Unknown W. Brackets
4c095ce063
Merge pull request #15397 from iota97/comment-fix
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Keep comment up to date
2022-02-11 20:27:03 -08:00
iota97
1c313da541
Keep comment up to date
2022-02-11 19:30:25 +01:00
Henrik Rydgård
21736d1ab4
Merge pull request #15392 from unknownbrackets/debugger-memview
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Make debugger memory search more consistent
2022-02-11 08:39:01 +01:00
Henrik Rydgård
90d98be5f1
Merge pull request #15393 from unknownbrackets/gedebugger-crash
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GE Debugger: Avoid crash on Step Draw with flush
2022-02-11 08:38:16 +01:00
Unknown W. Brackets
0e4daa05b9
GE Debugger: Avoid crash on Step Draw with flush.
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If we're already stepping, we shouldn't try to re-enter stepping.
2022-02-10 21:44:41 -08:00
Unknown W. Brackets
d1c642982b
Debugger: Improve memory search result draw speed.
2022-02-10 20:40:02 -08:00
Unknown W. Brackets
d583720f2b
Debugger: Search scratchpad/ram/vram consistently.
2022-02-10 20:39:29 -08:00
Henrik Rydgård
0d2ed47bd7
Merge pull request #15388 from unknownbrackets/gedebugger
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GE Debugger: Correct icon list cleanup on shutdown
2022-02-10 08:56:15 +01:00
Unknown W. Brackets
6064b77356
GE Debugger: Correct icon list cleanup on shutdown.
2022-02-09 20:50:04 -08:00
Henrik Rydgård
0ed8b1e32f
Merge pull request #15386 from stuken/libretro_inc_fix
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Add missing Config.h include
2022-02-09 13:46:59 +01:00
Stuart Kenny
c48680ccdb
Add missing Config.h include
2022-02-09 11:39:05 +00:00
Henrik Rydgård
695efe3729
Merge pull request #15383 from fjtrujy/master
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Generate Docker Layer for PPSSPPHeadless
2022-02-08 09:25:25 +01:00
Henrik Rydgård
ca4d193ad1
Merge pull request #15384 from unknownbrackets/gedebugger-overhead
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Reduce GE Debugger overhead a bit
2022-02-08 09:23:45 +01:00
Unknown W. Brackets
f17f6465ac
GE Debugger: Optimize slab lookup.
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If the slab is the last one, we can grab it right away.
2022-02-07 23:55:10 -08:00
Unknown W. Brackets
da4206b078
GE Debugger: Skip overhead without breakpoints.
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In the common case that there's no breakpoints, we can skip most of the
checks and a call.
2022-02-07 23:54:18 -08:00
Francisco Javier Trujillo Mata
77fa87d9b7
Generate dockerfile in GHA
2022-02-07 23:34:02 +01:00
Henrik Rydgård
50350e13ac
Merge pull request #15378 from unknownbrackets/gedebugger-skip
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GE Debugger: Add filter to skip prim calls
2022-02-07 08:52:57 +01:00
Henrik Rydgård
d542a8ce5f
Merge pull request #15382 from unknownbrackets/vulkan-lost
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Vulkan: Avoid crash on double DeviceLost
2022-02-07 08:52:50 +01:00
Henrik Rydgård
dfb10382e4
Merge pull request #15379 from unknownbrackets/io-truncate
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Android: Correct truncation behavior
2022-02-07 08:50:48 +01:00
Unknown W. Brackets
8418287a87
Vulkan: Avoid crash on double DeviceLost.
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This caused Android to crash when switching to OpenGL, because the
destructor would try to deinit again. There weren't any objects, but
draw_ was no longer valid.
2022-02-06 23:34:44 -08:00
Unknown W. Brackets
456a38b1c5
Android: Correct truncation behavior.
2022-02-06 22:05:56 -08:00
Unknown W. Brackets
c66619f7c9
GE Debugger: Add filter to skip prim calls.
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This allows you to cut prims from the scene as desired.
2022-02-06 21:25:33 -08:00
Henrik Rydgård
9eeea5a366
Merge pull request #15377 from unknownbrackets/memblock-detail
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Debugger: Avoid mem write tag lookup on small alloc
2022-02-06 23:03:15 +01:00
Unknown W. Brackets
80e054b797
Debugger: Avoid write tag lookup on small alloc.
2022-02-06 09:28:48 -08:00
Unknown W. Brackets
2e2b222983
Debugger: Use detailed meminfo with breakpoints.
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Usually there won't be any breakpoints, so it makes sense to enable detail
when they're added automatically.
