Commit Graph

57 Commits

Author SHA1 Message Date
Henrik Rydgård
a6c7663ea8 Allow resizing touch buttons individually. 2013-12-02 15:15:19 +01:00
Henrik Rydgård
e017a17dbb Show homebrew as a list by default, allow changing the view mode
Homebrew often has poor icons, making the names important.

Also fix an issue with touch button scaling.

Conflicts:
	Core/Config.cpp
	UI/MainScreen.cpp
2013-12-02 12:34:09 +01:00
Unknown W. Brackets
5328e213a6 Clear the jit cache when toggling debug stats.
This way we can bypass that check normally, for speed.
2013-11-04 08:03:50 -08:00
The Dax
728101aebb Revise how the language system works.
On Win32, the Language menubar is eliminated in favour of displaying a NewLanguageScreen on screens that are of type UIDialogScreenWithBackground/UIScreenWithBackground; UIScreen inheriting screens (e.g. GamePauseScreen) still require manual additions.
2013-11-03 19:21:53 -05:00
Henrik Rydgård
d3f9853d2d Also disable rendering resolution when render mode = non-buffered 2013-10-30 12:12:28 +01:00
Henrik Rydgård
cbe8245bad Disable postprocessing shader choice when rendering mode = non-buffered 2013-10-30 11:28:14 +01:00
Henrik Rydgard
774c4896ef Restore the check for rendering mode disabling the reports checkbox.
Forgot why it was there, so I also added a comment.
2013-10-29 16:22:36 +01:00
Henrik Rydgård
997c7dc374 Simplify some UI code, fix enabled-ness of Tilt analog settings 2013-10-29 10:22:09 +01:00
Henrik Rydgård
787db5812d UI cleanup and a crashfix for duplicate back key events 2013-10-28 16:04:53 +01:00
Siddharth
ec0e0d7047 implemented full tilt based D-pad controls 2013-10-27 23:28:47 +05:30
Henrik Rydgård
4590e44954 add "onFinish" to screens so that ESC (etc) works the same as the back
touch button.
2013-10-25 13:19:08 +02:00
Henrik Rydgard
bf59f3db73 Add ugly hack setting for PowerVR to disable alpha test
Causes glitches but the speedup is truly massive in some games so I relent :/

Please do not report graphics bugs when this is enabled...

Future: Maybe remove this setting except on PowerVR?
2013-10-22 13:00:19 +02:00
The Dax
db370c1fd3 Call the base class sendMessage when handling messages from native, so every screen can refresh from a language update at any time. 2013-10-21 16:52:44 -04:00
Henrik Rydgård
99d4ef1e06 Enable/disable access to the control layout editor properly 2013-10-20 17:40:18 +02:00
Henrik Rydgård
3ab09f6bce Make the touch visibility thing a "subdialog" of the layout editor.
Reorder options a bit too.
2013-10-20 17:33:46 +02:00
The Dax
a88a30fb1d Add a touch control visibility screen. All touch controls can now be toggled on or off, except for the Pause button on platforms that have it, as a safety precaution. 2013-10-19 23:24:09 -04:00
Siddharth
38442c090e allow loading and unloading of onScreen control coordinates. Also, use sane (bottom left origin)coordinate system for all onScreen elements
can now reposition on screen controls

removed unnessecary files

fixed indenting issues

renamed RepositionOnScreenControlScree to TouchControlLayoutScreen
2013-10-20 00:39:38 +02:00
Unknown W. Brackets
9131371df9 Fix Qt, update native. 2013-10-19 15:15:19 -07:00
Henrik Rydgård
2c5adc96cf Rip out the support for the Atrac3+ plugin. It is gone, to never return. 2013-10-19 23:09:26 +02:00
The Dax
9c868351de Make Enable Debug Logging checkbox instant as it was intended to be. 2013-10-13 14:18:50 -04:00
The Dax
3d8b68e88e Make Fullscreen checkbox instant. 2013-10-13 13:34:55 -04:00
Henrik Rydgard
e0b19decca Add generic "PostShader" functionality, replacing FXAA (it's one of them).
Replaces #4018, sorry DanyalZia :)
2013-10-12 02:05:55 +02:00
raven02
c9c7184d60 UI : Shift in-menu items 2013-09-29 09:53:04 +08:00
shenweip
9907f4a740 Recreat all views when received language change message 2013-09-14 13:52:21 +08:00
Henrik Rydgard
2745744d99 Split the resolution setting into Window Size and Rendering Resolution (internal resolution).
Gets rid of our "antialiasing" (simply crank up internal resolution to 2x your window size).

