Henrik Rydgard
9c65a7b7f8
Fix issue with calling module imports
2012-12-17 21:27:50 +01:00
Henrik Rydgard
11279668ca
Allow changing of zoom factor at runtime
2012-12-17 21:06:47 +01:00
Henrik Rydgard
34d28a9c5c
Merge branch 'screen-fix' of https://github.com/raven02/ppsspp into raven02-screen-fix
2012-12-17 21:01:27 +01:00
Henrik Rydgard
b5808eaf47
optimizin', bugfixin'
2012-12-17 20:43:43 +01:00
Henrik Rydgard
9acfd50139
Fix one cause of audio choppiness - we were dropping samples when audio functions blocked. Also some cleanup.
2012-12-17 20:15:23 +01:00
Henrik Rydgard
cb29c1ce4b
Don't use __KernelTriggerWait in sceDisplay
2012-12-17 20:14:54 +01:00
Henrik Rydgard
1e086f5008
Let's not throw away our stereo... Also change mix freq back to 44100 for now.
2012-12-17 19:38:04 +01:00
Henrik Rydgard
8db1cef503
Fix GPU block transfer
2012-12-17 19:04:19 +01:00
Henrik Rydgard
213320607c
Upgrade pspautotests, misc
2012-12-17 18:07:25 +01:00
Henrik Rydgard
1400237d0e
Lots of various work on sceSas. ADSR envelopes, correct looping, etc etc... Still far from perfect but better.
2012-12-17 18:07:25 +01:00
Henrik Rydgård
5d11bc7c3c
Merge pull request #187 from xsacha/master
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Unified assets/ dir + Qt project files + Readme
2012-12-17 03:21:39 -08:00
Henrik Rydgård
8b57b2ec0a
Merge pull request #179 from KentuckyCompass/dotdotpaths
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Dotdotpaths
2012-12-17 01:42:36 -08:00
Henrik Rydgård
cfbc24e9d6
Merge pull request #188 from unknownbrackets/messageboxes
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Messageboxes
2012-12-16 23:13:35 -08:00
Unknown W. Brackets
22a77b643f
Update tests.
2012-12-16 23:01:43 -08:00
Unknown W. Brackets
17cba6adc3
Switch Mbx to using a linked list.
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This approximates the error messages for the hardware much better.
More complicated, though.
2012-12-16 21:36:53 -08:00
Unknown W. Brackets
599465ee6e
Correct priority handling for Mbx funcs.
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Also, moved to correctly updating the linked list.
It's possible a game might follow it since it's there.
2012-12-16 21:36:53 -08:00
Unknown W. Brackets
87fcdc9080
Use KERNELOBJECT_MAX_NAME_LENGTH for name length.
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Just avoiding magic numbers, didn't know there was a constant.
2012-12-16 21:36:52 -08:00
Unknown W. Brackets
0d07013199
Cleanup timeouts and refer for Mbx functions.
2012-12-16 21:36:52 -08:00
Unknown W. Brackets
13ed64ff4b
Add basic timeout support for Mbx.
2012-12-16 21:36:51 -08:00
Unknown W. Brackets
94094f99bf
Cleanup basic Mbx implementation, create func.
2012-12-16 21:36:51 -08:00
Henrik Rydgard
369afa5b93
sceSas: Resample audio according to pitch
2012-12-16 21:20:16 +01:00
Henrik Rydgard
15b7c1c96c
sceSas cleanup
2012-12-16 20:40:49 +01:00
Sacha
3d53f33679
Build fix for atlas
2012-12-17 02:56:55 +10:00
Sacha
4d6f174e41
Update README.md.
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Instructions for Qt and for Symbian
2012-12-17 02:45:51 +10:00
Sacha
4545cf2350
For now, use android ui asset. Android should be pulling it from assets/ instead, in future?
