11502 Commits

Author SHA1 Message Date
Unknown W. Brackets
ac335ad61a armips: Update to UTF-8/c++17 armips. 2022-09-30 19:48:14 -07:00
Unknown W. Brackets
8b7ccfeca5 Core: Remove disallowed register. 2022-09-30 19:48:14 -07:00
Unknown W. Brackets
c49b91c62b armips: Update to latest. 2022-09-30 17:47:43 -07:00
lainon
3cdf72b68b Better readability and optimization insertion into container by replacing 'insert' -> 'emplace', 'push_back' -> 'emplace_back' 2022-09-30 12:35:28 +03:00
lainon
c953bf7fc7 Fixed bug and memleaks 2022-09-30 12:32:49 +03:00
lainon
b304551747 Code readability, vec reserve() and remove excess c_str() 2022-09-30 12:31:32 +03:00
lainon
fec708489a Correct cleaning string and remove unused vars 2022-09-30 12:26:30 +03:00
Henrik Rydgård
d31f129407 Add hidden ini file setting that you can use to hide the menu bar.
Windows-only. Useful together with some video recording software.

Might make some actual UI later.
2022-09-29 18:51:21 +02:00
Henrik Rydgård
30c7b45ac8
Merge pull request #16123 from unknownbrackets/gpu-matrix
softgpu: Correct matrix value update wrapping
2022-09-28 09:39:27 +02:00
Unknown W. Brackets
6b20c0318d softgpu: Correct matrix value update wrapping.
The values read back when saving a context or getting matrix data are set
differently than the actual values used for rendering.

This implements the wrapping and bleeding between matrices within softgpu,
but leaves hardware rendering to only use the rendering registers for
speed.
2022-09-27 22:29:55 -07:00
Unknown W. Brackets
95d2083f04 Ge: Move matrix reading into GPU.
Let's keep managing its state / registers internal.
2022-09-27 22:23:02 -07:00
Unknown W. Brackets
3b0c0f2916 Debugger: Add API to scan memory for funcs.
For example, when you know a range is being used or when you've deleted
the functions.
2022-09-27 19:14:32 -07:00
Unknown W. Brackets
b60217d962 Debugger: Fix doc typo for disasm/assemble names. 2022-09-27 19:02:33 -07:00
sum2012
117ce25de0 Forget remove unused include 2022-09-27 21:08:56 +08:00
sum2012
f37d0622e2 Change to mpegLibVersion 2022-09-27 21:07:02 +08:00
Henrik Rydgård
1c0d66aef7 Add compatibility flag for loading pixels on framebuffer create using nearest filtering
Solves the last problem with the speedometers - so we can finally say: Fixes #8509

Render-to-CLUT for speedometers renders on top of an image that just comes from the
underlying memory, so it's been drawn to the framebuffer with DrawPixels. That adds
filtering so at higher resolutions, there's some blurring of the CLUT, causing
artifacts.  We can solve this two ways: either we force on lower-resolution-for-effects
for Ridge Racer games, or we use nearest filtering when doing DrawPixels of the
memory under a framebuffer. For best result, we do the latter.