Proper MSAA is coming later.
2013-09-11 00:19:34 +02:00
Unknown W. Brackets
f97794136c Use a UI event for clearing recents.
This way it builds on Android, and is cross platform too.
2013-09-07 09:44:28 -07:00
Henrik Rydgard
26c5ee4a6d Add screen to control debug levels. Will make it easier to access later. 2013-09-07 13:38:37 +02:00
kaienfr
137df18a00 Update recent games list & remove redundant recent games from ini file 2013-09-05 18:23:28 +02:00
The Dax
aebd5156a5 Win32 UI: Add a System Language menu that's dynamically created. Also fix several small bugs where the UI wouldn't switch languages on the Pause screen, and in a couple other spots. 2013-09-04 08:00:50 -04:00
Unknown W. Brackets
24ecf9416c Update language immediately in UI. 2013-09-01 13:29:23 -07:00
Unknown W. Brackets
98717fee7c Update reporting support immediately.
Well, it'd be nice to pull rather than push, but this is okay.
2013-09-01 13:08:47 -07:00
Henrik Rydgard
0d0b43818c Warning fixes and stuff 2013-08-30 20:14:16 +02:00
The Dax
d113254774 Add an option to restore PPSSPP's settings to default. Does not restore controller bindings to default. 2013-08-28 16:25:58 -04:00
The Dax
0e3c68dc9b Restore missing Recent tab option: Clear Recent Section.
Hard code MaxRecent to be 30. No real need to make it configurable anymore.
2013-08-25 15:56:34 -04:00
Henrik Rydgard
3f6d1d5e13 Get rid of the separate "Main settings", put them in the System Settings category instead. 2013-08-20 18:03:52 +02:00
Henrik Rydgard
e9e5e3ae17 Another feature that was missing in newui (see #3226 ) 2013-08-18 19:57:50 +02:00
Henrik Rydgard
a942395506 Add more missing features to NewUI, see #3226 2013-08-18 19:51:54 +02:00
Henrik Rydgard
0265ab874f Change FPS limit to "alternate speed", expressed in a percentage.
Fix it so it works correctly for 30fps games.

Some menu tweaks.
2013-08-18 18:55:42 +02:00
Henrik Rydgard
d7000ef1a4 Yet another feature that was missing in newui 2013-08-18 11:45:21 +02:00
Henrik Rydgard
2b1777d4a7 Transfer some features from oldUI to newUI 2013-08-18 01:24:53 +02:00
Henrik Rydgard
47f2efb0e5 Fixes to default key mappings, add default button, fix saving of mapped controls on Android, fixes #3213 2013-08-18 00:41:19 +02:00
The Dax
0ead143013 Overhaul the sound fix. It was rooted deeper than I thought. This should cover all complaints now(except pressing escape which discards any settings changed: is this by design? :\). Also add new menu option to Win32 UI under Emulation to control whether Atrac 3 should be on/off. 2013-08-14 15:00:54 -04:00
The Dax
5b2483ee73 Fix a bug where sound would never be initialised if a game is started with it off, then later enabled. 2013-08-14 08:47:10 -04:00
Henrik Rydgard
32218256d7 More UI tweaks 2013-08-13 00:06:48 +02:00
The Dax
c8a675863e Move debug logging toggle to Developer Options in NewUI. It was supposed to be here in the first place. 2013-08-04 04:45:09 -04:00
The Dax
f94ae2f10c Fix NewUI bug involving the debug console on Win32. Also change the behaviour of WM_USER_LOG_STATUS_CHANGED to open and close the log window when enabled/disabled as appropriate. 2013-08-04 03:39:49 -04:00
raven02
08569eafa1 Add GameSettingsScreen::DrawBackground() 2013-07-30 23:29:48 +08:00
raven02
d88f4dfe09 Centralize control mapping to in-game control section #2 2013-07-29 08:16:06 +08:00
Henrik Rydgard
fafa9c9bfd Dynamically load XInput, lets us to map the home button with a trick
Also avoids failing to start if XInput 1.3 is not installed.
2013-07-23 00:12:26 +02:00
Henrik Rydgard
2b35aa9050 Add basic NewUI in-game menu. 2013-07-21 13:31:46 +02:00