2012-12-17 02:03:37 +10:00
Sacha
14f201793b
Unified assets/ dir for icons/images
2012-12-17 01:47:39 +10:00
Sacha
b9da669774
Qt project files (Symbian/Blackberry10 support)
2012-12-17 01:06:14 +10:00
Henrik Rydgård
a86ef2c7d8
Merge pull request #186 from xsacha/master
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Buildfix and cmake update
2012-12-16 06:59:20 -08:00
Sacha
cf297cc9be
Build fix for ARM devices / x86 Android devices
2012-12-17 00:54:50 +10:00
Sacha
cfd7c6686b
Qt UI in CMake (for future)
2012-12-17 00:32:34 +10:00
Henrik Rydgård
d6a08ba939
Merge pull request #185 from Xele02/master
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Save Game Update
2012-12-16 04:29:15 -08:00
Xele02
71839414ca
Fix Android build cast error
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Remove gl command for texture 2d
2012-12-16 13:07:11 +01:00
Xele02
bd1a9c2b1a
Make Save/Load List work when there is no multiple save files in the
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request.
2012-12-16 12:51:02 +01:00
Xele02
4683d84206
Merge remote-tracking branch 'upstream/master'
2012-12-16 11:55:33 +01:00
raven02
fb5a26b46d
Enable correct viewport switching for screen 1x-4x and add Ctrl1-4 as shortcut key
2012-12-16 17:57:33 +08:00
Henrik Rydgård
8f5b6671db
Merge pull request #182 from unknownbrackets/audio-minor
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Add range checks to sceSas*() funcs
2012-12-15 23:10:41 -08:00
Henrik Rydgård
2da42861c3
Merge pull request #184 from raven02/audio-fix
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Fix sound distortion and improve sound clarity
2012-12-15 23:10:08 -08:00
raven02
1dbb6a8bda
Fix sound distortion and improve sound clarity
2012-12-16 13:11:53 +08:00
Xele02
a5431f127a
Merge remote-tracking branch 'upstream/master'
2012-12-16 03:41:13 +01:00
Unknown W. Brackets
3899176af6
Add range checks to sceSas*() funcs.
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Savage Moon, at least, is trying voiceNums up to 43. This makes it
run instead of crashing, and is pretty cheap.
2012-12-15 15:45:41 -08:00
Unknown W. Brackets
bf0792e42a
Buildfix for Android too.
2012-12-15 15:43:59 -08:00
Unknown W. Brackets
a5fa8af55c
Buildfix - osk stuff missing from main CMakeLists.
2012-12-15 15:31:43 -08:00
Henrik Rydgård
efd29ab75e
Merge pull request #181 from unknownbrackets/event-flags
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Support WAITCLEARALL on event flag wait/poll
2012-12-15 10:27:43 -08:00
Henrik Rydgård
cca64e4603
Merge pull request #180 from tmaul/master
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Fake enough of the on screen keyboard to make games work
2012-12-15 10:09:59 -08:00
Unknown W. Brackets
70cbf98a20
Support WAITCLEARALL on event flag wait/poll.
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Thanks to @B1ackDaemon for catching this.
2012-12-15 10:06:56 -08:00
Henrik Rydgård
e04edab111
Merge pull request #177 from unknownbrackets/event-flags
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Event flag fixes
2012-12-15 10:03:31 -08:00
Henrik Rydgård
2f25710304
Merge pull request #178 from KentuckyCompass/python3
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Make test.py work with Python 3
2012-12-15 10:00:55 -08:00
TMaul
ef836c6022
More Cleanup
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Probably some more missing stuff from the Cmakelist but I don't have it
setup to test
2012-12-15 17:39:05 +00:00
TMaul
0414b072a4
Display OSK message
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And some cleanup
2012-12-15 17:13:58 +00:00
TMaul
a2a4248381
Fake some of the on screen keyboard
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Now games that use it assume the user has input "000000" which seems to
work for most games. Gets Pixel junk monsters deluxe and Worms battle
island in-game
2012-12-15 16:42:38 +00:00