Henrik Rydgård
58d80e5b31
Merge pull request #13911 from Panderner/gradius-speed-hack
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Enable BlockTransferAllowCreateFB for Gradius Collection
2021-01-17 11:53:20 +01:00
Henrik Rydgård
26ab87a48b
Merge pull request #13929 from unknownbrackets/settings-gradius
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Compat: Note that Gradius requires block transfer
2021-01-17 10:07:48 +01:00
Unknown W. Brackets
6b4693a883
Compat: Note that Gradius requires block transfer.
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Of course, there are many more that do, but might as well add since we're
tracking it here.
2021-01-16 16:55:53 -08:00
Panderner
9571c02872
Enable BlockTransferAllowCreateFB for Gradius Collection
2021-01-12 14:41:25 +08:00
nassau-tk
3540d5c5aa
PGF Re-Fixed Euro Characters
2021-01-12 00:00:05 +09:00
nassau-tk
95e6e6c839
FixPGF for Euro Characters.(Balance emphasis)
2021-01-11 01:18:51 +09:00
Panderner
8121b229b5
Add game ID for russian version of Tron Evolution
2021-01-08 21:23:01 +08:00
Panderner
f7929b1c1c
Add 3 games to ForceMax60FPS
2021-01-08 20:13:39 +08:00
Henrik Rydgård
3c5cc4c9f2
Add some new icons.
2021-01-07 00:54:50 +01:00
Panderner
def12bc645
Adding games to RequireBufferedRendering that cause black screen when not enabled
2021-01-05 13:48:17 +08:00
Panderner
a304a49dca
Compat.ini cleanup to add missing IDs and remove unused ones from latest version
2021-01-05 11:32:52 +08:00
Panderner
20f76fd776
Add Missing game IDs for Tekken 6
2021-01-05 10:17:14 +08:00
Henrik Rydgård
b29be1b77b
Revert "Bleach Soul Carnival. Disable the "First Frame Readback" compat setting."
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This reverts commit b5daff1270
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2021-01-03 21:47:07 +01:00
Henrik Rydgård
b5daff1270
Bleach Soul Carnival. Disable the "First Frame Readback" compat setting.
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Attempted workaround for #13346 after the changes in #13327 .
2021-01-03 17:53:42 +01:00
nassau-tk
9fe10351c4
Euro characters Fixed in jpn0.pgf.
2020-12-31 10:44:49 +09:00
Henrik Rydgård
dbce1a9eda
Merge pull request #13821 from Panderner/BlockTransferAllowCreateFB-Ultimate-Ninja-Impact-attempt
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An attempt to add BlockTransferAllowCreateFB for Naruto Shippuden: Ultimate Ninja Impact
2020-12-30 15:01:44 +01:00
Dave
2f1e568d97
Ipega PG-9118
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modified: assets/gamecontrollerdb.txt
2020-12-30 01:26:35 +00:00
Panderner
12e7a394af
An attempt to add BlockTransferAllowCreateFB for Naruto Shippuden: Ultimate Ninja Impact
2020-12-27 14:51:58 +08:00
Henrik Rydgård
16f629df3e
Split the DepthRangeHack compat setting into itself and DisableRangeCulling
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Most of our uses of DepthRangeHack was just to get DisableRangeCulling anyway -
and we don't want that on when not needed.
Also disables range culling for Splinter Cell Essentials (see #13035 )
We really need to understand range culling better. This is a "ship hack" for 1.11.
2020-12-26 19:56:49 +01:00
Henrik Rydgård
bdf36a4141
Temporary workaround for Wipeout Pure lens flare flicker.
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See #13344 .
Will try to figure out something better after the next release...
2020-12-20 13:04:28 +01:00
nassau-tk
f001ee284e
Fix PGF a figure.
2020-12-17 23:45:47 +09:00
nassau-tk
b4847976d3
Fixed "jpn0/kr0/ltn0,2,4,6
2020-12-17 13:33:21 +09:00
Henrik Rydgård
2f700aa495
Fix DiRT 2's car reflections.
2020-12-13 00:19:39 +01:00
Henrik Rydgård
0c243ee139
Nassau's new fonts. Replaces #13753
2020-12-08 10:20:13 +01:00
Henrik Rydgård
b89978701e
Merge pull request #13747 from Panderner/more-games-to-requirebufferedrendering
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Add more games to RequireBufferedRendering
2020-12-08 00:21:44 +01:00
Henrik Rydgård
089a8065ca
Another Ghosts'n'Goblins game ID.
