Henrik Rydgård
9bd8b11bf8
Implement shader depal for D3D11.
2022-09-11 13:41:17 +02:00
Unknown W. Brackets
6c6d817ce7
Vulkan: Avoid crash if large texture attempted.
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Doesn't do the clamp/wrap thing, but at least this won't crash.
2022-09-10 20:14:37 -07:00
Unknown W. Brackets
54fe342f4b
Vulkan: Wake compile thread when enqueued.
...
Previously was being woken up every frame unconditionally, causing some
logspam.
2022-09-10 08:30:09 -07:00
Henrik Rydgård
e5d1bb5552
Warning fix
2022-09-09 11:34:11 +02:00
Lubos
214a5572c3
OpenXR - Compile fix
2022-09-08 19:00:41 +02:00
Luboš Vonásek
5be9455bf5
Merge branch 'hrydgard:master' into compat_openxr_gta
2022-09-08 18:39:11 +02:00
Lubos
c9f08a85c6
OpenXR - Do not mashup Common/GPU
2022-09-08 18:25:10 +02:00
Lubos
64857ce5c7
Merge branch 'compat_openxr_gta' of github.com:lvonasek/ppsspp into compat_openxr_gta
2022-09-08 18:17:09 +02:00
Lubos
6e4849b910
OpenXR - Refactor
2022-09-08 18:05:12 +02:00
Henrik Rydgård
974cd38b1f
Some more debug names to vulkan objects
2022-09-08 09:16:40 +02:00
Henrik Rydgård
58a7f0cf21
Assorted cleanup
2022-09-08 01:26:01 +02:00
Henrik Rydgård
68dd329d95
Fix for desc struct
2022-09-08 01:24:04 +02:00
Henrik Rydgård
347f7c4e5a
Vulkan: Improve tagging of pipelines for debugging purposes
2022-09-08 00:47:22 +02:00
Henrik Rydgård
cddc612f6d
Extend lifetime of ShaderModule objects since we might need to recreate pipelines for different render passes
2022-09-08 00:38:32 +02:00
Henrik Rydgård
14b5a1a7cd
Fix pipeline lifetime issue, misc.
2022-09-08 00:38:32 +02:00
Henrik Rydgård
caff2ea573
Correct merging of render passes. However, we have lifetime issues.
2022-09-08 00:38:32 +02:00
Henrik Rydgård
77819c6f80
Lifetime fixes, cleanups
2022-09-08 00:38:32 +02:00
Henrik Rydgård
befcfb470c
Fix shader caching.
2022-09-08 00:38:32 +02:00
Henrik Rydgård
7ab7440475
Also create renderpass variants on demand
2022-09-08 00:38:32 +02:00
Henrik Rydgård
80ca822bf2
Create framebuffer variants on demand
2022-09-08 00:38:28 +02:00
Henrik Rydgård
e828df9f25
Split each renderpass/framebuffer into multiple "compatibility classes" (RenderPassType).
2022-09-08 00:32:03 +02:00
Luboš Vonásek
8906abebba
Merge branch 'hrydgard:master' into compat_openxr_gta
2022-09-07 22:28:18 +02:00
Lubos
52af230210
OpenXR - Use fog color to replace the sky
2022-09-07 19:57:26 +02:00
Lubos
4b129bb9c3
OpenXR - Refactor VR compat integration
2022-09-07 15:52:50 +02:00
Lubos
4ff3e496c5
Merge branch 'master' into compat_openxr_gta
2022-09-07 14:58:18 +02:00
Henrik Rydgård
ae23c3c266
Merge pull request #15974 from unknownbrackets/debugger-gecond
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Add breakpoint conditions to GE debugger
2022-09-06 23:39:26 +02:00
Henrik Rydgård
759c9695e5
Merge pull request #15901 from lvonasek/feature_openxr_stereo
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OpenXR - Stereoscopic rendering
2022-09-06 11:52:32 +02:00
Unknown W. Brackets
f595299fe5
GE Debugger: Allow expressions for goto address.
2022-09-05 17:33:54 -07:00
Henrik Rydgård
16212cae73
NFS speed effect: Improve framebuffer choice logging, tighten up stride checks.
