Commit Graph

9100 Commits

Author SHA1 Message Date
Unknown W. Brackets
7377bd7202 Add a specific format for 1/0 flags. 2013-10-06 22:17:55 -07:00
Unknown W. Brackets
3af88b1e4e Show the stencil buffer properlyish in ge debugger. 2013-10-06 22:17:55 -07:00
Unknown W. Brackets
3e7f7e9abd Add tabs for depth/stencil to ge debugger. 2013-10-06 22:17:54 -07:00
Unknown W. Brackets
77047b5ee4 Show captions on frame and texture previews. 2013-10-06 22:17:53 -07:00
Unknown W. Brackets
d49ad5f114 Use an accessor for depth/frame addresses. 2013-10-06 22:17:53 -07:00
Unknown W. Brackets
6e3c741d83 Capture the cursor while dragging, oops. 2013-10-06 22:17:52 -07:00
Unknown W. Brackets
0c03dc2dec Handle it better when viewing an invalid addr. 2013-10-06 22:17:52 -07:00
Unknown W. Brackets
1cd9f01358 Add a quick way to go to a particular address. 2013-10-06 22:17:51 -07:00
Unknown W. Brackets
d5513c3b58 Delete SimpleGLWindow near where it's new'd.
This makes it clearer and more foolproof.
2013-10-06 22:17:51 -07:00
Unknown W. Brackets
83548041e2 Handle WM_PAINT in ge debugger, cleanup. 2013-10-06 22:17:50 -07:00
Henrik Rydgård
ed5ae855e9 Merge pull request #4057 from shenweip/patch-13
Use sfo file to set the date in list savedata mode.
2013-10-06 12:50:53 -07:00
Henrik Rydgård
645eda8311 Merge pull request #4059 from unknownbrackets/thread-funcs
Implement the clear stack thread attr
2013-10-06 12:50:31 -07:00
Unknown W. Brackets
5be30fb857 Add support for the clear stack thread attr. 2013-10-06 12:16:58 -07:00
Unknown W. Brackets
f1bfbe6216 Oops, fix a logging typo. 2013-10-06 12:16:42 -07:00
shenweip
6812ddf8e4 Fallback to validDir if sfo file doesn't exist. 2013-10-07 02:32:03 +08:00
shenweip
561cbab5c5 Use sfo file to set savedata'date when mode is 11. 2013-10-06 22:17:05 +08:00
Henrik Rydgård
92a2f2d0f0 Merge pull request #4049 from unknownbrackets/gpu-minor
Skip bounding box when set to 0
2013-10-05 23:03:08 -07:00
Henrik Rydgård
5dc2cc23b1 Merge pull request #4052 from unknownbrackets/debugger
GE debugger - fix depth/stencil, pan/zoom the texture
2013-10-05 23:02:44 -07:00
Henrik Rydgård
886077ffd5 Merge pull request #4053 from lioncash/master
Fix precedence of operations in a boolean expression in function UpdateMenus in WndMainWindow.cpp.
2013-10-05 23:01:20 -07:00
Lioncash
0f093a3328 Remove redundant parentheses from a ternary statement in WndMainWindow.cpp. 2013-10-05 22:59:40 -04:00
Lioncash
40797e0d5c Turns out there were three other expressions with this precedence problem in it within WndMainWindow.cpp. 2013-10-05 22:00:19 -04:00
Lioncash
2b84520e89 Fix precedence of operations in a boolean expression in function UpdateMenus in WndMainWindow.cpp.
Bitwise OR has higher precedence than the ternary expression operators. This is likely unintended, since the main goal here is to either check or un-check the items.
2013-10-05 21:49:58 -04:00
Unknown W. Brackets
ff0ac74154 Make it possible to pan the texture while zoomed. 2013-10-05 18:30:31 -07:00
Unknown W. Brackets
f4b657d3e9 Double click in ge dbg to toggle shrink-to-fit. 2013-10-05 18:14:29 -07:00
Unknown W. Brackets
1183c41ed0 In ge debugger, ignore tex alpha based on texfunc. 2013-10-05 17:32:41 -07:00
Unknown W. Brackets
c104c6dee8 Add plumbing to show depth/stencil in ge debugger. 2013-10-05 17:27:28 -07:00
Unknown W. Brackets
dcdf730407 Fix a possibly wrong framebuffer pointer. 2013-10-05 17:19:52 -07:00
Unknown W. Brackets
a5e9c3b10a Get stencil/depth reading for ge debugger.
