xA1 read value for the vibration(Xinput) from game memory
Syntax is: 0xA1000000 0xNNNNNNNN
where NNNNNNNN is the address that stores following values at offset:
0xNNNNNNNN + 0x0 Left Vibration power,
0xNNNNNNNN + 0x2 Right Vibration Power
0xNNNNNNNN + 0x4 Left Vibration time
0xNNNNNNNN + 0x6 Right Vibration time
Left some room for other PPSSPP specific cheats(0xA2-0xAF)
2020-04-16 23:00:29 +02:00
Henrik Rydgård
d036717e08
TextureReplacer: Generate a default value in the ini files for ignoreMipmap.
2020-04-16 10:08:16 +02:00
NR74W
113c5f3b5f
Update TextureReplacer.h
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Correction.
2020-04-13 16:29:17 +02:00
NR74W
221eec5899
Update TextureReplacer.cpp
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Correction.
2020-04-13 16:29:07 +02:00
NR74W
fe5b06cc17
Add option to prevent Mipmaps from being dumped
2020-04-13 03:32:03 +02:00
Henrik Rydgård
df60f4e090
Merge pull request #12812 from unknownbrackets/ui-cheats
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Prevent cheat UI from clobbering cheats
2020-04-12 19:17:43 +02:00
Unknown W. Brackets
e60623498f
Cheats: Fix use in homebrew on start.
2020-04-11 14:01:32 -07:00