Unknown W. Brackets
413523c8ac
Unpause lists after wait signals with no handler.
...
This stops the gpu/displaylist/state test from hanging, and appears to be
the correct behavior. It makes sense.
2014-08-17 14:14:25 -07:00
Unknown W. Brackets
78ddffee2c
Merge pull request #6733 from hrydgard/psmf-loop-fix
...
Reload the stream on loop. Fixes #6703 .
2014-08-17 13:49:40 -07:00
Henrik Rydgård
a5fec264dd
Merge pull request #6728 from thedax/kbd-analog-limit
...
(Redux) Make the keyboard analog limiter customisable.
2014-08-17 22:42:53 +02:00
Henrik Rydgard
8560e317d0
Reload the stream on loop. Fixes #6703 . Thanks to @unknownbrackets
2014-08-17 22:29:01 +02:00
The Dax
75e280e6fe
Default to a deadzone 0.6f (60%) instead, as suggested.
2014-08-17 14:39:34 -04:00
The Dax
713db4ff20
Update native.
2014-08-17 14:36:35 -04:00
The Dax
784f311d76
Make it available for everybody.
2014-08-17 14:36:35 -04:00
The Dax
cb07da198b
Make the keyboard analog limiter customisable.
2014-08-17 14:36:35 -04:00
Unknown W. Brackets
147eb92c95
Fix USE_BONE_ARRAY (currently disabled.)
2014-08-17 10:56:30 -07:00
Henrik Rydgård
acaa7d8985
Merge pull request #6731 from sum2012/patch-1
...
Remove chinese forum link
2014-08-17 19:46:47 +02:00
Sacha
3e42aae5b0
Fix Symbian build in Travis.
...
Add a 'no_assets' option to Qt that allows building without pre-compiled assets inside the binary.
GCC has issues with high memory usage when compiling the assets file, so this is used as a workaround for Travis.
2014-08-18 02:00:22 +10:00
sum2012
c2f4247809
One more
2014-08-17 21:20:34 +08:00
sum2012
a09555daaa
Remove chinese forum
2014-08-17 21:15:51 +08:00
The Dax
37b8f62997
Don't show upgrade notifications if PPSSPP is too new, regardless of iRunCount.
2014-08-16 16:31:07 -04:00
Henrik Rydgård
5c9722c873
Merge pull request #6726 from sum2012/font
...
Add sceLibFttt
2014-08-16 12:09:25 +02:00
sum2012
6024fe7e13
Don't need duplicate the whole table
2014-08-15 23:30:51 +08:00
sum2012
9f4efaf142
Add sceLibFttt
...
Same as sceFont
2014-08-15 22:42:08 +08:00
The Dax
3c19eda851
Win32 buildfix.
...
Somehow these weren't added to the project.
2014-08-12 22:34:05 -04:00
Henrik Rydgård
0adb45204b
Merge pull request #6713 from daniel229/sceUsbGps
...
Add sceUsbGps module
2014-08-13 00:45:10 +02:00
daniel229
a1f922baff
fix typo,add sceUsbGpsGetState() function
2014-08-13 01:47:24 +08:00
daniel229
88124952a2
add sceUsbGpsOpen() function
2014-08-13 01:18:03 +08:00
daniel229
1ff9507f7c
Add sceUsbGps module
2014-08-13 00:11:26 +08:00
Sacha
827bd8b491
Fix out-of-memory on Symbian Travis builds when compiling qrc_assets.cpp.
2014-08-12 12:33:24 +10:00
Henrik Rydgård
424ba5ad7a
Merge pull request #6706 from unknownbrackets/psmfplayer
...
Ignore displaybuf in psmfplayer when warming up
2014-08-11 08:02:30 +02:00
Unknown W. Brackets
3bd945c2a8
Ignore displaybuf in psmfplayer when warming up.
...
Should fix #6704 .
2014-08-10 21:56:05 -07:00
Unknown W. Brackets
97b8073818
Reduce Sybmian parallel build for Travis.
...
May help reduce the random failures.
2014-08-08 09:45:51 -07:00
Unknown W. Brackets
cd413ab659
Correctly break when disabled and temp bps overlap.
...
Only affects debugging, not usual gameplay. Fixes #6700 .
2014-08-08 08:53:44 -07:00
Henrik Rydgård
c3260d5a59
Merge pull request #6692 from Barthalion/systemwide-assets
...
Linux: Look for assets directory in /usr/share/ppsspp/.