2022-09-05 23:31:30 +02:00
Lubos
93202e47f4
OpenXR - Config for stereo separation added
2022-09-05 22:10:20 +02:00
Lubos
08226d8396
OpenXR - Stereo matrices fixed
2022-09-05 20:49:25 +02:00
Henrik Rydgård
06e9995ab6
Remove reference to non-existent file from Common.vcxproj
2022-09-05 19:13:14 +02:00
Lubos
3a0e6c7232
Merge branch 'master' into feature_openxr_stereo
2022-09-05 19:11:52 +02:00
Lubos
0e4f93d200
OpenXR - Fixing FOV better
2022-09-05 18:15:31 +02:00
Henrik Rydgård
a7074cda44
Fix for ARM 32-bit.
2022-09-05 17:58:26 +02:00
Henrik Rydgård
ed8c4e8758
Remove the assembly implementation of 4x4 matrix mul, in favor of intrinsics.
2022-09-05 10:33:05 +02:00
Unknown W. Brackets
3c9f63e297
Vulkan: Update to latest VMA.
2022-09-04 23:54:15 -07:00
Lubos
4ce0579f70
OpenXR - Split projection matrix for color and depth buffer
2022-09-04 21:12:18 +02:00
Lubos
93a2817062
Merge branch 'feature_openxr_stereo' into compat_openxr_gta
2022-09-04 16:33:33 +02:00
Lubos
2195f4b2e7
OpenXR - Mismatched call order fixed
2022-09-04 14:08:03 +02:00
Lubos
fb875b94de
OpenXR - Multipass rendering fixed
2022-09-04 14:01:17 +02:00
Lubos
5be6665df8
Merge branch 'master' into feature_openxr_stereo
2022-09-04 12:37:41 +02:00
Lubos
1df1d79b9e
OpenXR - Stereo without multiview added
2022-09-04 12:36:52 +02:00
Henrik Rydgård
d6b953bddd
Fix GLES check
2022-09-04 00:10:56 +02:00
Henrik Rydgård
5f1ffeae70
Correct LogicOp API support detection
2022-09-04 00:08:40 +02:00
Henrik Rydgård
d3309dd8e9
Minor refactor with pipelines in QueueRunner (makes more information available for easier debugging)
2022-09-03 23:08:02 +02:00
Henrik Rydgård
fb3f417e77
Fix lying comment, log level reduction
2022-09-03 16:15:46 +02:00
Henrik Rydgård
76bd2395bf
Promise: Add SpawnEmpty (couldn't come up with a better name), fix bug with multiple waiters
2022-09-03 15:21:08 +02:00
Henrik Rydgård
c06cf8efaa
Switch Vulkan pipelines to use promises for synchronization
...
Slightly more expensive I guess but shouldn't be much of a bottleneck.
2022-09-03 15:21:08 +02:00
Henrik Rydgård
ebe2d1b30f
More buildfixing
2022-09-03 15:21:07 +02:00
Henrik Rydgård
210233ede0
Buildfix
2022-09-03 15:21:07 +02:00
Henrik Rydgård
e701037267
Buildfix
2022-09-03 15:21:07 +02:00
Henrik Rydgård
8775837c11
Work towards finding the leak
2022-09-03 15:21:07 +02:00
Henrik Rydgård
93422f6dea
Don't block on shader creation until it's time to create the pipeline.
2022-09-03 15:21:07 +02:00
Henrik Rydgård
ec0586ba50
Use promises to hold shader modules, for later asyncification
2022-09-03 15:21:07 +02:00
Lubos
5e2ecb5ebb
OpenXR - FBO intialization better
2022-09-02 12:40:41 +02:00
Lubos
bda42e5772
compile fix
2022-09-01 19:56:38 +02:00
Lubos
22db37d128
OpenXR - Viewport init better
2022-09-01 19:43:43 +02:00
Lubos
00aaf9e1a6
Merge branch 'master' into feature_openxr_stereo
2022-09-01 18:09:21 +02:00
Lubos
044d9a416b
OpenXR - Emulate mouse cursor
2022-09-01 18:08:08 +02:00
Henrik Rydgård
f2e0f7611c
Display paths with backslashes on Windows. Show texture path when saving.
