Commit Graph

408 Commits

Author SHA1 Message Date
Henrik Rydgård
58d80e5b31
Merge pull request #13911 from Panderner/gradius-speed-hack
Enable BlockTransferAllowCreateFB for Gradius Collection
2021-01-17 11:53:20 +01:00
Henrik Rydgård
26ab87a48b
Merge pull request #13929 from unknownbrackets/settings-gradius
Compat: Note that Gradius requires block transfer
2021-01-17 10:07:48 +01:00
Unknown W. Brackets
6b4693a883 Compat: Note that Gradius requires block transfer.
Of course, there are many more that do, but might as well add since we're
tracking it here.
2021-01-16 16:55:53 -08:00
Panderner
9571c02872
Enable BlockTransferAllowCreateFB for Gradius Collection 2021-01-12 14:41:25 +08:00
nassau-tk
3540d5c5aa PGF Re-Fixed Euro Characters 2021-01-12 00:00:05 +09:00
nassau-tk
95e6e6c839 FixPGF for Euro Characters.(Balance emphasis) 2021-01-11 01:18:51 +09:00
Panderner
8121b229b5
Add game ID for russian version of Tron Evolution 2021-01-08 21:23:01 +08:00
Panderner
f7929b1c1c
Add 3 games to ForceMax60FPS 2021-01-08 20:13:39 +08:00
Henrik Rydgård
3c5cc4c9f2 Add some new icons. 2021-01-07 00:54:50 +01:00
Panderner
def12bc645
Adding games to RequireBufferedRendering that cause black screen when not enabled 2021-01-05 13:48:17 +08:00
Panderner
a304a49dca
Compat.ini cleanup to add missing IDs and remove unused ones from latest version 2021-01-05 11:32:52 +08:00
Panderner
20f76fd776
Add Missing game IDs for Tekken 6 2021-01-05 10:17:14 +08:00
Henrik Rydgård
b29be1b77b Revert "Bleach Soul Carnival. Disable the "First Frame Readback" compat setting."
This reverts commit b5daff1270.
2021-01-03 21:47:07 +01:00
Henrik Rydgård
b5daff1270 Bleach Soul Carnival. Disable the "First Frame Readback" compat setting.
Attempted workaround for #13346 after the changes in #13327 .
2021-01-03 17:53:42 +01:00
nassau-tk
9fe10351c4 Euro characters Fixed in jpn0.pgf. 2020-12-31 10:44:49 +09:00
Henrik Rydgård
dbce1a9eda
Merge pull request #13821 from Panderner/BlockTransferAllowCreateFB-Ultimate-Ninja-Impact-attempt
An attempt to add BlockTransferAllowCreateFB for Naruto Shippuden: Ultimate Ninja Impact
2020-12-30 15:01:44 +01:00
Dave
2f1e568d97 Ipega PG-9118
modified:   assets/gamecontrollerdb.txt
2020-12-30 01:26:35 +00:00
Panderner
12e7a394af
An attempt to add BlockTransferAllowCreateFB for Naruto Shippuden: Ultimate Ninja Impact 2020-12-27 14:51:58 +08:00
Henrik Rydgård
16f629df3e Split the DepthRangeHack compat setting into itself and DisableRangeCulling
Most of our uses of DepthRangeHack was just to get DisableRangeCulling anyway -
and we don't want that on when not needed.

Also disables range culling for Splinter Cell Essentials (see #13035)

We really need to understand range culling better. This is a "ship hack" for 1.11.
2020-12-26 19:56:49 +01:00
Henrik Rydgård
bdf36a4141 Temporary workaround for Wipeout Pure lens flare flicker.
See #13344.

Will try to figure out something better after the next release...
2020-12-20 13:04:28 +01:00
nassau-tk
f001ee284e Fix PGF a figure. 2020-12-17 23:45:47 +09:00
nassau-tk
b4847976d3 Fixed "jpn0/kr0/ltn0,2,4,6 2020-12-17 13:33:21 +09:00
Henrik Rydgård
2f700aa495 Fix DiRT 2's car reflections. 2020-12-13 00:19:39 +01:00
Henrik Rydgård
0c243ee139 Nassau's new fonts. Replaces #13753 2020-12-08 10:20:13 +01:00
Henrik Rydgård
b89978701e
Merge pull request #13747 from Panderner/more-games-to-requirebufferedrendering
Add more games to RequireBufferedRendering
2020-12-08 00:21:44 +01:00
Henrik Rydgård
089a8065ca Another Ghosts'n'Goblins game ID. 2020-12-07 09:15:56 +01:00
Panderner
f05633b6db
Add more games to RequireBufferedRendering 2020-12-07 09:23:48 +08:00
Paul Adrian Bucu
89aa4452b9
Add games that requires buffered rendering 2020-12-07 01:06:56 +08:00
Henrik Rydgård
2399c5f90e Use the double precision sincos for Hitman RBA 1 too. See #13706 2020-12-05 10:21:11 +01:00
Henrik Rydgård
75bdb5ff17 Switch to nassau-tk's latest Korean font. See issue #13190 2020-11-30 16:51:37 +01:00
nassau-tk
b5e2300770
Change ltn x font (#13721)
* ltn0/2 a little fix.

