Henrik Rydgard
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2f0cdc6988
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ARMJIT: disable vi2f, it seems buggy. preliminary disabled impl of vcrsp.t.
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2013-08-06 11:10:26 +02:00 |
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Unknown W. Brackets
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b17b23f1f2
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Add a function to run the CPU core.
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2013-08-04 15:23:38 -07:00 |
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Sacha
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8b4280b297
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Rename KEYCODE to NKCODE (native key code) to stop name collision. Implement Blackberry keymapping.
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2013-08-05 03:31:40 +10:00 |
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Henrik Rydgård
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ec9c464057
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Merge pull request #3002 from raven02/aa
Anrdoid : Add option 'Anti-Aliasing' to new UI
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2013-07-31 09:22:31 -07:00 |
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Henrik Rydgard
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7fc5ce56de
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Fix viim for x86, implement for ARM.
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2013-07-31 18:21:23 +02:00 |
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Henrik Rydgard
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8972bf0d12
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Fix stickiness of NV Shield d-pad (and other digital pads that are mapped to axises)
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2013-07-31 18:08:31 +02:00 |
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raven02
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766770a755
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Anrdoid : Add option 'Anti-Aliasing'
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2013-07-30 23:32:55 +08:00 |
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Henrik Rydgard
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988b5539fa
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Show speed in percent
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2013-07-27 23:23:16 +02:00 |
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Henrik Rydgard
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fe090e8d95
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Crashfix in EmuScreen (touch events before booting)
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2013-07-27 17:25:39 +02:00 |
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Henrik Rydgard
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7462d988cf
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Boot game in EmuScreen::update instead of the constructor. Avoids issues with starting games from the command line.
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2013-07-27 13:26:26 +02:00 |
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Henrik Rydgård
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67adad6cf0
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Move CheckGLExtensions to InitGraphics from EmuScreen, trying to fix #2900
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2013-07-27 11:46:21 +02:00 |
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Unknown W. Brackets
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7d6538bd0b
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Don't crash in DeviceLost before game init.
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2013-07-27 01:05:00 -07:00 |
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raven02
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100d336fb2
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Remove _ suffix and hide the GPU mode on GLES2
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2013-07-22 04:17:54 +08:00 |
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raven02
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0216f52359
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Merge remote-tracking branch 'upstream/master'
Conflicts:
UI/GameSettingsScreen.cpp
UI/MenuScreens.cpp
Windows/ppsspp.rc
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2013-07-22 00:03:54 +08:00 |
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raven02
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87fc81e56d
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Consolidate Rendering Mode
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2013-07-21 23:17:42 +08:00 |
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Henrik Rydgard
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2b35aa9050
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Add basic NewUI in-game menu.
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2013-07-21 13:31:46 +02:00 |
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Unknown W. Brackets
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13f6ca0019
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When mapping to an axis, center when both pressed.
Fixes #2860.
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2013-07-20 12:11:35 -07:00 |
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Henrik Rydgard
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51adb8c64f
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Warning fixes, fix hw back button on Android
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2013-07-20 20:49:08 +02:00 |
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Henrik Rydgard
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ff225fab5a
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Finish the touch input rewrite, get rid of the fakeinput hacks.
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2013-07-20 14:05:07 +02:00 |
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Henrik Rydgard
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325f5dfc21
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Replace some of the onscreen touch buttons with a new better impl that doesn't rely on InputState.
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2013-07-20 12:08:13 +02:00 |
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papel
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a61117dec4
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Correct function.
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2013-07-17 03:34:43 -03:00 |
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papel
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99754bcd7a
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Merge branch 'master' of https://github.com/hrydgard/ppsspp
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2013-07-17 02:33:53 -03:00 |
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papel
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9b6f1abed8
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Version to savestate and open other game in other screens.
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2013-07-17 02:33:26 -03:00 |
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Henrik Rydgard
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81411a74ed
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Experimental: Make orientation change possible on Android.
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2013-07-16 22:51:25 +02:00 |
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Henrik Rydgard
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3703599bee
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Fix touch screen controls, Fixes 2789
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2013-07-15 20:30:23 +02:00 |
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Henrik Rydgard
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09a7bd08fa
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Assorted UI cleanups. Add a bunch of little image files that may be used in the Ouya port later.