2022-09-01 15:04:59 +02:00
Henrik Rydgård
9097fdaae6
Shrink VkRenderData from 88 to 64 bytes.
2022-09-01 14:21:34 +02:00
Henrik Rydgård
ecb84987ef
Remove allocation from the heaviest MemBlockInfo path (BlockTransfer). Required some refactoring.
2022-09-01 11:59:35 +02:00
Henrik Rydgård
24d674d2bc
Shrink the TransitionRequest struct, use TinySet
2022-09-01 10:59:27 +02:00
Henrik Rydgård
bd71d8044b
TinySet bugfix, add "append"
2022-09-01 10:59:24 +02:00
Henrik Rydgård
a8a9fb4206
Much faster framebuffer matching (no more ToString every time there's more than 1 candidate, etc).
2022-08-31 14:23:56 +02:00
Lubos
30a3cb622a
Force clearing framebuffer for GTA games
2022-08-30 21:09:12 +02:00
Henrik Rydgård
4da2ca0935
Implement shader blending for D3D9
...
This was easy, dunno why I never got around to it before..
I guess I didn't know about VPOS.
This does raise our minimum shader model requirement to ps_3_0.
2022-08-30 12:19:56 +02:00
Henrik Rydgård
44d822be3b
Address feedback
2022-08-30 06:41:37 +02:00
Henrik Rydgård
670c31e746
Add support for reading depth buffers to the PackFramebufferSync function.
...
Also adds D16 conversion code (though, could probably get away with just
creating a 16-bit depth buffer on the GPU and blit to it, where depth
blit is available).
Not yet used, just getting it in separately.
2022-08-30 00:00:59 +02:00
Lubos
462174f548
OpenXR - Multiview refactor to make it optional
2022-08-29 22:06:59 +02:00
Lubos
94968c3075
Merge branch 'master' into feature_openxr_stereo
2022-08-29 21:32:59 +02:00
Henrik Rydgård
34ed960a72
Use better pattern for enum switches
2022-08-28 23:57:01 +02:00
Henrik Rydgård
b447092742
Some Vulkan renderpass load/store optimizations.
2022-08-28 23:16:48 +02:00
Lubos
6adabd8779
OpenXR - Compile fix
2022-08-28 21:55:56 +02:00
Lubos
2adc7269a3
Merge branch 'master' into feature_openxr_stereo
2022-08-28 21:55:15 +02:00
Lubos
aa150a830a
OpenXR - Swapchain acquiring fixed
2022-08-28 21:09:02 +02:00
Unknown W. Brackets
da53ab8ef9
UI: Validate UI scissor inside bounds.
2022-08-28 09:01:35 -07:00
Henrik Rydgård
5247ffa0af
Merge pull request #15910 from unknownbrackets/riscv-emitter
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Add LI and compressed instructions for RISC-V
2022-08-28 15:57:03 +02:00
Lubos
4bd5a28604
OpenXR - Flag to easily disable multiview shaders added
2022-08-28 14:49:27 +02:00
Lubos
2d0e426fa9
OpenXR - Keep using GLES2 headers for now
2022-08-28 14:26:50 +02:00
Lubos
ca92f80bd8
Merge branch 'master' into feature_openxr_stereo
2022-08-28 14:22:18 +02:00
Unknown W. Brackets
08d82ec15b
riscv: Emit compressed instructions.
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Includes automatically using compressed, optionally.
2022-08-27 15:44:19 -07:00
Unknown W. Brackets
946080206d
riscv: Improve sign reduce/immediate readability.
2022-08-27 15:44:18 -07:00
Unknown W. Brackets
c807d459f6
riscv: Emit ADD/SUB/etc. for ADDW/SUBW/etc. on R32.
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No need to complicate code, we can just write ADDW() and expect it to work
on R32 (if ever motivated to support it.)
2022-08-27 15:44:18 -07:00
Unknown W. Brackets
c81d887a86
riscv: Include an LI helper in the emitter.
