Commit Graph

83 Commits

Author SHA1 Message Date
Henrik Rydgård
a93bbf39ba Remove sinewin.cpp/h 2024-05-01 12:28:39 +02:00
Henrik Rydgård
b6b869ddee Remove float_dsp.cpp, inline the functions 2024-05-01 12:28:39 +02:00
Henrik Rydgård
c6502155ab Delete mathematics.cpp/h 2024-05-01 12:28:39 +02:00
Henrik Rydgård
d4023fb894 Buildfixes
Buildfix

UWP buildfix

libretro buildfix
2024-04-11 16:10:27 +02:00
Henrik Rydgård
fd91611f4f Add lieff/minimp3 library
See https://github.com/lieff/minimp3
2024-04-09 19:10:24 +02:00
Lubos Vonasek
dfdbd4566f OpenXR - UWP includes fixed 2024-03-20 19:06:41 +01:00
Henrik Rydgård
99548be8a3 NEON culling: Use mla operations to shave off some more cycles. ARM32 compat. 2023-12-09 16:36:01 +01:00
GABO1423
8cfe46eed0 (UWP) Remove Win32/x86 Support 2023-08-14 18:57:31 -04:00
Henrik Rydgård
ab6e902fea Make naett work on Android, UWP, Mac. Exclude on Linux 2023-07-21 10:28:31 +02:00
Henrik Rydgård
e2cc835c2b Setup build for new file HTTPNaettRequest 2023-07-21 10:27:40 +02:00
Henrik Rydgård
f13a07f19b Break out Download and RequestManager into its own file 2023-07-21 10:27:40 +02:00
Henrik Rydgård
eb21a2e6c9 Break out the OSD data holder from Common/System/System.h, into OSD.cpp/h 2023-06-30 17:15:49 +02:00
GABO1423
e8c42b0bb7 (UWP) Code Cleanup: Round 2 2023-06-29 01:36:30 -04:00
Henrik Rydgård
9f88dbd656 Icon cache for UI rendering
This will be needed for achievements, and has uses already now.
2023-06-18 14:11:12 +02:00
Henrik Rydgård
dfb446f89d Allow other backends than Vulkan to have GPU memory stats. Implement for GL. 2023-05-24 14:33:01 +02:00
Henrik Rydgård
cf9a628a2e AndroidContentURI: Move code from the header to cpp. Some assorted cleanup, add a unit test for Download paths 2023-05-16 16:08:51 +02:00
Henrik Rydgård
d996fb74d4 MSVC: Set language standard to c++17.
Noticed that we were getting some new warnings after merging the
constexpr stuff.
2023-04-02 17:55:15 +02:00
Henrik Rydgård
9d10417f09 UWP buildfix 2023-03-22 14:17:19 +01:00
Henrik Rydgård
fc6382140b UWP Buildfix 2023-03-14 13:42:00 +01:00
Henrik Rydgård
f936a6e9ce Structs and enums and build files 2023-03-11 11:19:33 +01:00
Henrik Rydgård
53172eff63 Renaming and file splitting 2023-03-06 16:42:50 +01:00
Gabriel Morazán
2d5086112b (UWP) Remove All Redundant Conditionals 2023-03-04 19:19:14 -04:00
Henrik Rydgård
61c5b9e0ca Retarget UWP projects for latest VS build
19061 is the oldest SDK installed by default.

