Commit Graph

775 Commits

Author SHA1 Message Date
Henrik Rydgard
9c65a7b7f8 Fix issue with calling module imports 2012-12-17 21:27:50 +01:00
Henrik Rydgard
11279668ca Allow changing of zoom factor at runtime 2012-12-17 21:06:47 +01:00
Henrik Rydgard
34d28a9c5c Merge branch 'screen-fix' of https://github.com/raven02/ppsspp into raven02-screen-fix 2012-12-17 21:01:27 +01:00
Henrik Rydgard
b5808eaf47 optimizin', bugfixin' 2012-12-17 20:43:43 +01:00
Henrik Rydgard
9acfd50139 Fix one cause of audio choppiness - we were dropping samples when audio functions blocked. Also some cleanup. 2012-12-17 20:15:23 +01:00
Henrik Rydgard
cb29c1ce4b Don't use __KernelTriggerWait in sceDisplay 2012-12-17 20:14:54 +01:00
Henrik Rydgard
1e086f5008 Let's not throw away our stereo... Also change mix freq back to 44100 for now. 2012-12-17 19:38:04 +01:00
Henrik Rydgard
8db1cef503 Fix GPU block transfer 2012-12-17 19:04:19 +01:00
Henrik Rydgard
213320607c Upgrade pspautotests, misc 2012-12-17 18:07:25 +01:00
Henrik Rydgard
1400237d0e Lots of various work on sceSas. ADSR envelopes, correct looping, etc etc... Still far from perfect but better. 2012-12-17 18:07:25 +01:00
Henrik Rydgård
5d11bc7c3c Merge pull request #187 from xsacha/master
Unified assets/ dir + Qt project files + Readme
2012-12-17 03:21:39 -08:00
Henrik Rydgård
8b57b2ec0a Merge pull request #179 from KentuckyCompass/dotdotpaths
Dotdotpaths
2012-12-17 01:42:36 -08:00
Henrik Rydgård
cfbc24e9d6 Merge pull request #188 from unknownbrackets/messageboxes
Messageboxes
2012-12-16 23:13:35 -08:00
Unknown W. Brackets
22a77b643f Update tests. 2012-12-16 23:01:43 -08:00
Unknown W. Brackets
17cba6adc3 Switch Mbx to using a linked list.
This approximates the error messages for the hardware much better.
More complicated, though.
2012-12-16 21:36:53 -08:00
Unknown W. Brackets
599465ee6e Correct priority handling for Mbx funcs.
Also, moved to correctly updating the linked list.
It's possible a game might follow it since it's there.
2012-12-16 21:36:53 -08:00
Unknown W. Brackets
87fcdc9080 Use KERNELOBJECT_MAX_NAME_LENGTH for name length.
Just avoiding magic numbers, didn't know there was a constant.
2012-12-16 21:36:52 -08:00
Unknown W. Brackets
0d07013199 Cleanup timeouts and refer for Mbx functions. 2012-12-16 21:36:52 -08:00
Unknown W. Brackets
13ed64ff4b Add basic timeout support for Mbx. 2012-12-16 21:36:51 -08:00
Unknown W. Brackets
94094f99bf Cleanup basic Mbx implementation, create func. 2012-12-16 21:36:51 -08:00
Henrik Rydgard
369afa5b93 sceSas: Resample audio according to pitch 2012-12-16 21:20:16 +01:00
Henrik Rydgard
15b7c1c96c sceSas cleanup 2012-12-16 20:40:49 +01:00
Sacha
3d53f33679 Build fix for atlas 2012-12-17 02:56:55 +10:00
Sacha
4d6f174e41 Update README.md.
