driver1998
8fab38ecdd
TextDrawerUWP based on DirectWrite
2019-06-07 05:20:21 +08:00
Henrik Rydgård
3769e8bf5c
Merge pull request #12069 from LunaMoo/aviDumpFix
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Fix avi dump feature by using render buffer with option to use output buffer.
2019-06-04 11:07:21 +02:00
LunaMoo
7230271612
Add space to new setting name
2019-06-04 10:30:47 +02:00
LunaMoo
da031ebbdb
Fix avi dump via render buffer instead,
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with an option to use output buffer since recording with
post process effects will often be desirable.
2019-06-04 07:54:17 +02:00
Henrik Rydgård
7853c90abb
JIT: Split VFPU_MTX disable options. To help with #9843
2019-06-03 23:28:15 +02:00
Henrik Rydgård
6fd40332fd
JitDisable: Add option to disable regalloc across instructions (flush after every instruction)
2019-06-02 16:06:10 +02:00
LunaMoo
57bd3c63f4
Block savestates OSM when video frames are dumped.
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Also make the dump messages shorter,
especially dump start since it will be recorded.
2019-05-27 23:43:39 +02:00
Silent
bb2ba8086b
Improved Show in Folder:
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- Not spawning cmd.exe anymore, rather using the same way Chromium does to spawn a shell window with a file focused
- Hid a nonfunctional "Show In Folder" button for UWP builds
2019-05-23 19:59:08 +02:00
Henrik Rydgård
efa1406d8f
VS2017: Add hack to automatically select the newest installed Windows 10 SDK. VS2019 already does this by default if you specify 10.0.
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Should hopefully fix the buildbot.
2019-05-19 15:23:25 +02:00
driver1998
21d2008676
Use D3DCompiler_47.dll for D3D9 context.
2019-05-12 11:17:10 +08:00
Henrik Rydgård
2f26297062
Clean up some more ifdefs
2019-05-10 23:25:57 +02:00
Henrik Rydgård
20d666ff55
Remove DbgNew.h forced include in ARM debug builds, doesn't work for some reason.
2019-05-10 23:18:31 +02:00
Henrik Rydgård
1f40aa4828
Add WindowsSDKDesktopARM64Support to vcxproj files
2019-05-10 22:44:12 +02:00
Henrik Rydgård
c3fab33354
Revert "Remove default SDK version from project files"
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Seems to have been the wrong thing to do, see:
https://developercommunity.visualstudio.com/content/problem/140294/windowstargetplatformversion-makes-it-impossible-t.html
Though due to the bug described there, there's no perfect solution, just
some ugly ones (which I might try later). Anyway, I guess most people
will move on to VS 2019 anyway..
This reverts commit 056494522e710f9384880d455d73e5ac463d2989.
2019-05-09 23:58:23 +02:00
Henrik Rydgård
83039f3f90
Remote ISO: Fix bugs from issue #12018 and probably #12019
2019-05-07 23:26:13 +02:00
driver1998
0aa33d53c0
Disable features not available on Windows ARM32/ARM64
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ARM32: OpenGL & DirectInput
ARM64: OpenGL
2019-05-04 22:45:16 +08:00
driver1998
763b85d723
Update Visual Studio project files for Windows ARM32/ARM64
2019-05-04 22:45:15 +08:00
vnctdj
6cbf4cfea2
Enable PNG screenshots for all platforms
2019-05-02 22:56:25 +02:00
Unknown W. Brackets
03bec46b93
UI: Make the screenshot key configurable.
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Affects #10825 .
2019-04-30 19:01:20 -07:00
Unknown W. Brackets
df9c922198
Merge pull request #10783 from LunaMoo/fillSoundBuffer
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Remove "sound speed hack"
2019-04-28 06:20:13 -07:00
LunaMoo
53daa0d844
Remove some unused code.
2019-04-28 13:17:08 +02:00
LunaMoo
056494522e
Remove default SDK version from project files
2019-04-27 23:01:41 +02:00
LunaMoo
280f7fec39
Fix VS2019 builds and remove _xp dependency
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(drops Win XP support, allows latest SDK etc.)
2019-04-25 23:56:55 +02:00
LunaMoo
0a4dc1f883
Remove "sound speed hack".
2019-04-25 04:15:31 +02:00
LunaMoo
1fa7bbc816
Add texture dump/replace hotkeys.
2019-03-26 06:13:05 +01:00
Unknown W. Brackets
926b9e66da
UI: Allow deletion of GE dumps from UI.
