orbea
0e0385eee9
cmake: Silence warning.
2021-01-05 06:38:06 -08:00
Henrik Rydgård
723f09ffe5
Merge pull request #13875 from Panderner/add-games-to-requiredbufferedrendering-for-black-screen
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Compat.ini Cleanup and Add games to RequireBufferedRendering
2021-01-05 09:24:45 +01:00
Panderner
def12bc645
Adding games to RequireBufferedRendering that cause black screen when not enabled
2021-01-05 13:48:17 +08:00
Panderner
a304a49dca
Compat.ini cleanup to add missing IDs and remove unused ones from latest version
2021-01-05 11:32:52 +08:00
Panderner
20f76fd776
Add Missing game IDs for Tekken 6
2021-01-05 10:17:14 +08:00
Panderner
f715509052
Merge pull request #1 from hrydgard/master
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Update README.MD
2021-01-05 10:13:15 +08:00
Henrik Rydgård
ddabd644ae
Merge pull request #13874 from hrydgard/post-shader-error-fix
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Initialize/Deinitialize the shader translation system once globally.
2021-01-05 00:35:26 +01:00
Henrik Rydgård
3f01cbb98c
Initialize/Deinitialize the shader translation system once globally.
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Fixes #13839 .
2021-01-04 23:51:34 +01:00
Henrik Rydgård
92173d5ac4
Merge pull request #13857 from unknownbrackets/ios-buttons
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iOS: Expose iOS 12.1+/13/14 buttons
2021-01-04 09:11:36 +01:00
Henrik Rydgård
71511adad6
Merge pull request #13868 from unknownbrackets/savedata
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Savedata: Prevent garbage bleeding into save icons
2021-01-04 08:06:04 +01:00
Unknown W. Brackets
4573907098
Savedata: Prevent garbage bleeding into save icons.
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This pads out the icon data and also fixes a potential buffer overflow
during image data copy.
2021-01-03 16:26:31 -08:00
Henrik Rydgård
f0784de9e3
Merge pull request #13866 from unknownbrackets/rewind
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SaveState: Allow rewind on mobile
2021-01-03 22:56:01 +01:00
Henrik Rydgård
ac69d9344d
Merge pull request #13867 from unknownbrackets/ui-upgrade
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UI: Use "Details" for upgrade outside Win/Android
2021-01-03 22:54:43 +01:00
Henrik Rydgård
b29be1b77b
Revert "Bleach Soul Carnival. Disable the "First Frame Readback" compat setting."
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This reverts commit b5daff1270
.
2021-01-03 21:47:07 +01:00
Henrik Rydgård
1acbfb1a52
Never pass a null into QueueDeleteImageView (got a report of that).
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Went through them all to see where this could happen, can't find any
other path than this, though it's strange.
2021-01-03 21:46:12 +01:00
Unknown W. Brackets
db51a50d8e
UI: Use "Details" for upgrade outside Win/Android.
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Builds might not be available so let them go for more information. They
might have to actually install using their package manager or something
else.
Fixes #12591 .
2021-01-03 11:07:59 -08:00
Henrik Rydgård
5730da3d3a
Merge pull request #13863 from hrydgard/bleach-crash-workaround
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Bleach Soul Carnival. Disable the "First Frame Readback" compat setting.
2021-01-03 19:45:49 +01:00
Unknown W. Brackets
fd7d8a7c02
SaveState: Allow rewind on mobile.
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It's in the settings, so it should work. Mobile devices have a lot more
RAM than they did 7 years ago.
2021-01-03 10:42:40 -08:00
Henrik Rydgård
f0bb504bb1
Postshader: Improve error reporting.
2021-01-03 19:15:05 +01:00
Henrik Rydgård
63424fb5be
Merge pull request #13862 from unknownbrackets/shader-minor
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GPU: Ignore color write mask if unusable
2021-01-03 18:08:43 +01:00
Henrik Rydgård
b5daff1270
Bleach Soul Carnival. Disable the "First Frame Readback" compat setting.
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Attempted workaround for #13346 after the changes in #13327 .
2021-01-03 17:53:42 +01:00
Unknown W. Brackets
1834a524c8
GPU: Be careful with color write mask precision.
2021-01-03 08:50:34 -08:00
Unknown W. Brackets
4006a4b143
GPU: Ignore color write mask if unusable.
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We unconditionally attempt to use a shader with color write mask, so we
can't just refuse to generate a shader - it'll mean non-supporting devices
get no shader at all.