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Can be used for integers and floats.
2022-08-27 15:44:18 -07:00
Henrik Rydgård
322f29ce80
Comments and fixes
2022-08-27 23:37:02 +02:00
Lubos
9e208207b8
OpenXR - Dummy integration compile fix
2022-08-27 17:46:16 +02:00
Lubos
c2c0561be2
OpenXR - OPENXR ifdef removal
2022-08-27 17:33:37 +02:00
Luboš Vonásek
5e434bccdb
Merge branch 'hrydgard:master' into feature_openxr_stereo
2022-08-27 12:23:38 +02:00
Lubos
723d641771
OpenXR - Enable performance mode
2022-08-27 12:23:03 +02:00
Henrik Rydgård
3c5ec25f61
Initial implementation of 32/16-bit color reinterpret blits.
2022-08-26 15:51:25 +02:00
Henrik Rydgård
31bd16a042
Merge pull request #15905 from unknownbrackets/riscv-emitter
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Add a RISC-V emitter
2022-08-26 09:41:20 +02:00
Unknown W. Brackets
4a93647acb
riscv: Emit CSR manipulation instructions.
2022-08-25 21:20:49 -07:00
Unknown W. Brackets
b5755b6cf7
riscv: Validate FixupBranch usage better.
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Also avoid FixupBranch alignment issues.
2022-08-25 21:20:49 -07:00
Unknown W. Brackets
591de6be1d
riscv: Emit float instructions.
2022-08-25 21:19:28 -07:00
Unknown W. Brackets
53693072d2
riscv: Emit atomic operations.
2022-08-25 21:19:28 -07:00
Unknown W. Brackets
c66d02d4db
riscv: Emit mul/div instructions.
2022-08-25 21:19:28 -07:00
Unknown W. Brackets
00280ab2ad
riscv: Emit fence and 64-bit instructions.
2022-08-25 21:19:28 -07:00
Unknown W. Brackets
49ec8a207d
riscv: Emit 32-bit 3-op instructions, validate GPR.
2022-08-25 21:19:27 -07:00
Unknown W. Brackets
1c35cfb325
riscv: Emit 32-bit load/store and imm ops.
2022-08-25 21:19:27 -07:00
Unknown W. Brackets
1dab9d1875
riscv: Emit standard B/U/J type ops.
2022-08-25 21:19:27 -07:00
Unknown W. Brackets
9fcad83940
riscv: Add initial emitter shell.
2022-08-25 21:17:11 -07:00
Luboš Vonásek
ce55449d03
Assert removed
2022-08-24 23:38:57 +02:00
Luboš Vonásek
11a6318509
Merge branch 'hrydgard:master' into feature_openxr_stereo
2022-08-24 19:50:45 +02:00
Henrik Rydgård
416d8b403b
Merge pull request #15768 from lvonasek/feature_openxr_6dof
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OpenXR - 6DoF support
2022-08-24 18:49:41 +02:00
Henrik Rydgård
d459eac891
Fix checks for depth texture support, GLES syntax errors
2022-08-24 11:26:07 +02:00
Henrik Rydgård
bd674c47b6
OpenGL: Fix regular depal (shader depal still worked) that broke recently
2022-08-24 11:01:57 +02:00
Henrik Rydgård
8b3ef19450
Fix wrong width/height values being stored in thin3d textures
2022-08-24 10:23:37 +02:00
Henrik Rydgård
eb2f12e64a
Drive-by texture slot management cleanup
2022-08-24 10:22:58 +02:00
Luboš Vonásek
c5cb45b1f7
Merge branch 'hrydgard:master' into feature_openxr_6dof
2022-08-24 06:55:31 +02:00
Henrik Rydgård
fc81b76b98
Vulkan: Very minor chnages after checking Best Practices with new validation layer
2022-08-23 23:55:53 +02:00
Henrik Rydgård
5084743bbb
Use Draw2D for depal shaders (except the actual blit, for now)
2022-08-23 11:21:40 +02:00
Unknown W. Brackets
c13f57e64f
Vulkan: Cleanup minor logging.
