Henrik Rydgard
ca500b0bf4
Add setting for Kitkat Immersive Mode on Android.
2014-02-09 23:16:08 +01:00
Unknown W. Brackets
7add81fbd2
Use USING_WIN_UI instead of _WIN32 for differences.
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Just makes the code clearer and probably helps other UIs work on Windows
more easily.
2014-02-08 16:38:45 -08:00
The Dax
7efaadaf3c
Win32: Add a command-line option to let the escape button exit the emulator.
2014-02-07 16:46:40 -05:00
Henrik Rydgård
8bc6e3f861
Add a setting in System to set the screen rotation. Default is locked to landscape.
2014-02-04 12:58:37 +01:00
DanyalZia
251b0e86ee
Separates out auto-skip from frameskipping
2014-01-26 00:50:00 +05:00
Henrik Rydgard
c55578367f
Add option "Small Display", useful for large tablets to avoid overlapping touch controls with the screen.
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Will later replace with a multiselect of different sizes, or something more advanced
like multitouch drag & zoom of the screen to get it exactly where you want it.
2014-01-16 00:22:39 +01:00
The Dax
9d2868b7ce
Win32: Add option to disable the Windows key.
2014-01-07 16:02:00 -05:00
Henrik Rydgard
9bde25dfa9
Moving the lang mapping to Config clears up some obcure file-to-file build dependency.
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Should fix the build.
2014-01-03 19:04:43 +01:00
Henrik Rydgard
03735e297b
No reason for langValuesMapping to be a member variable in Config.
2014-01-03 18:50:06 +01:00
ufdada
f4c658881a
Also set the PSP-internal Language if possible on first-run
2014-01-03 14:32:33 +01:00
Unknown W. Brackets
e24f45b9a4
Add ini options to configure the texture cache.
2014-01-01 15:49:09 -08:00
Henrik Rydgård
b0bfda6333
Merge pull request #4515 from bollu/improvedTilControls
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Redid the tilt controls in a nicer way
2013-12-22 02:13:28 -08:00
Unknown W. Brackets
4ed419d4d5
Support pinning paths in the game browser.
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For example, you might have games in multiple places, internal and
external storage, or a projects directory in addition to regular games,
etc.
2013-12-14 22:34:44 -08:00
bollu
b0c7e824be
Merge branch 'master' of https://github.com/hrydgard/ppsspp into improvedTilControls
2013-12-14 16:45:29 +05:30
The Dax
6050b47c67
Add an ini option to set the emulated PSP's firmware.
2013-12-13 13:06:44 -05:00
Henrik Rydgard
ab32c99b73
Add setting to disable version checks
2013-12-12 15:59:12 +01:00
Henrik Rydgard
e7ef34d1e6
last minute fix: Reset the control layout when upgrading from 0.9.5.
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The settings are not compatible.
2013-12-12 14:52:46 +01:00
Henrik Rydgard
7271367ac1
"Thin Borders" touch button style, ability to choose.
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Also a Gold color scheme. Not sure whether to use or not.
2013-12-10 23:27:46 +01:00
Sacha
108edd4093
Buildfix for Windows Qt. Enable PSP model SLIM on Symbian (works fine due to lack of mmap).
2013-12-10 18:49:25 +10:00
Unknown W. Brackets
735968ba9b
Add a setting to maintain a global func hash map.
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This makes it easier to deal with functions that have a common
implementation between multiple games, e.g. libc funcs.
2013-12-06 00:11:49 -08:00
Henrik Rydgård
bc6ecb8ef6
Hide the homebrew store behind a ini option for now
2013-12-05 12:48:09 +01:00
Henrik Rydgard
60ed75f68a
Add option to disable networking, tries to replicate the old error codes.
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Please test if disabling this option "fixes" any games that broke with the adhoc merge.
2013-12-04 11:07:52 +01:00
Henrik Rydgard
e1657fec96
Get rid of WipeFramebufferAlpha ini-only option.
2013-12-04 09:41:25 +01:00
Henrik Rydgård
c3dfbbeff9
Add option to disable touch dpad diagonals.
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Makes some games a lot more playable with touch screen.
2013-12-02 15:50:09 +01:00
Henrik Rydgård
a6c7663ea8
Allow resizing touch buttons individually.
2013-12-02 15:15:19 +01:00
The Dax
85e3a2dbfb
Make the model option ini-only.
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Move PSP_MODEL_FAT and PSP_MODEL_SLIM to Config.h.
Default to a PSP Slim, and enable 64 megs of memory by default.