(The speedometers look even better with nearest filtering, but that's a more
general issue of UI looking better that way).
2022-09-26 20:47:55 +02:00
Unknown W. Brackets
4e31a469f0 Mpeg: Correct Au update size. 2022-09-26 07:40:17 -07:00
sum2012
282505c70f Trying to improve sceMpegAvcDecodeYCbCr
Fix #11060
2022-09-25 23:00:03 +08:00
Unknown W. Brackets
3cc628beb4 GE Debugger: Copy images optionally with alpha.
Although, lots of apps don't support this.
2022-09-24 11:43:52 -07:00
Henrik Rydgård
c3b4caa30b
Merge pull request #15984 from lvonasek/compat_openxr_gta
OpenXR - Sky fix for GTA games
2022-09-24 17:16:28 +02:00
Unknown W. Brackets
cc447aa868 HLE: Fix bad logging without latestSyscall. 2022-09-23 18:47:51 -07:00
ANR2ME
e9cb37993f Fix assertion issue when playing Cars over public adhoc server. 2022-09-23 20:12:16 +07:00
Lubos
adffbb2ea7 Merge branch 'master' into compat_openxr_gta 2022-09-23 14:16:58 +02:00
Henrik Rydgård
ac7ca963db Make valgrind happy 2022-09-23 12:24:43 +02:00
Henrik Rydgård
0ab5d4be7f Use Unknown's idea from #16081 instead of the UploadDepthForCLUTTexture compat.ini flag. 2022-09-22 20:00:35 +02:00
Unknown W. Brackets
79c5c93d35 Kernel: Match index lookup behavior for tls.
It might be the uids it returns always follow this format.
This makes the test almost pass, outside psplink using more memory (test
should be adjusted to compensate.)
2022-09-20 19:25:32 -07:00
Lubos
c4dbd6d045 Merge branch 'master' into compat_openxr_gta 2022-09-20 21:46:33 +02:00
Unknown W. Brackets
d665b2b6ca Kernel: Disallow partitions 8/10 to match tests.
I think these might be accessible only in kernel mode.
2022-09-20 10:46:43 -07:00
Unknown W. Brackets
251cc73afd Kernel: Allow volatile for MsgPipe buffers. 2022-09-20 09:20:05 -07:00
Unknown W. Brackets
56f2d7cdac Kernel: Allow volatile for Tlspl objects. 2022-09-20 09:05:39 -07:00
Unknown W. Brackets
3c80bd94a2 Kernel: Allow kernel/volatile VPLs as well. 2022-09-20 08:57:24 -07:00
Unknown W. Brackets
fca9b77bd2 Kernel: Allow allocating FPLs in volatile memory. 2022-09-20 08:32:01 -07:00
Unknown W. Brackets
ef5eecce56 Kernel: Load volatile memblocks from save states.
Otherwise they'd reset to userMemory.
2022-09-20 00:37:21 -07:00
Unknown W. Brackets
8772c6e2f8 Kernel: Check sceKernelAllocPartitionMemory args.
This is the order you get error codes back in if there are multiple
errors.
2022-09-20 00:31:01 -07:00
Unknown W. Brackets
7580844ea5 Kernel: Fix save states for volatile memory alloc. 2022-09-20 00:07:38 -07:00
Crow-bar
789983ebad HLE: sceKernelAllocPartitionMemory volatile memory support (partition 5) 2022-09-19 15:26:45 +03:00
Unknown W. Brackets
f0afc97247 Gamedata: Cleanup install request args/validate. 2022-09-18 20:39:13 -07:00
Henrik Rydgård
242efba6f7 Remove splitSubmit setting. Now we submit init commands before the acquire. 2022-09-17 01:07:30 +02:00
sum2012
976b502c82 Increase log level of ppsspp version
Default log level is Error so that cannot see it,
2022-09-16 21:05:55 +08:00
Luboš Vonásek
861af63be9
Merge branch 'hrydgard:master' into compat_openxr_gta 2022-09-16 10:20:11 +02:00
Henrik Rydgård
a52e62a187 Enable depth uploads on render-to-clut-buffer. Esoteric but needed for #11100. Compat flag for now. 2022-09-14 22:18:34 +02:00
Lubos
e4f44e680d OpenXR - Move skyplane compat flag into compatvr.ini 2022-09-13 21:16:03 +02:00
Lubos
e406dc4730 Merge branch 'master' into compat_openxr_gta 2022-09-13 21:01:55 +02:00
Unknown W. Brackets
ce80900b75 Savedata: Return errors more correctly on load.
If the buffer isn't large enough, return an error.  See #14687, thanks
sum2012 and gid15.
For many error cases, ensure SFO data and bind are not updated on failure,
and that dataSize is forced to zero on data errors.
2022-09-13 00:10:27 -07:00
Lubos
b695c1ffb3 Merge branch 'master' into compat_openxr_gta 2022-09-12 23:04:31 +02:00
Lubos
e49ee5c93b Merge branch 'master' into feature_openxr_stereo 2022-09-12 18:49:22 +02:00
Lubos
bdde5f0f7f OpenXR - Use per game stereo separation file 2022-09-12 18:47:13 +02:00
Henrik Rydgård
33a93e238a CLUT download: Replace the broken block transfer check with a new compat flag.
This compat flag should be temporary until we've implemented
a readback-free path for CLUTs from framebuffers, both when texturing
from static textures and other framebuffers.
2022-09-11 10:27:21 +02:00
Henrik Rydgård
42b2b0a266 atrac3: Apply the overallocation workaround in a couple more places. Fixes #15788 . 2022-09-09 11:54:20 +02:00
Henrik Rydgård
818334c592 atrac3: Allocate some extra bytes for the data buffer to workaround decoder bug. 2022-09-09 09:58:11 +02:00