ppsspp/UI
2018-08-13 00:28:12 +02:00
..
BackgroundAudio.cpp Even more cleanup of RIFFReader 2017-12-04 17:34:47 +01:00
BackgroundAudio.h
ComboKeyMappingScreen.cpp
ComboKeyMappingScreen.h UI: Fix some virtual override warnings. 2017-12-03 19:22:02 -08:00
ControlMappingScreen.cpp UI: Cleanup common message handling. 2017-12-02 11:55:06 -08:00
ControlMappingScreen.h UI: Avoid pushing a screen on top of itself. 2017-12-02 11:55:06 -08:00
CwCheatScreen.cpp Oops:] 2017-12-01 11:22:12 +01:00
CwCheatScreen.h UI: Fix some virtual override warnings. 2017-12-03 19:22:02 -08:00
DevScreens.cpp Core: Move config enums to separate file. 2018-06-23 10:59:18 -07:00
DevScreens.h UI: Fix some virtual override warnings. 2017-12-03 19:22:02 -08:00
DiscordIntegration.cpp Don't forget to update the other build systems and try to fix the 2018-08-13 00:28:12 +02:00
DiscordIntegration.h Basic Discord presence integration. 2018-08-13 00:20:09 +02:00
DisplayLayoutEditor.cpp Buildfix for an older clang. 2016-08-06 18:57:30 -07:00
DisplayLayoutEditor.h
DisplayLayoutScreen.cpp Core: More consistently use config enums. 2018-06-23 10:59:18 -07:00
DisplayLayoutScreen.h UI: Trigger view recreate on static sized screens. 2017-12-27 01:13:47 -08:00
EmuScreen.cpp Basic Discord presence integration. 2018-08-13 00:20:09 +02:00
EmuScreen.h UI: Reinit UI texture during game when used. 2018-06-01 21:07:09 -07:00
GameInfoCache.cpp Include renderpass definition in Vulkan shader cache entries, should make it more effective again. 2018-03-29 14:36:04 +02:00
GameInfoCache.h UI: Use atomic flags in game info cache. 2017-12-29 08:55:49 -08:00
GamepadEmu.cpp UI: Disable stepping on unthrottle touch button. 2018-06-23 11:06:56 -07:00
GamepadEmu.h UI: Disable stepping on unthrottle touch button. 2018-06-23 11:06:56 -07:00
GameScreen.cpp sprintf->snprintf. Don't think any of these are likely overflows though. 2018-05-29 23:42:54 +02:00
GameScreen.h UI: Fix some virtual override warnings. 2017-12-03 19:22:02 -08:00
GameSettingsScreen.cpp Basic Discord presence integration. 2018-08-13 00:20:09 +02:00
GameSettingsScreen.h Core: Allow toggle between 2 custom speeds. 2018-06-23 10:59:18 -07:00
HostTypes.h Split out QtHost.h from HostTypes.h 2018-03-03 08:46:12 +01:00
InstallZipScreen.cpp Remove legacy InputState. 2017-03-14 22:07:07 -07:00
InstallZipScreen.h Remove legacy InputState. 2017-03-14 22:07:07 -07:00
MainScreen.cpp Be extra careful about never ever binding null textures when drawing backgrounds. See #11243 2018-07-21 22:48:39 +02:00
MainScreen.h UI: Show warning when in a temporary dir. 2018-06-07 14:14:20 -07:00
MiscScreens.cpp When listing post-shaders, use the "name" specified in the ini as default, when looking up translations. 2018-03-25 11:53:11 +02:00
MiscScreens.h UI: Send prompt results even on back/cancel. 2017-12-02 19:04:33 -08:00
NativeApp.cpp Basic Discord presence integration. 2018-08-13 00:20:09 +02:00
OnScreenDisplay.cpp Big mutex overhaul - remove our custom ones, make them non-recursive where possible 2017-02-28 11:40:29 +01:00
OnScreenDisplay.h Big mutex overhaul - remove our custom ones, make them non-recursive where possible 2017-02-28 11:40:29 +01:00
PauseScreen.cpp SaveState: Show warning on old / long use state. 2018-06-14 18:29:55 -07:00
PauseScreen.h Android: Properly restore screenshots on the Pause screen on task switching away and back. 2018-03-27 23:11:10 +02:00
ProfilerDraw.cpp Profiler: Show the slowest thread's categories. 2017-12-30 10:45:51 -08:00
ProfilerDraw.h
ReadMe.txt
RemoteISOScreen.cpp Add submodules, namespace json to prepare for the addition of rapidjson (sigh) 2018-08-13 00:18:54 +02:00
RemoteISOScreen.h http: Move web server to core and use flags. 2018-06-07 16:28:01 -07:00
ReportScreen.cpp Reporting: Fix typo. 2018-06-06 05:55:31 -07:00
ReportScreen.h Reporting: Provide suggestions on negative reports. 2018-06-06 05:55:31 -07:00
SavedataScreen.cpp UI: Quit sorting when done. 2018-06-06 18:39:21 +02:00
SavedataScreen.h UI: Quit sorting when done. 2018-06-06 18:39:21 +02:00
Store.cpp Add submodules, namespace json to prepare for the addition of rapidjson (sigh) 2018-08-13 00:18:54 +02:00
Store.h Add submodules, namespace json to prepare for the addition of rapidjson (sigh) 2018-08-13 00:18:54 +02:00
TextureUtil.cpp Vulkan: Add tags to UI textures too. 2018-04-06 21:43:18 -07:00
TextureUtil.h Android: Properly restore screenshots on the Pause screen on task switching away and back. 2018-03-27 23:11:10 +02:00
TiltAnalogSettingsScreen.cpp Remove legacy InputState. 2017-03-14 22:07:07 -07:00
TiltAnalogSettingsScreen.h Remove legacy InputState. 2017-03-14 22:07:07 -07:00
TiltEventProcessor.cpp android: Change preprocessor define to standard __ANDROID__ 2016-10-12 11:14:09 +02:00
TiltEventProcessor.h
TouchControlLayoutScreen.cpp UI: Show custom speed toggle buttons. 2018-06-23 10:59:18 -07:00
TouchControlLayoutScreen.h UI: Trigger view recreate on static sized screens. 2017-12-27 01:13:47 -08:00
TouchControlVisibilityScreen.cpp UI: Fix leak in control visibility screen. 2018-06-23 10:59:19 -07:00
TouchControlVisibilityScreen.h UI: Fix leak in control visibility screen. 2018-06-23 10:59:19 -07:00
ui_atlas.cpp qt: Build Qt frontend with CMake. Requires Qt5. 2016-10-17 23:45:21 +02:00
ui_atlas.h
UI.vcxproj Basic Discord presence integration. 2018-08-13 00:20:09 +02:00
UI.vcxproj.filters Basic Discord presence integration. 2018-08-13 00:20:09 +02:00

========================================================================
    STATIC LIBRARY : UI Project Overview
========================================================================

AppWizard has created this UI library project for you.

No source files were created as part of your project.


UI.vcxproj
    This is the main project file for VC++ projects generated using an Application Wizard.
    It contains information about the version of Visual C++ that generated the file, and
    information about the platforms, configurations, and project features selected with the
    Application Wizard.

UI.vcxproj.filters
    This is the filters file for VC++ projects generated using an Application Wizard. 
    It contains information about the association between the files in your project 
    and the filters. This association is used in the IDE to show grouping of files with
    similar extensions under a specific node (for e.g. ".cpp" files are associated with the
    "Source Files" filter).

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////