Commit Graph

37124 Commits

Author SHA1 Message Date
Lubos
a6709c70e0 OpenXR - Code cleanup 2023-06-26 17:26:56 +02:00
Lubos
f46c29fde3 OpenXR - Runtimes updated 2023-06-26 17:26:27 +02:00
Henrik Rydgård
81e1293693 Token name and path fix 2023-06-26 17:21:39 +02:00
Henrik Rydgård
d4239e7c98 Keeping it simple - putting the token in memstick/PSP/SYSTEM for now 2023-06-26 17:09:35 +02:00
Henrik Rydgård
db8f660553
Merge pull request #17625 from m4xw/memory_util
[Nintendo Switch] Lower distance
2023-06-26 16:37:09 +02:00
M4xw
0cf6f46330 [MemoryUtil] Platform changes for Nintendo Switch 2023-06-26 16:17:45 +02:00
M4xw
b4f602de85 [MemArena] Opt-out of MemArenaPosix for Switch 2023-06-26 13:58:39 +02:00
Henrik Rydgård
23e37b7ca7 Achivement list rendering fix (wrong alpha) 2023-06-26 10:13:18 +02:00
Henrik Rydgård
4134acc492 Use the new "secret storage" to store the retroachievements token 2023-06-26 10:01:42 +02:00
Henrik Rydgård
864b2bbb31 Path: If a Path is empty, the slash operator will not add an additional slash. 2023-06-26 10:01:42 +02:00
Henrik Rydgård
87846c5fcb Add simple facility for storing secret in app-private storage on Android (other platforms not so good) 2023-06-26 10:01:42 +02:00
Henrik Rydgård
37fb3be4d5 Visual improvements, notify if game unknown to RetroAchievements 2023-06-26 10:01:42 +02:00
Henrik Rydgård
b0dc1dbbf0 Login: Support desktop platforms other than Windows. 2023-06-26 10:01:42 +02:00
Henrik Rydgård
d63415dfc4 Set up a custom rc_hash_filereader to make things work on Android (login left to do) 2023-06-26 10:01:42 +02:00
Henrik Rydgård
9502d55260 Fix 2023-06-26 10:01:42 +02:00
Henrik Rydgård
69a5ca0e1d A bunch of visual updates and fixes. Lots left to polish. 2023-06-26 10:01:42 +02:00
Henrik Rydgård
c442d1de86 Implement rendering of unlocked achievements. Not final design. 2023-06-26 10:01:42 +02:00
Henrik Rydgård
078002d867 Show progress when downloading achievement data 2023-06-26 10:01:41 +02:00
Henrik Rydgård
3218422a69 Attempt to add memory access validation through rc_runtime_invalidate_address 2023-06-26 10:01:41 +02:00
Henrik Rydgård
da36d78d4f De-spam the logs 2023-06-26 10:01:41 +02:00
Henrik Rydgård
3b6989bff7 Hook up progress bar, minor fixes 2023-06-26 10:01:41 +02:00
Henrik Rydgård
eaa1975ac9 Improve logging on bad memory access from RA 2023-06-26 10:01:41 +02:00
Henrik Rydgård
54a378f145 Fix bug in Achievements::SafeHasAchievementsOrLeaderboards() 2023-06-26 10:01:41 +02:00
Henrik Rydgård
4e8c29d58d Minor drawing issue 2023-06-26 10:01:41 +02:00
Henrik Rydgård
80ff3f89bf Improve the pause screen achievement list, show a game banner at the top 2023-06-26 10:01:41 +02:00
Henrik Rydgård
c379f6f486 Implement retroachievements login (on platforms that support the login dialog) 2023-06-26 10:01:41 +02:00
Henrik Rydgård
9fc6d12dec Add RA logo image resource 2023-06-26 10:01:41 +02:00
Henrik Rydgård
1d0badae56 Achievements: Show achievement icons in list 2023-06-26 10:01:41 +02:00
Henrik Rydgård
603dc7493a Image caching work 2023-06-26 10:01:41 +02:00
Henrik Rydgård
6326880070 Properly include stenzek's DuckStation copyright notices in the retro files 2023-06-26 10:01:41 +02:00
Henrik Rydgård
93de74144e Add basic achievement rendering 2023-06-26 10:01:41 +02:00
Henrik Rydgård
01dda6cb7c Final Android.mk fix hopefully. 2023-06-26 10:01:41 +02:00
Henrik Rydgård
2ba8eca2c8 Further UWP and Android fixes 2023-06-26 10:01:41 +02:00
Henrik Rydgård
07e6543f6b Windows for ARM configuration fixes, Android.mk fix 2023-06-26 10:01:41 +02:00
Henrik Rydgård
e054d66d6c Add an extremely basic achievement listing to the pause screen 2023-06-26 10:01:41 +02:00
Henrik Rydgård
8beca03e7e MacOSX buildfixes 2023-06-26 10:01:41 +02:00
Henrik Rydgård
f6fdaa4f56 Get it to recognize the hash by using the rcheevos hash implementation 2023-06-26 10:01:41 +02:00
Henrik Rydgård
a3b7e99259 Attempt to implement the specified PSP game hashing method 2023-06-26 10:01:40 +02:00
Henrik Rydgård
b84a6f83e1 You can now log into RetroAchievements with hardcoded user/pass 2023-06-26 10:01:40 +02:00
Henrik Rydgård
66d9c24f72 More integration 2023-06-26 10:01:40 +02:00
Henrik Rydgård
84e9a85e0f Things link now. Let's see if it works.. 2023-06-26 10:01:40 +02:00
Henrik Rydgård
c9c1796dff Second batch of fixes. Doesn't link yet and much work remains. 2023-06-26 10:01:40 +02:00
Henrik Rydgård
029b887491 Initial batch of fixes. Not compiling yet, http will be the tricky one. 2023-06-26 10:01:40 +02:00
Henrik Rydgård
4745999665 Copy-paste retroachievement support from DuckStation. No fixes yet! 2023-06-26 10:01:40 +02:00
Henrik Rydgård
da1691e4f9 Start sketching on a wrapper 2023-06-26 10:01:40 +02:00
Henrik Rydgård
c0f0c05417 rcheevos initial build setup and basic scaffolding 2023-06-26 10:01:40 +02:00
Henrik Rydgård
5e565cff35 Enable "ForceCircleButtonConfirm" for Danball Senki
See issue #17622
2023-06-26 07:18:13 +02:00
Henrik Rydgård
f02ccfc6dc
Merge pull request #17621 from unknownbrackets/softgpu-opt-z
softgpu: Ensure early depth test uses SIMD
2023-06-25 20:28:12 +02:00
Unknown W. Brackets
2c4a0d3d0d
Merge pull request #17617 from HR1025/win
[what] update cmake compilation configuration in windows
2023-06-25 10:24:56 -07:00
Unknown W. Brackets
fedb92b0e9 softgpu: Ensure early depth test uses SIMD. 2023-06-25 10:18:21 -07:00