Possibly works on NVIDIA only...
2013-10-05 17:19:17 -07:00
Unknown W. Brackets
32f2f045e4 Don't report a loadclut of 0. 2013-10-05 15:41:44 -07:00
Unknown W. Brackets
01c84caffc Skip bounding box when set to 0.
VectorTD does this, for example, and it seems innocent, just resetting all
cmds.  Not sure what it should set the flag to, though.
2013-10-05 15:41:44 -07:00
Unknown W. Brackets
4b88ee13b5 Merge pull request #4027 from lioncash/master
Fixed a mismatched delete within PSPGamedataInstallDialog.cpp.
2013-10-05 15:37:23 -07:00
Lioncash
a7836af14c Move variable temp into the if statement in function Update in PSPGamedataInstallDialog.cpp. It's only used in this branch statement. 2013-10-05 18:30:00 -04:00
Lioncash
dc9f839583 Fix a null check in sceHeap.cpp 2013-10-05 18:22:13 -04:00
Lioncash
3c90b489fa Merge branch 'master' of https://github.com/hrydgard/ppsspp 2013-10-05 17:44:09 -04:00
Henrik Rydgård
a63744eda4 Merge pull request #3881 from vnctdj/patch-1
Small translation-related changes
2013-10-05 13:44:40 -07:00
Henrik Rydgård
4bde70f670 Merge pull request #4017 from shenweip/patch-10
Implemented some functions for sceHeap.
2013-10-05 13:34:00 -07:00
Henrik Rydgård
c84a9daa40 Merge pull request #4021 from bollu/master
Audio Processor now uses atomics rather than mutex
2013-10-05 13:33:11 -07:00
Henrik Rydgård
da5b52ce1f Merge pull request #4031 from shenweip/patch-11
Make a distinction between savedata size and installdata size.
2013-10-05 13:32:06 -07:00
Henrik Rydgård
fec5110dfc Merge pull request #4045 from unknownbrackets/warnings
Warning fixes
2013-10-05 13:31:34 -07:00
Henrik Rydgård
bcd2dddd76 Merge pull request #4036 from adrian17/master
UI: Increased rendering resolution selection range to 10x on Windows
2013-10-05 13:30:34 -07:00
Henrik Rydgård
41a85f0eae Merge pull request #4038 from sum2012/log
Fix Kamen Rider Climax Heroes OOO - ULJS00331 loading
2013-10-05 13:28:57 -07:00
Henrik Rydgård
99390b5a77 Merge pull request #4044 from raven02/patch-24
Wrap sceNetInit()
2013-10-05 13:28:23 -07:00
Henrik Rydgård
34cae99c6e Merge pull request #4041 from Kingcom/ElfReader
Check e_ident of elf header
2013-10-05 13:28:07 -07:00
Henrik Rydgård
4ce204e331 Merge pull request #4046 from unknownbrackets/iso-try-anyway
Don't try to load bogus isos, carnage awaits
2013-10-05 13:27:16 -07:00
Henrik Rydgård
17210065e1 Merge pull request #4047 from unknownbrackets/softgpu
Decode DXT textures in softgpu
2013-10-05 13:26:24 -07:00
Unknown W. Brackets
4d3b22c50b Merge pull request #4048 from thedax/updateLang
Update lang.
2013-10-05 13:08:37 -07:00
Unknown W. Brackets
eae6e87620 Simplify lighting clamping in softgpu. 2013-10-05 13:05:32 -07:00
The Dax
be7b701c9a Update lang. 2013-10-05 15:53:55 -04:00
Unknown W. Brackets
013e3f3be2 Add very basic and slow DXT decoding to softgpu. 2013-10-05 12:25:18 -07:00
Unknown W. Brackets
2eb10c3b3f Add basic GetCurrentTexture() to softgpu. 2013-10-05 11:37:14 -07:00