2019-03-21 19:49:32 -07:00
Henrik Rydgård
7790e61b12
Merge pull request #11866 from unknownbrackets/keyup
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UI: Pass touch/button releases to all screens
2019-03-18 11:16:35 +01:00
Unknown W. Brackets
a99549c451
UI: Avoid using game info cache in savedata sort.
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It can change mid-sort causing the sorting results to be inconsistent,
which will crash many implementations of std::stable_sort.
Also, fix an issue where it kept resorting after it didn't need to and
make it strictly ordered for equal dates/sizes.
Fixes #11892 .
2019-03-17 06:34:21 -07:00
Henrik Rydgård
55ccc4ed81
On game load error screens, print the filename. May help diagnose issues from screenshots of the error (commonly sent by end-users)
2019-03-13 11:24:23 +01:00
Unknown W. Brackets
f2206158b2
UI: Update more browser links to https://.
2019-03-03 21:39:21 -08:00
Unknown W. Brackets
1205753289
UI: Pass touch/button releases to all screens.
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This way, if you go into a menu and release a button, it still gets
noticed. This also goes for axis centering (and therefore vkeys.)
Also, move TOUCH_RELEASE_ALL to all screen switches.
2019-03-03 17:50:54 -08:00
Henrik Rydgård
e90328d03c
UWP: Restore the Load button. Fixes #11855 .
2019-03-01 08:20:42 +01:00
Henrik Rydgård
e49c488c6f
Silence a compiler warning, fix an uninitialized variable
2019-02-27 10:33:27 +01:00
Henrik Rydgård
0cd3ac06d0
Avoid trying to create a FileLoader for empty filenames
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Assorted cleanup
2019-02-25 21:35:51 +01:00
Henrik Rydgård
d91f706206
Log why the config is being saved (we seem to do it a bit much at times)
2019-02-23 11:55:44 +01:00
Henrik Rydgård
9b1d10063d
Linux: Draw the graphics API on the splash screen, like most other platforms.
2019-02-23 10:49:27 +01:00
Henrik Rydgård
5865c574ac
Merge pull request #11812 from unknownbrackets/android-memstick
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Android: Allow using a custom Memory Stick storage path
2019-02-20 00:02:19 +01:00
Unknown W. Brackets
1e943549c2
Android: Allow using custom storage paths.
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This allows a user to keep their save data on an insertable card, or
otherwise. Currently, the UI isn't great - errors are easy to miss,
and the path must be typed manually.
2019-02-18 09:15:15 -08:00
Unknown W. Brackets
a29fe3f46e
Core: Remove some now unused variables.
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From removed settings.
2019-02-18 09:14:05 -08:00
Henrik Rydgård
4d8f3c48ad
Merge pull request #11809 from unknownbrackets/ui-minor
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Windows: Hide accelerators when they are disabled
2019-02-17 22:58:55 +01:00
Unknown W. Brackets
6bc596d3a7
Windows: Hide accelerators when they are disabled.
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Currently, mapping something to load state / save state / etc. causes the
default accelerators to become disabled. In this case, it can be
confusing when the menu still shows them.
Fixes #11395 .
2019-02-17 12:17:41 -08:00
Unknown W. Brackets
d19e59dde7
Windows: Browse for folder like Qt.
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Better to separate out the platform specific stuff.
2019-02-17 08:03:10 -08:00
Unknown W. Brackets
8b40f1a814
Qt: Correct Browse... handling for multithreaded.
2019-02-17 07:48:32 -08:00
Unknown W. Brackets
67884d60b3
Qt: Re-enable Load button to browse for file.
2019-02-17 07:30:40 -08:00
Henrik Rydgård
cbf735e2e2
CwCheat warning fixes
2019-02-12 21:00:20 +01:00
Henrik Rydgård
259cb0f128
Fix issue where too long filenames could wreck the Install Zip dialog layout.
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Well, technically just shortens the path to avoid the issue.
2019-02-10 15:55:00 +01:00
Henrik Rydgard
47a9145355
Remove iForceMaxEmulatedFPS and replace with a compat setting for the two games that really need it.
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Takes care of one setting listed in #8171 "Options to remove"
2019-02-06 15:03:15 +01:00
Henrik Rydgard
58db029f7e
Android .nomedia: Don't hide everything under PSP, too harsh.
2019-02-05 16:40:10 +01:00
Henrik Rydgard
217205e433
To avoid strange images in Android gallery, pre-create TEXTURES with a .nomedia, and add .nomedia to the PSP directory.
2019-02-05 15:57:43 +01:00
Henrik Rydgard
a802adb1f6
Add simple UI for JIT feature disable flags
2019-02-04 13:00:08 +01:00