Henrik Rydgård
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ff2a6eeda2
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Merge pull request #14539 from nassau-tk/fix-jpn0.pgf
Fix some Japanese characters position.
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2021-06-27 23:09:29 +02:00 |
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Unknown W. Brackets
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bca0f3979c
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Merge pull request #14567 from CookiePLMonster/fix-uwp-views-crash
UWP: Add a missing bounds check from TextDrawerWin32::DrawStringBitmap
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2021-06-27 09:48:52 -07:00 |
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Silent
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c4572afdb1
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UWP: Add a missing bounds check from TextDrawerWin32::DrawStringBitmap
Fixes a crash on switching tabs
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2021-06-27 17:55:42 +02:00 |
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Henrik Rydgård
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bb38cf842b
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Merge pull request #14562 from ANR2ME/adhoc_discover
[AdhocDiscover] Updated Logs on sceNetAdhocDiscover to find more info on games that use AdhocDiscover.
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2021-06-25 11:42:42 +02:00 |
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ANR2ME
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e059bc980c
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Updated Logs on sceNetAdhocDiscover to find more info on games that use AdhocDiscover.
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2021-06-25 12:22:49 +07:00 |
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AdamN
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8e9b0122a8
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Merge pull request #14550 from ANR2ME/adhoc
[Adhoc] Making sure not to get random port when original port is not zero.
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2021-06-22 18:45:47 +07:00 |
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ANR2ME
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a7752997e1
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Minor changes to Wrapped Port detection.
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2021-06-21 18:28:37 +07:00 |
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ANR2ME
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4251f821dc
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Making sure not to get random port when original port is not zero.
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2021-06-21 18:28:37 +07:00 |
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ANR2ME
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fda4744af3
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Show the returned error code on sceNetAdhocctlCreate/Connect/Join on Debug Log
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2021-06-21 18:28:37 +07:00 |
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Henrik Rydgård
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15a2373f04
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Implement thread debug id with the syscall instead of gettid().
See #14545
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2021-06-21 01:27:17 +02:00 |
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Henrik Rydgård
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efb32b5694
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Merge pull request #14548 from sum2012/osk_patch
Add some PPSSPP's Japanese keyboard
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2021-06-20 20:49:10 +02:00 |
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sum2012
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664f02114a
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Add some PPSSPP's Japanese keyboard
fix #14311
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2021-06-20 22:38:25 +08:00 |
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Henrik Rydgård
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ca7c14e512
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Merge pull request #14545 from hrydgard/gettid-fix-redux
An attempt at cleaning up the checks in ThreadUtil
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2021-06-19 16:08:06 +02:00 |
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Henrik Rydgård
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692a54ea74
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An attempt at cleaning up the checks in ThreadUtil
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2021-06-19 14:54:36 +02:00 |
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nassau-tk
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09f90969ec
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Fix some Japanese characters position.
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2021-06-18 09:45:29 +09:00 |
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Henrik Rydgård
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906b38e1bf
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Merge pull request #14537 from hrydgard/android-opensl-error-global
Store the OpenSL error in a global to avoid "No context"
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2021-06-16 07:39:46 +02:00 |
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Henrik Rydgård
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942958c7d8
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Store the OpenSL error in a global to avoid "No context"
Followup to #14536
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2021-06-16 07:28:45 +02:00 |
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Henrik Rydgård
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5ccac17123
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Merge pull request #14536 from hrydgard/opensl-error-handling
Remove asserts from OpenSL init. Expose error inside audio settings
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2021-06-15 23:45:04 +02:00 |
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Henrik Rydgård
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90cb284837
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Remove asserts from OpenSL init. Expose error inside audio settings
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2021-06-15 23:13:07 +02:00 |
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Henrik Rydgård
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c92775d26b
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Try a slightly rougher fix for libretro builds
(our builds work, but not their CI)
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2021-06-14 22:44:27 +02:00 |
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Henrik Rydgård
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727b84ce5e
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Possible fix for reported problem with gettid() in libretro
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2021-06-14 18:07:24 +02:00 |
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Unknown W. Brackets
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8ae3f5eb41
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Android: Fix logical CPU count.
Otherwise bad things happen.
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2021-06-13 12:47:11 -07:00 |
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Unknown W. Brackets
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cdcd77a931
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Core: Correct relocation error check.