2022-08-21 19:40:02 -07:00
Henrik Rydgård
ca24f1b9aa
Fixes for D3D11
2022-08-21 09:58:58 +02:00
Lubos
af011c2cc9
OpenXR - Step closer to identify multiview FBO issue
2022-08-19 21:19:59 +02:00
Lubos
98f726af3b
OpenXR - Use OpenGL ES 3 and ensure FBO pair calls
2022-08-19 16:59:39 +02:00
Lubos
4603ccdd92
OpenXR - Initialization errors fixed
2022-08-19 15:17:42 +02:00
Lubos
c508f66df1
OpenXR - Multiview in progress
2022-08-18 19:59:01 +02:00
Lubos
4026d49104
OpenXR - Multiview uniforms working
2022-08-17 19:14:36 +02:00
Lubos
d570a194dd
Merge branch 'feature_openxr_6dof' into feature_openxr_stereo
2022-08-17 17:08:12 +02:00
Henrik Rydgård
bd6f79e473
Fix the raster depth blit again, which I recently broke.
2022-08-17 16:52:49 +02:00
Lubos
1e479fa192
Merge branch 'master' into feature_openxr_6dof
2022-08-17 16:48:05 +02:00
Unknown W. Brackets
f7e4efdbc2
Merge pull request #15852 from hrydgard/more-code-cleanup
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Remove DX9 namespace, other code cleanup
2022-08-16 20:16:53 -07:00
Henrik Rydgård
d0cdb360fd
Remove the DX9 namespace, for consistency with the other backends
2022-08-16 21:49:16 +02:00
Lubos
22e7f87e33
OpenXR - Disable multiview for now
2022-08-16 21:32:11 +02:00
fp64
5b6a14edeb
Add a newline to "Leaving main" message.
...
Also implement SYSPROP_DISPLAY_XRES/SYSPROP_DISPLAY_YRES for SDL.
Also fix couple of warnings.
2022-08-16 18:29:14 -04:00
Lubos
71df50a354
OpenXR - GL and OXR logging added
2022-08-16 17:39:54 +02:00
Lubos
e4a65c5881
Merge branch 'feature_openxr_6dof' into feature_openxr_stereo
2022-08-16 16:47:57 +02:00
Lubos
92d631966f
OpenXR - Resuming renderer fixed, haptics support added
2022-08-16 16:47:31 +02:00
Henrik Rydgård
1e57a358b8
thin3d: Properly AddRef and Release shader modules from the pipeline in backends that need it
2022-08-16 15:10:48 +02:00
Henrik Rydgård
3a0d43ae1e
Remove deprecated function (mostly)
2022-08-16 11:47:38 +02:00
Henrik Rydgård
31fe0fc39e
Remove some unnecessary bool returns.
2022-08-16 11:23:34 +02:00
Lubos
4a530543b4
Merge branch 'feature_openxr_6dof' into feature_openxr_stereo
2022-08-15 20:18:55 +02:00
Lubos
382df469c1
OpenXR - Recenter changes pitch of the 2D screens
2022-08-15 19:55:09 +02:00
Lubos
f8e68a45b6
Merge branch 'feature_openxr_6dof' into feature_openxr_stereo
2022-08-15 17:41:27 +02:00
Lubos
d34d1e4af9
OpenXR - Ensure PSP aspect ratio for 2D content
2022-08-15 17:41:04 +02:00
Lubos
43bd9b9086
Merge branch 'feature_openxr_6dof' into feature_openxr_stereo
2022-08-15 17:23:57 +02:00
Lubos
70c4781feb
OpenXR - Option to set canvas distance added
2022-08-15 17:19:42 +02:00
Lubos
428145c4b9
OpenXR - 2D mode hack mappable (using screen keycode)
2022-08-15 16:53:00 +02:00
Lubos
ab6c91c203
OpenXR - Integrate multiview into system
2022-08-14 18:51:45 +02:00
Lubos
47349b2c0d
Merge branch 'master' into feature_openxr_stereo
2022-08-14 16:51:09 +02:00
Lubos
e76a68666a
OpenXR - Config for stereoscopic vision added
2022-08-14 12:02:51 +02:00
Lubos
c71ecd7756
OpenXR - Unused parameter removed
2022-08-14 11:47:33 +02:00
Lubos
caac01216c
OpenXR - VR renderer adjustments
2022-08-14 11:45:52 +02:00
Lubos
c7410d41df
OpenXR - Framebuffer multiview used
2022-08-14 11:37:22 +02:00
Unknown W. Brackets
a6804c96bd
GLES: Correct some variable shadowing.