2013-11-28 14:37:10 -05:00
The Dax
5d310e6014
Add an option to allow the emulated PSP model to be changed. Some games require a PSP-2000 for features such as multiplayer.
2013-11-28 12:37:12 -05:00
Henrik Rydgard
c83a7e0029
Parse mac addresses in one place.
2013-11-28 12:38:45 +01:00
Sacha
c71186b35a
Partial Stretch: This setting is needed on other devices too.
2013-11-28 14:59:17 +10:00
Henrik Rydgard
c499be9769
Merge branch 'adhoc-support' of https://github.com/Kyhel/ppsspp into Kyhel-adhoc-support
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hrydgard here: I switched to our implementation of thread.h and removed the "Windows7SDK" things for now.
Conflicts:
Core/Core.vcxproj.filters
2013-11-27 21:21:32 +01:00
Henrik Rydgard
c53b32d154
Show a dismissable notification if PPSSPP is behind the latest official release
2013-11-26 14:04:29 +01:00
Henrik Rydgard
7410f6fd44
Add run counter, which will be used for periodic stuff like checking for new version
2013-11-26 10:24:31 +01:00
Kyhel
0f7f90d0ac
Added windows changes for a unified build. Added Dialog fix which
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prevented from saving after going online. Added windows « errno » use
redefinition to suit WSAGetLastError and protocl needs.
2013-11-25 02:57:08 +01:00
Sacha
f6cc234393
Qt: Detect version in qmake instead.
2013-11-25 03:25:11 +10:00
Sacha
fb7c3d96fd
Introduce Timer Hack.
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Has been used in previous Symbian releases to improve speed. Was thought to only work on Wipeout but actually works on most games?
Games that run based on internal timer will experience 60 VPS without frameskip.
2013-11-16 02:16:17 +10:00
Henrik Rydgard
7e67476b00
Simple unoptimized software skinning.
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Does not take advantage of the possible reduction in state changes yet.
2013-11-13 18:10:57 +01:00
bollu
9c219bc18b
moved tilt logic to separate unit and enabled tilt to control multiple input types
2013-11-11 17:22:04 +05:30
Henrik Rydgard
63334698e1
Add temporary setting to disable the vertex decoder jit while we debug it
2013-11-09 18:16:26 +01:00
Henrik Rydgard
5a95e267fb
Add an optimization to discard registers at the end of functions when possible.
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Works in some games but crashes many so hiding it for now. Do not add UI.
2013-11-08 12:43:48 +01:00
Henrik Rydgård
23ac6ea2fd
Merge branch 'autoLoadSave' of https://github.com/bollu/ppsspp into bollu-autoLoadSave
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Conflicts:
Core/Config.h
UI/EmuScreen.cpp
2013-11-06 15:40:36 +01:00
Sacha
b1b4679fe6
Scale touch controls to screen resolution.
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Include a migration method for users who were on the old static system.
Scaling up may still look weird due to the hacky method of placement which is unchanged by this commit.
Next step of resolution independence would be to have the button scaling affected by resolution too.
Tested on a few devices. Mobile users should see no changes at all.
2013-11-05 14:52:31 +10:00
Unknown W. Brackets
2f010773e1
Add rewind feature to the UI.
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May not be perfect yet.
2013-11-02 18:33:23 -07:00
Henrik Rydgård
590ad5c6df
Merge pull request #4369 from unknownbrackets/deadbeef
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Fill regs with 0xDEADBEEF after syscalls...
2013-11-01 14:15:53 -07:00
Henrik Rydgård
07a868910e
Add a temporary hack option that may help debugging the wipeout glow.
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It reduces the glow problem by a lot but is obviously incorrect.
2013-10-30 22:47:36 +01:00
Siddharth
6cd5b748eb
created auto load feature
2013-10-30 22:46:27 +05:30
Unknown W. Brackets
ee57498b16
Add a setting to skip 0xDEADBEEF reg filling.
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For debugging purposes. Can't think of a better way.
2013-10-30 07:28:52 -07:00
Igor Calabria
2c484c9bee
Adds adhoc support notes on readme, and option to load server address from config
2013-10-30 00:18:06 +00:00
Henrik Rydgård
9c546b5d36
Merge pull request #4340 from bollu/analogStickTiltControl
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full tilt based analog controls
2013-10-28 05:20:46 -07:00
Siddharth
5daaaa3aad
made deadzones configurable
2013-10-28 16:43:42 +05:30
Siddharth
ec0e0d7047
implemented full tilt based D-pad controls
2013-10-27 23:28:47 +05:30