Commit Graph

33764 Commits

Author SHA1 Message Date
Henrik Rydgård
362391b9d8 Fix Kurohyou again. See #9576 2022-10-04 20:56:41 +02:00
Henrik Rydgård
b333695cd1
Merge pull request #16160 from unknownbrackets/vram-mirrors
GPU: Use flags to fix triggered upload/download
2022-10-04 08:45:06 +02:00
Unknown W. Brackets
9ac4523fd2 GPU: Skip matching a framebuf for RAM. 2022-10-03 20:22:27 -07:00
Unknown W. Brackets
a1efed31b9 GPU: Use flags to fix triggered upload/download.
No longer using mirror hacks.
2022-10-03 20:17:25 -07:00
Henrik Rydgård
1469a32a9d Vertex decoder: Add fallback for non-SSE4.1
See #16157
2022-10-03 19:06:17 +02:00
Henrik Rydgård
973d0435c1 Fix another crash with non-buffered rendering 2022-10-03 19:02:16 +02:00
Henrik Rydgård
49097d359b More libretro buildfix, thanks stuken 2022-10-03 16:36:03 +02:00
Henrik Rydgård
8dc89d676f
Merge pull request #16155 from Kingcom/libretro
Attempt to fix libretro build
2022-10-03 16:10:41 +02:00
Kingcom
e025629d4b Attempt to fix libretro build 2022-10-03 15:50:33 +02:00
Henrik Rydgård
360eab3211
Merge pull request #16106 from sum2012/mpeg-patch
Trying to improve sceMpegAvcDecodeYCbCr
2022-10-03 14:19:14 +02:00
Henrik Rydgård
b7f79dd8b2
Merge pull request #16153 from hrydgard/gpu-profiler-fixes
GPU profiler fixes
2022-10-03 12:57:55 +02:00
Henrik Rydgård
2207c1271a Fix validation error with the GPU profiler 2022-10-03 12:13:11 +02:00
Henrik Rydgård
ed3cd1dc26
Merge pull request #16150 from unknownbrackets/vram-mirrors
GPU: Mask away unused bits in framebuf/zbuf ptr, cleanup
2022-10-03 11:56:24 +02:00
Henrik Rydgård
ba78854759 Improve Vulkan profiler (show framebuffer tag for render passes) 2022-10-03 11:54:17 +02:00
Henrik Rydgård
35dfd85ce4
Merge pull request #16134 from GermanAizek/master
Code refactor and minor optimize
2022-10-03 11:22:07 +02:00
Herman Semenov
29b87e0c0b
Merge branch 'master' into master 2022-10-03 07:49:13 +00:00
Unknown W. Brackets
09f0c0c8fd Fixed syntax accessing method reviewed by Unknown W. Brackets <checkins@unknownbrackets.org>
Signed-off-by: lainon <GermanAizek@yandex.ru>
2022-10-03 10:47:55 +03:00
Unknown W. Brackets
0be891c7ff softgpu: Minor opt, ignore unused z_stride. 2022-10-02 21:31:07 -07:00
Unknown W. Brackets
58a4376998 GPU: Normalize framebuf addresses.
In VRAM, always store without mirror.  In RAM, always store without
cache/kernel bits.
2022-10-02 21:28:53 -07:00
Unknown W. Brackets
73040ebb8f GE Debugger: Ignore mirrors for target in record. 2022-10-02 20:48:28 -07:00
Unknown W. Brackets
4a17ab8070 GE Debugger: Correct mask in target breakpoints. 2022-10-02 20:47:12 -07:00
Unknown W. Brackets
b9b59f7806 GPU: Mask away unused bits in framebuf/zbuf ptr.
Lower 4 bits are ignored during rendering, and mirrors (even even the 8
bit at the top) are ignored.
2022-10-02 20:44:35 -07:00
Henrik Rydgård
bc1975bc99
Merge pull request #16142 from unknownbrackets/geo-shader
Implement geometry shader for range culling
2022-10-02 17:06:55 +02:00
Henrik Rydgård
33f24efb2b
Merge pull request #16146 from unknownbrackets/debugger
UI: Prevent rendering during reboot
2022-10-02 16:43:58 +02:00
Unknown W. Brackets
4df7a8f357 Vulkan: Cleanup unused geometry shader vars.
Without clipping, these aren't used (but could be in the future with
manual clipping.)