Also disable "SDL" (security development lifecycle) checks in
SPIRV-Cross because it doesn't build with it...
2023-02-24 23:08:41 +01:00
Unknown W. Brackets
489411359e Common: Add cpu_features library. 2023-01-29 14:35:58 -08:00
Henrik Rydgård
c27689910e Break out ScrollView from ViewGroup.h, and PopupScreens from UIScreen.h 2023-01-11 10:56:31 +01:00
Henrik Rydgård
ec6d330ae4 Move AsyncImageFileView to Common, which required some more shuffling around of stuff. 2022-11-21 20:38:20 +01:00
Henrik Rydgård
162290147f UWP build fix. Had to reshuffle some stuff and compile some Vulkan files. 2022-11-06 15:54:00 +01:00
Henrik Rydgård
0251f33ec3 Don't use PPSSPP-specific stuff in Common/VR for now. 2022-10-17 23:13:43 +02:00
Henrik Rydgård
d4bfe9299d Track min and max GPU time, init time, render CPU time.
Mainly wanted to see if init time is a factor, there are optimizations
we can do there.
2022-10-10 10:53:27 +02:00
Henrik Rydgård
ed8c4e8758 Remove the assembly implementation of 4x4 matrix mul, in favor of intrinsics. 2022-09-05 10:33:05 +02:00
Unknown W. Brackets
9fcad83940 riscv: Add initial emitter shell. 2022-08-25 21:17:11 -07:00
GABO1423
d017437fb7
Prevent Dummy file from appearing in packages. 2022-07-19 13:23:09 -04:00
Henrik Rydgård
989d5b8079
Revert "(UWP) Small Building Tweaks." 2022-07-19 17:57:13 +02:00
GABO1423
b57a79c9c9
Prevent dummy file from being in the package. 2022-07-18 22:14:17 -04:00
Henrik Rydgård
a68ddd0a8d Merge separate NEON functions into the normal functions.
We no longer support non-NEON ARM.

It's nice also to have the NEON and SSE implementations "close" to each
other, easier to port optimizations back and forth etc.
2022-04-12 23:43:21 +02:00
Henrik Rydgård
ab69b896c3 Add and hook up Android_MoveFile 2021-07-25 17:32:12 +02:00
Henrik Rydgård
1b0ac23a69 Get rid of Executor.cpp/h.
There was only one implementation.
2021-06-12 13:03:53 +02:00
Henrik Rydgård
446c2c027e Get rid of the PrioritizedWorkQueue. Instead just queue tasks on the ThreadManager. 2021-06-12 13:03:53 +02:00
Henrik Rydgård
73871b9b7e Implement new thread manager, port stuff to it. 2021-06-12 13:03:53 +02:00
Unknown W. Brackets
64678e0114 Reporting: Move message report interface to Common.
This makes it so we can call reporting from Common.
2021-06-06 09:22:03 -07:00
Henrik Rydgård
025bcb1673 Introduce Path, start using it all over the place.
Still lots left to convert!

Convert GetSysDirectory to return Path.

More buildfixing

Remove unnecessary Path( constructors
2021-05-13 10:39:16 +02:00
Unknown W. Brackets
1e22966984 http: Separate out net buffer code from formatting. 2021-05-01 11:20:05 -07:00
Unknown W. Brackets
8a8328c431 Common: Move ColorConv to a more appropriate place. 2021-05-01 11:20:05 -07:00
Henrik Rydgård
e6aa841b78 Common: Get rid of Executor.cpp/h.
There was only one implementation.
2021-04-30 22:33:34 -07:00
Unknown W. Brackets
d3e2aa6d28 Build: Add libzstd to build. 2021-04-11 09:13:10 -07:00
Unknown W. Brackets
ff98d81e33 Build: Simplify by always including FakeCPUDetect. 2021-03-20 17:25:50 -07:00
Unknown W. Brackets
90f701675d UWP: Disable SDLChecks, which error on deprecated.
We should get rid of deprecated usage, but it's troublesome for only UWP
to compile differently.  These were ignored before.
2021-02-18 08:56:36 -08:00
Unknown W. Brackets
e7a3faaa8c Windows: Stop ignoring all deprecated warnings. 2021-02-18 08:56:36 -08:00
Henrik Rydgård
766dbc5a9f Move ShaderTranslation.cpp/h to Common/GPU. 2020-11-09 11:18:43 +01:00
Henrik Rydgård
733a152c54 Move ShaderWriter to Common/GPU, along with some stuff from ShaderCommon.h. 2020-11-04 09:18:35 +01:00