Unknown W. Brackets
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a32cf817ff
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Fix some minor warnings.
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2013-07-07 20:31:04 -07:00 |
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The Dax
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da9472c486
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Simplify the HDRemaster struct, eliminating the need for the g_MemoryEnd variable.
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2013-07-07 03:07:51 -04:00 |
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Unknown W. Brackets
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c8102b708a
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Don't crash when a block device can't be created.
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2013-07-01 00:33:19 -07:00 |
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The Dax
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0bbcec9ad4
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Remove redundant include and fix comments.
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2013-06-26 16:02:53 -04:00 |
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The Dax
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ad1323c6ec
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Change logging in PSPLoaders.cpp to debug instead of error; it was a remnant of the debugging process.
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2013-06-26 16:02:53 -04:00 |
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The Dax
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bd0944fc49
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Remove a few more unneeded includes and change a loop to use ARRAY_SIZE instead of a variable.
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2013-06-26 16:02:53 -04:00 |
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The Dax
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d11deba3cd
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Fix HD Remasters and tidy up. This should be the final commit for the preliminary support, no further coding style issues withstanding.
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2013-06-26 16:02:53 -04:00 |
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The Dax
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695f7eeec5
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Fix more style issues, and abstract most of the init code from MemMap.cpp.
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2013-06-26 16:02:52 -04:00 |
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The Dax
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8ab734d516
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Restructure the hack to be more correct, and add support for double texture coordinates. Fixes #2314.
Also address various coding style issues.
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2013-06-26 16:02:52 -04:00 |
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The Dax
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96401eae1e
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Make the hack less intrusive, but there's a chicken and egg problem: Memory::Init is called before LOAD_PSP_ISO, so I'm slightly perplexed on how to proceed at the moment.
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2013-06-26 16:02:52 -04:00 |
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The Dax
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f8d309ec99
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Add HD Remaster support. It's a HUGE hack right now, and needs to be properly rewritten so that allocation and stuff work better. This is based off the work of BlackDaemon, and I added in the auto check to switch the code on/off depending on if the game is a remaster or not. It does not affect or break any games that I know of.
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2013-06-26 16:02:52 -04:00 |
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sum2012
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e233dbb446
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Add another patcher
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2013-05-23 22:34:32 +08:00 |
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sum2012
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32fed38ddf
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Add another patchers
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2013-05-16 21:32:08 +08:00 |
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tpu
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c9af16e332
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add NPUMDIMG support
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2013-05-08 23:36:57 +08:00 |
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Sacha
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2396574f45
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Avoid name collision with StringUtil on Windows hosts. Fixes all Linux/Unix cross-compiles from Windows, including Harmattan and Blackberry.
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2013-05-03 16:22:15 +10:00 |
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Unknown W. Brackets
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439fd54378
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Verify the header signature when loading a PBP.
Fixes headless tests crashing.
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2013-04-27 17:57:40 -07:00 |
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Henrik Rydgard
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b9f45e4530
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Add stub framework for .pbp demos (nowhere near working). Fix an OSK crash.
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2013-04-27 23:16:51 +02:00 |
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Henrik Rydgard
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7425532e99
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Move non-Android specific stuff from android/jni to /UI.
Move source_assets one level up, too.
Also, start prototyping GameInfoCache, you'll see what it's for soon...
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2013-03-30 15:46:26 +01:00 |
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sum2012
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b32411c9e0
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Add more support of patchers
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2013-03-02 00:48:20 +08:00 |
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sum2012
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0af9d2e360
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Add support of another patchers
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2013-02-24 12:16:18 +08:00 |
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Xele02
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3825df5c6a
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Improve sceIo to pass io autotest.
io/io, io/cwd, io/directory ok
io/file still have a file mode fail
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2013-01-21 01:25:48 +01:00 |
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Lewis Robbins
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e0e8ae8673
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silenced compiler warnings
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2013-01-12 13:35:51 +00:00 |
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Henrik Rydgard
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6a3dd792a5
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Identify CISO the right way. Fixes issues with uppercase filenames..
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2013-01-12 12:52:00 +01:00 |
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Unknown W. Brackets
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6327c6e629
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Make filesystem prefix matching case fold.
Even Ms0:/, disC0:/ and HoSt0:/ etc. work.
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2013-01-09 00:57:44 -08:00 |
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Unknown W. Brackets
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3e3e9b761f
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Fix it so headless can actually mount isos.
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2013-01-09 00:46:47 -08:00 |
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Henrik Rydgard
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883f61e3dd
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Savestates: Add quicksave/quickload. Add Android UI for savestates. All single slot for now.
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2013-01-02 21:05:02 +01:00 |
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Xele02
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ab71c3d1d0
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Save unencrypted PARAM.SFO
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2012-12-14 20:55:57 +01:00 |
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Henrik Rydgard
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1189da826c
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Also get TITLE from PARAM.SFO
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2012-11-30 22:34:08 +01:00 |
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Henrik Rydgard
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a5e35ad6d9
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Parse PARAM.SFO to get the disc ID, show in title bar on Windows
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2012-11-30 22:32:51 +01:00 |
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Kevin Armstrong
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82abb1e296
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at least one game expects the UMD to be on UMD:
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2012-11-30 16:47:04 +00:00 |
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Henrik Rydgard
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90654bcd0e
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VFPU fixes, misc
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2012-11-15 10:15:40 +01:00 |
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Henrik Rydgard
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28879934d6
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Add some missing HLE functions, fix loading unencrypted EBOOT.BIN
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2012-11-06 16:20:13 +01:00 |
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Henrik Rydgard
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48bc1afe26
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Add vcmp ES condition code, uncached mirror of scratchpad
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2012-11-06 16:01:41 +01:00 |
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Arthur Blot
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5b5618d32d
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Added ~PSP decryption system using kirk-engine
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2012-11-05 14:59:38 +01:00 |
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Henrik Rydgard
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64cc573703
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
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Henrik Rydgard
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4f7ad15758
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
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