...
Potentially fixes an issue with 3D textures?
2022-08-13 12:43:14 -07:00
Unknown W. Brackets
cf030c3bce
Global: Cleanup some unreferenced warnings.
2022-08-13 12:43:14 -07:00
Lubos
017f263d04
OpenXR - Support for multiple projection matrices in the scene
2022-08-13 16:52:48 +02:00
Lubos
059520331c
OpenXR - Rotation mirroring fixed in a few games
2022-08-13 15:39:41 +02:00
Lubos
f81779b0de
Merge branch 'master' into feature_openxr_6dof
2022-08-13 14:27:29 +02:00
Unknown W. Brackets
df2634d4e7
x86jit: Avoid an instruction form Valgrind hates.
2022-08-12 23:22:32 -07:00
Lubos
3542fbbc38
Merge branch 'master' into feature_openxr_6dof
2022-08-12 10:31:00 +02:00
Lubos
76bea33ef0
OpenXR - Better detecting of 2D menus
2022-08-12 08:41:22 +02:00
Unknown W. Brackets
0d542c6b5a
Debugger: Fix crash on bad request.
2022-08-11 20:24:30 -07:00
Henrik Rydgård
79ee532609
Fix feature checks
2022-08-09 20:05:44 +02:00
Henrik Rydgård
252550fbd2
Enable framebuffer depth blits through raster. Fixes games like Jeanne D'Arc on D3D9.
2022-08-09 20:00:32 +02:00
Lubos
89a0a28c70
Merge branch 'master' into feature_openxr_6dof
2022-08-09 19:35:13 +02:00
Henrik Rydgård
852c395fb7
Texcoord attrs must be called a_texcoord0, this should be fixed. Oh well.
...
Also small fix for depth in float-depal.
2022-08-09 16:07:02 +02:00
Henrik Rydgård
83fd8a2fd8
Convert depal shaders to use the ShaderWriter. Add tests for depal shaders.
2022-08-09 15:32:27 +02:00
Lubos
c00fea1b22
Merge branch 'master' into feature_openxr_6dof
2022-08-07 20:33:14 +02:00
Lubos
c7e321b866
OpenXR - Detecting UI mode improved
2022-08-07 20:32:34 +02:00
Unknown W. Brackets
e3763d9c4e
Common: Avoid format warning with log timestamp.
2022-08-07 07:51:27 -07:00
Henrik Rydgård
5bf7b56305
Oops, this iOS check was still required.
2022-08-07 12:04:41 +02:00
Henrik Rydgård
1dabb54df5
Improve the NPOT check
2022-08-07 11:50:23 +02:00
Henrik Rydgård
4ff8f85110
Forgot these...
2022-08-07 11:48:59 +02:00
Henrik Rydgård
6f1f482432
Make GLQueueRunner/RenderManager aware of device caps, use it to check for NPOT and some other stuff
2022-08-07 11:15:23 +02:00
Unknown W. Brackets
20c2ec1392
GPU: Skip alpha stencil upload when safe.
...
Otherwise, let's not do things that give different behavior at 1x or are
inconsistent.
2022-08-06 21:12:59 -07:00
Henrik Rydgård
77535c8132
Fix feature check for wrapping of non-pow-2 textures
...
May fix some problems with using 3x/5x upscaling or 3x/5x resolution on some
hardware.
2022-08-06 23:54:03 +02:00
Henrik Rydgård
5987c355d3
D3D9: Fix a lot of stuff
2022-08-06 18:27:04 +02:00
Henrik Rydgård
ded8ba8806
More cleanup, fixes.
2022-08-06 18:27:04 +02:00
Henrik Rydgård
92a3d45340
Lock out shaderDepal from D3D for now, will implement later.