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2013-07-15 17:41:24 +02:00 |
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The Dax
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9af456a179
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Fix breaking the button.. :|
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2013-07-11 15:55:33 -04:00 |
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The Dax
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93e1404056
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Remove dead code.
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2013-07-11 15:51:45 -04:00 |
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The Dax
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0bc27f6d95
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Make SpeedToggle button switch between only fixed/standard. There's no need for it to be a tri-state button when there is a separate button for unlimited speed.
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2013-07-11 15:43:51 -04:00 |
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Henrik Rydgard
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b879f32284
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Fix further Android joystick issues, including flickering pause menu. Fixes #2708
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2013-07-08 17:47:22 +02:00 |
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Henrik Rydgård
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476382d2cc
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Merge pull request #2692 from unknownbrackets/keymap-axis
Do axis keymap as well (should replace right stick bind)
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2013-07-08 01:14:02 -07:00 |
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Unknown W. Brackets
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a32cf817ff
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Fix some minor warnings.
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2013-07-07 20:31:04 -07:00 |
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Unknown W. Brackets
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82442fa68a
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Cut down on analog stick latency.
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2013-07-07 16:25:15 -07:00 |
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Unknown W. Brackets
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fc50094725
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Add back the right stick, but no UI.
Not sure where to fit it...
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2013-07-07 16:17:04 -07:00 |
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Unknown W. Brackets
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e45863cb87
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Support binding analog backwards.
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2013-07-07 16:14:28 -07:00 |
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Unknown W. Brackets
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5f382c5ab0
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Unpress the reverse direction, avoids sticking.
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2013-07-07 16:10:21 -07:00 |
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Unknown W. Brackets
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8e5d115c8e
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Get basic axis mapping working.
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2013-07-07 16:10:20 -07:00 |
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Henrik Rydgard
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bab30279c2
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fbo_unbind should not be necessary when pausing anymore.
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2013-07-08 01:01:47 +02:00 |
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Henrik Rydgard
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a4e95e5ce9
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Fix touch buttons that got broken. Also, make the onscreen turbo a pure unthrottle, I don't understand how the other is supposed to work heh (checking iFrameLimit?)
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2013-07-08 00:08:43 +02:00 |
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Henrik Rydgard
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ab1b7e7288
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Get rid of remaining legacy key mappings. Make Pause and F3 mappable, add default mappings. You may need to manually map these if you have an old ppsspp.ini.
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2013-07-07 14:08:08 +02:00 |
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Henrik Rydgard
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47dae8c004
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Fix bug with unthrottle as virtual key. Add button to restore default key mappings.
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2013-07-07 11:25:19 +02:00 |
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Henrik Rydgard
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cee45d0ad2
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Win32: Switch to RawInput for keyboard processing. Lets us distinguish LSHIFT/RSHIFT and LCTRL/RCTRL.
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2013-07-07 11:25:18 +02:00 |
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Unknown W. Brackets
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861eafef26
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Make pause/speed virtual buttons work again.
Fixes #2669.
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2013-07-06 23:06:35 -07:00 |
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Unknown W. Brackets
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efb2ab52b4
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Add a rapid fire virtual key, like before.
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2013-07-06 23:06:34 -07:00 |
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Unknown W. Brackets
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1ab86a68c9
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Add rapid fire ctrl interface, minor cleanup.
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2013-07-06 23:06:32 -07:00 |
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Henrik Rydgard
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989f791f79
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Fix virtual analog stick getting stuck. Fixes #2653.
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2013-07-06 22:08:43 +02:00 |
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Henrik Rydgard
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b0ee3a173a
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Add mechanism for unlimited mappable virtual keys (not restricted by some bitfield). Use it to implement X/Y analog key mapping.
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2013-07-06 20:45:44 +02:00 |
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Henrik Rydgard
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cc58e34cf8
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Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon.
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2013-07-06 20:45:44 +02:00 |
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Daniel Dressler
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78e0d301c3
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Fix misleading var name
Update() can be called at subframe intervals.
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2013-07-04 12:12:50 -07:00 |
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Daniel Dressler
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1c513c1bd0
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Fix forgetting pressed keys
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2013-07-04 10:59:19 -07:00 |
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