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87aa4e127c
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Build: Update to glslang v11.13.0, use upstream.
This switches the submodule origin.
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2023-01-01 10:28:53 -08:00 |
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Unknown W. Brackets
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15908856dd
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Build: Cleanup MSVC project files.
Remove some files that don't exist anymore, add some other platform
files for convenience.
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2022-12-19 10:13:43 -08:00 |
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Unknown W. Brackets
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bd4dd29eee
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glslang: Update to latest glslang.
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2021-02-21 06:16:55 -08:00 |
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Henrik Rydgård
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f8a0ba3b86
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Update the glslang submodule, fix the build afterwards.
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2020-03-03 22:19:32 +01:00 |
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Henrik Rydgard
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014668b9bc
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Update glslang to latest version
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2019-02-05 18:07:18 +01:00 |
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Henrik Rydgård
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c404214042
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Update glslang to latest as of 2016-06-26
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2018-07-15 12:30:40 +02:00 |
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Henrik Rydgård
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9c68e2c410
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Revert "Update glslang to the latest version" to fix #10748
Should take a real look sometime.
This reverts commit d4a4844bff8cf763af940c2e5a2eff715ec352de.
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2018-03-21 09:13:54 +01:00 |
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Henrik Rydgård
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d4a4844bff
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Update glslang to the latest version
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2018-03-16 21:29:16 +01:00 |
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Henrik Rydgård
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4e04780adc
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Upgrade glslang to a fresh version (used to compile Vulkan shaders). Might help #10065 ?)
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2017-11-09 13:36:18 +01:00 |
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Henrik Rydgard
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b46bb1efdb
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glslang for vulkan: Use my proper glslang fork instead of the ugly old SDK-glslang fork
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2016-12-20 00:30:09 +01:00 |
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Henrik Rydgard
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c64064024d
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Initial vulkan code.
This was squashed from nine commits but using old versions of Vulkan.
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2016-03-20 19:18:35 +01:00 |
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Henrik Rydgard
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8684180620
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Add ppsspp-glslang as a submodule (shader compiler for future Vulkan support)
This also adds a Windows project file, for building it.
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2016-02-17 21:38:35 +01:00 |
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