2022-08-06 18:27:03 +02:00
Henrik Rydgård
81c36578ca
Feature detection fixes
2022-08-06 18:27:03 +02:00
Henrik Rydgård
da65af832a
D3D11 prep
2022-08-06 18:27:03 +02:00
Henrik Rydgård
4e89174b85
OpenGL: Fix shader depal too.
2022-08-06 18:27:03 +02:00
Henrik Rydgård
8aebf0dca4
Port the OpenGL depal path to thin3d
2022-08-06 18:27:02 +02:00
Henrik Rydgård
b71c745275
ShaderWriter: Fix GLSL 1.0 output
2022-08-06 18:19:11 +02:00
ANR2ME
0b3fdf0cef
Use safe_string when printing %s with Memory::GetCharPointer.
2022-08-06 11:22:38 +07:00
Lubos
8c614db88f
OpenXR - Unused variable removed
2022-08-05 13:51:25 +02:00
Lubos
5f377f82eb
Merge branch 'master' into feature_openxr_6dof
2022-08-05 13:49:42 +02:00
Lubos
92d3ed6ee3
OpenXR - HUD is enabled based on gstate
2022-08-05 11:31:33 +02:00
Henrik Rydgård
e7e1bb6079
UWP: Fix missing font file causing missing text fields. Fixes #15771
2022-08-04 10:44:12 +02:00
Lubos
2d88a8284b
OpenXR - Forgotten file added
2022-08-03 18:53:18 +02:00
Henrik Rydgård
6ca47076e7
Delete the Vulkan implementation of DrawActiveTexture, fixups to shader gen
2022-08-03 14:12:55 +02:00
Henrik Rydgård
3e1ccf1311
Need a separate cap bit for stencil blits to prevent misuse on D3D9
2022-08-03 13:40:21 +02:00
Henrik Rydgård
d26e637bb8
Bufferless path for D3D11/Vulkan
...
Though we still bind the buffer for simplicity..
2022-08-03 13:33:53 +02:00
Henrik Rydgård
269bff9c0b
Get D3D shaders to build (though not working correctly)
2022-08-03 13:31:15 +02:00
Henrik Rydgård
787de81437
Switch to ShaderWriter. Works in OpenGL
2022-08-03 13:31:15 +02:00
Henrik Rydgård
9bead443c3
Unify stencil buffer upload using Draw. Only OpenGL tested yet (shaders need adaptation).
2022-08-03 13:31:13 +02:00
Henrik Rydgård
d4d92e39ff
Implement DrawUP for D3D11
...
This is so we can do simple drawing without buffer management through
thin3d on all backends.
2022-08-03 13:28:54 +02:00
Lubos
cb6448ff2d
Merge branch 'master' into feature_openxr_6dof
2022-08-02 21:01:05 +02:00
Henrik Rydgård
19931c003f
Clean up blit/copy feature detection. Don't need fast GPU flags for these.
2022-08-02 09:53:46 +02:00
Lubos
2103874c0f
OpenXR - Estimate world unit scale
2022-08-01 19:28:50 +02:00
Lubos
aea91bda1d
OpenXR - Refactor the common math methods
2022-08-01 17:11:23 +02:00
Henrik Rydgård
7b7d16d2fb
D3D9 fix
2022-08-01 12:11:42 +02:00
Henrik Rydgård
e1956b47a0
Merge pull request #15727 from hrydgard/texture-3d
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Implement the PSP's equal-size mips "3D texturing"
2022-08-01 08:35:43 +02:00
Lubos
e6b14cb473
OpenXR - 6DoF head movement support added
2022-07-31 20:05:08 +02:00
Lubos
8117f05395
OpenXR - Renderer support for axis mirror added
2022-07-31 19:08:47 +02:00
Lubos
d129870d44
Merge branch 'master' into feature_openxr_6dof
2022-07-31 16:37:54 +02:00
Henrik Rydgård
392d83fb22
Merge pull request #15659 from lvonasek/feature_openxr_quest
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Oculus Quest native support
2022-07-31 16:34:45 +02:00