xebra
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89786b943d
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[spline/bezier]Instanced rendering for B-Spline is very slow when using weak GPU, so disabled it and simplify the shaders.
Add changing the quality of HW tessellation.
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2018-10-07 23:54:22 +09:00 |
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Henrik Rydgård
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83bf001a31
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Disable Android HW scale on TV type devices.
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2018-10-06 13:43:11 +02:00 |
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Henrik Rydgård
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7b34eaa1fb
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Merge pull request #11435 from unknownbrackets/ui-buttons
UI: Implement a glowing border touch control style
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2018-10-04 07:57:40 +02:00 |
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Henrik Rydgård
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7f38ff783a
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Merge pull request #11436 from unknownbrackets/tex-ini
Replacement: Show a warning for bad texture names
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2018-10-04 07:47:42 +02:00 |
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Henrik Rydgård
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669079454a
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Merge pull request #11438 from unknownbrackets/wasapi-switch
Allow WASAPI device switching
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2018-10-01 09:15:36 +02:00 |
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Henrik Rydgård
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f8ea364371
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Cleanup: Split out the WASAPI code into its own file.
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2018-09-30 20:29:39 -07:00 |
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Unknown W. Brackets
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13375e2b95
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Replacement: Refactor ini template generation.
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2018-09-30 17:00:05 -07:00 |
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Unknown W. Brackets
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4aded5c11f
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UI: Implement a glowing border touch control style.
It barely glows, though.
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2018-09-30 16:48:02 -07:00 |
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Unknown W. Brackets
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7ee4d2d5a1
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UI: Ask for restart when changing graphics device.
Only for D3D11 and Vulkan.
Also, makes Vulkan follow D3D11 in not changing the setting if the device
is not found on startup.
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2018-09-30 00:53:21 -07:00 |
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Henrik Rydgård
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68b005c79b
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Patch up small UI bug on credits screen.
thanks benjamin
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2018-09-24 23:23:51 +02:00 |
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Unknown W. Brackets
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d1c9da6a9a
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UI: Maintain aspect better on screenshots.
In case they are on a thin screen or something.
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2018-09-21 23:27:28 -07:00 |
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Unknown W. Brackets
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3bba9df133
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UI: Keep report image at right aspect ratio.
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2018-09-21 23:24:36 -07:00 |
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Henrik Rydgård
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3f34c7a213
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Merge pull request #11400 from unknownbrackets/ui-minor
UI: Fix occassional issue starting second game
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2018-09-18 09:52:06 +02:00 |
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Unknown W. Brackets
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ed90ab4fa6
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UI: Fix occassional issue starting second game.
Sometimes render() would be called before update() after creating
EmuScreen, and we'd exit out instead of starting the game.
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2018-09-17 22:45:09 -07:00 |
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Henrik Rydgård
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5d64107b0f
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Add some links to Discord where appropriate.
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2018-09-16 20:04:10 +02:00 |
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Henrik Rydgård
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fd6c3145d5
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Merge pull request #11364 from unknownbrackets/gpu-failed
Core: Reset working graphics backend on restart
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2018-09-07 07:13:23 +02:00 |
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Unknown W. Brackets
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120cf59237
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Core: Reset working graphics backend on restart.
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2018-09-06 18:31:09 -07:00 |
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Henrik Rydgård
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d7bf2841d1
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Merge pull request #11362 from unknownbrackets/gpu-failed
Core: Don't consider graphics failed on shutdown
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2018-09-06 22:00:39 +02:00 |
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Unknown W. Brackets
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fb8f408db0
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Core: Don't consider graphics failed on shutdown.
On some devices, we'll lose context or get a resize mid-startup, so make
sure we don't detect that as a graphics crash.
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2018-09-06 07:31:15 -07:00 |
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Henrik Rydgård
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8ac50b232d
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Merge pull request #11360 from unknownbrackets/gpu-failed
Core: Log more on graphics backend failures
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2018-09-06 09:18:46 +02:00 |
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Unknown W. Brackets
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db93a08fc9
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Core: Log more on graphics backend failures.
Just so we can tell for sure in logs what's happening.
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2018-09-05 23:13:15 -07:00 |
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Unknown W. Brackets
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246234b0b7
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UI: Automatically forget pinned deleted paths.
Also, resolve the paths in case of symlinks.
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2018-09-04 21:53:20 -07:00 |
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Henrik Rydgård
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562c5f6485
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Merge pull request #11346 from unknownbrackets/startup-fail
Core: Track graphics startup failures and cycle
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2018-09-04 21:14:15 +02:00 |
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Henrik Rydgård
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18a6fac915
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Merge pull request #11348 from unknownbrackets/ui-minor
UI: Fix state screenshot size on pause screen
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2018-09-02 21:33:18 +02:00 |
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Unknown W. Brackets
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d715ed8fba
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Core: More consistently use directory constants.
