Unknown W. Brackets
2479d52202
Global: Reduce includes of common headers.
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In many places, string, map, or Common.h were included but not needed.
2022-01-30 16:35:33 -08:00
Unknown W. Brackets
ea59fa3562
Debugger: Add replay execute/flush APIs.
2021-05-30 15:25:07 -07:00
Unknown W. Brackets
85c64d3ec3
Replay: Properly load RTC time on load file.
2021-05-29 14:50:57 -07:00
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64e007c0ce
Debugger: Add stub API for replay functionality.
2021-05-29 14:50:57 -07:00
Henrik Rydgård
025bcb1673
Introduce Path, start using it all over the place.
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Still lots left to convert!
Convert GetSysDirectory to return Path.
More buildfixing
Remove unnecessary Path( constructors
2021-05-13 10:39:16 +02:00
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0ffac20fcd
Common: Include unistd.h before ctime on mingw.
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This is required for localtime_r and similar to be available.
2021-02-14 10:30:10 -08:00
Henrik Rydgård
4f43cff5ca
Move fileutil, net, image loaders, ui to Common. ( #13506 )
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* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing
Let's also move net while we're at it.
Move the ZIM/PNG loaders over to Common.
Move the UI framework into Common
iOS buildfix
* Buildfix
* Buildfixes
* Apple buildfix
* This typo again..
* UWP buildfix
* Fix build of PPSSPPQt, such as it is (it's not in good condition...)
* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00
Henrik Rydgård
989e353482
Common.h shouldn't include Log.h.
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Buildfixes
More buildfixes. Move JSON code to common.
2020-10-04 11:42:14 +02:00
Unknown W. Brackets
33cfac549d
Replay: Attempt to ignore reads in PSP/GAME.
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Unless there are writes in this directory, we should be able to safely
ignore them.
Currently detection isn't perfect (like PSP/./GAME/../GAME), but this
should catch the vast majority of cases.
2019-07-04 23:46:15 -07:00
Unknown W. Brackets
4144e71b7a
Replay: Add file header handling.
2019-07-04 20:36:17 -07:00
Unknown W. Brackets
26f5b5b938
Replay: Fix a silly typo applying analog.
2018-04-11 21:31:56 -07:00
Unknown W. Brackets
462d4d648e
Replay: Handle long button presses correctly.
2018-04-07 18:00:51 -07:00
Unknown W. Brackets
3ea652714a
Replay: Initial file handling and control funcs.
2018-04-07 18:00:51 -07:00
Unknown W. Brackets
0f9c53e03a
Replay: Track replay of file operations.
2018-04-07 18:00:51 -07:00
Unknown W. Brackets
76e2a40e5f
Replay: Prep side data structure.
2018-04-07 15:36:28 -07:00
Unknown W. Brackets
89186d8113
Replay: Initial structure for replay functionality.
2018-04-07 15:36:28 -07:00