2014-08-08 10:28:02 +02:00
Bartłomiej Piotrowski
39d03cff1b
Linux: Look for assets directory in /usr/share/ppsspp/.
2014-08-05 11:37:17 +02:00
Sacha
404766ce33
Qt: Change target name to ppsspp by default.Install icons and desktop file on Linux. Use a different builddir than SDL by default.
...
Should help distros packaging ppsspp. Note: if you currently use PPSSPPQt, you will need to move the config dir from PPSSPPQt to ppsspp.
For distro packagers, you can now use PREFIX and DESTDIR for installs.
2014-08-05 17:57:17 +10:00
Henrik Rydgård
b2ade10bfb
Merge pull request #6651 from thedax/win32-fullscreen
...
Win32: Fix a minor fullscreen bug.
2014-08-05 09:39:07 +02:00
Sacha
b7982729b0
Qt: Allow building with system ffmpeg. Also update b.sh to set cmake and qmake flags in case --qt is at the end of the arguments.
2014-08-05 17:00:16 +10:00
The Dax
ee9eb00656
One last buildfix (please correct if GL_FUNC_ADD is wrong, I just wanted buildbot to work again). https://github.com/hrydgard/ppsspp/pull/6679 should replace this soon.
2014-08-05 00:34:36 -04:00
Unknown W. Brackets
cde9746dab
Buildfix.
2014-08-04 21:09:58 -07:00
Unknown W. Brackets
3008b4f8a8
Also do it here, although may be removed soon.
2014-08-04 19:33:58 -07:00
Unknown W. Brackets
8d6a5fd694
Use correct stencil values with non-add blending.
...
Otherwise, we get the min/max/etc. value instead.
2014-08-04 19:16:10 -07:00
Henrik Rydgård
60eaefa6ad
Merge pull request #6680 from unknownbrackets/replace-funcs
...
Disable most replacements and use checked mem access in them
2014-08-04 23:44:20 +02:00
Henrik Rydgard
eba821e676
Merge branch 'unknownbrackets-stencil-mask'
2014-08-04 22:17:59 +02:00
Henrik Rydgard
9d89fe185a
Merge branch 'stencil-mask' of github.com:unknownbrackets/ppsspp into unknownbrackets-stencil-mask
2014-08-04 22:17:44 +02:00
Henrik Rydgard
fdfd33b20b
Update native
2014-08-04 22:16:45 +02:00
Unknown W. Brackets
0279aa154c
Use glStencilMask() to partially simulate amask.
...
Alpha won't be correct, though.
2014-08-03 21:48:18 -07:00
Unknown W. Brackets
5bd40e59a2
Merge pull request #6684 from sergiobenrocha2/master
...
Wrong permission in jpn0.pgf. It should have the same as other files (-rw-rw-r--).
2014-08-03 21:06:03 -07:00
sergiobenrocha2
74de203dff
Wrong permission in jpn0.pgf. It should have the same as other files (-rw-rw-r--).
2014-08-04 01:02:39 -03:00
Unknown W. Brackets
ac94dbcc69
Show the replaced instruction in disassembly.
...
Useful while debugging.
2014-08-03 19:23:29 -07:00
Unknown W. Brackets
abd1f4e58a
Disassemble bne/etc. using rs, rt order.
...
The order makes more logical sense from game disassembly, and matches the
assembler. Fixes #6632 .
2014-08-03 19:22:18 -07:00
Unknown W. Brackets
3bf88a3c9a
Disable tests and etc. when destroying framebufs.
...
Fixes #6678 . May fix problems loading savestates as well.
2014-08-03 18:45:36 -07:00
Unknown W. Brackets
245a2a3be0
Don't zero out downcount in replacements.
...
It doesn't write out js.downcountAmount in any of these cases, so zeroing
it is wrong.
2014-08-03 13:22:30 -07:00
Unknown W. Brackets
5525c0a485
Use a lookup for function replacements.
...
Ought to be a tiny bit quicker.
2014-08-03 13:17:55 -07:00
Unknown W. Brackets
d060a06fa6
Disable a bunch of function replacements.
...
These are just for speed, let's turn them off. Using a flag because:
* I think there's still some issue with savestates, not sure.
* We might swap this flag to a separate option.
2014-08-03 13:15:41 -07:00
Unknown W. Brackets
f198a7f587
Use checked pointers in all function replacements.
...
Some games are still hitting bugs and there's no way to disable this "fast
memory" without losing graphical effects. Better to do it evenly than
weird hacks and extra logging/checks.
2014-08-03 13:04:00 -07:00