It's better to continue ignoring the mask in that case.
2021-01-03 08:15:37 -08:00
Henrik Rydgård
106a299c06
Merge pull request #13860 from unknownbrackets/windows-arm64
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Windows: Fix miniupnpc build on ARM64
2021-01-03 09:40:57 +01:00
Unknown W. Brackets
c66d5dcac1
Windows: Prevent hang on shutdown.
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Which may occur on ARM64 or perhaps lower thread processors? Let's avoid
spinloops.
2021-01-02 22:49:06 -08:00
Unknown W. Brackets
83272c5e25
D3D11: Avoid crash if debug/info queue unavailable.
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We don't fail init already, so we shouldn't fail shutdown.
2021-01-02 20:47:21 -08:00
Unknown W. Brackets
f2ddf73044
Build: Include Windows ARM64 in builds too.
2021-01-02 18:22:26 -08:00
Unknown W. Brackets
bb5918f90b
headless: Fix Windows ARM64 build.
2021-01-02 17:55:16 -08:00
Unknown W. Brackets
01676bc795
Windows: Fix miniupnpc build on ARM64.
2021-01-02 17:42:43 -08:00
Unknown W. Brackets
43948d4d4a
iOS: Expose iOS 12.1+/13/14 buttons.
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Now with corrected version checks.
2021-01-02 12:57:58 -08:00
Henrik Rydgård
678d881a1b
Merge pull request #13855 from unknownbrackets/headless
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Remove "Null" GPU and enable softgpu without a backend
2021-01-02 20:41:55 +01:00
Unknown W. Brackets
e1050fe855
UWP: Don't try compiling samplerjit.
2021-01-02 09:54:35 -08:00
Unknown W. Brackets
2892f0ee20
Build: Run software backend for tests.
2021-01-02 09:37:29 -08:00
Unknown W. Brackets
3c9ab13672
GPU: Remove NULL GPU.
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We can use the software GPU without a backend now, and this is in every
way superior and will result in better tests/headless behavior.
2021-01-02 09:36:13 -08:00
Unknown W. Brackets
83cae815b4
Headless: Always use at least software rendering.
2021-01-02 09:27:17 -08:00
Unknown W. Brackets
ed65bc2327
SoftGPU: Allow rendering with no backend at all.
2021-01-02 09:25:41 -08:00
Unknown W. Brackets
66a6b27d78
UWP: Allow software renderer.
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It can use the Direct3D 11 backend now for a while, so it should work on
UWP just fine.
2021-01-02 09:24:43 -08:00
Unknown W. Brackets
6a2b3f8f78
SoftGPU: Update PPGe draw context.
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Oops, this was missing.
2021-01-02 09:23:25 -08:00
Henrik Rydgård
a563ea0c99
Merge pull request #13853 from iota97/readme-script
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Readme script update
2021-01-02 17:57:44 +01:00
iota97
7ad5c7a833
Readme script update
2021-01-02 14:38:09 +01:00
Henrik Rydgård
1282653ba9
Merge pull request #13852 from unknownbrackets/warnings
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A few more warning fixes
2021-01-02 11:30:22 +01:00
Unknown W. Brackets
64f3830668
Psmf: Fix a potential leak on shutdown.
2021-01-01 15:43:13 -08:00
Unknown W. Brackets
4240fa3053
GPU: Correct some incorrect deallocations.
2021-01-01 15:43:13 -08:00
Unknown W. Brackets
cd6be61d98
Common: Correct some formatting type mismatches.
2021-01-01 15:43:13 -08:00
Henrik Rydgård
fa466d2363
Merge pull request #13850 from unknownbrackets/warnings
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Cleanup some warnings and a logger shutdown crash
2021-01-01 19:53:10 +01:00
Unknown W. Brackets
8bf93bb757
http: Ignore signals on recv() too.
2021-01-01 08:58:35 -08:00
Unknown W. Brackets
c3ddb279f9
http: Cleanup excessive logging.
2021-01-01 08:55:18 -08:00
Unknown W. Brackets
83644ec1b8
Android: Remove old NDK profiler.
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Pretty sure this no longer works.
2021-01-01 08:42:23 -08:00
Unknown W. Brackets
f57c642f0b
Common: Fix logging shutdown race condition.
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Got a crash during logging on another thread during shutdown.
2021-01-01 08:38:27 -08:00
Unknown W. Brackets
84aa33970b
Debugger: Fix some type conversion warnings.
2021-01-01 08:37:54 -08:00