Instructions for Qt and for Symbian
2012-12-17 02:45:51 +10:00
Sacha
4545cf2350 For now, use android ui asset. Android should be pulling it from assets/ instead, in future? 2012-12-17 02:03:37 +10:00
Sacha
14f201793b Unified assets/ dir for icons/images 2012-12-17 01:47:39 +10:00
Sacha
b9da669774 Qt project files (Symbian/Blackberry10 support) 2012-12-17 01:06:14 +10:00
Henrik Rydgård
a86ef2c7d8 Merge pull request #186 from xsacha/master
Buildfix and cmake update
2012-12-16 06:59:20 -08:00
Sacha
cf297cc9be Build fix for ARM devices / x86 Android devices 2012-12-17 00:54:50 +10:00
Sacha
cfd7c6686b Qt UI in CMake (for future) 2012-12-17 00:32:34 +10:00
Henrik Rydgård
d6a08ba939 Merge pull request #185 from Xele02/master
Save Game Update
2012-12-16 04:29:15 -08:00
Xele02
71839414ca Fix Android build cast error
Remove gl command for texture 2d
2012-12-16 13:07:11 +01:00
Xele02
bd1a9c2b1a Make Save/Load List work when there is no multiple save files in the
request.
2012-12-16 12:51:02 +01:00
Xele02
4683d84206 Merge remote-tracking branch 'upstream/master' 2012-12-16 11:55:33 +01:00
raven02
fb5a26b46d Enable correct viewport switching for screen 1x-4x and add Ctrl1-4 as shortcut key 2012-12-16 17:57:33 +08:00
Henrik Rydgård
8f5b6671db Merge pull request #182 from unknownbrackets/audio-minor
Add range checks to sceSas*() funcs
2012-12-15 23:10:41 -08:00
Henrik Rydgård
2da42861c3 Merge pull request #184 from raven02/audio-fix
Fix sound distortion and improve sound clarity
2012-12-15 23:10:08 -08:00
raven02
1dbb6a8bda Fix sound distortion and improve sound clarity 2012-12-16 13:11:53 +08:00
Xele02
a5431f127a Merge remote-tracking branch 'upstream/master' 2012-12-16 03:41:13 +01:00
Unknown W. Brackets
3899176af6 Add range checks to sceSas*() funcs.
Savage Moon, at least, is trying voiceNums up to 43.  This makes it
run instead of crashing, and is pretty cheap.
2012-12-15 15:45:41 -08:00
Unknown W. Brackets
bf0792e42a Buildfix for Android too. 2012-12-15 15:43:59 -08:00
Unknown W. Brackets
a5fa8af55c Buildfix - osk stuff missing from main CMakeLists. 2012-12-15 15:31:43 -08:00
Henrik Rydgård
efd29ab75e Merge pull request #181 from unknownbrackets/event-flags
Support WAITCLEARALL on event flag wait/poll
2012-12-15 10:27:43 -08:00
Henrik Rydgård
cca64e4603 Merge pull request #180 from tmaul/master
Fake enough of the on screen keyboard to make games work
2012-12-15 10:09:59 -08:00
Unknown W. Brackets
70cbf98a20 Support WAITCLEARALL on event flag wait/poll.
Thanks to @B1ackDaemon for catching this.
2012-12-15 10:06:56 -08:00
Henrik Rydgård
e04edab111 Merge pull request #177 from unknownbrackets/event-flags
Event flag fixes
2012-12-15 10:03:31 -08:00
Henrik Rydgård
2f25710304 Merge pull request #178 from KentuckyCompass/python3
Make test.py work with Python 3
2012-12-15 10:00:55 -08:00
TMaul
ef836c6022 More Cleanup
Probably some more missing stuff from the Cmakelist but I don't have it
setup to test
2012-12-15 17:39:05 +00:00
TMaul
0414b072a4 Display OSK message
And some cleanup
2012-12-15 17:13:58 +00:00
TMaul
a2a4248381 Fake some of the on screen keyboard
Now games that use it assume the user has input "000000" which seems to
work for most games. Gets Pixel junk monsters deluxe and Worms battle
island in-game
2012-12-15 16:42:38 +00:00