2022-10-02 07:43:35 -07:00
Unknown W. Brackets
2832edcc37 Vulkan: Allow configuring geometry shaders on/off. 2022-10-02 07:42:22 -07:00
Unknown W. Brackets
8df956b036 Vulkan: Block geometry shaders on older Mali.
They're too slow to be usable.
2022-10-02 07:42:22 -07:00
Unknown W. Brackets
36eb0d9ad5 Vulkan: Use geo clip distance only where supported.
It might be supported without cull or GS.  Otherwise we may need to clip
the triangles manually.
2022-10-02 07:42:22 -07:00
Unknown W. Brackets
2ce0cda333 Vulkan: Enable geo shader for culling.
The compat setting was really for some previously buggy cases that
couldn't work without cull.
2022-10-02 07:42:22 -07:00
Unknown W. Brackets
bfaa304461 Vulkan: Correct geometry shader culling. 2022-10-02 07:42:17 -07:00
Henrik Rydgård
ac248338be Vulkan: Cull in geoshader, hack to on for now. 2022-10-02 07:42:17 -07:00
Henrik Rydgård
cdee10fe86 Vulkan: Basic geoshader code generation. 2022-10-02 07:42:17 -07:00
Unknown W. Brackets
fbdb278168 Vulkan: Update shader cache format for geo shaders. 2022-10-02 07:42:16 -07:00
Unknown W. Brackets
d16caa71af Vulkan: Add geometry shader ID tracking.
We're still not generating them, yet.  But this tracks the objects and
IDs through the pipeline.
2022-10-02 07:42:16 -07:00
Unknown W. Brackets
38e16324f0 Vulkan: Clean up shader module tag. 2022-10-02 07:42:16 -07:00
Unknown W. Brackets
878a049f60 GPU: Add dirtying for geo shader state.
Not yet used, but dirtied at the right times.
2022-10-02 07:42:16 -07:00
Unknown W. Brackets
a8c12385c1 UI: Prevent rendering during reboot.
Can sometimes crash.
2022-10-02 07:25:31 -07:00
Henrik Rydgård
d3f6b9b7e4
Merge pull request #16145 from gucio321/polish-translation
assets/lang: translate some key phrases in pl_PL.ini
2022-10-02 15:40:16 +02:00
Henrik Rydgård
b36bfc37d5
Merge pull request #16139 from hrydgard/tighten-up-format-checks
Tighten up some color format checks with displays and copies
2022-10-02 15:39:51 +02:00
gucio321
5caa43d05a
assets/lang: translate some key phrases in pl_PL.ini
I've switched into polish language for a while and noticed
that some parts of settings are not translated... It was a bit...
harmful ;-)
2022-10-02 15:19:54 +02:00
Henrik Rydgård
10b2263673
Merge pull request #16143 from unknownbrackets/edram-trans
Report, save, and frame dump the Edram translation value
2022-10-02 09:25:45 +02:00
Henrik Rydgård
19f4ffef60
Merge pull request #16141 from unknownbrackets/debugger
Debugger: Fix game.reset by adding a reboot status
2022-10-02 09:13:47 +02:00
Unknown W. Brackets
4a64a863e7 headless: Update tests. 2022-10-01 23:51:30 -07:00
Unknown W. Brackets
fcc877a0f3 GE Debugger: Fix memcpy/memset recording.
Uhh, oops.  I'm surprised I didn't notice these were broken for so long.
2022-10-01 23:48:23 -07:00
Unknown W. Brackets
978fd9fc60 GE Debugger: Record the Edram translation value. 2022-10-01 23:48:06 -07:00
Unknown W. Brackets
24999e792a Ge: Report and save Edram translation value.
See #16126 for some details on its usage and effects.
2022-10-01 23:18:42 -07:00
Henrik Rydgård
d2ce6f513d
Merge pull request #16140 from unknownbrackets/debug-32
Build: Fix debug build on Windows 32-bit
2022-10-02 08:15:19 +02:00
Unknown W. Brackets
753ac95307 Debugger: Fix game.reset by adding a reboot status.
We don't want EmuScreen to auto-exit, and we don't want to double-lock the
debugger lifecycle lock.  Let's just handle reboot specifically.
2022-10-01 18:13:22 -07:00
Unknown W. Brackets
a268b9d1c9 Build: Ignore no symbols link warning.
This is just because we ifdef some files out for certain platforms.
2022-10-01 17:14:12 -07:00
Unknown W. Brackets
80cccd7abb Build: Fix debug build on Windows 32-bit. 2022-10-01 17:07:27 -07:00