2020-12-07 09:15:56 +01:00
Panderner
f05633b6db
Add more games to RequireBufferedRendering
2020-12-07 09:23:48 +08:00
Paul Adrian Bucu
89aa4452b9
Add games that requires buffered rendering
2020-12-07 01:06:56 +08:00
Henrik Rydgård
2399c5f90e
Use the double precision sincos for Hitman RBA 1 too. See #13706
2020-12-05 10:21:11 +01:00
Henrik Rydgård
75bdb5ff17
Switch to nassau-tk's latest Korean font. See issue #13190
2020-11-30 16:51:37 +01:00
nassau-tk
b5e2300770
Change ltn x font ( #13721 )
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* ltn0/2 a little fix.
* Modified ltn8~15.pgf (Small Latin)
This modified fonts will solved #9466.(QIX++)
And,It will solved the few part of #2788 too.(Example:LUNAR)
2020-11-29 13:02:21 +01:00
Henrik Rydgård
92bfb0fd70
Two more Ghosts & Goblins game IDs for compat.ini
2020-11-28 16:13:36 +01:00
Henrik Rydgård
d5fe6154b5
Enable color reinterpret for Ultimate Ghosts & Goblins
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The game uses it by accident probably, but whatever - it's a clean fix.
Fixes, but only for "modern" APIs, #13717 .
2020-11-27 23:52:33 +01:00
Henrik Rydgård
6e2447d80a
Update lang submodule
2020-11-25 20:47:25 +01:00
Henrik Rydgård
9e4c7c84ac
Only use double precision sincos in Hitman Reborn Battle Arena 2. See #12900
2020-11-23 23:51:07 +01:00
nassau-tk
388ac3c9ae
Update jpn0.pgf
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Oops! I'm sorry!! I uploaded wrong file at #13696 . This file is correct.
Fixes #13702
2020-11-23 09:14:15 +01:00
iota97
16e54c6300
Clean up psp_color shader
2020-11-22 20:28:17 +01:00
nassau-tk
f1a3ba7f56
Update jpn0.pgf (manually merged from commit #13683 )
2020-11-22 19:39:18 +01:00
Henrik Rydgård
52c31fb0fc
Update lang submodule
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also pspautotests, but it's not used in the build.
2020-11-22 19:15:02 +01:00
Henrik Rydgård
b32de97d43
Merge pull request #13590 from nassau-tk/change-ltnX-font
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Modified "ltn0/1/2/3/4/5/6/7 .pgf"
2020-11-22 18:56:37 +01:00
nassau-tk
737e0d55d4
Modified "ltn0/1/2/3/4/5/6/7 .pgf"
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Updated more good size.
2020-11-23 01:56:12 +09:00
sergioroprado
ac1bb785c5
Update gamecontrollerdb.txt
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Add support to Nintendo Switch Joy-cons. See https://github.com/hrydgard/ppsspp/issues/13651
2020-11-10 20:33:40 -03:00
Henrik Rydgård
6310af25fa
Get shader color write masking going on all backends.
2020-11-08 23:45:47 +01:00
Henrik Rydgård
9105249901
Add compat flag for reinterpret shader, also disable on platforms that can't support it yet
2020-11-08 11:32:55 +01:00
Henrik Rydgård
21830d4984
Bugfix last commit
2020-11-02 16:22:20 +01:00
Henrik Rydgård
ce4ee010ac
Apparently only MSVC can handle the ambiguity.
2020-11-02 11:45:47 +01:00
nassau-tk
06b0e33839
Modified "ltn0/2/4/6 .pgf"
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I tried made "ltn0.pgf/ltn2.pgf/ltn4.pgf/ltn6.pgf" files.
2020-11-01 01:02:35 +09:00
nassau-tk
41ee5fbd93
Modified "ltn1/3/5/7 .pgf"
2020-10-28 23:32:47 +09:00
nassau-tk
3831d2346d
Modified "ltn1/3/5/7 .pgf"
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I tried made "ltn1.pgf/ltn3.pgf/ltn5.pgf/ltn7.pgf" files.
2020-10-27 16:53:32 +09:00
nassau-tk
f68e0fecd4
Change jpn0 font ( #13588 )
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* Update jpn0.pgf
I fixed manually all of "JIS Kanji-Level1" (2946character).
It's working like same as Real PSP jpn0.pgf font.
So,I finished work that modify for jpn0.pgf
* update jpn0.pgf
I fixed manually all of "JIS Kanji-Level1" (2946character).
It's working like same as Real PSP jpn0.pgf font.
So,I finished work that modify for jpn0.pgf.
Sorry, I use Github Desktop firsttime.
How to use the push and the pull can't be understood right.
If there is a mistake, please tell me.
* Update jpn0.pgf
2020-10-26 09:30:26 +01:00