2022-02-06 09:23:53 -08:00
Henrik Rydgård
51c21ce7c4
Merge pull request #15373 from CelesteBlue-dev/patch-1
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Delete pauth_tool, useless since pauth keys known
2022-02-06 17:15:06 +01:00
Henrik Rydgård
1d4e90dc23
Merge pull request #15376 from unknownbrackets/debugger-playback
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Improve GE debugger playback, changes, and breakpoint display
2022-02-06 17:13:59 +01:00
Henrik Rydgård
1826a4f423
Merge pull request #15375 from unknownbrackets/samplerjit-dxt
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Precalculate offsets for linear DXT in software renderer
2022-02-06 17:13:19 +01:00
Unknown W. Brackets
459bb83c23
GE Debugger: Allow modify/breakpoint on matrix.
2022-02-06 00:16:35 -08:00
Unknown W. Brackets
72b2fbf635
GE Debugger: Cleanup right click on state.
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Oops, was toggling breakpoint on "Change..." if you right clicked the
icon.
2022-02-05 19:27:28 -08:00
Unknown W. Brackets
9f434fa14d
GE Debugger: Allow setting secondary values.
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This makes it convenient to update the bufw of textures or similar.
2022-02-05 19:27:28 -08:00
Unknown W. Brackets
1bb1f34af0
GE Debugger: Add breakpoint icon in state.
2022-02-05 19:27:28 -08:00
Unknown W. Brackets
4de217d3e4
GE Debugger: Cleanup vertex list redraw.
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When you're scrolled down and it deletes items, it was previously
scrolling up an extra step, and not redrawing. This tries to force
workaround the bug.
2022-02-05 19:27:28 -08:00
Unknown W. Brackets
4a8d320479
GE Debugger: Flush downcount when changing lists.
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In case you step ahead or similar.
2022-02-05 19:27:25 -08:00
Unknown W. Brackets
1d37f24e17
GE Debugger: Reduce playback command noise.
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No need to reassert these values each prim.
2022-02-05 19:27:20 -08:00
Unknown W. Brackets
99d7703d33
samplerjit: Precalculate DXT1/3/5 offsets.
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This improves WALL-E by 8% overall.
2022-02-05 13:04:17 -08:00
CelesteBlue-dev
d28307847d
Delete pauth_tool, useless since pauth keys known
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pauth_tool was added because of #4074
pauth_tool can be removed because of #12559
2022-02-05 00:23:03 +01:00
Unknown W. Brackets
c91b51c8e1
samplerjit: Reduce DXT5 decode code size a bit.
2022-02-03 20:42:34 -08:00
Henrik Rydgård
f58d4dfcfe
Merge pull request #15372 from unknownbrackets/bmi2
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Optimize jits with a bit of BMI2
2022-02-01 09:43:35 +01:00
Unknown W. Brackets
c2dd59084d
samplerjit: Optimize DXT calc using BMI2.
2022-02-01 00:18:56 -08:00
Henrik Rydgård
c3ecd41e2c
Merge pull request #15371 from unknownbrackets/flushbefore
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softgpu: Avoid flush on END
2022-02-01 08:03:03 +01:00
Unknown W. Brackets
3e4afe2a0c
samplerjit: Avoid RCX gymanstics with BMI2.
2022-01-31 22:33:09 -08:00
Unknown W. Brackets
4cadcea6da
samplerjit: Decode colors with BMI2.
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This only happens with nearest, though, so very small benefit.
2022-01-31 22:05:34 -08:00
Unknown W. Brackets
367525f875
softjit: Use PEXT to downsample colors.
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This gives between 1-2% in many games.
2022-01-31 21:40:54 -08:00
Unknown W. Brackets
10bf375712
softjit: Use BMI2 to speed up dst color loads.
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This is about 1% overall gain in some games.
2022-01-31 21:27:51 -08:00
Unknown W. Brackets
ad43380ef6
softjit: Use BMI to simplify some masking.
2022-01-31 19:50:48 -08:00
Unknown W. Brackets
16dca4f69b
x86jit: Use BMI2 for variable shifts.
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We don't actually regalloc ECX, but this still saves a copy, and on modern
CPUs these seem to be pretty fast.
2022-01-31 19:38:17 -08:00
Unknown W. Brackets
bd06569609
Merge pull request #15370 from hrydgard/remove-flushbefore
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GPUCommon: Remove misleading flag FLUSHBEFORE.
2022-01-31 19:35:25 -08:00
Unknown W. Brackets
be8c74cabe
softgpu: Avoid flush on END.
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We only, but always, flush when exiting list interp in FinishDeferred.
It's not necessary at END, and hurts for simple signals that don't stop
list processing.
2022-01-31 19:32:46 -08:00
Henrik Rydgård
2a82d392e3
Remove double flush in GE_CMD_END
2022-02-01 00:05:32 +01:00