Henrik Rydgard
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8df8c210d1
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ARM64: Start porting over VFPU stuff from ARM, fix regalloc bug
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2015-04-06 18:13:28 +02:00 |
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Henrik Rydgard
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db0fd1042f
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Add "Arm64EmitterTest" which can run on startup to play around with instructions.
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2015-04-06 18:13:26 +02:00 |
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Henrik Rydgard
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58b059ca14
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Some casting cleanup, misc
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2015-04-06 18:13:06 +02:00 |
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Henrik Rydgard
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b309c83973
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Initial work on ARM64, based on the ARM jit.
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2015-04-06 18:13:01 +02:00 |
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Henrik Rydgård
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b7498f4581
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Make some UI adjustments on TV devices
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2015-04-03 11:54:24 +02:00 |
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Henrik Rydgard
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3eff1100d0
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Try to add the very basics of Android TV support
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2015-04-03 11:54:23 +02:00 |
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Henrik Rydgård
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2c51f06c78
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Update submodules, get rid of analytics
Don't want to take a dependency on google play services. The old
analytics lib is broken on android target=21+.
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2015-04-03 11:39:52 +02:00 |
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Henrik Rydgard
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6acd06348e
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Better error message when starting without a binary for the current ABI
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2015-03-19 20:44:27 +01:00 |
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sum2012
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0030b85e00
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Typo in Android.mk
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2015-03-08 16:41:21 +08:00 |
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sum2012
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039b51083c
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Add sceG729 module
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2015-03-08 13:27:40 +08:00 |
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sum2012
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7b262949aa
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Add sceAudioRouting
First step to fix "Invizimals" 's game
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2015-03-08 10:58:12 +08:00 |
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Henrik Rydgard
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0c9f541a43
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Move depalettize-shader generator to Common
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2015-03-01 11:15:27 -08:00 |
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Henrik Rydgard
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8c8e5de89d
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Update version number to 1.0.1
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2015-02-26 21:05:06 +01:00 |
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daniel229
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21b0c2992b
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Implement sceSfmt19937 module.
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2015-02-15 13:22:20 +08:00 |
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daniel229
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851070a6f8
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Implement sceAdler32
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2015-02-08 09:35:00 +08:00 |
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Henrik Rydgard
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f94e7170f6
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Update version numbers to 1.0
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2015-02-01 21:17:43 +01:00 |
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Henrik Rydgard
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69bc82548f
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Update the font atlas
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2015-01-31 15:29:57 +01:00 |
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Henrik Rydgard
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cae58cafee
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Revert "Merge pull request #7361 from hrydgard/color-conv-centralize"
This reverts commit f1b57dabf5 , reversing
changes made to 41001637ce .
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2015-01-22 19:53:32 +01:00 |
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Henrik Rydgard
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7faddd6100
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Consolidate the two TextureScaler copies into one.
Also lets us clean up ColorConv slightly.
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2015-01-20 17:32:55 +01:00 |
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Henrik Rydgard
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2623a48b4a
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Centralize color conversion functions in Common/ColorConv.
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2015-01-20 17:32:54 +01:00 |
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Unknown W. Brackets
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db898aff23
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Add a NEON method to apply the volume.
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2015-01-11 14:23:41 -08:00 |
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Henrik Rydgard
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1b926ec59e
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Increase the resampler buffer size, needed on Shield :(
Reset DSound to 44100.