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2021-06-13 10:51:51 -07:00 |
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Unknown W. Brackets
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87716a158f
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Merge pull request #14391 from hrydgard/new-threadpool
New ThreadManager, replacing threadpools and "PrioritizedWorkQueue"
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2021-06-13 07:08:32 -07:00 |
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Henrik Rydgård
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6d634f0c96
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Mailbox: Address feedback
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2021-06-13 11:27:12 +02:00 |
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Henrik Rydgård
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e7b3afbc7a
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Minor cleanups
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2021-06-13 10:28:27 +02:00 |
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Henrik Rydgård
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81f0c3a8e4
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Address feedback (except the mailbox refcount)
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2021-06-13 10:16:53 +02:00 |
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Henrik Rydgård
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1d59560409
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Make use of hyperthreading for worker threads. Still cap to 16 workers.
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2021-06-13 00:05:18 +02:00 |
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Henrik Rydgård
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62eadd2dac
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typo, unnecessary
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2021-06-12 23:47:34 +02:00 |
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Henrik Rydgård
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b07d9073db
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Merge pull request #14528 from unknownbrackets/postshader
Postshader: Let shaders use the previous frame
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2021-06-12 23:44:19 +02:00 |
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Henrik Rydgård
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2d6a73792b
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Untested libretro fixes, misc
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2021-06-12 23:42:52 +02:00 |
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Henrik Rydgård
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09ec15e78b
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un-revert zstd
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2021-06-12 23:29:43 +02:00 |
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Henrik Rydgård
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77908cb9e5
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atomic include buildfix
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2021-06-12 23:20:47 +02:00 |
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Unknown W. Brackets
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7f8144494e
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Draw: Use constants for texture slots.
GL actually had a check for 16 but then an array for 8. This should make
it easier to figure out if we ever hit those limits.
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2021-06-12 14:10:57 -07:00 |
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Henrik Rydgård
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ac9cc26a6d
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Simplifiy WaitableCounter. Fixes it on Mac/ARM.
Not completely sure why it didn't work before...
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2021-06-12 23:08:07 +02:00 |
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Henrik Rydgård
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50d9d7ea6f
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Unittest buildfixes on mac
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2021-06-12 22:42:10 +02:00 |
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Henrik Rydgård
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b42e49d49d
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Kill the pesky goto
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2021-06-12 22:16:03 +02:00 |
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Henrik Rydgård
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5b64a41a97
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ParallelLoop: A bit smarter straggler handling.
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2021-06-12 22:04:55 +02:00 |
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Henrik Rydgård
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3be5c7bd9a
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Make the minimum items per thread explicit. Found some bugs, optional arguments are evil.
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2021-06-12 21:21:28 +02:00 |
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Henrik Rydgård
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0fa27ff9d7
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Autodetect number of threads (remove setting). Fix some bugs.
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2021-06-12 21:06:59 +02:00 |
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Unknown W. Brackets
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17071e7fec
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Postshader: Add uniform for delta since last frame.
Useful mainly when using previous frame output.
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2021-06-12 11:27:26 -07:00 |
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Unknown W. Brackets
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7bbaae492b
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Postshader: Let shaders use the previous frame.
This is useful for i.e. simulating the slow update speed of the PSP's LCD
screen, but could in theory be used for other effects.
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2021-06-12 10:54:36 -07:00 |
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Unknown W. Brackets
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1ca1a8bbeb
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Postshader: Correct sampler binding translation.
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2021-06-12 10:14:44 -07:00 |
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Unknown W. Brackets
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44d2d8a2a3
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Draw: Assert sampler bindings are in valid ranges.
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2021-06-12 10:10:42 -07:00 |
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Unknown W. Brackets
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5abec6ca18
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Font: Prevent a crash on invalid data.
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2021-06-12 10:09:47 -07:00 |
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Henrik Rydgård
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03c79ae055
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Additional android buildfix
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2021-06-12 13:03:54 +02:00 |
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Henrik Rydgård
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75fb783433
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Android.mk buildfix
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2021-06-12 13:03:54 +02:00 |
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Henrik Rydgård
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dc94cb8b04
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Fix memory leak
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2021-06-12 13:03:54 +02:00 |
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Henrik Rydgård
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a9e9929a72
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Change the policy for number of threads
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2021-06-12 13:03:54 +02:00 |
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Henrik Rydgård
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5fd15c06a3
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Code cleanup
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2021-06-12 13:03:54 +02:00 |
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