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2018-09-02 10:27:11 -07:00 |
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Unknown W. Brackets
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d1c5668612
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Android: Add .nomedia files to system and textures.
Due it on all platforms when saving textures to encourage including
.nomedia in texture packs.
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2018-09-02 10:19:08 -07:00 |
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Unknown W. Brackets
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e246a946c3
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Core: Add flag to prevent graphics cycling.
For debugging graphics crashes.
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2018-09-01 19:59:13 -07:00 |
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Unknown W. Brackets
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f906fbed35
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Core: Track graphics startup failures and cycle.
If the graphics driver segfaults, or some plugin segfaults, let's try a
different one next time. This gives better hope of starting up next time.
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2018-09-01 19:59:13 -07:00 |
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Unknown W. Brackets
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65bf285e41
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UI: Fix state screenshot size on pause screen.
Was stretched wide here, but fine in save data manager.
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2018-09-01 14:56:56 -07:00 |
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Unknown W. Brackets
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360862617a
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UI: Move debugger checkbox outside texture area.
Oops, didn't mean for it to be there.
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2018-09-01 11:00:05 -07:00 |
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Unknown W. Brackets
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2704b09dfd
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UI: Load post shader names on non-Windows early.
This way the ini "name" is used, rather than the stored code for it.
Fixes #11015.
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2018-08-30 21:19:19 -07:00 |
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Unknown W. Brackets
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22a536fb0c
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Merge pull request #11307 from hrydgard/discord-mac-linux
Enable Discord integration for Mac and Linux.
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2018-08-26 23:04:49 -04:00 |
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Unknown W. Brackets
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3fc845a265
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UI: Delay game config/discord until game info load.
This avoids a race condition where the info is not always available,
causing game-specific config and Discord presence to set incorrectly.
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2018-08-22 18:27:20 -07:00 |
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Henrik Rydgård
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e34378a1c1
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Enable Discord integration for Mac and Linux.
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2018-08-18 10:11:15 +02:00 |
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Henrik Rydgård
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6f173b9134
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Harmonize some VS project settings.
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2018-08-14 22:41:39 +02:00 |
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Henrik Rydgård
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0684068c81
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Merge pull request #11296 from hrydgard/discord-presence
Discord presence - show the current game
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2018-08-14 08:40:09 +02:00 |
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Henrik Rydgård
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35e1d0c841
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Discord: Translated some messages
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2018-08-13 20:14:34 +02:00 |
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Henrik Rydgård
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9c22f6ed55
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Don't forget to update the other build systems and try to fix the
builds.
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2018-08-13 00:28:12 +02:00 |
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Henrik Rydgård
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785858dbf8
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Basic Discord presence integration.
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2018-08-13 00:20:09 +02:00 |
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Henrik Rydgård
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eddaf97938
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Add submodules, namespace json to prepare for the addition of rapidjson (sigh)
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2018-08-13 00:18:54 +02:00 |
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Unknown W. Brackets
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048afb6d24
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UI: Resolve symlinks when adding things to recent.
See #11131. This also normalizes paths, captialization, etc. as
necessary.
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2018-08-12 08:25:10 -07:00 |
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Henrik Rydgård
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e51ea85615
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Be extra careful about never ever binding null textures when drawing backgrounds. See #11243
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2018-07-21 22:48:39 +02:00 |
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hissingshark
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64e432e12d
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Moved from using enum to enum class
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2018-06-26 07:52:02 +01:00 |
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hissingshark
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7fd7afeba9
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Added "oldest save" and "slots 1-5" as options for "auto load savestate"
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2018-06-25 21:45:51 +01:00 |
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Unknown W. Brackets
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ca8677d262
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UI: Keep rendering UI even while stepping.
This makes it possible to "get out" on mobile.
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2018-06-24 06:24:08 -07:00 |
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Henrik Rydgård
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4cfc6ee272
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Merge pull request #11187 from unknownbrackets/alt-speed
Add second alternate speed and buttons for alt speed
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2018-06-24 13:41:12 +02:00 |
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Unknown W. Brackets
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0564e9e3ec
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UI: Disable stepping on unthrottle touch button.
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2018-06-23 11:06:56 -07:00 |
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Unknown W. Brackets
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c50f5cc3db
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UI: Fix leak in control visibility screen.
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2018-06-23 10:59:19 -07:00 |
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Unknown W. Brackets
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0b0d4c1edf
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UI: Make touch control visibility more consistent.
Now it looks more like other screens.
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2018-06-23 10:59:19 -07:00 |
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Unknown W. Brackets
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70e5ae4fad
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UI: Sort touch control visibility better.
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2018-06-23 10:59:18 -07:00 |
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