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2015-01-11 18:06:39 +01:00 |
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Henrik Rydgard
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62d86f3246
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Remove useless indirection class "PSPMixer"
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2015-01-11 12:02:49 +01:00 |
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Vlad
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e1e2e6d1d2
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#7269: quickfix: typo
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2015-01-05 21:06:47 +02:00 |
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Vlad
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4dd21f7dcf
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Added AlertDialog popup, when a device has armeabi
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2015-01-05 20:41:22 +02:00 |
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sum2012
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cabcb891e9
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build fix for non-windows
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2015-01-04 13:04:02 +01:00 |
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vnctdj
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cf135a8f11
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Windows buildfix
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2015-01-02 19:02:51 +01:00 |
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Henrik Rydgård
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53ab7ab4b2
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Fix FakeJit, start preparing a little for ARM64
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2014-12-23 09:36:28 +01:00 |
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Henrik Rydgard
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2e675c7b0b
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Move GamePauseScreen into its own file
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2014-12-22 10:48:17 +01:00 |
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Henrik Rydgard
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951c5e7c0b
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Remove official support for armeabi devices (that is, very old ones)
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2014-12-21 23:56:38 +01:00 |
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Unknown W. Brackets
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2dd9b10c8d
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Take screenshots with savestates.
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2014-12-20 23:14:46 -08:00 |
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Peter Tissen
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df8e3bfe45
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add an indicator to games when they have game settings
add slightly irregular *.zim files for now
(has some symbols from DejaVuSansCondensed and an extra symbol)
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2014-12-16 00:15:36 +01:00 |
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Henrik Rydgård
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82d69fad8d
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Merge pull request #7146 from hrydgard/sha256
Quick implementation of sceSha256Digest from #7134
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2014-12-08 10:40:56 +01:00 |
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Unknown W. Brackets
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c36992e95c
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Use %* for more than 1 arg in ab.cmd.
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2014-12-07 15:44:09 -08:00 |
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Unknown W. Brackets
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4e8ee91c11
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Add an option to build Unittest on Android.
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2014-12-07 15:41:12 -08:00 |
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Unknown W. Brackets
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347a5f8151
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Fix ppsspp_headless on Android Lollipop.
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2014-12-07 15:41:12 -08:00 |
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Henrik Rydgard
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8102a67602
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Implement sceSha256Digest (untested)
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2014-12-07 19:25:45 +01:00 |
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Henrik Rydgard
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29e681808d
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Merge branch 'sceSha256' of https://github.com/daniel229/ppsspp into daniel229-sceSha256
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2014-12-07 19:11:45 +01:00 |
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Henrik Rydgard
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ff4746cd17
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Merge the rest of the old NEON branch.
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2014-12-06 13:14:03 +01:00 |
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daniel229
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3d56e952f9
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add files include in CMakeLists.txt and Android.mk.
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2014-12-05 15:24:39 +08:00 |
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Sacha
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ee0c593258
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Fix Android.
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2014-11-12 03:19:46 +10:00 |
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Unknown W. Brackets
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71106328dc
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And fix an issue building on Android.
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2014-10-31 10:11:47 -07:00 |
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Henrik Rydgard
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d24abb3af0
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More GetPointer cleanup. memCardDirectory->memStickDirectory.
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2014-10-19 23:20:51 +02:00 |
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Martin Foo
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b8d6a64f7a
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Compatibility ndk r9d armeabi-v7a-hard APP_ABI building.
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2014-10-14 20:24:09 +08:00 |
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Unknown W. Brackets
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cb6634f54b
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Add udis86 b24baf1 (1.7.3?), not yet used.
Linked even on arm to avoid dependency complexity, might skip later.
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2014-10-11 09:30:29 -07:00 |
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Unknown W. Brackets
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e4792116a7
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Initial attempt at a compat report screen.
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2014-09-27 16:41:33 -07:00 |
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Unknown W. Brackets
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5a0f646916
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Merge pull request #6900 from hrydgard/gpu-convergence-2
Gpu convergence 2 - break out much of the Spline code into GPU/Common, fixes some minor things
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2014-09-13 12:06:35 -07:00 |
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sum2012
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c6516e277f
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Do not need to ask directory when build Android
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2014-09-13 22:48:28 +08:00 |
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Henrik Rydgard
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a4ae0f951a
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Move spline generation to SplineCommon, make SplineDX9.cpp identical to Spline.cpp (merge later somehow)
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2014-09-13 15:13:34 +02:00 |
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Henrik Rydgard
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19a9c4481f
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Move GLES' SoftwareTransform to Common
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2014-09-13 13:27:42 +02:00 |
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