* Modified ltn8~15.pgf (Small Latin)

This modified fonts will solved #9466.(QIX++)
And,It will solved the few part of #2788 too.(Example:LUNAR)
2020-11-29 13:02:21 +01:00
Henrik Rydgård
92bfb0fd70 Two more Ghosts & Goblins game IDs for compat.ini 2020-11-28 16:13:36 +01:00
Henrik Rydgård
d5fe6154b5 Enable color reinterpret for Ultimate Ghosts & Goblins
The game uses it by accident probably, but whatever - it's a clean fix.

Fixes, but only for "modern" APIs, #13717.
2020-11-27 23:52:33 +01:00
Henrik Rydgård
6e2447d80a Update lang submodule 2020-11-25 20:47:25 +01:00
Henrik Rydgård
9e4c7c84ac Only use double precision sincos in Hitman Reborn Battle Arena 2. See #12900 2020-11-23 23:51:07 +01:00
nassau-tk
388ac3c9ae Update jpn0.pgf
Oops! I'm sorry!! I uploaded wrong file at #13696. This file is correct.

Fixes #13702
2020-11-23 09:14:15 +01:00
iota97
16e54c6300 Clean up psp_color shader 2020-11-22 20:28:17 +01:00
nassau-tk
f1a3ba7f56 Update jpn0.pgf (manually merged from commit #13683) 2020-11-22 19:39:18 +01:00
Henrik Rydgård
52c31fb0fc Update lang submodule
also pspautotests, but it's not used in the build.
2020-11-22 19:15:02 +01:00
Henrik Rydgård
b32de97d43
Merge pull request #13590 from nassau-tk/change-ltnX-font
Modified "ltn0/1/2/3/4/5/6/7 .pgf"
2020-11-22 18:56:37 +01:00
nassau-tk
737e0d55d4 Modified "ltn0/1/2/3/4/5/6/7 .pgf"
Updated more good size.
2020-11-23 01:56:12 +09:00
sergioroprado
ac1bb785c5
Update gamecontrollerdb.txt
Add support to Nintendo Switch Joy-cons. See https://github.com/hrydgard/ppsspp/issues/13651
2020-11-10 20:33:40 -03:00
Henrik Rydgård
6310af25fa Get shader color write masking going on all backends. 2020-11-08 23:45:47 +01:00
Henrik Rydgård
9105249901 Add compat flag for reinterpret shader, also disable on platforms that can't support it yet 2020-11-08 11:32:55 +01:00
Henrik Rydgård
21830d4984 Bugfix last commit 2020-11-02 16:22:20 +01:00
Henrik Rydgård
ce4ee010ac Apparently only MSVC can handle the ambiguity. 2020-11-02 11:45:47 +01:00
nassau-tk
06b0e33839 Modified "ltn0/2/4/6 .pgf"
I tried made "ltn0.pgf/ltn2.pgf/ltn4.pgf/ltn6.pgf" files.
2020-11-01 01:02:35 +09:00
nassau-tk
41ee5fbd93 Modified "ltn1/3/5/7 .pgf" 2020-10-28 23:32:47 +09:00
nassau-tk
3831d2346d Modified "ltn1/3/5/7 .pgf"
I tried made "ltn1.pgf/ltn3.pgf/ltn5.pgf/ltn7.pgf" files.
2020-10-27 16:53:32 +09:00
nassau-tk
f68e0fecd4 Change jpn0 font (#13588)
* Update jpn0.pgf

I fixed manually all of "JIS Kanji-Level1" (2946character).
It's working like same as Real PSP jpn0.pgf font.
So,I finished work that modify for jpn0.pgf

* update jpn0.pgf

I fixed manually all of "JIS Kanji-Level1" (2946character).
It's working like same as Real PSP jpn0.pgf font.
So,I finished work that modify for jpn0.pgf.

Sorry, I use Github Desktop firsttime.
How to use the push and the pull can't be understood right.

If there is a mistake, please tell me.

* Update jpn0.pgf
2020-10-26 09:30:26 +01:00